Advertisement
Guest User

vehicles

a guest
Apr 27th, 2017
217
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
XML 26.43 KB | None | 0 0
  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <CVehicleModelInfo__InitDataList>
  3.   <residentTxd>vehshare</residentTxd>
  4.   <residentAnims />
  5.   <InitDatas>
  6.   <Item>
  7.       <modelName>patriotc</modelName>
  8.       <txdName>patriotc</txdName>
  9.       <handlingId>PATRIOTC</handlingId>
  10.       <gameName>PATRIOT</gameName>
  11.       <vehicleMakeName>MAMMOTH</vehicleMakeName>
  12.       <expressionDictName>null</expressionDictName>
  13.       <expressionName>null</expressionName>
  14.       <animConvRoofDictName>null</animConvRoofDictName>
  15.       <animConvRoofName>null</animConvRoofName>
  16.       <animConvRoofWindowsAffected />
  17.       <ptfxAssetName>null</ptfxAssetName>
  18.       <audioNameHash>PATRIOT</audioNameHash>
  19.       <layout>LAYOUT_RANGER</layout>
  20.       <coverBoundOffsets>PATRIOT_COVER_OFFSET_INFO</coverBoundOffsets>
  21.       <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  22.       <scenarioLayout />
  23.       <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  24.       <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
  25.       <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
  26.       <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
  27.       <FirstPersonDriveByIKOffset x="0.023000" y="-0.050000" z="-0.030000" />
  28.       <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.040000" />
  29.       <FirstPersonProjectileDriveByIKOffset x="0.050000" y="-0.010000" z="0.070000" />
  30.       <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
  31.       <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" />
  32.       <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" />
  33.       <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.010000" z="-0.040000" />
  34.       <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
  35.       <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.010000" z="-0.040000" />
  36.       <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
  37.       <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
  38.       <FirstPersonMobilePhoneOffset x="0.143000" y="0.245000" z="0.493000" />
  39.       <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.403000" />
  40.       <FirstPersonMobilePhoneSeatIKOffset>
  41.         <Item>
  42.         <Offset x="0.200000" y="0.223000" z="0.403000" />
  43.         <SeatIndex value="3" />
  44.         </Item>
  45.       </FirstPersonMobilePhoneSeatIKOffset>
  46.       <PovCameraOffset x="0.000000" y="-0.160000" z="0.620000" />
  47.       <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  48.       <PovPassengerCameraOffset x="-0.050000" y="0.040000" z="0.015000" />
  49.       <PovRearPassengerCameraOffset x="-0.050000" y="0.040000" z="0.015000" />
  50.       <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
  51.       <shouldUseCinematicViewMode value="true" />
  52.       <shouldCameraTransitionOnClimbUpDown value="false" />
  53.       <shouldCameraIgnoreExiting value="false" />
  54.       <AllowPretendOccupants value="true" />
  55.       <AllowJoyriding value="true" />
  56.       <AllowSundayDriving value="true" />
  57.       <AllowBodyColorMapping value="true" />
  58.       <wheelScale value="0.224800" />
  59.       <wheelScaleRear value="0.224800" />
  60.       <dirtLevelMin value="0.000000" />
  61.       <dirtLevelMax value="0.700000" />
  62.       <envEffScaleMin value="0.000000" />
  63.       <envEffScaleMax value="1.000000" />
  64.       <envEffScaleMin2 value="0.000000" />
  65.       <envEffScaleMax2 value="1.000000" />
  66.       <damageMapScale value="0.600000" />
  67.       <damageOffsetScale value="1.000000" />
  68.       <diffuseTint value="0x00FFFFFF" />
  69.       <steerWheelMult value="1.000000" />
  70.       <HDTextureDist value="5.000000" />
  71.       <lodDistances content="float_array">
  72.         15.000000  
  73.         35.000000  
  74.         70.000000  
  75.         140.000000 
  76.         500.000000 
  77.         500.000000
  78.       </lodDistances>
