bladezzyeah

Untitled

Jan 13th, 2025
7
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 12.38 KB | None | 0 0
  1. <roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
  2. <External>null</External>
  3. <External>nil</External>
  4. <Item class="ScreenGui" referent="RBX4CE169632AB847E0842E18046517AFB3">
  5. <Properties>
  6. <BinaryString name="AttributesSerialize"></BinaryString>
  7. <bool name="AutoLocalize">true</bool>
  8. <int name="DisplayOrder">0</int>
  9. <bool name="Enabled">true</bool>
  10. <bool name="IgnoreGuiInset">false</bool>
  11. <string name="Name">ScreenGui</string>
  12. <bool name="ResetOnSpawn">true</bool>
  13. <Ref name="RootLocalizationTable">null</Ref>
  14. <token name="SelectionBehaviorDown">0</token>
  15. <token name="SelectionBehaviorLeft">0</token>
  16. <token name="SelectionBehaviorRight">0</token>
  17. <token name="SelectionBehaviorUp">0</token>
  18. <bool name="SelectionGroup">false</bool>
  19. <int64 name="SourceAssetId">-1</int64>
  20. <BinaryString name="Tags"></BinaryString>
  21. <token name="ZIndexBehavior">1</token>
  22. </Properties>
  23. <Item class="Frame" referent="RBX144FD5D2CECD4F1391B801F3827D0BF6">
  24. <Properties>
  25. <bool name="Active">false</bool>
  26. <Vector2 name="AnchorPoint">
  27. <X>0</X>
  28. <Y>0</Y>
  29. </Vector2>
  30. <BinaryString name="AttributesSerialize"></BinaryString>
  31. <bool name="AutoLocalize">true</bool>
  32. <token name="AutomaticSize">0</token>
  33. <Color3 name="BackgroundColor3">
  34. <R>0.933333397</R>
  35. <G>0.200000018</G>
  36. <B>1</B>
  37. </Color3>
  38. <float name="BackgroundTransparency">0</float>
  39. <Color3 name="BorderColor3">
  40. <R>0.105882362</R>
  41. <G>0.164705887</G>
  42. <B>0.207843155</B>
  43. </Color3>
  44. <token name="BorderMode">0</token>
  45. <int name="BorderSizePixel">1</int>
  46. <bool name="ClipsDescendants">false</bool>
  47. <bool name="Draggable">false</bool>
  48. <int name="LayoutOrder">0</int>
  49. <string name="Name">Frame</string>
  50. <Ref name="NextSelectionDown">null</Ref>
  51. <Ref name="NextSelectionLeft">null</Ref>
  52. <Ref name="NextSelectionRight">null</Ref>
  53. <Ref name="NextSelectionUp">null</Ref>
  54. <UDim2 name="Position">
  55. <XS>0.113846153</XS>
  56. <XO>0</XO>
  57. <YS>0.494176358</YS>
  58. <YO>0</YO>
  59. </UDim2>
  60. <Ref name="RootLocalizationTable">null</Ref>
  61. <float name="Rotation">0</float>
  62. <bool name="Selectable">false</bool>
  63. <token name="SelectionBehaviorDown">0</token>
  64. <token name="SelectionBehaviorLeft">0</token>
  65. <token name="SelectionBehaviorRight">0</token>
  66. <token name="SelectionBehaviorUp">0</token>
  67. <bool name="SelectionGroup">false</bool>
  68. <Ref name="SelectionImageObject">null</Ref>
  69. <int name="SelectionOrder">0</int>
  70. <UDim2 name="Size">
  71. <XS>0</XS>
  72. <XO>137</XO>
  73. <YS>0</YS>
  74. <YO>133</YO>
  75. </UDim2>
  76. <token name="SizeConstraint">0</token>
  77. <int64 name="SourceAssetId">-1</int64>
  78. <token name="Style">0</token>
  79. <BinaryString name="Tags"></BinaryString>
  80. <bool name="Visible">true</bool>
  81. <int name="ZIndex">1</int>
  82. </Properties>
  83. <Item class="TextButton" referent="RBXBC179C05DF0A484DBCADB33EAB274213">
  84. <Properties>
  85. <bool name="Active">true</bool>
  86. <Vector2 name="AnchorPoint">
  87. <X>0</X>
  88. <Y>0</Y>
  89. </Vector2>
  90. <BinaryString name="AttributesSerialize"></BinaryString>
  91. <bool name="AutoButtonColor">true</bool>
  92. <bool name="AutoLocalize">true</bool>
  93. <token name="AutomaticSize">0</token>
  94. <Color3 name="BackgroundColor3">
  95. <R>0.458823562</R>
  96. <G>0.447058856</G>
  97. <B>0.470588267</B>
  98. </Color3>
  99. <float name="BackgroundTransparency">0</float>
  100. <Color3 name="BorderColor3">
  101. <R>0.105882362</R>
  102. <G>0.164705887</G>
  103. <B>0.207843155</B>
  104. </Color3>
  105. <token name="BorderMode">0</token>
  106. <int name="BorderSizePixel">1</int>
  107. <bool name="ClipsDescendants">false</bool>
  108. <bool name="Draggable">false</bool>
  109. <token name="Font">3</token>
  110. <Font name="FontFace">
  111. <Family><url>rbxasset://fonts/families/SourceSansPro.json</url></Family>
  112. <Weight>400</Weight>
  113. <Style>Normal</Style>
  114. <CachedFaceId><url>rbxasset://fonts/SourceSansPro-Regular.ttf</url></CachedFaceId>
  115. </Font>
  116. <int name="LayoutOrder">0</int>
  117. <float name="LineHeight">1</float>
  118. <int name="MaxVisibleGraphemes">-1</int>
  119. <bool name="Modal">false</bool>
  120. <string name="Name">TextButton</string>
  121. <Ref name="NextSelectionDown">null</Ref>
  122. <Ref name="NextSelectionLeft">null</Ref>
  123. <Ref name="NextSelectionRight">null</Ref>
  124. <Ref name="NextSelectionUp">null</Ref>
  125. <UDim2 name="Position">
