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- <?xml version="1.0" encoding="UTF-8"?>
- <effect deferred="true" useentityeffectscale="1" >
- <definitions>
- <modifier
- name="modifier0"
- material="material.material"
- color=".55 .5 .2"
- />
- <particlesystem name="system0" space="world" scale="2.25">
- <model
- parentmodel="true"
- parentskeleton="true"
- material="material.material"
- expirelife="500"
- startalpha="1"
- endalpha="0"
- />
- <template name="fire">
- <twopointemitter
- timenudge="2000"
- bone_a="{a}"
- bone_b="{b}"
- spawnrate="25"
- minparticlelife="300"
- maxparticlelife="800"
- material="/shared/effects/materials/fire_add2.material"
- depthbias="20"
- >
- <particle
- minangle="-360"
- maxangle="360"
- minanglespeed="-20"
- maxanglespeed="20"
- startcolor=".6 .35 0"
- endcolor="0"
- startalpha="0"
- midalpha="1"
- endalpha="0"
- startsize="10"
- endsize="40"
- stickiness="1"
- />
- </twopointemitter>
- <twopointemitter
- bone_a="{a}"
- bone_b="{b}"
- spawnrate="20"
- minparticlelife="300"
- maxparticlelife="2500"
- material="/shared/effects/materials/spark_10.material"
- minspeed="10"
- maxspeed="60"
- gravity="1"
- minangle="0"
- maxangle="70"
- depthbias="20"
- offsetsphere="10"
- >
- <particle
- minangle="-360"
- maxangle="360"
- minanglespeed="-260"
- maxanglespeed="260"
- startcolor="1 .4 0"
- endcolor="0 0 0"
- startalpha="0"
- midalpha="1"
- endalpha="0"
- startsize="5"
- endsize="0"
- stickiness="0"
- />
- </twopointemitter>
- </template>
- <instance name="fire" size="75" a="Bip01 L Hand" b="Bip01 L Forearm"/>
- <instance name="fire" size="75" a="Bip01 R Hand" b="Bip01 R Forearm"/>
- <instance name="fire" size="75" a="Bip01 L Thigh" b="Bip01 L Calf"/>
- <instance name="fire" size="75" a="Bip01 R Thigh" b="Bip01 R Calf"/>
- <instance name="fire" size="75" a="Bip01 L Foot" b="Bip01 L Calf"/>
- <instance name="fire" size="75" a="Bip01 R Foot" b="Bip01 R Calf"/>
- <instance name="fire" size="75" a="Bip01 Neck" b="_bone_head"/>
- <simpleemitter
- bone="_bone_centerofchest"
- spawnrate="50"
- minparticlelife="200"
- maxparticlelife="600"
- gravity="2"
- material="/shared/effects/materials/flame.material"
- offsetsphere="20 20 20"
- depthbias="-30"
- minangle="-180"
- maxangle="180"
- collide="1"
- >
- <particle
- minangle="0"
- maxangle="160"
- anglespeed="20"
- startsize="20"
- endsize="40"
- startcolor="0 0 0"
- midcolor="1 .5 0"
- endcolor="0 0 0"
- startalpha="1"
- midalpha="1"
- endalpha="0"
- midalphapos=".25"
- startanchor="1"
- endanchor="0"
- />
- </simpleemitter>
- </particlesystem>
- <particlesystem name="system2" space="world" scale=".5">
- <simpleemitter
- bone="_bone_centerofchest"
- spawnrate="4"
- particlelife="1000"
- gravity="-10"
- speed="5"
- drag="0"
- acceleration="0"
- position="0 0 0"
- offsetsphere="50 50 56"
- material="/shared/effects/materials/heathaze.material"
- inheritvelocity=".5"
- >
- <particle
- angle="180"
- startparam="0"
- midparam=".1"
- endparam="0"
- startcolor="1 1 1"
- frame=".1"
- startalpha="0"
- midalpha=".5"
- endalpha="0"
- midalphapos=".5"
- startsize="150"
- endsize="200"
- />
- </simpleemitter>
- <billboard
- bone="_bone_centerofchest"
- life="1000"
- startcolor="0 0 0"
- midcolor="1 .5 .1"
- endcolor="0 0 0"
- startparam=".5"
- endparam="0.4"
- startsize="400"
- endsize="50"
- position="0 0 0"
- material="/shared/effects/materials/whitedot.material"
- lockup="true"
- pitch="90"
- loop="true"
- />
- </particlesystem>
- </definitions>
- <thread>
- <spawnparticlesystem instance="instance0" particlesystem="system0" />
- <spawnparticlesystem instance="instance2" particlesystem="system2" />
- <spawnmodifier instance="instance1" modifier="modifier0"/>
- <waitfordeath instance="instance0" />
- <waitfordeath instance="instance1" />
- <waitfordeath instance="instance2" />
- </thread>
- </effect>
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