  79.       <minSeatHeight value="0.892" />
  80.       <identicalModelSpawnDistance value="20" />
  81.       <maxNumOfSameColor value="10" />
  82.       <defaultBodyHealth value="1000.000000" />
  83.       <pretendOccupantsScale value="1.000000" />
  84.       <visibleSpawnDistScale value="1.000000" />
  85.       <trackerPathWidth value="2.000000" />
  86.       <weaponForceMult value="1.000000" />
  87.       <frequency value="50" />
  88.       <swankness>SWANKNESS_2</swankness>
  89.       <maxNum value="5" />
  90.       <flags>FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_IS_OFFROAD_VEHICLE FLAG_IS_BULKY FLAG_USE_RESTRICTED_DRIVEBY_HEIGHT</flags>
  91.       <type>VEHICLE_TYPE_CAR</type>
  92.       <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
  93.       <dashboardType>VDT_CAVALCADE</dashboardType>
  94.       <vehicleClass>VC_SUV</vehicleClass>
  95.       <wheelType>VWT_SUV</wheelType>
  96.       <trailers />
  97.       <additionalTrailers />
  98.       <drivers />
  99.       <extraIncludes />
  100.       <doorsWithCollisionWhenClosed />
  101.       <driveableDoors />
  102.       <bumpersNeedToCollideWithMap value="false" />
  103.       <needsRopeTexture value="false" />
  104.       <requiredExtras />
  105.       <rewards />
  106.       <cinematicPartCamera>
  107.         <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  108.         <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  109.         <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  110.         <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  111.       </cinematicPartCamera>
  112.       <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
  113.       <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  114.       <buoyancySphereSizeScale value="1.000000" />
  115.       <pOverrideRagdollThreshold type="NULL" />
  116.       <firstPersonDrivebyData>
  117.         <Item>RANGER_PATRIOT_FRONT_LEFT</Item>
  118.         <Item>RANGER_PATRIOT_FRONT_RIGHT</Item>
  119.         <Item>RANGER_DUBSTA_REAR_LEFT</Item>
  120.         <Item>RANGER_DUBSTA_REAR_RIGHT</Item>
  121.       </firstPersonDrivebyData>
  122.     </Item>
  123.     <Item>
  124.       <modelName>blazer5</modelName>
  125.       <txdName>blazer5</txdName>
  126.       <handlingId>BLAZER5</handlingId>
  127.       <gameName>BLAZER</gameName>
  128.       <vehicleMakeName>NAGASAKI</vehicleMakeName>
  129.       <expressionDictName>null</expressionDictName>
  130.       <expressionName>null</expressionName>
  131.       <animConvRoofDictName>null</animConvRoofDictName>
  132.       <animConvRoofName>null</animConvRoofName>
  133.       <animConvRoofWindowsAffected />
  134.       <ptfxAssetName>weap_ie_vehicle_mg</ptfxAssetName>
  135.       <audioNameHash />
  136.       <layout>LAYOUT_BIKE_QUAD_AQUA</layout>
  137.       <coverBoundOffsets>BLAZER5_COVER_OFFSET_INFO</coverBoundOffsets>
  138.       <POVTuningInfo>BLAZER_POV_TUNING</POVTuningInfo>
  139.       <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  140.       <scenarioLayout />
  141.       <cameraName>FOLLOW_UPRIGHT_BIKE_CAMERA</cameraName>
  142.       <aimCameraName>DEFAULT_THIRD_PERSON_NO_LOCKON_VEHICLE_AIM_CAMERA</aimCameraName>
  143.       <bonnetCameraName>BIKE_BLAZER5_POV_CAMERA</bonnetCameraName>
  144.       <povCameraName>BIKE_BLAZER5_POV_CAMERA</povCameraName>
  145.       <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" />
  146.       <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  147.       <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" />
  148.       <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  149.       <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
  150.       <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
  151.       <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  152.       <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  153.       <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  154.       <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  155.       <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  156.       <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
