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Jul 15th, 2018
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  1. Sequences['DarkBoom7.3-MT'] = {
  2. -- This Sequence was exported from GSE 2.2.08.
  3. Author="Darkmanz",
  4. SpecID=102,
  5. Talents = "3???112",
  6. Help = [[Version: mt1.1.03 Talents: any AOE Starfall]],
  7. Default=1,
  8. Icon='Spell_Nature_StarFall',
  9. MacroVersions = {
  10. [1] = {
  11. Combat=true,
  12. Trinket1=true,
  13. Trinket2=true,
  14. Head=false,
  15. Neck=false,
  16. Belt=false,
  17. Ring1=false,
  18. Ring2=false,
  19. StepFunction = "Sequential",
  20. LoopLimit=7,
  21. KeyPress={
  22. "/cast [mod:alt, @player] Regrowth",
  23. "/use [stance:0/3/5] Moonkin Form",
  24. "/use [stance:1, notalent:3/2] Moonkin Form",
  25. "/use [stance:2, notalent:3/1] Moonkin Form",
  26. "/targetenemy [noharm][dead]",
  27. "/castsequence [stance:4, talent:6/3] reset=combat Blessing of the Ancients, null",
  28. "/cast [combat] Celestial Alignment",
  29. "/cast [combat] Berserking",
  30. "/castsequence reset=combat Sunfire, Moonfire, null",
  31. "/castsequence [combat] reset=target Moonfire, null",
  32. "/castsequence reset=combat Moonfire, null",
  33. "/castsequence [mod:shift, @Cursor] reset=2 Starsurge, Starsurge, Starsurge, Starfall, Starsurge",
  34. },
  35. PreMacro={
  36. "/cast Sunfire",
  37. },
  38. "/cast [@player] Starfall",
  39. "/castsequence reset=combat Lunar Strike, Lunar Strike, Lunar Strike, Lunar Strike, Moonfire",
  40. "/cast [@cursor] Starfall",
  41. "/castsequence reset=combat Solar Wrath, Solar Wrath, Solar Wrath, Solar Wrath, Starsurge",
  42. "/cast [@cursor] Starfall",
  43. "/cast New Moon",
  44. PostMacro={
  45. },
  46. KeyRelease={
  47. },
  48. },
  49. },
  50. }
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