  126. <XS>0.0802919716</XS>
  127. <XO>0</XO>
  128. <YS>0.248120308</YS>
  129. <YO>0</YO>
  130. </UDim2>
  131. <bool name="RichText">false</bool>
  132. <Ref name="RootLocalizationTable">null</Ref>
  133. <float name="Rotation">0</float>
  134. <bool name="Selectable">true</bool>
  135. <bool name="Selected">false</bool>
  136. <token name="SelectionBehaviorDown">0</token>
  137. <token name="SelectionBehaviorLeft">0</token>
  138. <token name="SelectionBehaviorRight">0</token>
  139. <token name="SelectionBehaviorUp">0</token>
  140. <bool name="SelectionGroup">false</bool>
  141. <Ref name="SelectionImageObject">null</Ref>
  142. <int name="SelectionOrder">0</int>
  143. <UDim2 name="Size">
  144. <XS>0</XS>
  145. <XO>114</XO>
  146. <YS>0</YS>
  147. <YO>67</YO>
  148. </UDim2>
  149. <token name="SizeConstraint">0</token>
  150. <int64 name="SourceAssetId">-1</int64>
  151. <token name="Style">0</token>
  152. <BinaryString name="Tags"></BinaryString>
  153. <string name="Text">Fly Script</string>
  154. <Color3 name="TextColor3">
  155. <R>0</R>
  156. <G>0</G>
  157. <B>0</B>
  158. </Color3>
  159. <bool name="TextScaled">false</bool>
  160. <float name="TextSize">14</float>
  161. <Color3 name="TextStrokeColor3">
  162. <R>0</R>
  163. <G>0</G>
  164. <B>0</B>
  165. </Color3>
  166. <float name="TextStrokeTransparency">1</float>
  167. <float name="TextTransparency">0</float>
  168. <token name="TextTruncate">0</token>
  169. <bool name="TextWrapped">false</bool>
  170. <token name="TextXAlignment">2</token>
  171. <token name="TextYAlignment">1</token>
  172. <bool name="Visible">true</bool>
  173. <int name="ZIndex">1</int>
  174. </Properties>
  175. <Item class="LocalScript" referent="RBX33359A63E7214DDDBE0A67A3AD826DA5">
  176. <Properties>
  177. <BinaryString name="AttributesSerialize"></BinaryString>
  178. <bool name="Disabled">false</bool>
  179. <Content name="LinkedSource"><null></null></Content>
  180. <string name="Name">LocalScript</string>
  181. <token name="RunContext">0</token>
  182. <string name="ScriptGuid">{B47A0266-12C3-4C07-AA01-572E009D6442}</string>
  183. <ProtectedString name="Source"><![CDATA[repeat wait()
  184. until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Head") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
  185. local mouse = game.Players.LocalPlayer:GetMouse()
  186. repeat wait() until mouse
  187. local plr = game.Players.LocalPlayer
  188. local torso = plr.Character.Head
  189. local flying = false
  190. local deb = true
  191. local ctrl = {f = 0, b = 0, l = 0, r = 0}
  192. local lastctrl = {f = 0, b = 0, l = 0, r = 0}
  193. local maxspeed = 400
  194. local speed = 5000
  195.  
  196. function Fly()
  197. local bg = Instance.new("BodyGyro", torso)
  198. bg.P = 9e4
  199. bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  200. bg.cframe = torso.CFrame
  201. local bv = Instance.new("BodyVelocity", torso)
  202. bv.velocity = Vector3.new(0,0.1,0)
  203. bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
  204. repeat wait()
  205. plr.Character.Humanoid.PlatformStand = true
  206. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  207. speed = speed+.5+(speed/maxspeed)
  208. if speed > maxspeed then
  209. speed = maxspeed
  210. end
  211. elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
  212. speed = speed-1
  213. if speed < 0 then
  214. speed = 0
  215. end
  216. end
  217. if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
  218. bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  219. lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
  220. elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
  221. bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  222. else
  223. bv.velocity = Vector3.new(0,0.1,0)
  224. end
  225. bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
  226. until not flying
  227. ctrl = {f = 0, b = 0, l = 0, r = 0}
  228. lastctrl = {f = 0, b = 0, l = 0, r = 0}
  229. speed = 0
  230. bg:Destroy()
  231. bv:Destroy()
  232. plr.Character.Humanoid.PlatformStand = false
  233. end
  234. mouse.KeyDown:connect(function(key)
  235. if key:lower() == "g" then
  236. if flying then flying = false
  237. else
  238. flying = true
  239. Fly()
  240. end
  241. elseif key:lower() == "w" then
  242. ctrl.f = 1
  243. elseif key:lower() == "s" then
  244. ctrl.b = -1
  245. elseif key:lower() == "a" then
  246. ctrl.l = -1
  247. elseif key:lower() == "d" then
  248. ctrl.r = 1
  249. end
  250. end)
  251. mouse.KeyUp:connect(function(key)
  252. if key:lower() == "w" then
  253. ctrl.f = 0
  254. elseif key:lower() == "s" then
  255. ctrl.b = 0
  256. elseif key:lower() == "a" then
  257. ctrl.l = 0
  258. elseif key:lower() == "d" then
  259. ctrl.r = 0
  260. end
Add Comment
Please, Sign In to add comment