  157.       <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
  158.       <PovCameraOffset x="0.000000" y="-0.050000" z="0.065000" />
  159.       <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  160.       <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  161.       <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  162.       <vfxInfoName>VFXVEHICLEINFO_QUAD_AMPHIBIOUS</vfxInfoName>
  163.       <shouldUseCinematicViewMode value="true" />
  164.       <shouldCameraTransitionOnClimbUpDown value="false" />
  165.       <shouldCameraIgnoreExiting value="false" />
  166.       <AllowPretendOccupants value="false" />
  167.       <AllowJoyriding value="true" />
  168.       <AllowSundayDriving value="false" />
  169.       <AllowBodyColorMapping value="true" />
  170.       <wheelScale value="0.173200" />
  171.       <wheelScaleRear value="0.173200" />
  172.       <dirtLevelMin value="0.000000" />
  173.       <dirtLevelMax value="0.850000" />
  174.       <envEffScaleMin value="0.000000" />
  175.       <envEffScaleMax value="1.000000" />
  176.       <envEffScaleMin2 value="0.000000" />
  177.       <envEffScaleMax2 value="1.000000" />
  178.       <damageMapScale value="0.600000" />
  179.       <damageOffsetScale value="0.100000" />
  180.       <diffuseTint value="0x00FFFFFF" />
  181.       <steerWheelMult value="0.500000" />
  182.       <HDTextureDist value="5.000000" />
  183.       <lodDistances content="float_array">
  184.         15.000000
  185.         30.000000
  186.         50.000000
  187.         100.000000
  188.         500.000000
  189.         500.000000
  190.       </lodDistances>
  191.       <minSeatHeight value="10" />
  192.       <identicalModelSpawnDistance value="20" />
  193.       <maxNumOfSameColor value="10" />
  194.       <defaultBodyHealth value="1000.000000" />
  195.       <pretendOccupantsScale value="1.000000" />
  196.       <visibleSpawnDistScale value="1.000000" />
  197.       <trackerPathWidth value="2.000000" />
  198.       <weaponForceMult value="1.000000" />
  199.       <frequency value="100" />
  200.       <swankness>SWANKNESS_1</swankness>
  201.       <maxNum value="3" />
  202.       <flags>FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_IS_OFFROAD_VEHICLE FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_DONT_TIMESLICE_WHEELS</flags>
  203.       <type>VEHICLE_TYPE_AMPHIBIOUS_QUADBIKE</type>
  204.       <plateType>VPT_BACK_PLATES</plateType>
  205.       <dashboardType>VDT_SPORTBK</dashboardType>
  206.       <vehicleClass>VC_OFF_ROAD</vehicleClass>
  207.       <wheelType>VWT_OFFROAD</wheelType>
  208.       <trailers />
  209.       <additionalTrailers />
  210.       <drivers />
  211.       <extraIncludes />
  212.       <doorsWithCollisionWhenClosed />
  213.       <driveableDoors />
  214.       <bumpersNeedToCollideWithMap value="false" />
  215.       <needsRopeTexture value="false" />
  216.       <requiredExtras />
  217.       <rewards />
  218.       <cinematicPartCamera>
  219.         <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  220.         <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  221.         <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  222.         <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  223.       </cinematicPartCamera>
  224.       <NmBraceOverrideSet />
  225.       <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  226.       <buoyancySphereSizeScale value="1.000000" />
  227.       <pOverrideRagdollThreshold type="NULL" />
  228.       <firstPersonDrivebyData>
  229.         <Item>BIKE_BLAZER4_FRONT</Item>
  230.       </firstPersonDrivebyData>
  231.     </Item>
  232.     <Item>
  233.       <modelName>voltic2</modelName>
  234.       <txdName>voltic2</txdName>
  235.       <handlingId>VOLTIC2</handlingId>
  236.       <gameName>VOLTIC</gameName>
  237.       <vehicleMakeName>COIL</vehicleMakeName>
  238.       <expressionDictName>null</expressionDictName>
  239.       <expressionName>null</expressionName>
  240.       <animConvRoofDictName>null</animConvRoofDictName>
  241.       <animConvRoofName>null</animConvRoofName>
  242.       <animConvRoofWindowsAffected />
  243.       <ptfxAssetName>veh_impexp_rocket</ptfxAssetName>
  244.       <audioNameHash />
  245.       <layout>LAYOUT_LOW_RESTRICTED</layout>
  246.       <coverBoundOffsets>VOLTIC2_COVER_OFFSET_INFO</coverBoundOffsets>
  247.       <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  248.       <scenarioLayout />
  249.       <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  250.       <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
  251.       <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
  252.       <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA_NO_REVERSE</povCameraName>
  253.       <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
  254.       <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
  255.       <FirstPersonProjectileDriveByIKOffset x="0.100000" y="-0.170000" z="-0.065000" />
  256.       <FirstPersonProjectileDriveByPassengerIKOffset x="-0.100000" y="-0.170000" z="-0.065000" />
  257.       <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
  258.       <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
  259.       <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  260.       <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
  261.       <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  262.       <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  263.       <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
  264.       <FirstPersonMobilePhoneOffset x="0.120000" y="0.148000" z="0.493000" />
  265.       <FirstPersonPassengerMobilePhoneOffset x="0.179000" y="0.081000" z="0.393000" />
  266.       <PovCameraOffset x="0.000000" y="-0.250000" z="0.600000" />
  267.       <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  268.       <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  269.       <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  270.       <vfxInfoName>VFXVEHICLEINFO_CAR_ELECTRIC</vfxInfoName>
  271.       <shouldUseCinematicViewMode value="true" />
  272.       <shouldCameraTransitionOnClimbUpDown value="false" />
  273.       <shouldCameraIgnoreExiting value="false" />
  274.       <AllowPretendOccupants value="true" />
  275.       <AllowJoyriding value="true" />
  276.       <AllowSundayDriving value="true" />
  277.       <AllowBodyColorMapping value="true" />
  278.       <wheelScale value="0.250000" />
  279.       <wheelScaleRear value="0.250000" />
  280.       <dirtLevelMin value="0.000000" />
  281.       <dirtLevelMax value="0.450000" />
  282.       <envEffScaleMin value="0.000000" />
  283.       <envEffScaleMax value="1.000000" />
  284.       <envEffScaleMin2 value="0.000000" />
  285.       <envEffScaleMax2 value="1.000000" />
  286.       <damageMapScale value="0.500000" />
  287.       <damageOffsetScale value="0.500000" />
  288.       <diffuseTint value="0x00FFFFFF" />
  289.       <steerWheelMult value="1.000000" />
  290.       <HDTextureDist value="5.000000" />
  291.       <lodDistances content="float_array">
  292.         15.000000
  293.         30.000000
  294.         60.000000
  295.         120.000000
  296.         500.000000
  297.         500.000000
  298.       </lodDistances>
  299.       <minSeatHeight value="0.763" />
  300.       <identicalModelSpawnDistance value="20" />
  301.       <maxNumOfSameColor value="1" />
  302.       <defaultBodyHealth value="1000.000000" />
  303.       <pretendOccupantsScale value="1.000000" />
  304.       <visibleSpawnDistScale value="1.000000" />
  305.       <trackerPathWidth value="2.000000" />
  306.       <weaponForceMult value="1.000000" />
  307.       <frequency value="30" />
  308.       <swankness>SWANKNESS_4</swankness>
  309.       <maxNum value="4" />
  310.       <flags>FLAG_HAS_ROCKET_BOOST FLAG_SPORTS FLAG_EXTRAS_CONVERTIBLE FLAG_EXTRAS_STRONG FLAG_RICH_CAR FLAG_IS_ELECTRIC FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_HAS_INTERIOR_EXTRAS</flags>
  311.       <type>VEHICLE_TYPE_CAR</type>
  312.       <plateType>VPT_BACK_PLATES</plateType>
  313.       <dashboardType>VDT_SUPERGT</dashboardType>
  314.       <vehicleClass>VC_SUPER</vehicleClass>
  315.       <wheelType>VWT_SPORT</wheelType>
  316.       <trailers />
  317.       <additionalTrailers />
  318.       <drivers />
  319.       <extraIncludes />
  320.       <doorsWithCollisionWhenClosed />
  321.       <driveableDoors />
  322.       <bumpersNeedToCollideWithMap value="false" />
  323.       <needsRopeTexture value="false" />
  324.       <requiredExtras />
  325.       <rewards />
  326.       <cinematicPartCamera>
  327.         <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  328.         <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  329.         <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  330.         <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  331.       </cinematicPartCamera>
  332.       <NmBraceOverrideSet />
  333.       <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  334.       <buoyancySphereSizeScale value="1.000000" />
  335.       <pOverrideRagdollThreshold type="NULL" />
  336.       <firstPersonDrivebyData>
  337.         <Item>LOW_VOLTIC2_FRONT_LEFT</Item>
  338.         <Item>LOW_VOLTIC2_FRONT_RIGHT</Item>
  339.       </firstPersonDrivebyData>
  340.     </Item>
  341.     <Item>
  342.       <modelName>turismoc</modelName>
  343.       <txdName>turismoc</txdName>
  344.       <handlingId>TURISMO</handlingId>
  345.       <gameName>TURISMO</gameName>
  346.       <vehicleMakeName>GROTTI</vehicleMakeName>
  347.       <expressionDictName>null</expressionDictName>
  348.       <expressionName>null</expressionName>
  349.       <animConvRoofDictName>null</animConvRoofDictName>
  350.       <animConvRoofName>null</animConvRoofName>
  351.       <animConvRoofWindowsAffected />
  352.       <ptfxAssetName>null</ptfxAssetName>
  353.       <audioNameHash>BESTIAGTS</audioNameHash>
  354.       <layout>LAYOUT_LOW</layout>
  355.       <coverBoundOffsets>RAPIDGT_COVER_OFFSET_INFO</coverBoundOffsets>
  356.       <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  357.       <scenarioLayout />
  358.       <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  359.       <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
  360.       <bonnetCameraName>VEHICLE_BONNET_CAMERA_RAPIDGT</bonnetCameraName>
  361.       <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
  362.       <FirstPersonDriveByIKOffset x="0.000000" y="-0.070000" z="-0.040000" />
  363.       <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.120000" z="-0.020000" />
  364.       <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.065000" z="-0.085000" />
  365.       <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.065000" z="-0.085000" />
  366.       <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
  367.       <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
  368.       <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  369.       <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.120000" z="-0.070000" />
  370.       <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  371.       <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  372.       <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.120000" z="-0.020000" />
  373.       <FirstPersonMobilePhoneOffset x="0.146000" y="0.196000" z="0.539000" />
  374.       <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
  375.       <PovCameraOffset x="0.000000" y="-0.230000" z="0.660000" />
  376.       <PovCameraVerticalAdjustmentForRollCage value="-0.030000" />
  377.       <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  378.       <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  379.       <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  380.       <shouldUseCinematicViewMode value="true" />
  381.       <shouldCameraTransitionOnClimbUpDown value="false" />
  382.       <shouldCameraIgnoreExiting value="false" />
  383.       <AllowPretendOccupants value="true" />
  384.       <AllowJoyriding value="true" />
  385.       <AllowSundayDriving value="true" />
  386.       <AllowBodyColorMapping value="true" />
  387.       <wheelScale value="0.274000" />
  388.       <wheelScaleRear value="0.274000" />
  389.       <dirtLevelMin value="0.000000" />
  390.       <dirtLevelMax value="0.300000" />
  391.       <envEffScaleMin value="0.000000" />
  392.       <envEffScaleMax value="1.000000" />
  393.       <envEffScaleMin2 value="0.000000" />
  394.       <envEffScaleMax2 value="1.000000" />
  395.       <damageMapScale value="0.600000" />
  396.       <damageOffsetScale value="1.000000" />
  397.       <diffuseTint value="0x00FFFFFF" />
  398.       <steerWheelMult value="1.000000" />
  399.       <HDTextureDist value="15.000000" />
  400.       <lodDistances content="float_array">
  401.         15.000000
  402.         30.000000
  403.         50.000000
  404.         100.000000
  405.         500.000000
  406.         500.000000
  407.       </lodDistances>
  408.       <minSeatHeight value="0.784" />
  409.       <identicalModelSpawnDistance value="20" />
  410.       <maxNumOfSameColor value="10" />
  411.       <defaultBodyHealth value="1000.000000" />
  412.       <pretendOccupantsScale value="1.000000" />
  413.       <visibleSpawnDistScale value="1.000000" />
  414.       <trackerPathWidth value="2.000000" />
  415.       <weaponForceMult value="1.000000" />
  416.       <frequency value="15" />
  417.       <swankness>SWANKNESS_5</swankness>
  418.       <maxNum value="5" />
  419.       <flags>FLAG_SPORTS FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_RECESSED_TAILLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS FLAG_DONT_SPAWN_IN_CARGEN</flags>
  420.       <type>VEHICLE_TYPE_CAR</type>
  421.       <plateType>VPT_BACK_PLATES</plateType>
  422.       <dashboardType>VDT_FELTZER</dashboardType>
  423.       <vehicleClass>VC_SPORT</vehicleClass>
  424.       <wheelType>VWT_HIEND</wheelType>
  425.       <trailers />
  426.       <additionalTrailers />
  427.       <drivers />
  428.       <extraIncludes />
  429.       <doorsWithCollisionWhenClosed />
  430.       <driveableDoors />
  431.       <bumpersNeedToCollideWithMap value="false" />
  432.       <needsRopeTexture value="false" />
  433.       <requiredExtras />
  434.       <rewards />
  435.       <cinematicPartCamera>
  436.         <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  437.         <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  438.         <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  439.         <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  440.       </cinematicPartCamera>
  441.       <NmBraceOverrideSet />
  442.       <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  443.       <buoyancySphereSizeScale value="1.000000" />
  444.       <pOverrideRagdollThreshold type="NULL" />
  445.       <firstPersonDrivebyData>
  446.         <Item>LOW_RAPIDGT_FRONT_LEFT</Item>
  447.         <Item>LOW_RAPIDGT_FRONT_RIGHT</Item>
  448.       </firstPersonDrivebyData>
  449.     </Item>
  450.     <Item>
  451.       <modelName>cometc</modelName>
  452.       <txdName>cometc</txdName>
  453.       <handlingId>COMET</handlingId>
  454.       <gameName>COMET</gameName>
  455.       <vehicleMakeName>PFISTER</vehicleMakeName>
  456.       <expressionDictName>null</expressionDictName>
  457.       <expressionName>null</expressionName>
  458.       <animConvRoofDictName>null</animConvRoofDictName>
  459.       <animConvRoofName>null</animConvRoofName>
  460.       <animConvRoofWindowsAffected />
  461.       <ptfxAssetName>null</ptfxAssetName>
  462.       <audioNameHash />
  463.       <layout>LAYOUT_LOW</layout>
  464.       <coverBoundOffsets>COMET_COVER_OFFSET_INFO</coverBoundOffsets>
  465.       <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  466.       <scenarioLayout />
  467.       <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  468.       <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
  469.       <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR_EXTRA_HIGH</bonnetCameraName>
  470.       <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  471.       <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="0.020000" />
  472.       <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  473.       <FirstPersonProjectileDriveByIKOffset x="0.020000" y="-0.080000" z="0.000000" />
  474.       <FirstPersonProjectileDriveByPassengerIKOffset x="-0.120000" y="-0.080000" z="0.000000" />
  475.       <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  476.       <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="0.020000" />
  477.       <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  478.       <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.120000" z="-0.025000" />
  479.       <FirstPersonMobilePhoneOffset x="0.140000" y="0.230000" z="0.510000" />
  480.       <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.118000" z="0.443000" />
  481.       <PovCameraOffset x="0.000000" y="-0.250000" z="0.630000" />
  482.       <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  483.       <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  484.       <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  485.       <shouldUseCinematicViewMode value="true" />
  486.       <shouldCameraTransitionOnClimbUpDown value="false" />
  487.       <shouldCameraIgnoreExiting value="false" />
  488.       <AllowPretendOccupants value="true" />
  489.       <AllowJoyriding value="true" />
  490.       <AllowSundayDriving value="true" />
  491.       <AllowBodyColorMapping value="true" />
  492.       <wheelScale value="0.262900" />
  493.       <wheelScaleRear value="0.262900" />
  494.       <dirtLevelMin value="0.000000" />
  495.       <dirtLevelMax value="0.300000" />
  496.       <envEffScaleMin value="0.000000" />
  497.       <envEffScaleMax value="1.000000" />
  498.       <envEffScaleMin2 value="0.000000" />
  499.       <envEffScaleMax2 value="1.000000" />
  500.       <damageMapScale value="0.600000" />
  501.       <damageOffsetScale value="1.000000" />
  502.       <diffuseTint value="0x00FFFFFF" />
  503.       <steerWheelMult value="1.000000" />
  504.       <HDTextureDist value="5.000000" />
  505.       <lodDistances content="float_array">
  506.         10.000000  
  507.         25.000000  
  508.         60.000000  
  509.         120.000000 
  510.         500.000000 
  511.         500.000000
  512.       </lodDistances>
  513.       <minSeatHeight value="0.881" />
  514.       <identicalModelSpawnDistance value="20" />
  515.       <maxNumOfSameColor value="1" />
  516.       <defaultBodyHealth value="1000.000000" />
  517.       <pretendOccupantsScale value="1.000000" />
  518.       <visibleSpawnDistScale value="1.000000" />
  519.       <trackerPathWidth value="2.000000" />
  520.       <weaponForceMult value="1.000000" />
  521.       <frequency value="30" />
  522.       <swankness>SWANKNESS_5</swankness>
  523.       <maxNum value="5" />
  524.       <flags>FLAG_BOOT_IN_FRONT FLAG_SPORTS FLAG_SPAWN_ON_TRAILER FLAG_PARKING_SENSORS FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_CAN_HAVE_NEONS</flags>
  525.       <type>VEHICLE_TYPE_CAR</type>
  526.       <plateType>VPT_BACK_PLATES</plateType>
  527.       <dashboardType>VDT_BANSHEE</dashboardType>
  528.       <vehicleClass>VC_SPORT</vehicleClass>
  529.       <wheelType>VWT_SPORT</wheelType>
  530.       <trailers />
  531.       <additionalTrailers />
  532.       <drivers />
  533.       <extraIncludes />
  534.       <doorsWithCollisionWhenClosed />
  535.       <driveableDoors />
  536.       <bumpersNeedToCollideWithMap value="false" />
  537.       <needsRopeTexture value="false" />
  538.       <requiredExtras />
  539.       <rewards />
  540.       <cinematicPartCamera>
  541.         <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  542.         <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  543.         <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  544.         <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  545.       </cinematicPartCamera>
  546.       <NmBraceOverrideSet />
  547.       <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  548.       <buoyancySphereSizeScale value="1.000000" />
  549.       <pOverrideRagdollThreshold type="NULL" />
  550.       <firstPersonDrivebyData>
  551.         <Item>LOW_RAPIDGT_FRONT_LEFT</Item>
  552.         <Item>LOW_RAPIDGT_FRONT_RIGHT</Item>
  553.       </firstPersonDrivebyData>
  554.     </Item>
  555.   </InitDatas>
  556.   <txdRelationships>
  557.   <Item>
  558.       <parent>vehicles_comet_interior</parent>
  559.       <child>cometc</child>
  560.     </Item>
  561.   </txdRelationships>
  562. </CVehicleModelInfo__InitDataList>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement