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- Log: Log file open, 05/12/2018 17:15:07
- Log: GPsyonixBuildID 181119.52056.216417
- Log: Command line:
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- Log: ... running in INSTALLED mode
- Warning: Warning, Unknown language extension . Defaulting to INT
- Init: Language extension: INT
- Init: Language extension: INT
- DevConfig: GConfig::LoadFile associated file: ..\..\TAGame\Config\TAUI.ini
- Init: Version: 181119.52056.216417
- Init: Compiled (32-bit): Nov 19 2018 15:25:46
- Init: Command line:
- Init: Base directory: D:\SteamLibrary\steamapps\common\rocketleague\Binaries\Win32\
- [0000.70] Log: Purging 3-day cache '..\..\TAGame\Logs'...
- [0000.73] Init: Computer: BiGi-PC
- [0000.73] Init: User: BiGi
- [0000.73] Init: CPU Page size=4096, Processors=8
- [0000.73] Init: High frequency timer resolution =2.998532 MHz
- [0000.73] Init: Memory total: Physical=16.0GB (16GB approx) Pagefile=32.0GB Virtual=4.0GB
- [0005.31] Log: Steam Client API initialized 1
- [0005.38] Log: Steam Game Server API initialized 1
- [0005.38] Init: Presizing for 113000 objects not considered by GC, pre-allocating 0 bytes.
- [0005.38] Init: Object subsystem initialized
- [0005.67] Log: Using feature set PrimeUpdate23
- [0005.77] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 770
- [0005.77] Log: Adapter has 2017MB of dedicated video memory, 0MB of dedicated system memory, and 2078MB of shared system memory
- [0005.79] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
- [0005.79] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4095MB of shared system memory
- [0005.83] Log: Shader platform (RHI): PC-D3D-SM3
- [0012.29] Log: ProductDatabase_TA::PostLoad 0.12 sec total.
- [0012.46] Log: 113934 objects as part of root set at end of initial load.
- [0012.46] Log: 0 out of 0 bytes used by permanent object pool.
- [0012.46] Log: Initializing Engine...
- [0012.46] Log: BuildID: 1578020590 from GPsyonixBuildID
- [0012.48] SystemSettings: Loading PC Settings
- [0012.48] Log: Is physics simulation enabled: 1
- [0012.61] Log: Running hardware survey...
- [0012.61] Log: OS: Microsoft Windows 10 Home (17134)
- [0012.61] Log: Wwise(R) SDK Version 2016.2.3 Build 6077. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
- [0012.81] Log: WinSAT: 7.6 [7.6 CPU, 8.5 2D, 9.9 3D, 7.6 Mem, 7.9 Disk]
- [0012.81] Log: Processor: Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz (Intel64 Family 6 Model 26 Stepping 5) 4 Cores, 8 Threads
- [0014.58] Log: Memory: 8.00GB
- [0014.58] Log: Memory: 8.00GB
- [0014.58] Log: VideoController: NVIDIA GeForce GTX 770 (23.21.13.8813)
- [0014.58] Log: Network Adapter: Intel(R) 82567V-2 Gigabit Network Connection
- [0014.58] Log: Disk C: 2.26GB free of 111.01GB
- [0014.58] Log: Disk D: 447.32GB free of 1863.01GB
- [0014.58] Log: Disk G: 893.62GB free of 1863.01GB
- [0014.58] Log: Disk H: 0.29GB free of 0.34GB
- [0014.58] Log: Sound Device: USB Audio Device
- [0014.58] Log: Sound Device: NVIDIA High Definition Audio
- [0014.58] Log: Sound Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
- [0014.58] Log: Sound Device: High Definition Audio Device
- [0014.58] Log: Sound Device: USB Audio Device
- [0014.58] Log: Hardware survey complete in 0.69 seconds.
- [0014.58] DevOnline: Created named interface (RecentPlayersList) of type (Engine.OnlineRecentPlayersList)
- [0014.58] Log: Initializing Steamworks
- [0014.60] DevOnline: Steam ID: 76561198286335129
- [0014.60] DevOnline: Steam universe: PUBLIC
- [0014.60] DevOnline: Steam appid: 252950
- [0014.60] DevOnline: Steam IsSubscribed: 1
- [0014.60] DevOnline: Steam IsLowViolence: 0
- [0014.60] DevOnline: Steam IsCybercafe: 0
- [0014.60] DevOnline: Steam IsVACBanned: 0
- [0014.60] DevOnline: Steam IP country: SA
- [0014.60] DevOnline: Steam official server time: 1544019317
- [0014.60] DevOnline: Steam Cloud quota: 98420776 / 100000000
- [0014.60] DevOnline: Steam original app owner: 76561198286335129
- [0014.60] DevOnline: Logged in as 'ANeyaz'
- [0014.61] VoiceChat: The desired playback sample rate is 11000.
- [0014.61] ScriptLog: PsyNet using environment DBE_Production Prod
- [0014.62] PsyNetStaticData: adding NetworkJitterSettings ConnectionQualityConfig ServerPerformanceConfig PrivateMatch Season OfflineSplitscreen Training Workshop UGCTrainingEditor UGCTraining LANMatch MapPrefsConfig NetworkConfig PhysicsConfig PsyNetConfig MtxConfig WordFilterConfig PartyConfig OnlinePlayerStorageConfig RankedConfig CrossplayConfig RPCConfig MetricsConfig SpecialEventsConfig TournamentConfig PlayerReportConfig ClubsConfig MusicPlayerConfig ServerConfig UrlConfig PlayerTitleConfig RocketPassConfig UIConfig SoccarConfig NetworkNextConfig EulaConfig
- [0014.62] PsyNetStaticData: HandleCacheExpired
- [0014.67] Auth: SetAuthLoginError {Error Type=OSCS_NotConnected Code=-1 Message=}
- [0014.67] Auth: OnlinePlayerAuthentication_TA_0 Unknown|0|0 LoggedOut
- [0014.67] PsyNet: PsyNetConnection_X_1 disabled OSCS_NotConnected
- [0014.67] Auth: OnlinePlayerAuthentication_TA_0 Unknown|0|0 HandleConnectionChanged
- [0014.67] Auth: OnlinePlayerAuthentication_TA_0 Unknown|0|0 UpdateLoginState
- [0014.67] Auth: SetAuthLoginError {Error Type=OSCS_NotConnected Code=-1 Message=}
- [0014.67] Auth: AuthLoginError={Error Type=OSCS_NotConnected Code=-1 Message=}
- [0014.67] DevOnline: Logged in as 'ANeyaz'
- [0014.67] PsyNet: PsyNetConnection_X_1 enabled
- [0014.67] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198286335129|0 HandleConnectionChanged
- [0014.67] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198286335129|0 UpdateLoginState
- [0014.67] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198286335129|0 RequestAuthCode
- [0014.67] DevOnline: Issuing request for encrypted app ticket
- [0014.67] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198286335129|0 HandleLoginStatusChanged LS_LoggedIn
- [0014.67] DevOnline: Successfully set the friend join URL:
- [0014.67] Party: HandleLocalPlayerLoginStatusChanged PlayerName=ANeyaz PlayerID=Steam|76561198286335129|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0014.67] SaveGame: Load Player.ControllerId=0 SaveFileName=..\..\TAGame\SaveData\DBE_Production\76561198286335129.save
- [0014.72] DevNet: Browse: MENU_Main_p
- [0014.72] Log: LoadMap: MENU_Main_p
- [0015.08] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [0015.38] Log: Game class is 'GameInfo_GFxMenu_TA'
- [0015.49] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2018.12.05-17.15.22
- [0015.49] Log: Bringing up level for play took: 0.104404
- [0015.50] Warning: Warning, Failed to load 'SwfMovie GFX_Fonts.Fonts_EFIGS': Failed to find object 'SwfMovie GFX_Fonts.Fonts_EFIGS'
- [0015.50] Warning: Warning, Failed to load 'SwfMovie GFX_Fonts.Fonts_EFIGS': Failed to find object 'SwfMovie GFX_Fonts.Fonts_EFIGS'
- [0016.83] DevOnline: Set rich presence to: Main Menu data: Menu
- [0016.83] Log: ########### Finished loading level: 2.102331 seconds
- [0017.50] Log: Flushing async loaders.
- [0018.14] Log: Flushed async loaders.
- [0018.14] Log: Initializing Engine Completed
- [0018.14] Log: >>>>>>>>>>>>>> Initial startup: 18.14s <<<<<<<<<<<<<<<
- [0018.17] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198286335129|0 SendLoginRequest
- [0018.17] DevOnline: Logged in as 'ANeyaz'
- [0018.17] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198286335129|0 HandleLoginStatusChanged LS_LoggedIn
- [0018.17] DevOnline: Successfully set the friend join URL:
- [0018.17] Party: HandleLocalPlayerLoginStatusChanged PlayerName=ANeyaz PlayerID=Steam|76561198286335129|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0018.20] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_0 [Settings/GetStaticDataURL]
- [0018.20] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_0
- [0018.20] PsyNet: HTTP send ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_0
- [0018.21] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_1 [Auth/AuthPlayer]
- [0018.21] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_1 Message=PsyNetMessage_X_1
- [0018.21] PsyNet: HTTP send ID=PsyNetMessage_X_1 Message=PsyNetMessage_X_1
- [0018.23] SaveGame: HandleDataLoaded Result.Code=BasicLoadResult_Success
- [0018.23] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:OnLoad ((Category="TournamentSettingsSave_TA",UpdateTick=2,LastSyncCompleteTime=1543942520),(Category="ExhibitionMatchSettingsSave_TA",UpdateTick=1,LastSyncCompleteTime=1543942520),(Category="PrivateMatchSettingsSave_TA",UpdateTick=7,LastSyncCompleteTime=1543942520),(Category="ServerBrowserSettingsSave_TA",UpdateTick=3,LastSyncCompleteTime=1543942520),(Category="ProductsOfflineSave_TA",UpdateTick=319,LastSyncCompleteTime=1543942625),(Category="MusicPlayerSave_TA",UpdateTick=1,LastSyncCompleteTime=1543942520),(Category="SoundSettingsSave_TA",UpdateTick=1,LastSyncCompleteTime=1543942520),(Category="UISavedValues_TA",UpdateTick=15,LastSyncCompleteTime=1543942520),(Category="MapPrefsSave_TA",UpdateTick=3,LastSyncCompleteTime=1543943607),(Category="RankedReconnectSave_TA",UpdateTick=248,LastSyncCompleteTime=1543942520),(Category="NetworkSave_TA",UpdateTick=1,LastSyncCompleteTime=1543942520),(Category="ConnectionQualitySave_TA",LastSyncCompleteTime=1535471742),(Category="TutorialSave_TA",UpdateTick=1,LastSyncCompleteTime=1543942520),(Category="BlogTileCache_TA",UpdateTick=29,LastSyncCompleteTime=1543942520),(Category="ProductsSave_TA",UpdateTick=322,LastSyncCompleteTime=1543942625),(Category="PlaylistSkillDataSave_TA",UpdateTick=621,LastSyncCompleteTime=1543942520),(Category="MatchmakingSettingsSave_TA",UpdateTick=93,bPendingCommit=True,LastSyncCompleteTime=1543942628),(Category="ClientXPSave_TA",UpdateTick=648,LastSyncCompleteTime=1543942625),(Category="SeasonSave_TA",LastSyncCompleteTime=1543942628),(Category="VideoSettingsSavePC_TA",LastSyncCompleteTime=1535471742),(Category="GameplaySettingsSave_TA",UpdateTick=4,LastSyncCompleteTime=1543942520),(Category="ProductsFavoriteSave_TA",UpdateTick=1,LastSyncCompleteTime=1543942520),(Category="EulaSave_TA",UpdateTick=1,LastSyncCompleteTime=1543942520),(Category="AchievementSave_TA",UpdateTick=154,bPendingCommit=True,LastSyncCompleteTime=1543942625),(Category="ProfileGameplaySave_TA",UpdateTick=1,LastSyncCompleteTime=1543942520),(Category="PlayerBannerSave_TA",UpdateTick=5,LastSyncCompleteTime=1543942520),(Category="ProfileStatsSave_TA",UpdateTick=626,LastSyncCompleteTime=1543942520),(Category="ProfileControlsSave_TA",UpdateTick=1,LastSyncCompleteTime=1543942520),(Category="ProfileAimAssistSave_TA",UpdateTick=1,LastSyncCompleteTime=1543942520),(Category="ProfileCameraSave_TA",UpdateTick=96,bPendingCommit=True,LastSyncCompleteTime=1543942628),(Category="ProfileQuickChatSave_TA",UpdateTick=1,LastSyncCompleteTime=1543942520),(Category="ProfileLoadoutSave_TA",UpdateTick=29,LastSyncCompleteTime=1543942628),(Category="ProfileGamepadSave_TA",UpdateTick=14,LastSyncCompleteTime=1543942520),(Category="ProfilePCSave_TA",UpdateTick=3,LastSyncCompleteTime=1543942520),(UpdateTick=316,LastSyncCompleteTime=1543783013),(Category="PersonaSave_TA",UpdateTick=91,LastSyncCompleteTime=1537808531),(Category="PlayerAvatarBorderSave_TA",UpdateTick=6,LastSyncCompleteTime=1543942520))
- [0018.24] ScriptLog: NetworkSave_TA_0 ApplySettings ReplicationRate=60 NetSpeed=10000 InputRate=60
- [0018.24] SkillDecay: (PlaylistSkillDataSave_TA_0) PlaylistSkillDataSave_TA::None:__PlaylistSkillDataSave_TA__OnLoad_0 S=(Playlist=10,Tier=10,MatchesPlayed=22)
- [0018.24] SkillDecay: (PlaylistSkillDataSave_TA_0) PlaylistSkillDataSave_TA::None:__PlaylistSkillDataSave_TA__OnLoad_0 S=(Playlist=11,Tier=11,MatchesPlayed=213)
- [0018.24] SkillDecay: (PlaylistSkillDataSave_TA_0) PlaylistSkillDataSave_TA::None:__PlaylistSkillDataSave_TA__OnLoad_0 S=(Playlist=12)
- [0018.24] SkillDecay: (PlaylistSkillDataSave_TA_0) PlaylistSkillDataSave_TA::None:__PlaylistSkillDataSave_TA__OnLoad_0 S=(Playlist=13,Tier=12,MatchesPlayed=43)
- [0018.24] SkillDecay: (PlaylistSkillDataSave_TA_0) PlaylistSkillDataSave_TA::None:__PlaylistSkillDataSave_TA__OnLoad_0 S=(Playlist=22)
- [0018.24] SkillDecay: (PlaylistSkillDataSave_TA_0) PlaylistSkillDataSave_TA::None:__PlaylistSkillDataSave_TA__OnLoad_0 S=(Playlist=28)
- [0018.24] SkillDecay: (PlaylistSkillDataSave_TA_0) PlaylistSkillDataSave_TA::None:__PlaylistSkillDataSave_TA__OnLoad_0 S=(Playlist=29,Tier=12,MatchesPlayed=19)
- [0018.24] SkillDecay: (PlaylistSkillDataSave_TA_0) PlaylistSkillDataSave_TA::None:__PlaylistSkillDataSave_TA__OnLoad_0 S=(Playlist=27)
- [0018.24] SkillDecay: (PlaylistSkillDataSave_TA_0) PlaylistSkillDataSave_TA::None:__PlaylistSkillDataSave_TA__OnLoad_0 S=(Playlist=30)
- [0019.79] SaveData: Profile_TA_0 OnLoaded LocalID=0
- [0019.79] SaveData: Profile_TA_1 OnLoaded LocalID=1
- [0019.80] ScriptLog: GetDLCProducts, UnlockedDLCList=SuperSonic,Revenge,Wasteland,DarkCar,Fauna
- [0019.87] SaveGame: LocalPlayer_TA_0 HandleSaveDataLoaded
- [0019.94] Warning: Warning, Failed to load 'SwfMovie GFX_StartMenu.StartMenu': Failed to find object 'SwfMovie GFX_StartMenu.StartMenu'
- [0020.24] NetworkNext: Client disabled
- [0020.24] Log: Found controller by Product Guid
- [0020.24] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProductsSave_TA 322
- [0020.24] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProductsOfflineSave_TA 319
- [0020.24] PsyNet: HTTP recv ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_2
- [0020.24] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_0 Response=PsyNetMessage_X_2 Latency=2.0849
- [0020.24] PsyNet: HTTP recv ID=PsyNetMessage_X_1 Message=PsyNetMessage_X_3
- [0020.24] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_1 Response=PsyNetMessage_X_3 Latency=2.0849
- [0020.47] DevOnline: Obtained steam user stats, user: 76561198286335129
- [0020.50] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_0->PsyNetMessage_X_2 PsyTime=1544019323 [Settings/GetStaticDataURL]
- [0020.50] PsyNetStaticData: HandleGetURL RPC.URL=https://rl-cdn.psyonix.com/Static/ze9r3jg438dfj38dfu3/Steam/INT.json
- [0020.50] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_1->PsyNetMessage_X_3 PsyTime=1544019323 [Auth/AuthPlayer]
- [0020.50] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198286335129|0 LoggedIn
- [0020.50] Auth: HandleAuthLoginChange Auth.bLoggedIn=True
- [0020.50] PsyNet: Enabling PerCon
- [0020.50] PsyNet: PsyNetConnection_X_1 SetAuthorized bAuthorized=True
- [0021.07] PsyNetStaticData: HandleDataChanged
- [0021.07] PsyNetStaticData: removing ConnectionQualityConfig PrivateMatch Season OfflineSplitscreen Training Workshop UGCTrainingEditor UGCTraining PhysicsConfig PsyNetConfig CrossplayConfig MetricsConfig SpecialEventsConfig PlayerReportConfig MusicPlayerConfig UrlConfig PlayerTitleConfig RocketPassConfig UIConfig
- [0021.07] PsyNetStaticData: adding ConnectionQualityConfig PrivateMatch Season OfflineSplitscreen Training Workshop UGCTrainingEditor UGCTraining PhysicsConfig PsyNetConfig CrossplayConfig MetricsConfig SpecialEventsConfig PlayerReportConfig MusicPlayerConfig UrlConfig PlayerTitleConfig RocketPassConfig UIConfig OnlineMapSet Regions Standard Doubles Duel Chaos RankedStandard RankedTeamDoubles RankedSoloDuel RankedSoloStandard Breakout Rumble SnowDayPromotion BasketballDoubles Experimental Tournament RankedRumble RankedBreakout RankedBasketballDoubles RankedSnowDay
- [0021.80] PsyNet: PsyNetMessengerWebSocket_X_0 Connected
- [0021.80] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bConnected=True bFreshConnection=True
- [0021.80] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bPerConConnected=True
- [0021.82] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_4 [Clubs/GetClubInvites GenericStorage/GetPlayerGenericStorage DLC/GetDLC Tournaments/Status/GetTournamentSubscriptions Skills/GetPlayerSkill Clubs/GetPlayerClubDetails Party/GetPlayerPartyInfo Products/GetVanityLoadout Products/GetVanityLoadout]
- [0021.82] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_4 Message=PsyNetMessage_X_4
- [0021.82] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_5 [Products/GetPlayerProducts]
- [0021.82] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_5 Message=PsyNetMessage_X_5
- [0021.84] Log: Assigning DI controller to 0
- [0021.88] Blog: HandleDataChanged
- [0022.22] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_6 [Filters/FilterContent]
- [0022.22] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_6 Message=PsyNetMessage_X_6
- [0022.32] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_7 [Population/UpdatePlayerPlaylist]
- [0022.32] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_7 Message=PsyNetMessage_X_7
- [0022.76] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_5 Response=PsyNetMessage_X_8 Latency=0.9490
- [0022.79] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_5->PsyNetMessage_X_8 PsyTime=1544019326 [Products/GetPlayerProducts]
- [0022.79] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_4 Response=PsyNetMessage_X_9 Latency=0.9657
- [0022.80] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_4->PsyNetMessage_X_9 PsyTime=1544019326 [Clubs/GetClubInvites GenericStorage/GetPlayerGenericStorage DLC/GetDLC Tournaments/Status/GetTournamentSubscriptions Skills/GetPlayerSkill Clubs/GetPlayerClubDetails Party/GetPlayerPartyInfo Products/GetVanityLoadout Products/GetVanityLoadout]
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum MusicPlayerSave_TA Checksum=1091286827
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum SoundSettingsSave_TA Checksum=802733603
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum UISavedValues_TA Checksum=-799404309
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum MapPrefsSave_TA Checksum=-648822468
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum RankedReconnectSave_TA Checksum=1091286827
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum NetworkSave_TA Checksum=1091286827
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum TutorialSave_TA Checksum=-1826748037
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum BlogTileCache_TA Checksum=-254805084
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum ProductsSave_TA Checksum=2137716860
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum PlaylistSkillDataSave_TA Checksum=630327700
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum MatchmakingSettingsSave_TA Checksum=-241424399
- [0022.80] OnlinePlayerStorage: SyncComplete MatchmakingSettingsSave_TA UpdateTick 93 -> 94
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum ClientXPSave_TA Checksum=-394547312
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum TournamentSettingsSave_TA Checksum=901977835
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum SeasonSave_TA Checksum=0
- [0022.80] OnlinePlayerStorage: OnlineStorageSyncSuccess Result=(DataClass=Class'TAGame.SeasonSave_TA') Checksum Mismatch!!!
- [0022.80] OnlinePlayerStorage: OnlineStorageSyncSuccess Metadata=(Category="SeasonSave_TA",LastSyncCompleteTime=1543942628) RemoteData=None
- [0022.80] OnlinePlayerStorage: OnlineStorageSyncSuccess Local data is newer, update remote storage
- [0022.80] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart SeasonSave_TA 0
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum GameplaySettingsSave_TA Checksum=-452954893
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum ProductsFavoriteSave_TA Checksum=1091286827
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum ExhibitionMatchSettingsSave_TA Checksum=1711102670
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum PrivateMatchSettingsSave_TA Checksum=668200168
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum ServerBrowserSettingsSave_TA Checksum=455080528
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum ProductsOfflineSave_TA Checksum=-1240988203
- [0022.80] OnlinePlayerStorage: OnlineStorageSyncSuccess Result=(DataClass=Class'TAGame.ProductsOfflineSave_TA',ServerTick=319,Checksum=-1240988203) Checksum Mismatch!!!
- [0022.80] OnlinePlayerStorage: OnlineStorageSyncSuccess Metadata=(Category="ProductsOfflineSave_TA",UpdateTick=319,bPendingCommit=True,LastSyncCompleteTime=1543942625) RemoteData=None
- [0022.80] OnlinePlayerStorage: OnlineStorageSyncSuccess Local data is newer, update remote storage
- [0022.80] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProductsOfflineSave_TA 319
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum EulaSave_TA Checksum=1091286827
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum AchievementSave_TA Checksum=2081541937
- [0022.80] OnlinePlayerStorage: SyncComplete AchievementSave_TA UpdateTick 154 -> 155
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum ProfileGameplaySave_TA Checksum=-1472056963
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum PlayerBannerSave_TA Checksum=796369052
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum PlayerAvatarBorderSave_TA Checksum=1396946225
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum ProfileStatsSave_TA Checksum=980879702
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum ProfileControlsSave_TA Checksum=1091286827
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum ProfileAimAssistSave_TA Checksum=1091286827
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum ProfileCameraSave_TA Checksum=-1958900239
- [0022.80] OnlinePlayerStorage: SyncComplete ProfileCameraSave_TA UpdateTick 96 -> 97
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum ProfileQuickChatSave_TA Checksum=1091286827
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum ProfileLoadoutSave_TA Checksum=458369046
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum ProfileGamepadSave_TA Checksum=-329659205
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum AchievementSave_TA Checksum=2081541937
- [0022.80] OnlinePlayerStorage: OnlineStorageSyncSuccess Result=(DataClass=Class'TAGame.AchievementSave_TA',RemoteData=AchievementSave_TA'Transient.SaveData_TA_1:AchievementSave_TA_3',ServerTick=155,Checksum=2081541937) Checksum Mismatch!!!
- [0022.80] OnlinePlayerStorage: OnlineStorageSyncSuccess Metadata=(Category="AchievementSave_TA",UpdateTick=155,LastSyncCompleteTime=1544019326) RemoteData=AchievementSave_TA_3
- [0022.80] OnlinePlayerStorage: OnlineStorageSyncSuccess Local data is newer, update remote storage
- [0022.80] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart AchievementSave_TA 155
- [0022.80] OnlinePlayerStorage: Manifest SetChecksum ProfilePCSave_TA Checksum=357552687
- [0022.80] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:HandleSkillRequestCompleteRPC None SyncRequests.Length=1
- [0022.80] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=0 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=46.752102,Sigma=2.500000) 0
- [0022.80] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=10 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=10,Division=3,MatchesPlayed=22,MMR=28.879999,Mu=28.879999,Sigma=4.160190) 0
- [0022.80] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=11 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=11,Division=2,MatchesPlayed=213,MMR=36.093899,Mu=36.093899,Sigma=2.500000) 0
- [0022.80] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=12 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),MMR=27.343599,Mu=27.343599,Sigma=4.019780) 0
- [0022.80] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=13 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=2,MatchesPlayed=43,MMR=40.198200,Mu=40.198200,Sigma=2.500000) 0
- [0022.80] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=29 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=3,MatchesPlayed=19,MMR=36.680401,Mu=36.680401,Sigma=4.402050) 0
- [0022.80] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:OnSkillSynced PlayerID=Steam|76561198286335129|0
- [0022.80] Log: RPC Error (failure): Service=Clubs/GetPlayerClubDetails, Type=ClubNotFound, Code=-1, Message=
- [0022.80] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_6 Response=PsyNetMessage_X_10 Latency=0.5865
- [0022.82] ScriptLog: NewProductIds:
- [0022.82] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProductsSave_TA 322
- [0022.82] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_11 [Players/GetXP]
- [0022.82] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_11 Message=PsyNetMessage_X_11
- [0022.82] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_6->PsyNetMessage_X_10 PsyTime=1544019326 [Filters/FilterContent]
- [0022.82] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_7 Response=PsyNetMessage_X_12 Latency=0.4975
- [0022.85] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_7->PsyNetMessage_X_12 PsyTime=1544019326 [Population/UpdatePlayerPlaylist]
- [0023.03] Vanity: All Vanity Queries Complete
- [0023.14] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_11 Response=PsyNetMessage_X_13 Latency=0.2996
- [0023.14] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_11->PsyNetMessage_X_13 PsyTime=1544019327 [Players/GetXP]
- [0023.15] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ClientXPSave_TA 648
- [0023.70] DevOnline: Set rich presence to: Main Menu data: Menu
- [0023.72] Warning: Warning, Failed to load 'SwfMovie GFX_MainMenu.MainMenu': Failed to find object 'SwfMovie GFX_MainMenu.MainMenu'
- [0023.96] MTX: ConditionalClaimEntitlements bAllowEntitlements=True bClaimingEntitlements=False bEntitlementsDirty=True PsyNetConnected=True SplitscreenID=0 bMtxCodeExpired=False
- [0023.96] MTX: HandleMtxCode bSuccess=True
- [0023.99] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:HandlePlaylistSkillDataLoaded PlaylistSkillDataSave_TA_0
- [0023.99] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:CheckForSkillDecay PlayerID=Steam|76561198286335129|0 SkillsSynced=True 26
- [0023.99] SkillDecay: Playlist=Standard Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=2,MatchesPlayed=43,MMR=40.198200,Mu=40.198200,Sigma=2.500000) OldData=(Playlist=13,Tier=12,MatchesPlayed=43)
- [0023.99] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=13,Tier=12,MatchesPlayed=43) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=13,Tier=12,MatchesPlayed=43)
- [0023.99] SkillDecay: Playlist=Doubles Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=11,Division=2,MatchesPlayed=213,MMR=36.093899,Mu=36.093899,Sigma=2.500000) OldData=(Playlist=11,Tier=11,MatchesPlayed=213)
- [0023.99] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=11,Tier=11,MatchesPlayed=213) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=11,Tier=11,MatchesPlayed=213)
- [0023.99] SkillDecay: Playlist=Solo Duel Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=10,Division=3,MatchesPlayed=22,MMR=28.879999,Mu=28.879999,Sigma=4.160190) OldData=(Playlist=10,Tier=10,MatchesPlayed=22)
- [0023.99] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=10,Tier=10,MatchesPlayed=22) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=10,Tier=10,MatchesPlayed=22)
- [0023.99] SkillDecay: Playlist=Solo Standard Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),MMR=27.343599,Mu=27.343599,Sigma=4.019780) OldData=(Playlist=12)
- [0023.99] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=12) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=12)
- [0023.99] SkillDecay: Playlist=Tournament Match Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=22)
- [0023.99] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=22) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=22)
- [0024.00] SkillDecay: Playlist=Rumble Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=28)
- [0024.00] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=28) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=28)
- [0024.00] SkillDecay: Playlist=Dropshot Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=3,MatchesPlayed=19,MMR=36.680401,Mu=36.680401,Sigma=4.402050) OldData=(Playlist=29,Tier=12,MatchesPlayed=19)
- [0024.00] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=29,Tier=12,MatchesPlayed=19) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=29,Tier=12,MatchesPlayed=19)
- [0024.00] SkillDecay: Playlist=Hoops Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=27)
- [0024.00] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=27) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=27)
- [0024.00] SkillDecay: Playlist=Snow Day Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=30)
- [0024.00] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=30) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=30)
- [0024.07] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart BlogTileCache_TA 29
- [0024.07] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_14 [Microtransaction/ClaimEntitlements]
- [0024.07] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_14 Message=PsyNetMessage_X_14
- [0024.07] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_15 [Players/GetChatBanStatus]
- [0024.07] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_15 Message=PsyNetMessage_X_15
- [0024.53] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_14 Response=PsyNetMessage_X_16 Latency=0.4360
- [0024.53] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_14->PsyNetMessage_X_16 PsyTime=1544019328 [Microtransaction/ClaimEntitlements]
- [0024.53] MTX: HandleClaimSuccess Products=0
- [0024.53] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_15 Response=PsyNetMessage_X_17 Latency=0.4586
- [0024.54] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_15->PsyNetMessage_X_17 PsyTime=1544019328 [Players/GetChatBanStatus]
- [0072.46] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_18 [Metrics/RecordMetrics]
- [0072.46] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_18 Message=PsyNetMessage_X_18
- [0072.71] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_18 Response=PsyNetMessage_X_19 Latency=0.2499
- [0072.73] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_18->PsyNetMessage_X_19 PsyTime=1544019376 [Metrics/RecordMetrics]
- [0074.51] Warning: Warning, Failed to load 'SwfMovie GFX_TrainingMenu.TrainingMenu': Failed to find object 'SwfMovie GFX_TrainingMenu.TrainingMenu'
- [0075.77] DevNet: Browse: Park_P?Game=TAGame.GameInfo_Tutorial_TA?FreePlay?
- [0075.79] OnlinePlayerStorage: PartitionStorageRequests ProductsSave_TA Request.Data.Length=4378 Request.Checksum=2137716860 ManifestChecksum=2137716860 bChecksumMatch=True
- [0075.79] OnlinePlayerStorage: PartitionStorageRequests ProductsOfflineSave_TA Request.Data.Length=367 Request.Checksum=-1546651354 ManifestChecksum=-1240988203 bChecksumMatch=False
- [0075.79] OnlinePlayerStorage: PartitionStorageRequests SeasonSave_TA Request.Data.Length=21 Request.Checksum=1091286827 ManifestChecksum=0 bChecksumMatch=False
- [0075.79] OnlinePlayerStorage: PartitionStorageRequests AchievementSave_TA Request.Data.Length=2473 Request.Checksum=2081541937 ManifestChecksum=2081541937 bChecksumMatch=True
- [0075.79] OnlinePlayerStorage: PartitionStorageRequests ClientXPSave_TA Request.Data.Length=208 Request.Checksum=-394547312 ManifestChecksum=-394547312 bChecksumMatch=True
- [0075.79] OnlinePlayerStorage: PartitionStorageRequests BlogTileCache_TA Request.Data.Length=328 Request.Checksum=-1665227640 ManifestChecksum=-254805084 bChecksumMatch=False
- [0075.79] OnlinePlayerStorage: HandleOnlineStorageCommit ProductsSave_TA_0 ServerTick=322
- [0075.79] OnlinePlayerStorage: HandleOnlineStorageCommit AchievementSave_TA_0 ServerTick=155
- [0075.79] OnlinePlayerStorage: HandleOnlineStorageCommit ClientXPSave_TA_0 ServerTick=648
- [0075.80] Log: FSaveDataExportTask(0) wrote 296563 bytes to memory
- [0075.80] Log: SaveGameDataAsync game thread time: 6 ms
- [0075.80] Log: Flushing async loaders.
- [0075.82] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198286335129.save
- [0075.82] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198286335129_1.save] Result:[1]
- [0075.82] Log: Flushed async loaders.
- [0075.82] Log: LoadMap: Park_P?Game=TAGame.GameInfo_Tutorial_TA?FreePlay?
- [0075.82] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0075.82] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0075.98] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0077.49] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_Tutorial_SF.upk
- [0078.10] Log: Game class is 'GameInfo_Tutorial_TA'
- [0078.91] Log: Bringing World Park_P.TheWorld up for play (0) at 2018.12.05-17.16.25
- [0078.91] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
- [0078.91] Log: Bringing up level for play took: 0.810718
- [0078.91] SimTimeScaling: SetUsingSimTimeScaling False
- [0079.37] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0079.44] Clubs: GFxData_PRI_TA_0 HandleClubID Steam|76561198286335129|0 ClubID=0
- [0079.46] DevOnline: Set rich presence to: In Training data: Tutorial
- [0079.46] Log: ########### Finished loading level: 3.641716 seconds
- [0079.46] Log: Flushing async loaders.
- [0079.72] Log: Flushed async loaders.
- [0079.72] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart MapPrefsSave_TA 3
- [0079.73] ScriptLog: Shot Info -- Difficulty==D_Easy WaveIndex==0 RandomIndex==0 BallVelocity==0.0000 BallRotationType==Rot_Auto
- [0079.73] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_20 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites Products/GetLoadoutProducts Filters/FilterContent Ads/GetAds]
- [0079.73] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_20 Message=PsyNetMessage_X_20
- [0079.95] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_21 [Population/UpdatePlayerPlaylist]
- [0079.95] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_21 Message=PsyNetMessage_X_21
- [0080.87] Vanity: All Vanity Queries Complete
- [0080.87] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_20 Response=PsyNetMessage_X_22 Latency=1.1202
- [0080.88] Log: Flushing async loaders.
- [0080.88] Log: Flushed async loaders.
- [0080.88] Warning: Warning, Failed to load 'SwfMovie GFX_Hud.Hud': Failed to find object 'SwfMovie GFX_Hud.Hud'
- [0081.25] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_20->PsyNetMessage_X_22 PsyTime=1544019384 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites Products/GetLoadoutProducts Filters/FilterContent Ads/GetAds]
- [0081.25] OnlinePlayerStorage: Manifest SetChecksum ProductsOfflineSave_TA Checksum=-1546651354
- [0081.25] OnlinePlayerStorage: Manifest SetChecksum SeasonSave_TA Checksum=1091286827
- [0081.25] OnlinePlayerStorage: Manifest SetChecksum BlogTileCache_TA Checksum=-1665227640
- [0081.25] OnlinePlayerStorage: HandleOnlineStorageCommit ProductsOfflineSave_TA_0 ServerTick=320
- [0081.25] OnlinePlayerStorage: SyncComplete ProductsOfflineSave_TA UpdateTick 319 -> 320
- [0081.25] OnlinePlayerStorage: HandleOnlineStorageCommit SeasonSave_TA_0 ServerTick=0
- [0081.25] OnlinePlayerStorage: HandleOnlineStorageCommit BlogTileCache_TA_0 ServerTick=30
- [0081.25] OnlinePlayerStorage: SyncComplete BlogTileCache_TA UpdateTick 29 -> 30
- [0081.25] Loadout: (RPC_ProductsLoadoutGet_TA_0) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=1 OnlineProduct=OnlineProduct_TA_1060 3910359254
- [0081.25] Loadout: (RPC_ProductsLoadoutGet_TA_0) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=2 OnlineProduct=OnlineProduct_TA_1061 3914608262
- [0081.25] Loadout: (RPC_ProductsLoadoutGet_TA_0) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=3 OnlineProduct=OnlineProduct_TA_1062 2754601316
- [0081.25] Loadout: (RPC_ProductsLoadoutGet_TA_0) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=5 OnlineProduct=OnlineProduct_TA_1063 2488003181
- [0081.25] Loadout: (RPC_ProductsLoadoutGet_TA_0) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=14 OnlineProduct=OnlineProduct_TA_1064 3914572054
- [0081.25] Loadout: (RPC_ProductsLoadoutGet_TA_0) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=15 OnlineProduct=OnlineProduct_TA_1065 3914572070
- [0081.25] Loadout: (RPC_ProductsLoadoutGet_TA_0) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=16 OnlineProduct=OnlineProduct_TA_1066 2562433659
- [0081.25] Loadout: (RPC_ProductsLoadoutGet_TA_0) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=20 OnlineProduct=OnlineProduct_TA_1067 3968629959
- [0081.25] Loadout: (RPC_ProductsLoadoutGet_TA_0) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=3 OnlineProduct=OnlineProduct_TA_1062 2754601316
- [0081.25] Loadout: (RPC_ProductsLoadoutGet_TA_0) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=15 OnlineProduct=OnlineProduct_TA_1065 3914572070
- [0081.25] Loadout: (RPC_ProductsLoadoutGet_TA_0) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=16 OnlineProduct=OnlineProduct_TA_1066 2562433659
- [0081.25] Loadout: (RPC_ProductsLoadoutGet_TA_0) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=20 OnlineProduct=OnlineProduct_TA_1067 3968629959
- [0081.25] Loadout: (RPC_ProductsLoadoutGet_TA_0) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=1 OnlineProduct=OnlineProduct_TA_1068 3781980027
- [0081.25] Loadout: (RPC_ProductsLoadoutGet_TA_0) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=2 OnlineProduct=OnlineProduct_TA_1069 3959959703
- [0081.25] Loadout: (RPC_ProductsLoadoutGet_TA_0) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=5 OnlineProduct=OnlineProduct_TA_1070 1165087716
- [0081.25] Loadout: (RPC_ProductsLoadoutGet_TA_0) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=14 OnlineProduct=OnlineProduct_TA_1071 3914608251
- [0081.25] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_21 Response=PsyNetMessage_X_23 Latency=1.3012
- [0081.31] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_21->PsyNetMessage_X_23 PsyTime=1544019385 [Population/UpdatePlayerPlaylist]
- [0081.33] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart AchievementSave_TA 155
- [0081.38] DevOnline: Stored steam user stats.
- [0081.71] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileCameraSave_TA 97
- [0135.76] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_24 [Metrics/RecordMetrics]
- [0135.76] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_24 Message=PsyNetMessage_X_24
- [0136.07] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_24 Response=PsyNetMessage_X_25 Latency=0.3169
- [0136.09] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_24->PsyNetMessage_X_25 PsyTime=1544019440 [Metrics/RecordMetrics]
- [0176.32] DevOnline: Steam GameOverlayActivated: 1
- [0178.27] Party: HandlePlayerInvited bAccepted=True InLobbyId:'Steam-109775241011616301' FriendId:'Steam|76561198045769265|0'
- [0178.27] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:OnPlayerInvited FriendId:'Steam|76561198045769265|0'
- [0178.27] Online: TryToPlayOnline ControllerID=-1
- [0178.27] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0178.67] DevOnline: SteamLobbyEnterResponse: LobbyUID: 109775241011616301, EnterResult: 1, UserPermissions: 0, bInviteOnly: 1
- [0178.67] Party: HandleJoinLobby bWasSuccessful=True LobbyUID:'Steam-109775241011616301'
- [0178.67] Party: OnPartyLeaderChanged NewLeader=Steam|76561198045769265|0
- [0178.68] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [0178.68] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_26 [Clubs/GetPlayerClubDetails]
- [0178.68] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_26 Message=PsyNetMessage_X_26
- [0178.72] Vanity: All Vanity Queries Complete
- [0178.77] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [0178.77] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [0178.77] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [0178.77] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [0178.77] Party: BroadcastDisableCrossPlay PartyMemberID:'Steam|76561198286335129|0' PartyMembers[ PartyMemberIndex ].bDisableCrossPlay=False
- [0178.90] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_26 Response=PsyNetMessage_X_27 Latency=0.2318
- [0178.92] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_26->PsyNetMessage_X_27 PsyTime=1544019482 [Clubs/GetPlayerClubDetails]
- [0178.92] Log: RPC Error (failure): Service=Clubs/GetPlayerClubDetails, Type=ClubNotFound, Code=-1, Message=
- [0179.02] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_LobbySettings_X
- [0179.02] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [0179.14] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_Loadout_TA
- [0179.14] Party: HandleLoadoutMessage MemberID=Steam|76561198045769265|0
- [0179.14] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_MatchmakingAvailability_X
- [0179.14] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198045769265|0' MatchmakeRestrictions=4
- [0179.14] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_DisableCrossPlay_X
- [0179.14] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_PartyMemberJoinGame_X
- [0179.58] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_LocalPlayers_X
- [0179.58] Party: Handle PartyMessage_LocalPlayers_X: IsPartyLeader=False bFromLeader=True IsPrimaryPlayer=True
- [0179.79] DevOnline: Steam GameOverlayActivated: 0
- [0181.37] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [0181.52] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_SearchStatus_X
- [0181.52] Party: HandleSearchStatus StatusMessage.SearchState=Searching StatusMessage.bIsSearching=True
- [0203.50] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0203.87] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [0203.97] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_SearchStatus_X
- [0203.97] Party: HandleSearchStatus StatusMessage.SearchState=Joining StatusMessage.bIsSearching=True
- [0204.59] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_LocalPlayers_X
- [0204.59] Party: Handle PartyMessage_LocalPlayers_X: IsPartyLeader=False bFromLeader=True IsPrimaryPlayer=True
- [0204.59] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_MatchmakingAvailability_X
- [0204.59] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198045769265|0' MatchmakeRestrictions=4
- [0205.45] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_JoinGame_X
- [0205.45] Party: HandlePartyJoinGame MatchSettings.BeaconAddress=ip185-179-203-28.datahound.com:7882
- [0205.45] JoinGame: StartJoin ip185-179-203-28.datahound.com:7882 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=F87C0119DC154AD2A9651B58C13F36E1
- [0205.45] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198286335129 -SteamConnectIP=ip185-179-203-28.datahound.com:7882
- [0205.45] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0205.45] Online: TryToPlayOnline ControllerID=-1
- [0205.45] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0205.45] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0205.46] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_29 [Keys/GenerateKeys]
- [0205.46] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_29 Message=PsyNetMessage_X_29
- [0205.75] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_29 Response=PsyNetMessage_X_30 Latency=0.2835
- [0205.75] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_29->PsyNetMessage_X_30 PsyTime=1544019509 [Keys/GenerateKeys]
- [0205.75] DevNet: Add Network Security Key={ID=-518946504 PlayerID=Steam|76561198286335129|0 Key=D30E79A20A7E7B45A2F48C080ABF1FF9E368A3B8A29A9A932E073F04659AF8F4 IV=A0E3C62D5701066624C47D53279DF940 HMAC=590DE948D67D650A9F9165D5125552C0DE963858871BFD433CB69293690CED8D Session=CC5A54CF9A322613B8A21601663B7B7A}
- [0205.75] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0205.95] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_31 [Population/UpdatePlayerPlaylist]
- [0205.95] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_31 Message=PsyNetMessage_X_31
- [0206.15] DevOnline: Logged in as 'ANeyaz'
- [0206.15] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198286335129|0 HandleLoginStatusChanged LS_LoggedIn
- [0206.15] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198286335129 -SteamConnectIP=ip185-179-203-28.datahound.com:7882
- [0206.15] Party: HandleLocalPlayerLoginStatusChanged PlayerName=ANeyaz PlayerID=Steam|76561198286335129|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=True
- [0206.15] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_32 [Skills/GetPlayerSkill]
- [0206.15] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_32 Message=PsyNetMessage_X_32
- [0206.17] Vanity: All Vanity Queries Complete
- [0206.20] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_31 Response=PsyNetMessage_X_33 Latency=0.2488
- [0206.22] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_31->PsyNetMessage_X_33 PsyTime=1544019510 [Population/UpdatePlayerPlaylist]
- [0206.25] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [0206.25] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [0206.47] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_32 Response=PsyNetMessage_X_34 Latency=0.3164
- [0206.49] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_32->PsyNetMessage_X_34 PsyTime=1544019510 [Skills/GetPlayerSkill]
- [0206.49] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:HandleSkillRequestCompleteRPC None SyncRequests.Length=1
- [0206.49] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=10 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=10,Division=3,MatchesPlayed=22,MMR=28.879999,Mu=28.879999,Sigma=4.160190) 0
- [0206.49] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=11 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=11,Division=2,MatchesPlayed=213,MMR=36.093899,Mu=36.093899,Sigma=2.500000) 0
- [0206.49] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=12 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),MMR=27.343599,Mu=27.343599,Sigma=4.019780) 0
- [0206.49] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=13 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=2,MatchesPlayed=43,MMR=40.198200,Mu=40.198200,Sigma=2.500000) 0
- [0206.49] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=29 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=3,MatchesPlayed=19,MMR=36.680401,Mu=36.680401,Sigma=4.402050) 0
- [0206.49] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=0 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=46.752102,Sigma=2.500000) 0
- [0206.49] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:OnSkillSynced PlayerID=Steam|76561198286335129|0
- [0206.49] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:HandleSkillSynced Error=None PlayerID=Steam|76561198286335129|0 SavedPlayerID=Steam|76561198286335129|0
- [0206.49] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:CheckForSkillDecay PlayerID=Steam|76561198286335129|0 SkillsSynced=True 26
- [0206.49] SkillDecay: Playlist=Standard Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=2,MatchesPlayed=43,MMR=40.198200,Mu=40.198200,Sigma=2.500000) OldData=(Playlist=13,Tier=12,MatchesPlayed=43)
- [0206.49] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=13,Tier=12,MatchesPlayed=43) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=13,Tier=12,MatchesPlayed=43)
- [0206.49] SkillDecay: Playlist=Doubles Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=11,Division=2,MatchesPlayed=213,MMR=36.093899,Mu=36.093899,Sigma=2.500000) OldData=(Playlist=11,Tier=11,MatchesPlayed=213)
- [0206.49] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=11,Tier=11,MatchesPlayed=213) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=11,Tier=11,MatchesPlayed=213)
- [0206.49] SkillDecay: Playlist=Solo Duel Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=10,Division=3,MatchesPlayed=22,MMR=28.879999,Mu=28.879999,Sigma=4.160190) OldData=(Playlist=10,Tier=10,MatchesPlayed=22)
- [0206.49] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=10,Tier=10,MatchesPlayed=22) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=10,Tier=10,MatchesPlayed=22)
- [0206.49] SkillDecay: Playlist=Solo Standard Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),MMR=27.343599,Mu=27.343599,Sigma=4.019780) OldData=(Playlist=12)
- [0206.49] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=12) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=12)
- [0206.49] SkillDecay: Playlist=Tournament Match Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=22)
- [0206.49] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=22) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=22)
- [0206.49] SkillDecay: Playlist=Rumble Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=28)
- [0206.49] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=28) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=28)
- [0206.49] SkillDecay: Playlist=Dropshot Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=3,MatchesPlayed=19,MMR=36.680401,Mu=36.680401,Sigma=4.402050) OldData=(Playlist=29,Tier=12,MatchesPlayed=19)
- [0206.49] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=29,Tier=12,MatchesPlayed=19) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=29,Tier=12,MatchesPlayed=19)
- [0206.49] SkillDecay: Playlist=Hoops Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=27)
- [0206.49] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=27) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=27)
- [0206.49] SkillDecay: Playlist=Snow Day Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=30)
- [0206.49] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=30) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=30)
- [0206.56] NetworkNext: JoinServer bUseNetworkNextDriver=False
- [0206.56] NetworkNext: OpenSession State=STOPPED Route=
- [0206.56] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
- [0207.03] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_LocalPlayers_X
- [0207.03] Party: Handle PartyMessage_LocalPlayers_X: IsPartyLeader=False bFromLeader=True IsPrimaryPlayer=True
- [0208.60] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_PartyMemberJoinGame_X
- [0209.57] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
- [0209.58] DevNet: Browse: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?FreePlay?
- [0209.58] Log: FSaveDataExportTask(0) wrote 296563 bytes to memory
- [0209.58] Log: SaveGameDataAsync game thread time: 9 ms
- [0209.59] Log: LoadMap: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?FreePlay?
- [0209.59] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0209.63] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198286335129_2.save
- [0209.63] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198286335129.save] Result:[1]
- [0209.63] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0210.45] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it's added to the GameArchetypes list in DefaultEngine.ini
- [0210.45] Log: Game class is 'GameInfo_Transition_TA'
- [0210.45] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2018.12.05-17.18.37
- [0210.45] Log: Bringing up level for play took: 0.008723
- [0210.45] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
- [0210.45] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0210.45] Log: ########### Finished loading level: 0.866201 seconds
- [0210.46] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_PartyMemberJoinGame_X
- [0210.46] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [0210.46] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_SearchStatus_X
- [0210.46] Party: HandleSearchStatus StatusMessage.SearchState=OnlineGameMatchmaking_X StatusMessage.bIsSearching=False
- [0210.46] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [0210.46] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [0210.46] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_MatchmakingAvailability_X
- [0210.46] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198045769265|0' MatchmakeRestrictions=0
- [0210.46] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_35 [Metrics/RecordMetrics]
- [0210.46] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_35 Message=PsyNetMessage_X_35
- [0210.46] DevNet: Browse: 185.179.203.28:7880/MENU_Main_p?game=TAGame.GameInfo_Transition_TA?FreePlay??Name=ANeyaz
- [0210.46] DevNet: Game client on port 7880, rate 10000
- [0210.46] NetComeGo: Network Security Key={ID=-518946504 PlayerID=Steam|76561198286335129|0 Key=D30E79A20A7E7B45A2F48C080ABF1FF9E368A3B8A29A9A932E073F04659AF8F4 IV=A0E3C62D5701066624C47D53279DF940 HMAC=590DE948D67D650A9F9165D5125552C0DE963858871BFD433CB69293690CED8D Session=CC5A54CF9A322613B8A21601663B7B7A}
- [0210.46] NetComeGo: SEND first packet Length=64 CRC=-920596765
- [0210.50] NetComeGo: RECV first packet IP=185.179.203.28:7880 Length=48 CRC=1844312755
- [0210.50] NetComeGo: Checking key ID=-518946504 Result=0
- [0210.61] DevBeacon: FWebSocket::ReadCloseReason this=58244BC0 received opcode CLOSE. Code=0 Reason=
- [0210.61] DevNet: Failed to match package Core [4B9A354F44648688F83F7DA1C18546A8] in guid cache
- [0210.61] DevNet: Failed to match package Engine [687CAF9847D179F15EDA518773A46C63] in guid cache
- [0210.61] DevNet: Failed to match package GFxUI [069C626344B6D1762F3F5EAE1148A977] in guid cache
- [0210.61] DevNet: Failed to match package GameFramework [F2E4C9FA4EA55F3744AD1FAA46CF93A3] in guid cache
- [0210.61] DevNet: Failed to match package AkAudio [77227B7C4DF687C60DC383AE29C4DF22] in guid cache
- [0210.62] DevNet: Failed to match package ProjectX [6E9EFA54478CE5EAB9EB40B4608426F8] in guid cache
- [0210.62] DevNet: Failed to match package TAGame [1F2D19574A542F4AEE8FC3A9E4294AF5] in guid cache
- [0210.62] DevNet: Welcomed by server (Level: Park_Rainy_P, Game: TAGame.GameInfo_Soccar_TA, GameTags: )
- [0210.66] Log: Flushing async loaders.
- [0210.67] Log: Flushed async loaders.
- [0210.67] Log: LoadMap: 185.179.203.28:7880/Park_Rainy_P?FreePlay??Name=ANeyaz?game=TAGame.GameInfo_Soccar_TA
- [0210.72] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_soccar_SF.upk
- [0212.72] Log: Bringing World Park_Rainy_P.TheWorld up for play (0) at 2018.12.05-17.18.39
- [0212.73] Log: Bringing up level for play took: 1.261698
- [0212.73] SimTimeScaling: SetUsingSimTimeScaling False
- [0212.73] JoinGame: OnJoinGameComplete bSuccess=True FailReason=
- [0212.73] JoinGame: GotoJoinGameState JoiningNewServer -> None
- [0213.17] Log: ########### Finished loading level: 2.494338 seconds
- [0213.17] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_36 [Clubs/GetClubInvites]
- [0213.17] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_36 Message=PsyNetMessage_X_36
- [0213.17] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_35 Response=PsyNetMessage_X_37 Latency=2.7126
- [0213.22] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0213.23] ScriptLog: Client InputRate=60
- [0213.23] DevNet: PlayerController_TA_2 setplayer LocalPlayer_TA_0
- [0213.23] PsyNetStaticData: SetPaused True
- [0213.23] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
- [0213.23] Clubs: GFxData_PRI_TA_1 HandleClubID PS4|Abdalluh_KW|8085594018403156017|0 ClubID=1395911
- [0213.23] Clubs: GFxData_PRI_TA_2 HandleClubID Steam|76561198286335129|0 ClubID=0
- [0213.24] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0213.24] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0213.24] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0213.24] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0213.24] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0213.32] Clubs: GFxData_PRI_TA_3 HandleClubID PS4|Abdalluh_KW|8085594018403156017|0 ClubID=1395911
- [0213.32] Clubs: GFxData_PRI_TA_4 HandleClubID Steam|76561198286335129|0 ClubID=0
- [0213.33] DevOnline: Set rich presence to: Doubles in Beckwith Park (Stormy) data: Playlist-2
- [0213.36] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_38 [Clubs/GetClubDetails]
- [0213.36] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_38 Message=PsyNetMessage_X_38
- [0213.36] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_35->PsyNetMessage_X_37 PsyTime=1544019514 [Metrics/RecordMetrics]
- [0213.37] Warning: Warning, Failed to load 'SwfMovie GFX_Hud.Hud': Failed to find object 'SwfMovie GFX_Hud.Hud'
- [0213.65] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [0213.65] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [0213.66] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_39 [Ads/GetAds]
- [0213.66] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_39 Message=PsyNetMessage_X_39
- [0213.66] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_36 Response=PsyNetMessage_X_40 Latency=0.4774
- [0213.74] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ClientXPSave_TA 648
- [0213.74] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_36->PsyNetMessage_X_40 PsyTime=1544019517 [Clubs/GetClubInvites]
- [0213.81] Vanity: All Vanity Queries Complete
- [0213.90] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_38 Response=PsyNetMessage_X_41 Latency=0.6806
- [0213.91] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_38->PsyNetMessage_X_41 PsyTime=1544019517 [Clubs/GetClubDetails]
- [0213.91] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_0 ClubID=1395911 OwnerPlayerID=PS4|iiGiveYou-|6194703658611248293|0 bVerified=False Members=PlayerID=PS4|iiGiveYou-|6194703658611248293|0 PlayerName=iiGiveYou- PlayerID=PS4|Majed_1027|8940540501707995575|0 PlayerName=Majed_1027 PlayerID=PS4|Abdalluh_KW|8085594018403156017|0 PlayerName=Abdalluh_KW PlayerID=PS4|Nawaf_SA07|4076387786280567275|0 PlayerName=Nawaf_SA07 PlayerID=PS4|ABO-SOLiMAN|459859744666035754|0 PlayerName=ABO-SOLiMAN PlayerID=PS4|L7sa-|103622817549409250|0 PlayerName=L7sa- PlayerID=PS4|Dk-Df|2893548301802931227|0 PlayerName=Dk-Df
- [0213.91] Clubs: HandleClubChanged 1395911 7
- [0213.93] Clubs: GFxData_PRI_TA_3 HandleClub PS4|Abdalluh_KW|8085594018403156017|0 ClubID=1395911
- [0214.05] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_42 [Filters/FilterContent]
- [0214.05] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_42 Message=PsyNetMessage_X_42
- [0214.05] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_39 Response=PsyNetMessage_X_43 Latency=0.4014
- [0214.07] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_39->PsyNetMessage_X_43 PsyTime=1544019518 [Ads/GetAds]
- [0214.17] Clubs: GFxData_PRI_TA_6 HandleClubID Steam|76561198045769265|0 ClubID=0
- [0214.29] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_42 Response=PsyNetMessage_X_44 Latency=0.2415
- [0214.31] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_42->PsyNetMessage_X_44 PsyTime=1544019518 [Filters/FilterContent]
- [0216.17] Clubs: GFxData_PRI_TA_5 HandleClubID PS4|ALSHeHRi-KsA507|4858919359292911419|0 ClubID=0
- [0263.71] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_45 [Products/GetVanityLoadout]
- [0263.71] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_45 Message=PsyNetMessage_X_45
- [0263.95] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_45 Response=PsyNetMessage_X_46 Latency=0.2458
- [0263.97] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_45->PsyNetMessage_X_46 PsyTime=1544019567 [Products/GetVanityLoadout]
- [0264.00] Vanity: All Vanity Queries Complete
- [0273.22] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_47 [Metrics/RecordMetrics]
- [0273.22] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_47 Message=PsyNetMessage_X_47
- [0273.54] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_47 Response=PsyNetMessage_X_48 Latency=0.3193
- [0273.55] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_47->PsyNetMessage_X_48 PsyTime=1544019577 [Metrics/RecordMetrics]
- [0476.70] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_55 [Products/GetVanityLoadout]
- [0476.70] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_55 Message=PsyNetMessage_X_55
- [0476.93] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_55 Response=PsyNetMessage_X_56 Latency=0.2319
- [0476.94] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_55->PsyNetMessage_X_56 PsyTime=1544019780 [Products/GetVanityLoadout]
- [0476.98] Vanity: All Vanity Queries Complete
- [0508.63] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_57 [Population/UpdatePlayerPlaylist]
- [0508.63] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_57 Message=PsyNetMessage_X_57
- [0508.87] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_57 Response=PsyNetMessage_X_58 Latency=0.2488
- [0508.89] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_57->PsyNetMessage_X_58 PsyTime=1544019812 [Population/UpdatePlayerPlaylist]
- [0579.45] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_61 [Products/GetVanityLoadout]
- [0579.45] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_61 Message=PsyNetMessage_X_61
- [0592.84] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_61 Response=PsyNetMessage_X_62 Latency=13.3906
- [0592.85] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_61->PsyNetMessage_X_62 PsyTime=1544019896 [Products/GetVanityLoadout]
- [0592.89] Vanity: All Vanity Queries Complete
- [0641.67] Warning: Warning, Failed to load 'SwfMovie GFX_WinnerMenu.WinnerMenu': Failed to find object 'SwfMovie GFX_WinnerMenu.WinnerMenu'
- [0642.02] DevOnline: Stored steam user stats.
- [0642.10] Vanity: All Vanity Queries Complete
- [0642.32] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Reward/RewardResult
- [0642.64] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=2 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),MMR=47.132900,Mu=47.132900,Sigma=2.500000) 0
- [0642.64] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:OnSkillSynced PlayerID=Steam|76561198286335129|0
- [0642.64] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:HandleSkillSynced Error=None PlayerID=Steam|76561198286335129|0 SavedPlayerID=Steam|76561198286335129|0
- [0642.64] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:CheckForSkillDecay PlayerID=Steam|76561198286335129|0 SkillsSynced=True 26
- [0642.64] SkillDecay: Playlist=Standard Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=2,MatchesPlayed=43,MMR=40.198200,Mu=40.198200,Sigma=2.500000) OldData=(Playlist=13,Tier=12,MatchesPlayed=43)
- [0642.64] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=13,Tier=12,MatchesPlayed=43) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=13,Tier=12,MatchesPlayed=43)
- [0642.64] SkillDecay: Playlist=Doubles Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=11,Division=2,MatchesPlayed=213,MMR=36.093899,Mu=36.093899,Sigma=2.500000) OldData=(Playlist=11,Tier=11,MatchesPlayed=213)
- [0642.64] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=11,Tier=11,MatchesPlayed=213) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=11,Tier=11,MatchesPlayed=213)
- [0642.64] SkillDecay: Playlist=Solo Duel Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=10,Division=3,MatchesPlayed=22,MMR=28.879999,Mu=28.879999,Sigma=4.160190) OldData=(Playlist=10,Tier=10,MatchesPlayed=22)
- [0642.64] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=10,Tier=10,MatchesPlayed=22) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=10,Tier=10,MatchesPlayed=22)
- [0642.64] SkillDecay: Playlist=Solo Standard Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),MMR=27.343599,Mu=27.343599,Sigma=4.019780) OldData=(Playlist=12)
- [0642.64] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=12) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=12)
- [0642.64] SkillDecay: Playlist=Tournament Match Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=22)
- [0642.64] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=22) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=22)
- [0642.64] SkillDecay: Playlist=Rumble Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=28)
- [0642.64] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=28) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=28)
- [0642.64] SkillDecay: Playlist=Dropshot Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=3,MatchesPlayed=19,MMR=36.680401,Mu=36.680401,Sigma=4.402050) OldData=(Playlist=29,Tier=12,MatchesPlayed=19)
- [0642.64] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=29,Tier=12,MatchesPlayed=19) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=29,Tier=12,MatchesPlayed=19)
- [0642.64] SkillDecay: Playlist=Hoops Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=27)
- [0642.64] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=27) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=27)
- [0642.64] SkillDecay: Playlist=Snow Day Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=30)
- [0642.64] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=30) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=30)
- [0642.67] DevOnline: Stored steam user stats.
- [0642.67] DevOnline: Stored steam user stats.
- [0642.67] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileStatsSave_TA 626
- [0642.67] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProductsOfflineSave_TA 320
- [0644.97] DevOnline: UnregisterRemoteTalker(0x011000010518AE31) returned 0x00000000
- [0645.03] Log: Could not find a skeletal mesh component with socket or bone named 'chassis_jnt'
- [0645.07] Clubs: GFxData_PRI_TA_7 HandleClubID Unknown|0|0 ClubID=0
- [0645.33] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_PartyMemberJoinGame_X
- [0646.15] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [0646.15] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_PartyMemberJoinGame_X
- [0646.80] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_MatchmakingAvailability_X
- [0646.80] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198045769265|0' MatchmakeRestrictions=4
- [0647.67] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_LocalPlayers_X
- [0647.67] Party: Handle PartyMessage_LocalPlayers_X: IsPartyLeader=False bFromLeader=True IsPrimaryPlayer=True
- [0647.67] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_MatchmakingAvailability_X
- [0647.67] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198045769265|0' MatchmakeRestrictions=4
- [0647.68] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0647.79] Clubs: GFxData_PRI_TA_8 HandleClubID Unknown|0|0 ClubID=0
- [0649.70] PsyNetStaticData: SetPaused False
- [0649.70] PsyNetStaticData: HandleCacheExpired
- [0649.71] Warning: Warning, Failed to load 'SwfMovie GFX_EndGameMenu.EndGameMenu': Failed to find object 'SwfMovie GFX_EndGameMenu.EndGameMenu'
- [0649.94] Warning: Warning, Failed to load 'SwfMovie GFx_XPProgressMenu.XPProgressMenu': Failed to find object 'SwfMovie GFx_XPProgressMenu.XPProgressMenu'
- [0651.30] OnlinePlayerStorage: PartitionStorageRequests MapPrefsSave_TA Request.Data.Length=2412 Request.Checksum=-648822468 ManifestChecksum=-648822468 bChecksumMatch=True
- [0651.30] OnlinePlayerStorage: PartitionStorageRequests AchievementSave_TA Request.Data.Length=2473 Request.Checksum=-1621204648 ManifestChecksum=2081541937 bChecksumMatch=False
- [0651.30] OnlinePlayerStorage: PartitionStorageRequests ProfileCameraSave_TA Request.Data.Length=549 Request.Checksum=-1958900239 ManifestChecksum=-1958900239 bChecksumMatch=True
- [0651.30] OnlinePlayerStorage: PartitionStorageRequests ClientXPSave_TA Request.Data.Length=208 Request.Checksum=988223048 ManifestChecksum=-394547312 bChecksumMatch=False
- [0651.30] OnlinePlayerStorage: PartitionStorageRequests ProfileStatsSave_TA Request.Data.Length=10497 Request.Checksum=514108455 ManifestChecksum=980879702 bChecksumMatch=False
- [0651.30] OnlinePlayerStorage: PartitionStorageRequests ProductsOfflineSave_TA Request.Data.Length=367 Request.Checksum=1889515489 ManifestChecksum=-1546651354 bChecksumMatch=False
- [0651.30] OnlinePlayerStorage: HandleOnlineStorageCommit MapPrefsSave_TA_0 ServerTick=3
- [0651.30] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileCameraSave_TA_0 ServerTick=97
- [0651.30] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_66 [GenericStorage/SetPlayerGenericStorage]
- [0651.30] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_66 Message=PsyNetMessage_X_66
- [0651.60] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_66 Response=PsyNetMessage_X_67 Latency=0.3000
- [0651.62] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_66->PsyNetMessage_X_67 PsyTime=1544019955 [GenericStorage/SetPlayerGenericStorage]
- [0651.62] OnlinePlayerStorage: Manifest SetChecksum AchievementSave_TA Checksum=-1621204648
- [0651.62] OnlinePlayerStorage: Manifest SetChecksum ClientXPSave_TA Checksum=988223048
- [0651.62] OnlinePlayerStorage: Manifest SetChecksum ProfileStatsSave_TA Checksum=514108455
- [0651.62] OnlinePlayerStorage: Manifest SetChecksum ProductsOfflineSave_TA Checksum=1889515489
- [0651.62] OnlinePlayerStorage: HandleOnlineStorageCommit AchievementSave_TA_0 ServerTick=156
- [0651.62] OnlinePlayerStorage: SyncComplete AchievementSave_TA UpdateTick 155 -> 156
- [0651.62] OnlinePlayerStorage: HandleOnlineStorageCommit ClientXPSave_TA_0 ServerTick=649
- [0651.62] OnlinePlayerStorage: SyncComplete ClientXPSave_TA UpdateTick 648 -> 649
- [0651.62] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileStatsSave_TA_0 ServerTick=627
- [0651.62] OnlinePlayerStorage: SyncComplete ProfileStatsSave_TA UpdateTick 626 -> 627
- [0651.62] OnlinePlayerStorage: HandleOnlineStorageCommit ProductsOfflineSave_TA_0 ServerTick=321
- [0651.62] OnlinePlayerStorage: SyncComplete ProductsOfflineSave_TA UpdateTick 320 -> 321
- [0651.64] Log: FSaveDataExportTask(0) wrote 296563 bytes to memory
- [0651.64] Log: SaveGameDataAsync game thread time: 7 ms
- [0651.66] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198286335129_1.save
- [0651.66] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198286335129_2.save] Result:[1]
- [0656.12] NetComeGo: TcpNetDriver_0 TcpipConnection_0 Control channel closed, reason=Disconnect command
- [0656.13] DevNet: URL: Adding default option Name=ANeyaz
- [0656.13] DevNet: Browse: MENU_Main_p?closed?Name=ANeyaz
- [0656.13] Log: Failed; returning to Entry
- [0656.14] Log: LoadMap: MENU_Main_p?closed?Name=ANeyaz
- [0656.14] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0656.19] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0656.19] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0656.19] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0656.19] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0656.19] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0656.19] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0656.19] DevOnline: UnregisterRemoteTalker(0x01100001136F6C99) returned 0x00000000
- [0656.19] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Soccar_TA Park_Rainy_P.TheWorld:PersistentLevel.GameEvent_Soccar_TA_0
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:079C
- Script call stack:
- Function TAGame.PRI_TA:Destroyed
- Function ProjectX.PRI_X:Destroyed
- Function Engine.PlayerReplicationInfo:Destroyed
- Function TAGame.PRI_TA:Unregister
- Function TAGame.PRI_TA:SetGameEvent
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [0656.19] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Soccar_TA Park_Rainy_P.TheWorld:PersistentLevel.GameEvent_Soccar_TA_0
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:07B0
- Script call stack:
- Function TAGame.PRI_TA:Destroyed
- Function ProjectX.PRI_X:Destroyed
- Function Engine.PlayerReplicationInfo:Destroyed
- Function TAGame.PRI_TA:Unregister
- Function TAGame.PRI_TA:SetGameEvent
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [0656.19] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0656.19] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0656.19] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0656.19] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [0656.46] NetComeGo: Close TcpNetDriver_0 TcpipConnection_0 185.179.203.28:7880 05/12/2018 17:26:03 'UNetConnection::CleanUp'
- [0656.46] NetComeGo: Control channel null, Sending unstable close to 185.179.203.28:7880 on temporary Control channel.
- [0656.46] Exit: TcpNetDriver_0 shut down
- [0656.70] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [0656.71] Log: Game class is 'GameInfo_GFxMenu_TA'
- [0657.52] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2018.12.05-17.26.04
- [0657.52] DevOnline: UnregisterLocalTalker(0) returned 0x00000000
- [0657.52] DevOnline: Successfully set the friend join URL:
- [0657.52] Log: Bringing up level for play took: 0.807514
- [0657.72] Clubs: HandleClubChanged 1395911 7
- [0657.86] DevOnline: Set rich presence to: Main Menu data: Menu
- [0657.86] Log: ########### Finished loading level: 1.718287 seconds
- [0657.86] Log: Flushing async loaders.
- [0658.38] Log: Flushed async loaders.
- [0658.39] DevOnline: Logged in as 'ANeyaz'
- [0658.39] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198286335129|0 HandleLoginStatusChanged LS_LoggedIn
- [0658.39] DevOnline: Successfully set the friend join URL:
- [0658.39] Party: HandleLocalPlayerLoginStatusChanged PlayerName=ANeyaz PlayerID=Steam|76561198286335129|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=True
- [0658.40] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=4
- [0658.40] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=4
- [0658.40] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_68 [Metrics/RecordMetrics Clubs/GetClubInvites Skills/GetPlayerSkill]
- [0658.40] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_68 Message=PsyNetMessage_X_68
- [0658.40] Clubs: Destroy ClubDetails_X_0 ClubID=1395911 OwnerPlayerID=PS4|iiGiveYou-|6194703658611248293|0 bVerified=False Members=PlayerID=PS4|iiGiveYou-|6194703658611248293|0 PlayerName=iiGiveYou- PlayerID=PS4|Majed_1027|8940540501707995575|0 PlayerName=Majed_1027 PlayerID=PS4|Abdalluh_KW|8085594018403156017|0 PlayerName=Abdalluh_KW PlayerID=PS4|Nawaf_SA07|4076387786280567275|0 PlayerName=Nawaf_SA07 PlayerID=PS4|ABO-SOLiMAN|459859744666035754|0 PlayerName=ABO-SOLiMAN PlayerID=PS4|L7sa-|103622817549409250|0 PlayerName=L7sa- PlayerID=PS4|Dk-Df|2893548301802931227|0 PlayerName=Dk-Df
- [0658.40] Clubs: HandleClubChanged 1395911 0
- [0659.32] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_LocalPlayers_X
- [0659.32] Party: Handle PartyMessage_LocalPlayers_X: IsPartyLeader=False bFromLeader=True IsPrimaryPlayer=True
- [0659.32] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_69 [Population/UpdatePlayerPlaylist]
- [0659.32] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_69 Message=PsyNetMessage_X_69
- [0659.34] Vanity: All Vanity Queries Complete
- [0659.59] Log: Flushing async loaders.
- [0659.59] Log: Flushed async loaders.
- [0659.59] Warning: Warning, Failed to load 'SwfMovie GFX_MainMenu.MainMenu': Failed to find object 'SwfMovie GFX_MainMenu.MainMenu'
- [0660.00] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_68 Response=PsyNetMessage_X_70 Latency=1.6201
- [0660.12] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_68->PsyNetMessage_X_70 PsyTime=1544019963 [Metrics/RecordMetrics Clubs/GetClubInvites Skills/GetPlayerSkill]
- [0660.12] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:HandleSkillRequestCompleteRPC None SyncRequests.Length=1
- [0660.12] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=10 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=10,Division=3,MatchesPlayed=22,MMR=28.879999,Mu=28.879999,Sigma=4.160190) 0
- [0660.12] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=11 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=11,Division=2,MatchesPlayed=213,MMR=36.093899,Mu=36.093899,Sigma=2.500000) 0
- [0660.12] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=12 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),MMR=27.343599,Mu=27.343599,Sigma=4.019780) 0
- [0660.12] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=13 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=2,MatchesPlayed=43,MMR=40.198200,Mu=40.198200,Sigma=2.500000) 0
- [0660.12] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=29 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=3,MatchesPlayed=19,MMR=36.680401,Mu=36.680401,Sigma=4.402050) 0
- [0660.12] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=0 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=47.132900,Sigma=2.500000) 0
- [0660.12] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:OnSkillSynced PlayerID=Steam|76561198286335129|0
- [0660.12] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:HandleSkillSynced Error=None PlayerID=Steam|76561198286335129|0 SavedPlayerID=Steam|76561198286335129|0
- [0660.12] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:CheckForSkillDecay PlayerID=Steam|76561198286335129|0 SkillsSynced=True 26
- [0660.12] SkillDecay: Playlist=Standard Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=2,MatchesPlayed=43,MMR=40.198200,Mu=40.198200,Sigma=2.500000) OldData=(Playlist=13,Tier=12,MatchesPlayed=43)
- [0660.12] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=13,Tier=12,MatchesPlayed=43) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=13,Tier=12,MatchesPlayed=43)
- [0660.12] SkillDecay: Playlist=Doubles Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=11,Division=2,MatchesPlayed=213,MMR=36.093899,Mu=36.093899,Sigma=2.500000) OldData=(Playlist=11,Tier=11,MatchesPlayed=213)
- [0660.12] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=11,Tier=11,MatchesPlayed=213) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=11,Tier=11,MatchesPlayed=213)
- [0660.12] SkillDecay: Playlist=Solo Duel Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=10,Division=3,MatchesPlayed=22,MMR=28.879999,Mu=28.879999,Sigma=4.160190) OldData=(Playlist=10,Tier=10,MatchesPlayed=22)
- [0660.12] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=10,Tier=10,MatchesPlayed=22) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=10,Tier=10,MatchesPlayed=22)
- [0660.12] SkillDecay: Playlist=Solo Standard Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),MMR=27.343599,Mu=27.343599,Sigma=4.019780) OldData=(Playlist=12)
- [0660.12] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=12) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=12)
- [0660.12] SkillDecay: Playlist=Tournament Match Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=22)
- [0660.12] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=22) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=22)
- [0660.12] SkillDecay: Playlist=Rumble Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=28)
- [0660.12] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=28) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=28)
- [0660.12] SkillDecay: Playlist=Dropshot Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=3,MatchesPlayed=19,MMR=36.680401,Mu=36.680401,Sigma=4.402050) OldData=(Playlist=29,Tier=12,MatchesPlayed=19)
- [0660.12] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=29,Tier=12,MatchesPlayed=19) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=29,Tier=12,MatchesPlayed=19)
- [0660.12] SkillDecay: Playlist=Hoops Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=27)
- [0660.12] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=27) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=27)
- [0660.12] SkillDecay: Playlist=Snow Day Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=30)
- [0660.13] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=30) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=30)
- [0660.13] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_69 Response=PsyNetMessage_X_71 Latency=0.8005
- [0660.21] Vanity: All Vanity Queries Complete
- [0660.21] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_69->PsyNetMessage_X_71 PsyTime=1544019963 [Population/UpdatePlayerPlaylist]
- [0663.02] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [0663.07] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_SearchStatus_X
- [0663.07] Party: HandleSearchStatus StatusMessage.SearchState=Searching StatusMessage.bIsSearching=True
- [0664.10] Warning: Warning, Failed to load 'SwfMovie GFX_TrainingMenu.TrainingMenu': Failed to find object 'SwfMovie GFX_TrainingMenu.TrainingMenu'
- [0664.53] DevNet: URL: Adding default option Name=ANeyaz
- [0664.53] DevNet: URL: Adding default option Name=ANeyaz
- [0664.53] DevNet: Browse: Park_P?Game=TAGame.GameInfo_Tutorial_TA?FreePlay??Name=ANeyaz
- [0664.54] Log: Flushing async loaders.
- [0664.54] Log: Flushed async loaders.
- [0664.54] Log: LoadMap: Park_P?Game=TAGame.GameInfo_Tutorial_TA?FreePlay??Name=ANeyaz
- [0664.54] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0664.59] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0665.08] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_Tutorial_SF.upk
- [0665.53] Log: Game class is 'GameInfo_Tutorial_TA'
- [0666.15] Log: Bringing World Park_P.TheWorld up for play (0) at 2018.12.05-17.26.12
- [0666.16] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
- [0666.16] Log: Bringing up level for play took: 0.631125
- [0666.16] SimTimeScaling: SetUsingSimTimeScaling False
- [0666.61] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0666.71] Clubs: GFxData_PRI_TA_9 HandleClubID Steam|76561198286335129|0 ClubID=0
- [0666.73] DevOnline: Set rich presence to: In Training data: Tutorial
- [0666.73] Log: ########### Finished loading level: 2.184603 seconds
- [0666.73] Log: Flushing async loaders.
- [0666.76] Log: Flushed async loaders.
- [0666.76] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart MapPrefsSave_TA 3
- [0666.76] ScriptLog: Shot Info -- Difficulty==D_Easy WaveIndex==0 RandomIndex==0 BallVelocity==0.0000 BallRotationType==Rot_Auto
- [0666.76] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [0666.76] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [0666.76] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_72 [Metrics/RecordMetrics Clubs/GetClubInvites Products/GetLoadoutProducts Ads/GetAds]
- [0666.76] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_72 Message=PsyNetMessage_X_72
- [0666.79] Vanity: All Vanity Queries Complete
- [0666.80] Log: Flushing async loaders.
- [0666.80] Log: Flushed async loaders.
- [0666.80] Warning: Warning, Failed to load 'SwfMovie GFX_Hud.Hud': Failed to find object 'SwfMovie GFX_Hud.Hud'
- [0667.13] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_73 [Population/UpdatePlayerPlaylist]
- [0667.13] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_73 Message=PsyNetMessage_X_73
- [0667.13] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_72 Response=PsyNetMessage_X_74 Latency=0.3773
- [0667.19] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_72->PsyNetMessage_X_74 PsyTime=1544019971 [Metrics/RecordMetrics Clubs/GetClubInvites Products/GetLoadoutProducts Ads/GetAds]
- [0667.19] Loadout: (RPC_ProductsLoadoutGet_TA_1) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=1 OnlineProduct=OnlineProduct_TA_1072 3910359254
- [0667.19] Loadout: (RPC_ProductsLoadoutGet_TA_1) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=2 OnlineProduct=OnlineProduct_TA_1073 3914608262
- [0667.19] Loadout: (RPC_ProductsLoadoutGet_TA_1) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=3 OnlineProduct=OnlineProduct_TA_1074 2754601316
- [0667.19] Loadout: (RPC_ProductsLoadoutGet_TA_1) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=5 OnlineProduct=OnlineProduct_TA_1075 2488003181
- [0667.19] Loadout: (RPC_ProductsLoadoutGet_TA_1) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=14 OnlineProduct=OnlineProduct_TA_1076 3914572054
- [0667.20] Loadout: (RPC_ProductsLoadoutGet_TA_1) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=15 OnlineProduct=OnlineProduct_TA_1077 3914572070
- [0667.20] Loadout: (RPC_ProductsLoadoutGet_TA_1) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=16 OnlineProduct=OnlineProduct_TA_1078 2562433659
- [0667.20] Loadout: (RPC_ProductsLoadoutGet_TA_1) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=20 OnlineProduct=OnlineProduct_TA_1079 3968629959
- [0667.20] Loadout: (RPC_ProductsLoadoutGet_TA_1) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=3 OnlineProduct=OnlineProduct_TA_1074 2754601316
- [0667.20] Loadout: (RPC_ProductsLoadoutGet_TA_1) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=15 OnlineProduct=OnlineProduct_TA_1077 3914572070
- [0667.20] Loadout: (RPC_ProductsLoadoutGet_TA_1) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=16 OnlineProduct=OnlineProduct_TA_1078 2562433659
- [0667.20] Loadout: (RPC_ProductsLoadoutGet_TA_1) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=20 OnlineProduct=OnlineProduct_TA_1079 3968629959
- [0667.20] Loadout: (RPC_ProductsLoadoutGet_TA_1) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=1 OnlineProduct=OnlineProduct_TA_1080 3781980027
- [0667.20] Loadout: (RPC_ProductsLoadoutGet_TA_1) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=2 OnlineProduct=OnlineProduct_TA_1081 3959959703
- [0667.20] Loadout: (RPC_ProductsLoadoutGet_TA_1) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=5 OnlineProduct=OnlineProduct_TA_1082 1165087716
- [0667.20] Loadout: (RPC_ProductsLoadoutGet_TA_1) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=14 OnlineProduct=OnlineProduct_TA_1083 3914608251
- [0667.21] Vanity: All Vanity Queries Complete
- [0667.43] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_73 Response=PsyNetMessage_X_75 Latency=0.3010
- [0667.45] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_73->PsyNetMessage_X_75 PsyTime=1544019971 [Population/UpdatePlayerPlaylist]
- [0667.76] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileCameraSave_TA 97
- [0688.60] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0688.91] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [0689.03] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_SearchStatus_X
- [0689.03] Party: HandleSearchStatus StatusMessage.SearchState=Joining StatusMessage.bIsSearching=True
- [0691.67] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_JoinGame_X
- [0691.67] Party: HandlePartyJoinGame MatchSettings.BeaconAddress=ip109-200-217-225.datahound.com:7747
- [0691.67] JoinGame: StartJoin ip109-200-217-225.datahound.com:7747 JoinSettings.PlaylistID=29 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=2B5866E083B845AD992EFD6821D2649E
- [0691.67] DevOnline: Successfully set the friend join URL:
- [0691.67] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0691.67] Online: TryToPlayOnline ControllerID=-1
- [0691.67] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0691.67] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0691.67] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_77 [Keys/GenerateKeys]
- [0691.67] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_77 Message=PsyNetMessage_X_77
- [0691.88] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_JoinGame_X
- [0691.88] Party: HandlePartyJoinGame MatchSettings.BeaconAddress=
- [0691.88] JoinGame: OnJoinGameComplete bSuccess=False FailReason=Canceled by user. (Error: 83)
- [0691.88] DevOnline: Successfully set the friend join URL:
- [0691.88] JoinGame: GotoJoinGameState GenerateKeys -> None
- [0691.88] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_PartyMemberJoinGame_X
- [0691.88] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [0691.93] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_SearchStatus_X
- [0691.93] Party: HandleSearchStatus StatusMessage.SearchState=Searching StatusMessage.bIsSearching=True
- [0691.95] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_77 Response=PsyNetMessage_X_78 Latency=0.2830
- [0691.97] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_77->PsyNetMessage_X_78 PsyTime=1544019995 [Keys/GenerateKeys]
- [0692.38] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_79 [Population/UpdatePlayerPlaylist]
- [0692.38] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_79 Message=PsyNetMessage_X_79
- [0692.63] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_79 Response=PsyNetMessage_X_80 Latency=0.2499
- [0692.65] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_79->PsyNetMessage_X_80 PsyTime=1544019996 [Population/UpdatePlayerPlaylist]
- [0704.85] Vanity: All Vanity Queries Complete
- [0714.84] ScriptLog: Shot Info -- Difficulty==D_Easy WaveIndex==0 RandomIndex==0 BallVelocity==0.0000 BallRotationType==Rot_Auto
- [0724.53] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_81 [Metrics/RecordMetrics]
- [0724.53] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_81 Message=PsyNetMessage_X_81
- [0724.83] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_81 Response=PsyNetMessage_X_82 Latency=0.2994
- [0724.85] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_81->PsyNetMessage_X_82 PsyTime=1544020028 [Metrics/RecordMetrics]
- [0731.96] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [0732.01] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_SearchStatus_X
- [0732.01] Party: HandleSearchStatus StatusMessage.SearchState=OnlineGameMatchmaking_X StatusMessage.bIsSearching=False
- [0734.30] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [0734.45] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_SearchStatus_X
- [0734.45] Party: HandleSearchStatus StatusMessage.SearchState=Searching StatusMessage.bIsSearching=True
- [0743.83] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [0744.16] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [0744.26] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_SearchStatus_X
- [0744.26] Party: HandleSearchStatus StatusMessage.SearchState=Joining StatusMessage.bIsSearching=True
- [0746.86] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_JoinGame_X
- [0746.86] Party: HandlePartyJoinGame MatchSettings.BeaconAddress=ip31-204-146-6.datahound.com:7804
- [0746.86] JoinGame: StartJoin ip31-204-146-6.datahound.com:7804 JoinSettings.PlaylistID=29 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=0D4EC211E0FD4863B620313EAB66547A
- [0746.86] DevOnline: Successfully set the friend join URL:
- [0746.86] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [0746.86] Online: TryToPlayOnline ControllerID=-1
- [0746.86] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [0746.86] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [0746.86] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_84 [Keys/GenerateKeys]
- [0746.86] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_84 Message=PsyNetMessage_X_84
- [0747.11] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_84 Response=PsyNetMessage_X_85 Latency=0.2490
- [0747.13] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_84->PsyNetMessage_X_85 PsyTime=1544020051 [Keys/GenerateKeys]
- [0747.13] DevNet: Add Network Security Key={ID=-403196531 PlayerID=Steam|76561198286335129|0 Key=7D6A697DDD487BB6190537B9485B682640B4A62F26C37A11B5BB1A71701061CE IV=F5A43ED5A92C862A45A109194A55C6C8 HMAC=379BF878373F671165D94A732D363F96741F0040B41513F81D15C5F68DD4767C Session=BF8AD165B81D70206A50791449DF7323}
- [0747.13] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [0747.36] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_86 [Population/UpdatePlayerPlaylist]
- [0747.36] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_86 Message=PsyNetMessage_X_86
- [0747.60] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_86 Response=PsyNetMessage_X_87 Latency=0.2347
- [0747.61] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_86->PsyNetMessage_X_87 PsyTime=1544020051 [Population/UpdatePlayerPlaylist]
- [0748.13] NetworkNext: JoinServer bUseNetworkNextDriver=False
- [0748.13] NetworkNext: OpenSession State=STOPPED Route=
- [0748.13] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
- [0750.07] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_PartyMemberJoinGame_X
- [0751.15] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
- [0751.15] DevNet: Browse: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?FreePlay??Name=ANeyaz
- [0751.15] Log: FSaveDataExportTask(0) wrote 296563 bytes to memory
- [0751.15] Log: SaveGameDataAsync game thread time: 7 ms
- [0751.16] Log: LoadMap: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?FreePlay??Name=ANeyaz
- [0751.16] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0751.20] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198286335129.save
- [0751.20] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198286335129_1.save] Result:[1]
- [0751.20] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Tutorial_FreePlay_TA Park_P.TheWorld:PersistentLevel.GameEvent_Tutorial_FreePlay_TA_1
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:079C
- Script call stack:
- Function TAGame.GameEvent_Tutorial_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:Destroyed
- Function TAGame.GameEvent_Team_TA:Destroyed
- Function TAGame.GameEvent_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:RemovePlayer
- Function TAGame.GameEvent_TA:RemovePlayer
- Function TAGame.PRI_TA:SetGameEvent
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [0751.20] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Tutorial_FreePlay_TA Park_P.TheWorld:PersistentLevel.GameEvent_Tutorial_FreePlay_TA_1
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:07B0
- Script call stack:
- Function TAGame.GameEvent_Tutorial_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:Destroyed
- Function TAGame.GameEvent_Team_TA:Destroyed
- Function TAGame.GameEvent_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:RemovePlayer
- Function TAGame.GameEvent_TA:RemovePlayer
- Function TAGame.PRI_TA:SetGameEvent
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [0751.20] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0751.20] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Tutorial_FreePlay_TA Park_P.TheWorld:PersistentLevel.GameEvent_Tutorial_FreePlay_TA_1
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:079C
- Script call stack:
- Function TAGame.GameEvent_Tutorial_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:Destroyed
- Function TAGame.GameEvent_Team_TA:Destroyed
- Function TAGame.GameEvent_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:RemovePlayer
- Function TAGame.GameEvent_TA:RemovePlayer
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [0751.20] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Tutorial_FreePlay_TA Park_P.TheWorld:PersistentLevel.GameEvent_Tutorial_FreePlay_TA_1
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:07B0
- Script call stack:
- Function TAGame.GameEvent_Tutorial_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:Destroyed
- Function TAGame.GameEvent_Team_TA:Destroyed
- Function TAGame.GameEvent_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:RemovePlayer
- Function TAGame.GameEvent_TA:RemovePlayer
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [0752.77] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it's added to the GameArchetypes list in DefaultEngine.ini
- [0752.77] Log: Game class is 'GameInfo_Transition_TA'
- [0752.78] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2018.12.05-17.27.39
- [0752.78] Log: Bringing up level for play took: 0.010054
- [0752.78] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
- [0752.78] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0752.78] Log: ########### Finished loading level: 1.621404 seconds
- [0752.78] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_PartyMemberJoinGame_X
- [0752.78] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [0752.78] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_SearchStatus_X
- [0752.78] Party: HandleSearchStatus StatusMessage.SearchState=OnlineGameMatchmaking_X StatusMessage.bIsSearching=False
- [0752.78] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [0752.78] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [0752.78] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_MatchmakingAvailability_X
- [0752.78] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198045769265|0' MatchmakeRestrictions=0
- [0752.78] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_88 [Metrics/RecordMetrics]
- [0752.79] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_88 Message=PsyNetMessage_X_88
- [0752.79] DevNet: Browse: 31.204.146.6:7802/MENU_Main_p?game=TAGame.GameInfo_Transition_TA?FreePlay??Name=ANeyaz
- [0752.79] DevNet: Game client on port 7802, rate 10000
- [0752.79] NetComeGo: Network Security Key={ID=-403196531 PlayerID=Steam|76561198286335129|0 Key=7D6A697DDD487BB6190537B9485B682640B4A62F26C37A11B5BB1A71701061CE IV=F5A43ED5A92C862A45A109194A55C6C8 HMAC=379BF878373F671165D94A732D363F96741F0040B41513F81D15C5F68DD4767C Session=BF8AD165B81D70206A50791449DF7323}
- [0752.79] NetComeGo: SEND first packet Length=64 CRC=810992946
- [0752.89] NetComeGo: RECV first packet IP=31.204.146.6:7802 Length=48 CRC=1396606045
- [0752.89] NetComeGo: Checking key ID=-403196531 Result=0
- [0753.08] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_88 Response=PsyNetMessage_X_89 Latency=0.2925
- [0753.09] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_88->PsyNetMessage_X_89 PsyTime=1544020057 [Metrics/RecordMetrics]
- [0753.26] DevBeacon: FWebSocket::ReadCloseReason this=14902280 received opcode CLOSE. Code=0 Reason=
- [0753.26] DevNet: Failed to match package Core [4B9A354F44648688F83F7DA1C18546A8] in guid cache
- [0753.26] DevNet: Failed to match package Engine [687CAF9847D179F15EDA518773A46C63] in guid cache
- [0753.26] DevNet: Failed to match package GFxUI [069C626344B6D1762F3F5EAE1148A977] in guid cache
- [0753.26] DevNet: Failed to match package GameFramework [F2E4C9FA4EA55F3744AD1FAA46CF93A3] in guid cache
- [0753.26] DevNet: Failed to match package AkAudio [77227B7C4DF687C60DC383AE29C4DF22] in guid cache
- [0753.26] DevNet: Failed to match package ProjectX [6E9EFA54478CE5EAB9EB40B4608426F8] in guid cache
- [0753.26] DevNet: Failed to match package TAGame [1F2D19574A542F4AEE8FC3A9E4294AF5] in guid cache
- [0753.26] DevNet: Welcomed by server (Level: ShatterShot_P, Game: TAGame.GameInfo_Breakout_TA, GameTags: )
- [0753.88] Log: Flushing async loaders.
- [0753.90] Log: Flushed async loaders.
- [0753.90] Log: LoadMap: 31.204.146.6:7802/ShatterShot_P?FreePlay??Name=ANeyaz?game=TAGame.GameInfo_Breakout_TA
- [0754.75] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_breakout_SF.upk
- [0755.55] Log: Bringing World ShatterShot_P.TheWorld up for play (0) at 2018.12.05-17.27.42
- [0755.55] Log: Bringing up level for play took: 0.081678
- [0755.55] SimTimeScaling: SetUsingSimTimeScaling False
- [0755.55] JoinGame: OnJoinGameComplete bSuccess=True FailReason=
- [0755.55] JoinGame: GotoJoinGameState JoiningNewServer -> None
- [0755.86] Log: ########### Finished loading level: 1.958186 seconds
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0755.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0755.89] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_90 [Metrics/RecordMetrics Clubs/GetClubInvites]
- [0755.89] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_90 Message=PsyNetMessage_X_90
- [0756.26] ScriptWarning: ScriptWarning, Accessed None 'PRI'
- PlayerController_TA ShatterShot_P.TheWorld:PersistentLevel.PlayerController_TA_4
- Function TAGame.PlayerController_TA:ReadyUp:0010
- Script call stack:
- Function TAGame.PlayerController_TA:ReadyUp
- [0756.26] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0756.28] ScriptLog: Client InputRate=60
- [0756.28] DevNet: PlayerController_TA_5 setplayer LocalPlayer_TA_0
- [0756.28] PsyNetStaticData: SetPaused True
- [0756.28] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
- [0756.28] Clubs: GFxData_PRI_TA_10 HandleClubID Steam|76561198070895688|0 ClubID=25299
- [0756.28] Clubs: GFxData_PRI_TA_11 HandleClubID PS4|jazza2k13|5096407102699385769|0 ClubID=1038327
- [0756.28] Clubs: GFxData_PRI_TA_12 HandleClubID Steam|76561198286335129|0 ClubID=0
- [0756.28] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0756.28] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0756.28] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0756.28] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0756.28] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0756.28] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0756.28] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [0756.35] Clubs: GFxData_PRI_TA_13 HandleClubID Steam|76561198070895688|0 ClubID=25299
- [0756.35] Clubs: GFxData_PRI_TA_14 HandleClubID PS4|jazza2k13|5096407102699385769|0 ClubID=1038327
- [0756.35] Clubs: GFxData_PRI_TA_15 HandleClubID Steam|76561198286335129|0 ClubID=0
- [0756.37] DevOnline: Set rich presence to: Dropshot in Core 707 data: Playlist-29
- [0756.37] Clubs: GFxData_PRI_TA_18 HandleClubID Steam|76561198045769265|0 ClubID=0
- [0756.38] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [0756.38] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [0756.38] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_91 [Clubs/GetClubDetails Clubs/GetClubDetails Filters/FilterContent]
- [0756.38] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_91 Message=PsyNetMessage_X_91
- [0756.39] Warning: Warning, Failed to load 'SwfMovie GFX_Hud.Hud': Failed to find object 'SwfMovie GFX_Hud.Hud'
- [0756.69] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart RankedReconnectSave_TA 248
- [0756.69] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ClientXPSave_TA 649
- [0756.70] Clubs: GFxData_PRI_TA_16 HandleClubID PS4|florianvanb|440485741505467831|0 ClubID=0
- [0756.71] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_90 Response=PsyNetMessage_X_92 Latency=0.8060
- [0756.80] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_90->PsyNetMessage_X_92 PsyTime=1544020060 [Metrics/RecordMetrics Clubs/GetClubInvites]
- [0756.92] Clubs: GFxData_PRI_TA_17 HandleClubID Steam|76561198079768623|0 ClubID=1138683
- [0756.93] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_93 [Clubs/GetClubDetails Filters/FilterContent]
- [0756.93] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_93 Message=PsyNetMessage_X_93
- [0756.98] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_91 Response=PsyNetMessage_X_94 Latency=0.7350
- [0757.00] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_91->PsyNetMessage_X_94 PsyTime=1544020060 [Clubs/GetClubDetails Clubs/GetClubDetails Filters/FilterContent]
- [0757.00] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_1 ClubID=25299 OwnerPlayerID=Steam|76561198070895688|0 bVerified=False Members=PlayerID=Steam|76561198070895688|0 PlayerName=Crocaulu PlayerID=Steam|76561198043861201|0 PlayerName=Coaster Bot PlayerID=Steam|76561198117309440|0 PlayerName=DealWithTheSeal PlayerID=Steam|76561198049301476|0 PlayerName=micrajo PlayerID=Steam|76561198307742684|0 PlayerName=Zak
- [0757.00] Clubs: HandleClubChanged 25299 5
- [0757.00] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_2 ClubID=1038327 OwnerPlayerID=PS4|jazza2k13|5096407102699385769|0 bVerified=False Members=PlayerID=PS4|jazza2k13|5096407102699385769|0 PlayerName=jazza2k13
- [0757.00] Clubs: HandleClubChanged 1038327 1
- [0757.01] Clubs: GFxData_PRI_TA_13 HandleClub Steam|76561198070895688|0 ClubID=25299
- [0757.01] Clubs: GFxData_PRI_TA_14 HandleClub PS4|jazza2k13|5096407102699385769|0 ClubID=1038327
- [0757.11] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_95 [Filters/FilterContent]
- [0757.11] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_95 Message=PsyNetMessage_X_95
- [0757.19] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_93 Response=PsyNetMessage_X_96 Latency=0.2881
- [0757.21] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_93->PsyNetMessage_X_96 PsyTime=1544020061 [Clubs/GetClubDetails Filters/FilterContent]
- [0757.21] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_3 ClubID=1138683 OwnerPlayerID=Steam|76561198079768623|0 bVerified=False Members=PlayerID=Steam|76561198079768623|0 PlayerName=Reez
- [0757.21] Clubs: HandleClubChanged 1138683 1
- [0757.22] Clubs: GFxData_PRI_TA_17 HandleClub Steam|76561198079768623|0 ClubID=1138683
- [0757.36] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_97 [Filters/FilterContent]
- [0757.36] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_97 Message=PsyNetMessage_X_97
- [0757.41] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_95 Response=PsyNetMessage_X_98 Latency=0.3058
- [0757.43] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_95->PsyNetMessage_X_98 PsyTime=1544020061 [Filters/FilterContent]
- [0757.61] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_97 Response=PsyNetMessage_X_99 Latency=0.2497
- [0757.63] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_97->PsyNetMessage_X_99 PsyTime=1544020061 [Filters/FilterContent]
- [0757.72] Vanity: All Vanity Queries Complete
- [0802.65] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_100 [Products/GetVanityLoadout]
- [0802.65] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_100 Message=PsyNetMessage_X_100
- [0802.88] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_100 Response=PsyNetMessage_X_101 Latency=0.2329
- [0802.89] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_100->PsyNetMessage_X_101 PsyTime=1544020106 [Products/GetVanityLoadout]
- [0802.93] Vanity: All Vanity Queries Complete
- [0816.24] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_102 [Metrics/RecordMetrics]
- [0816.24] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_102 Message=PsyNetMessage_X_102
- [0816.49] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_102 Response=PsyNetMessage_X_103 Latency=0.2506
- [0816.51] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_102->PsyNetMessage_X_103 PsyTime=1544020120 [Metrics/RecordMetrics]
- [0973.90] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_108 [Products/GetVanityLoadout]
- [0973.90] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_108 Message=PsyNetMessage_X_108
- [0974.14] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_108 Response=PsyNetMessage_X_109 Latency=0.2327
- [0974.15] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_108->PsyNetMessage_X_109 PsyTime=1544020278 [Products/GetVanityLoadout]
- [0974.19] Vanity: All Vanity Queries Complete
- [1050.88] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_112 [Population/UpdatePlayerPlaylist]
- [1050.88] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_112 Message=PsyNetMessage_X_112
- [1051.13] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_112 Response=PsyNetMessage_X_113 Latency=0.2500
- [1051.15] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_112->PsyNetMessage_X_113 PsyTime=1544020355 [Population/UpdatePlayerPlaylist]
- [1108.08] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_114 [Products/GetVanityLoadout]
- [1108.08] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_114 Message=PsyNetMessage_X_114
- [1108.32] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_114 Response=PsyNetMessage_X_115 Latency=0.2339
- [1108.33] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_114->PsyNetMessage_X_115 PsyTime=1544020412 [Products/GetVanityLoadout]
- [1108.36] Vanity: All Vanity Queries Complete
- [1284.90] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
- [1284.91] Warning: Warning, Failed to load 'SwfMovie GFX_MidGameMenu.MidGameMenu': Failed to find object 'SwfMovie GFX_MidGameMenu.MidGameMenu'
- [1286.82] OnlinePlayerStorage: PartitionStorageRequests MapPrefsSave_TA Request.Data.Length=2412 Request.Checksum=-648822468 ManifestChecksum=-648822468 bChecksumMatch=True
- [1286.83] OnlinePlayerStorage: PartitionStorageRequests ProfileCameraSave_TA Request.Data.Length=549 Request.Checksum=-1958900239 ManifestChecksum=-1958900239 bChecksumMatch=True
- [1286.83] OnlinePlayerStorage: PartitionStorageRequests RankedReconnectSave_TA Request.Data.Length=172 Request.Checksum=786418487 ManifestChecksum=1091286827 bChecksumMatch=False
- [1286.83] OnlinePlayerStorage: PartitionStorageRequests ClientXPSave_TA Request.Data.Length=208 Request.Checksum=988223048 ManifestChecksum=988223048 bChecksumMatch=True
- [1286.83] OnlinePlayerStorage: HandleOnlineStorageCommit MapPrefsSave_TA_0 ServerTick=3
- [1286.83] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileCameraSave_TA_0 ServerTick=97
- [1286.83] OnlinePlayerStorage: HandleOnlineStorageCommit ClientXPSave_TA_0 ServerTick=649
- [1286.83] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_120 [GenericStorage/SetPlayerGenericStorage]
- [1286.83] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_120 Message=PsyNetMessage_X_120
- [1286.85] Log: FSaveDataExportTask(0) wrote 296714 bytes to memory
- [1286.85] Log: SaveGameDataAsync game thread time: 7 ms
- [1286.87] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198286335129_2.save
- [1286.87] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198286335129.save] Result:[1]
- [1287.11] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_120 Response=PsyNetMessage_X_121 Latency=0.2814
- [1287.12] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_120->PsyNetMessage_X_121 PsyTime=1544020591 [GenericStorage/SetPlayerGenericStorage]
- [1287.12] OnlinePlayerStorage: Manifest SetChecksum RankedReconnectSave_TA Checksum=786418487
- [1287.12] OnlinePlayerStorage: HandleOnlineStorageCommit RankedReconnectSave_TA_0 ServerTick=249
- [1287.12] OnlinePlayerStorage: SyncComplete RankedReconnectSave_TA UpdateTick 248 -> 249
- [1290.97] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
- [1292.37] DevOnline: UnregisterRemoteTalker(0x011000010518AE31) returned 0x00000000
- [1292.46] NetComeGo: TcpNetDriver_1 TcpipConnection_1 Control channel closed, reason=Disconnect command
- [1292.47] DevNet: URL: Adding default option Name=ANeyaz
- [1292.47] DevNet: Browse: MENU_Main_p?closed?Name=ANeyaz
- [1292.47] Log: Failed; returning to Entry
- [1292.47] Log: LoadMap: MENU_Main_p?closed?Name=ANeyaz
- [1292.47] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [1292.51] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1292.51] PsyNetStaticData: SetPaused False
- [1292.51] PsyNetStaticData: HandleCacheExpired
- [1292.51] DevOnline: UnregisterRemoteTalker(0x0110000106981448) returned 0x00000000
- [1292.51] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1292.51] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1292.51] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1292.51] DevOnline: UnregisterRemoteTalker(0x01100001136F6C99) returned 0x00000000
- [1292.52] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Breakout_TA ShatterShot_P.TheWorld:PersistentLevel.GameEvent_Breakout_TA_0
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:079C
- Script call stack:
- Function TAGame.PRI_TA:Destroyed
- Function ProjectX.PRI_X:Destroyed
- Function Engine.PlayerReplicationInfo:Destroyed
- Function TAGame.PRI_TA:Unregister
- Function TAGame.PRI_TA:SetGameEvent
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [1292.52] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Breakout_TA ShatterShot_P.TheWorld:PersistentLevel.GameEvent_Breakout_TA_0
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:07B0
- Script call stack:
- Function TAGame.PRI_TA:Destroyed
- Function ProjectX.PRI_X:Destroyed
- Function Engine.PlayerReplicationInfo:Destroyed
- Function TAGame.PRI_TA:Unregister
- Function TAGame.PRI_TA:SetGameEvent
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [1292.52] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1292.52] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1292.52] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1292.52] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1292.52] DevOnline: UnregisterRemoteTalker(0x01100001071F782F) returned 0x00000000
- [1292.52] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1292.74] NetComeGo: Close TcpNetDriver_1 TcpipConnection_1 31.204.146.6:7802 05/12/2018 17:36:39 'UNetConnection::CleanUp'
- [1292.74] NetComeGo: Control channel null, Sending unstable close to 31.204.146.6:7802 on temporary Control channel.
- [1292.74] Exit: TcpNetDriver_1 shut down
- [1292.98] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [1293.00] Log: Game class is 'GameInfo_GFxMenu_TA'
- [1293.82] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2018.12.05-17.36.40
- [1293.82] DevOnline: UnregisterLocalTalker(0) returned 0x00000000
- [1293.82] DevOnline: Successfully set the friend join URL:
- [1293.82] Log: Bringing up level for play took: 0.822326
- [1294.03] Clubs: HandleClubChanged 25299 5
- [1294.03] Clubs: HandleClubChanged 1038327 1
- [1294.03] Clubs: HandleClubChanged 1138683 1
- [1294.18] DevOnline: Set rich presence to: Main Menu data: Menu
- [1294.18] Log: ########### Finished loading level: 1.713714 seconds
- [1294.18] Log: Flushing async loaders.
- [1294.69] Log: Flushed async loaders.
- [1294.70] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart RankedReconnectSave_TA 249
- [1294.71] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_PartyMemberJoinGame_X
- [1294.71] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [1294.71] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_PartyMemberJoinGame_X
- [1294.71] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_MatchmakingAvailability_X
- [1294.71] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198045769265|0' MatchmakeRestrictions=4
- [1294.72] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=4
- [1294.72] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=4
- [1294.72] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_122 [Metrics/RecordMetrics Clubs/GetClubInvites]
- [1294.72] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_122 Message=PsyNetMessage_X_122
- [1294.73] Clubs: Destroy ClubDetails_X_1 ClubID=25299 OwnerPlayerID=Steam|76561198070895688|0 bVerified=False Members=PlayerID=Steam|76561198070895688|0 PlayerName=Crocaulu PlayerID=Steam|76561198043861201|0 PlayerName=Coaster Bot PlayerID=Steam|76561198117309440|0 PlayerName=DealWithTheSeal PlayerID=Steam|76561198049301476|0 PlayerName=micrajo PlayerID=Steam|76561198307742684|0 PlayerName=Zak
- [1294.73] Clubs: HandleClubChanged 25299 0
- [1294.73] Clubs: Destroy ClubDetails_X_2 ClubID=1038327 OwnerPlayerID=PS4|jazza2k13|5096407102699385769|0 bVerified=False Members=PlayerID=PS4|jazza2k13|5096407102699385769|0 PlayerName=jazza2k13
- [1294.73] Clubs: HandleClubChanged 1038327 0
- [1294.73] Clubs: Destroy ClubDetails_X_3 ClubID=1138683 OwnerPlayerID=Steam|76561198079768623|0 bVerified=False Members=PlayerID=Steam|76561198079768623|0 PlayerName=Reez
- [1294.73] Clubs: HandleClubChanged 1138683 0
- [1294.94] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_123 [Population/UpdatePlayerPlaylist]
- [1294.94] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_123 Message=PsyNetMessage_X_123
- [1294.97] Vanity: All Vanity Queries Complete
- [1294.99] Log: Flushing async loaders.
- [1294.99] Log: Flushed async loaders.
- [1294.99] Warning: Warning, Failed to load 'SwfMovie GFX_MainMenu.MainMenu': Failed to find object 'SwfMovie GFX_MainMenu.MainMenu'
- [1295.44] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_122 Response=PsyNetMessage_X_124 Latency=0.7397
- [1295.55] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_122->PsyNetMessage_X_124 PsyTime=1544020599 [Metrics/RecordMetrics Clubs/GetClubInvites]
- [1295.55] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_123 Response=PsyNetMessage_X_125 Latency=0.6110
- [1295.64] Vanity: All Vanity Queries Complete
- [1295.64] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_123->PsyNetMessage_X_125 PsyTime=1544020599 [Population/UpdatePlayerPlaylist]
- [1295.67] Blog: HandleDataChanged
- [1295.69] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart BlogTileCache_TA 30
- [1296.94] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [1297.10] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_SearchStatus_X
- [1297.10] Party: HandleSearchStatus StatusMessage.SearchState=Searching StatusMessage.bIsSearching=True
- [1320.59] Warning: Warning, Failed to load 'SwfMovie GFX_TrainingMenu.TrainingMenu': Failed to find object 'SwfMovie GFX_TrainingMenu.TrainingMenu'
- [1321.17] DevNet: URL: Adding default option Name=ANeyaz
- [1321.18] DevNet: URL: Adding default option Name=ANeyaz
- [1321.18] DevNet: Browse: Park_P?Game=TAGame.GameInfo_Tutorial_TA?FreePlay??Name=ANeyaz
- [1321.18] OnlinePlayerStorage: PartitionStorageRequests RankedReconnectSave_TA Request.Data.Length=21 Request.Checksum=1091286827 ManifestChecksum=786418487 bChecksumMatch=False
- [1321.18] OnlinePlayerStorage: PartitionStorageRequests BlogTileCache_TA Request.Data.Length=269 Request.Checksum=-254805084 ManifestChecksum=-1665227640 bChecksumMatch=False
- [1321.19] Log: FSaveDataExportTask(0) wrote 296504 bytes to memory
- [1321.19] Log: SaveGameDataAsync game thread time: 6 ms
- [1321.19] Log: Flushing async loaders.
- [1321.20] Log: Flushed async loaders.
- [1321.20] Log: LoadMap: Park_P?Game=TAGame.GameInfo_Tutorial_TA?FreePlay??Name=ANeyaz
- [1321.20] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198286335129_1.save
- [1321.20] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198286335129_2.save] Result:[1]
- [1321.20] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [1321.24] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1322.43] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_Tutorial_SF.upk
- [1322.87] Log: Game class is 'GameInfo_Tutorial_TA'
- [1323.49] Log: Bringing World Park_P.TheWorld up for play (0) at 2018.12.05-17.37.10
- [1323.50] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
- [1323.50] Log: Bringing up level for play took: 0.627740
- [1323.50] SimTimeScaling: SetUsingSimTimeScaling False
- [1323.86] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1323.96] Clubs: GFxData_PRI_TA_19 HandleClubID Steam|76561198286335129|0 ClubID=0
- [1323.98] DevOnline: Set rich presence to: In Training data: Tutorial
- [1323.98] Log: ########### Finished loading level: 2.782054 seconds
- [1323.98] Log: Flushing async loaders.
- [1324.01] Log: Flushed async loaders.
- [1324.02] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart MapPrefsSave_TA 3
- [1324.02] ScriptLog: Shot Info -- Difficulty==D_Easy WaveIndex==0 RandomIndex==0 BallVelocity==0.0000 BallRotationType==Rot_Auto
- [1324.02] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [1324.02] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [1324.03] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_126 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites Products/GetLoadoutProducts Ads/GetAds]
- [1324.03] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_126 Message=PsyNetMessage_X_126
- [1324.13] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_127 [Population/UpdatePlayerPlaylist]
- [1324.13] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_127 Message=PsyNetMessage_X_127
- [1324.15] Vanity: All Vanity Queries Complete
- [1324.16] Log: Flushing async loaders.
- [1324.16] Log: Flushed async loaders.
- [1324.17] Warning: Warning, Failed to load 'SwfMovie GFX_Hud.Hud': Failed to find object 'SwfMovie GFX_Hud.Hud'
- [1324.52] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_126 Response=PsyNetMessage_X_128 Latency=0.5083
- [1324.58] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_126->PsyNetMessage_X_128 PsyTime=1544020628 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites Products/GetLoadoutProducts Ads/GetAds]
- [1324.58] OnlinePlayerStorage: Manifest SetChecksum RankedReconnectSave_TA Checksum=1091286827
- [1324.58] OnlinePlayerStorage: Manifest SetChecksum BlogTileCache_TA Checksum=-254805084
- [1324.58] OnlinePlayerStorage: HandleOnlineStorageCommit RankedReconnectSave_TA_0 ServerTick=250
- [1324.58] OnlinePlayerStorage: SyncComplete RankedReconnectSave_TA UpdateTick 249 -> 250
- [1324.58] OnlinePlayerStorage: HandleOnlineStorageCommit BlogTileCache_TA_0 ServerTick=31
- [1324.58] OnlinePlayerStorage: SyncComplete BlogTileCache_TA UpdateTick 30 -> 31
- [1324.58] Loadout: (RPC_ProductsLoadoutGet_TA_2) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=1 OnlineProduct=OnlineProduct_TA_1084 3910359254
- [1324.58] Loadout: (RPC_ProductsLoadoutGet_TA_2) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=2 OnlineProduct=OnlineProduct_TA_1085 3914608262
- [1324.58] Loadout: (RPC_ProductsLoadoutGet_TA_2) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=3 OnlineProduct=OnlineProduct_TA_1086 2754601316
- [1324.58] Loadout: (RPC_ProductsLoadoutGet_TA_2) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=5 OnlineProduct=OnlineProduct_TA_1087 2488003181
- [1324.58] Loadout: (RPC_ProductsLoadoutGet_TA_2) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=14 OnlineProduct=OnlineProduct_TA_1088 3914572054
- [1324.58] Loadout: (RPC_ProductsLoadoutGet_TA_2) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=15 OnlineProduct=OnlineProduct_TA_1089 3914572070
- [1324.58] Loadout: (RPC_ProductsLoadoutGet_TA_2) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=16 OnlineProduct=OnlineProduct_TA_1090 2562433659
- [1324.58] Loadout: (RPC_ProductsLoadoutGet_TA_2) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=20 OnlineProduct=OnlineProduct_TA_1091 3968629959
- [1324.58] Loadout: (RPC_ProductsLoadoutGet_TA_2) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=3 OnlineProduct=OnlineProduct_TA_1086 2754601316
- [1324.58] Loadout: (RPC_ProductsLoadoutGet_TA_2) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=15 OnlineProduct=OnlineProduct_TA_1089 3914572070
- [1324.58] Loadout: (RPC_ProductsLoadoutGet_TA_2) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=16 OnlineProduct=OnlineProduct_TA_1090 2562433659
- [1324.58] Loadout: (RPC_ProductsLoadoutGet_TA_2) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=20 OnlineProduct=OnlineProduct_TA_1091 3968629959
- [1324.58] Loadout: (RPC_ProductsLoadoutGet_TA_2) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=1 OnlineProduct=OnlineProduct_TA_1092 3781980027
- [1324.58] Loadout: (RPC_ProductsLoadoutGet_TA_2) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=2 OnlineProduct=OnlineProduct_TA_1093 3959959703
- [1324.58] Loadout: (RPC_ProductsLoadoutGet_TA_2) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=5 OnlineProduct=OnlineProduct_TA_1094 1165087716
- [1324.58] Loadout: (RPC_ProductsLoadoutGet_TA_2) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=14 OnlineProduct=OnlineProduct_TA_1095 3914608251
- [1324.58] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_127 Response=PsyNetMessage_X_129 Latency=0.4518
- [1324.61] Vanity: All Vanity Queries Complete
- [1324.61] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_127->PsyNetMessage_X_129 PsyTime=1544020628 [Population/UpdatePlayerPlaylist]
- [1325.38] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileCameraSave_TA 97
- [1334.73] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [1335.13] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [1335.20] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_SearchStatus_X
- [1335.20] Party: HandleSearchStatus StatusMessage.SearchState=Joining StatusMessage.bIsSearching=True
- [1337.79] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_JoinGame_X
- [1337.79] Party: HandlePartyJoinGame MatchSettings.BeaconAddress=ip31-204-146-51.datahound.com:7756
- [1337.79] JoinGame: StartJoin ip31-204-146-51.datahound.com:7756 JoinSettings.PlaylistID=29 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=2986F4042B244BF1958D2292CB4B317F
- [1337.79] DevOnline: Successfully set the friend join URL:
- [1337.79] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [1337.79] Online: TryToPlayOnline ControllerID=-1
- [1337.79] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [1337.79] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [1337.79] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_131 [Keys/GenerateKeys]
- [1337.79] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_131 Message=PsyNetMessage_X_131
- [1338.02] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_131 Response=PsyNetMessage_X_132 Latency=0.2341
- [1338.04] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_131->PsyNetMessage_X_132 PsyTime=1544020642 [Keys/GenerateKeys]
- [1338.04] DevNet: Add Network Security Key={ID=-2122468623 PlayerID=Steam|76561198286335129|0 Key=7CE599C182DDCC8A553017781153C3F745EB842DAAE348E2143E2F69A35C7370 IV=78C97760F20C91CE975FEE2A2705EF16 HMAC=13C702ACC56F186F16EA8D06B36869CC44463DFD7A196C6A2C4217E77EF2073D Session=032C71A853003C3817900454B12FB149}
- [1338.04] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [1338.27] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_133 [Population/UpdatePlayerPlaylist]
- [1338.27] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_133 Message=PsyNetMessage_X_133
- [1338.50] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_133 Response=PsyNetMessage_X_134 Latency=0.2300
- [1338.52] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_133->PsyNetMessage_X_134 PsyTime=1544020642 [Population/UpdatePlayerPlaylist]
- [1339.05] NetworkNext: JoinServer bUseNetworkNextDriver=False
- [1339.05] NetworkNext: OpenSession State=STOPPED Route=
- [1339.05] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
- [1341.35] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_PartyMemberJoinGame_X
- [1342.06] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
- [1342.06] DevNet: Browse: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?FreePlay??Name=ANeyaz
- [1342.07] Log: FSaveDataExportTask(0) wrote 296504 bytes to memory
- [1342.07] Log: SaveGameDataAsync game thread time: 7 ms
- [1342.08] Log: Flushing async loaders.
- [1342.21] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198286335129.save
- [1342.21] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198286335129_1.save] Result:[1]
- [1342.21] Log: Flushed async loaders.
- [1342.21] Log: LoadMap: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?FreePlay??Name=ANeyaz
- [1342.21] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [1342.26] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Tutorial_FreePlay_TA Park_P.TheWorld:PersistentLevel.GameEvent_Tutorial_FreePlay_TA_2
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:079C
- Script call stack:
- Function TAGame.GameEvent_Tutorial_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:Destroyed
- Function TAGame.GameEvent_Team_TA:Destroyed
- Function TAGame.GameEvent_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:RemovePlayer
- Function TAGame.GameEvent_TA:RemovePlayer
- Function TAGame.PRI_TA:SetGameEvent
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [1342.26] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Tutorial_FreePlay_TA Park_P.TheWorld:PersistentLevel.GameEvent_Tutorial_FreePlay_TA_2
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:07B0
- Script call stack:
- Function TAGame.GameEvent_Tutorial_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:Destroyed
- Function TAGame.GameEvent_Team_TA:Destroyed
- Function TAGame.GameEvent_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:RemovePlayer
- Function TAGame.GameEvent_TA:RemovePlayer
- Function TAGame.PRI_TA:SetGameEvent
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [1342.26] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1342.26] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1342.26] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1342.26] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Tutorial_FreePlay_TA Park_P.TheWorld:PersistentLevel.GameEvent_Tutorial_FreePlay_TA_2
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:079C
- Script call stack:
- Function TAGame.GameEvent_Tutorial_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:Destroyed
- Function TAGame.GameEvent_Team_TA:Destroyed
- Function TAGame.GameEvent_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:RemovePlayer
- Function TAGame.GameEvent_TA:RemovePlayer
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [1342.26] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Tutorial_FreePlay_TA Park_P.TheWorld:PersistentLevel.GameEvent_Tutorial_FreePlay_TA_2
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:07B0
- Script call stack:
- Function TAGame.GameEvent_Tutorial_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:Destroyed
- Function TAGame.GameEvent_Team_TA:Destroyed
- Function TAGame.GameEvent_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:RemovePlayer
- Function TAGame.GameEvent_TA:RemovePlayer
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [1342.38] Log: Flushing async loaders.
- [1342.77] Log: Flushed async loaders.
- [1342.83] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it's added to the GameArchetypes list in DefaultEngine.ini
- [1342.83] Log: Game class is 'GameInfo_Transition_TA'
- [1342.83] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2018.12.05-17.37.29
- [1342.83] Log: Bringing up level for play took: 0.008724
- [1342.83] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
- [1342.83] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [1342.83] Log: ########### Finished loading level: 0.621261 seconds
- [1342.84] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_PartyMemberJoinGame_X
- [1342.84] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [1342.84] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_SearchStatus_X
- [1342.84] Party: HandleSearchStatus StatusMessage.SearchState=OnlineGameMatchmaking_X StatusMessage.bIsSearching=False
- [1342.84] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [1342.84] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [1342.84] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_MatchmakingAvailability_X
- [1342.84] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198045769265|0' MatchmakeRestrictions=0
- [1342.84] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_135 [Metrics/RecordMetrics]
- [1342.84] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_135 Message=PsyNetMessage_X_135
- [1342.84] DevNet: Browse: 31.204.146.51:7754/MENU_Main_p?game=TAGame.GameInfo_Transition_TA?FreePlay??Name=ANeyaz
- [1342.84] DevNet: Game client on port 7754, rate 10000
- [1342.84] NetComeGo: Network Security Key={ID=-2122468623 PlayerID=Steam|76561198286335129|0 Key=7CE599C182DDCC8A553017781153C3F745EB842DAAE348E2143E2F69A35C7370 IV=78C97760F20C91CE975FEE2A2705EF16 HMAC=13C702ACC56F186F16EA8D06B36869CC44463DFD7A196C6A2C4217E77EF2073D Session=032C71A853003C3817900454B12FB149}
- [1342.84] NetComeGo: SEND first packet Length=64 CRC=1019327574
- [1342.96] NetComeGo: RECV first packet IP=31.204.146.51:7754 Length=48 CRC=-1717325453
- [1342.96] NetComeGo: Checking key ID=-2122468623 Result=0
- [1343.08] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_135 Response=PsyNetMessage_X_136 Latency=0.2413
- [1343.09] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_135->PsyNetMessage_X_136 PsyTime=1544020647 [Metrics/RecordMetrics]
- [1343.46] DevBeacon: FWebSocket::ReadCloseReason this=58240540 received opcode CLOSE. Code=0 Reason=
- [1343.46] DevNet: Failed to match package Core [4B9A354F44648688F83F7DA1C18546A8] in guid cache
- [1343.46] DevNet: Failed to match package Engine [687CAF9847D179F15EDA518773A46C63] in guid cache
- [1343.46] DevNet: Failed to match package GFxUI [069C626344B6D1762F3F5EAE1148A977] in guid cache
- [1343.46] DevNet: Failed to match package GameFramework [F2E4C9FA4EA55F3744AD1FAA46CF93A3] in guid cache
- [1343.46] DevNet: Failed to match package AkAudio [77227B7C4DF687C60DC383AE29C4DF22] in guid cache
- [1343.46] DevNet: Failed to match package ProjectX [6E9EFA54478CE5EAB9EB40B4608426F8] in guid cache
- [1343.46] DevNet: Failed to match package TAGame [1F2D19574A542F4AEE8FC3A9E4294AF5] in guid cache
- [1343.46] DevNet: Welcomed by server (Level: ShatterShot_P, Game: TAGame.GameInfo_Breakout_TA, GameTags: )
- [1344.73] Log: Flushing async loaders.
- [1344.74] Log: Flushed async loaders.
- [1344.74] Log: LoadMap: 31.204.146.51:7754/ShatterShot_P?FreePlay??Name=ANeyaz?game=TAGame.GameInfo_Breakout_TA
- [1344.76] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_breakout_SF.upk
- [1345.55] Log: Bringing World ShatterShot_P.TheWorld up for play (0) at 2018.12.05-17.37.32
- [1345.55] Log: Bringing up level for play took: 0.305338
- [1345.55] SimTimeScaling: SetUsingSimTimeScaling False
- [1345.55] JoinGame: OnJoinGameComplete bSuccess=True FailReason=
- [1345.55] JoinGame: GotoJoinGameState JoiningNewServer -> None
- [1345.86] Log: ########### Finished loading level: 1.117989 seconds
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.86] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.87] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.88] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1345.89] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1345.89] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_137 [Metrics/RecordMetrics Clubs/GetClubInvites]
- [1345.89] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_137 Message=PsyNetMessage_X_137
- [1346.22] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1346.24] ScriptLog: Client InputRate=60
- [1346.24] DevNet: PlayerController_TA_8 setplayer LocalPlayer_TA_0
- [1346.24] PsyNetStaticData: SetPaused True
- [1346.24] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
- [1346.24] Clubs: GFxData_PRI_TA_20 HandleClubID Steam|76561198286335129|0 ClubID=0
- [1346.24] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1346.24] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1346.24] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1346.31] Clubs: GFxData_PRI_TA_21 HandleClubID Steam|76561198286335129|0 ClubID=0
- [1346.33] Clubs: GFxData_PRI_TA_22 HandleClubID PS4|Cellaxy|686116701304883888|0 ClubID=1100104
- [1346.33] DevOnline: Set rich presence to: Dropshot in Core 707 data: Playlist-29
- [1346.33] Clubs: GFxData_PRI_TA_24 HandleClubID Steam|76561198110507904|0 ClubID=0
- [1346.33] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [1346.33] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [1346.33] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_138 [Clubs/GetClubDetails Filters/FilterContent]
- [1346.33] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_138 Message=PsyNetMessage_X_138
- [1346.35] Warning: Warning, Failed to load 'SwfMovie GFX_Hud.Hud': Failed to find object 'SwfMovie GFX_Hud.Hud'
- [1346.63] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart RankedReconnectSave_TA 250
- [1346.63] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ClientXPSave_TA 649
- [1346.65] Clubs: GFxData_PRI_TA_26 HandleClubID Steam|76561198045769265|0 ClubID=0
- [1346.65] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_137 Response=PsyNetMessage_X_139 Latency=0.7461
- [1346.74] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_137->PsyNetMessage_X_139 PsyTime=1544020650 [Metrics/RecordMetrics Clubs/GetClubInvites]
- [1346.90] Clubs: GFxData_PRI_TA_23 HandleClubID Steam|76561198057743060|0 ClubID=0
- [1346.90] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_138 Response=PsyNetMessage_X_140 Latency=0.6954
- [1346.92] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_138->PsyNetMessage_X_140 PsyTime=1544020650 [Clubs/GetClubDetails Filters/FilterContent]
- [1346.92] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_4 ClubID=1100104 OwnerPlayerID=PS4|Voxis|2202861075203609149|0 bVerified=False Members=PlayerID=PS4|Voxis|2202861075203609149|0 PlayerName=Voxis PlayerID=PS4|Cellaxy|686116701304883888|0 PlayerName=Cellaxy PlayerID=PS4|Dataim__|3547121166810086523|0 PlayerName=Dataim__
- [1346.92] Clubs: HandleClubChanged 1100104 3
- [1346.93] Clubs: GFxData_PRI_TA_22 HandleClub PS4|Cellaxy|686116701304883888|0 ClubID=1100104
- [1346.95] Clubs: GFxData_PRI_TA_25 HandleClubID Steam|76561198017194922|0 ClubID=0
- [1346.97] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_141 [Filters/FilterContent]
- [1346.97] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_141 Message=PsyNetMessage_X_141
- [1347.24] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_141 Response=PsyNetMessage_X_142 Latency=0.2317
- [1347.24] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_141->PsyNetMessage_X_142 PsyTime=1544020651 [Filters/FilterContent]
- [1347.66] Vanity: All Vanity Queries Complete
- [1406.22] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_143 [Metrics/RecordMetrics]
- [1406.22] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_143 Message=PsyNetMessage_X_143
- [1406.47] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_143 Response=PsyNetMessage_X_144 Latency=0.2522
- [1406.48] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_143->PsyNetMessage_X_144 PsyTime=1544020710 [Metrics/RecordMetrics]
- [1420.47] Vanity: All Vanity Queries Complete
- [1612.38] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_151 [Products/GetVanityLoadout]
- [1612.38] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_151 Message=PsyNetMessage_X_151
- [1612.78] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_151 Response=PsyNetMessage_X_152 Latency=0.3993
- [1612.79] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_151->PsyNetMessage_X_152 PsyTime=1544020916 [Products/GetVanityLoadout]
- [1612.82] Vanity: All Vanity Queries Complete
- [1640.74] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_153 [Population/UpdatePlayerPlaylist]
- [1640.74] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_153 Message=PsyNetMessage_X_153
- [1640.97] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_153 Response=PsyNetMessage_X_154 Latency=0.2356
- [1640.99] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_153->PsyNetMessage_X_154 PsyTime=1544020945 [Population/UpdatePlayerPlaylist]
- [1714.57] Vanity: All Vanity Queries Complete
- [1724.24] Party: Ranked Game Finished, Clear party member server
- [1724.24] ScriptWarning: ScriptWarning, Accessed None 'Sounds'
- CrowdSoundManager_TA ShatterShot_P.TheWorld:PersistentLevel.GameEvent_Breakout_TA_1.CrowdSoundManager_TA_5
- Function TAGame.CrowdSoundManager_TA:HandleMatchEnded:003A
- Script call stack:
- Function TAGame.GameEvent_Soccar_TA:ReplicatedEvent
- Function TAGame.GameEvent_Soccar_TA:OnMatchEnded
- Function TAGame.CrowdSoundManager_TA:HandleMatchEnded
- [1724.24] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart AchievementSave_TA 156
- [1724.25] Warning: Warning, Failed to load 'SwfMovie GFX_WinnerMenu.WinnerMenu': Failed to find object 'SwfMovie GFX_WinnerMenu.WinnerMenu'
- [1724.35] DevOnline: Stored steam user stats.
- [1724.37] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_157 [Products/GetVanityLoadout]
- [1724.37] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_157 Message=PsyNetMessage_X_157
- [1724.54] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=29 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=3,MatchesPlayed=21,MMR=36.568501,Mu=36.568501,Sigma=4.266410) 0
- [1724.54] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:OnSkillSynced PlayerID=Steam|76561198286335129|0
- [1724.54] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:HandleSkillSynced Error=None PlayerID=Steam|76561198286335129|0 SavedPlayerID=Steam|76561198286335129|0
- [1724.54] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:CheckForSkillDecay PlayerID=Steam|76561198286335129|0 SkillsSynced=True 26
- [1724.54] SkillDecay: Playlist=Standard Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=2,MatchesPlayed=43,MMR=40.198200,Mu=40.198200,Sigma=2.500000) OldData=(Playlist=13,Tier=12,MatchesPlayed=43)
- [1724.54] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=13,Tier=12,MatchesPlayed=43) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=13,Tier=12,MatchesPlayed=43)
- [1724.54] SkillDecay: Playlist=Doubles Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=11,Division=2,MatchesPlayed=213,MMR=36.093899,Mu=36.093899,Sigma=2.500000) OldData=(Playlist=11,Tier=11,MatchesPlayed=213)
- [1724.54] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=11,Tier=11,MatchesPlayed=213) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=11,Tier=11,MatchesPlayed=213)
- [1724.54] SkillDecay: Playlist=Solo Duel Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=10,Division=3,MatchesPlayed=22,MMR=28.879999,Mu=28.879999,Sigma=4.160190) OldData=(Playlist=10,Tier=10,MatchesPlayed=22)
- [1724.54] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=10,Tier=10,MatchesPlayed=22) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=10,Tier=10,MatchesPlayed=22)
- [1724.54] SkillDecay: Playlist=Solo Standard Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),MMR=27.343599,Mu=27.343599,Sigma=4.019780) OldData=(Playlist=12)
- [1724.54] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=12) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=12)
- [1724.54] SkillDecay: Playlist=Tournament Match Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=22)
- [1724.54] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=22) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=22)
- [1724.54] SkillDecay: Playlist=Rumble Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=28)
- [1724.54] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=28) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=28)
- [1724.54] SkillDecay: Playlist=Dropshot Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=3,MatchesPlayed=21,MMR=36.568501,Mu=36.568501,Sigma=4.266410) OldData=(Playlist=29,Tier=12,MatchesPlayed=19)
- [1724.54] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=29,Tier=12,MatchesPlayed=21) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=29,Tier=12,MatchesPlayed=19)
- [1724.54] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Update Data
- [1724.54] SkillDecay: Playlist=Hoops Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=27)
- [1724.54] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=27) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=27)
- [1724.54] SkillDecay: Playlist=Snow Day Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=30)
- [1724.54] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=30) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=30)
- [1724.55] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart PlaylistSkillDataSave_TA 621
- [1724.65] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Reward/RewardResult
- [1724.65] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_157 Response=PsyNetMessage_X_159 Latency=0.2765
- [1724.67] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_157->PsyNetMessage_X_159 PsyTime=1544021028 [Products/GetVanityLoadout]
- [1724.70] Rewards: ClientGiveOnlineReward ANeyaz Product=(ProductID=3457,InstanceID=4029206024,SeriesID=4,Attributes=((Key="UnlockType",Value="Crate")))
- [1724.70] Vanity: All Vanity Queries Complete
- [1724.71] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProductsSave_TA 322
- [1725.25] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileStatsSave_TA 627
- [1725.25] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProductsOfflineSave_TA 321
- [1725.28] DevOnline: Stored steam user stats.
- [1725.28] DevOnline: Stored steam user stats.
- [1727.55] Party: Ranked Game Finished, Clear party member server
- [1727.57] DevNet: Bad connection: IP=31.204.146.51:7754 Name=ANeyaz, Ping=0.104277, ReceiveTime=0.000000, AckTime=0.358215
- [1732.20] PsyNetStaticData: SetPaused False
- [1732.20] PsyNetStaticData: HandleCacheExpired
- [1732.20] Party: Ranked Game Finished, Clear party member server
- [1732.20] Warning: Warning, Failed to load 'SwfMovie GFX_EndGameMenu.EndGameMenu': Failed to find object 'SwfMovie GFX_EndGameMenu.EndGameMenu'
- [1732.40] Warning: Warning, Failed to load 'SwfMovie GFx_XPProgressMenu.XPProgressMenu': Failed to find object 'SwfMovie GFx_XPProgressMenu.XPProgressMenu'
- [1733.16] Log: FSaveDataExportTask(0) wrote 296805 bytes to memory
- [1733.16] Log: SaveGameDataAsync game thread time: 7 ms
- [1733.38] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198286335129_2.save
- [1733.38] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198286335129.save] Result:[1]
- [1734.05] OnlinePlayerStorage: PartitionStorageRequests MapPrefsSave_TA Request.Data.Length=2412 Request.Checksum=-648822468 ManifestChecksum=-648822468 bChecksumMatch=True
- [1734.05] OnlinePlayerStorage: PartitionStorageRequests ProfileCameraSave_TA Request.Data.Length=495 Request.Checksum=1049222267 ManifestChecksum=-1958900239 bChecksumMatch=False
- [1734.05] OnlinePlayerStorage: PartitionStorageRequests RankedReconnectSave_TA Request.Data.Length=21 Request.Checksum=1091286827 ManifestChecksum=1091286827 bChecksumMatch=True
- [1734.05] OnlinePlayerStorage: PartitionStorageRequests ClientXPSave_TA Request.Data.Length=208 Request.Checksum=-44582807 ManifestChecksum=988223048 bChecksumMatch=False
- [1734.05] OnlinePlayerStorage: PartitionStorageRequests AchievementSave_TA Request.Data.Length=2473 Request.Checksum=1720155200 ManifestChecksum=-1621204648 bChecksumMatch=False
- [1734.05] OnlinePlayerStorage: PartitionStorageRequests PlaylistSkillDataSave_TA Request.Data.Length=1262 Request.Checksum=2142242888 ManifestChecksum=630327700 bChecksumMatch=False
- [1734.05] OnlinePlayerStorage: PartitionStorageRequests ProductsSave_TA Request.Data.Length=4386 Request.Checksum=637184939 ManifestChecksum=2137716860 bChecksumMatch=False
- [1734.05] OnlinePlayerStorage: PartitionStorageRequests ProfileStatsSave_TA Request.Data.Length=10497 Request.Checksum=-366049520 ManifestChecksum=514108455 bChecksumMatch=False
- [1734.05] OnlinePlayerStorage: PartitionStorageRequests ProductsOfflineSave_TA Request.Data.Length=367 Request.Checksum=28211487 ManifestChecksum=1889515489 bChecksumMatch=False
- [1734.05] OnlinePlayerStorage: HandleOnlineStorageCommit MapPrefsSave_TA_0 ServerTick=3
- [1734.05] OnlinePlayerStorage: HandleOnlineStorageCommit RankedReconnectSave_TA_0 ServerTick=250
- [1734.05] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_160 [GenericStorage/SetPlayerGenericStorage]
- [1734.05] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_160 Message=PsyNetMessage_X_160
- [1734.37] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_160 Response=PsyNetMessage_X_161 Latency=0.3201
- [1734.39] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_160->PsyNetMessage_X_161 PsyTime=1544021038 [GenericStorage/SetPlayerGenericStorage]
- [1734.39] OnlinePlayerStorage: Manifest SetChecksum ProfileCameraSave_TA Checksum=1049222267
- [1734.39] OnlinePlayerStorage: Manifest SetChecksum ClientXPSave_TA Checksum=-44582807
- [1734.39] OnlinePlayerStorage: Manifest SetChecksum AchievementSave_TA Checksum=1720155200
- [1734.39] OnlinePlayerStorage: Manifest SetChecksum PlaylistSkillDataSave_TA Checksum=2142242888
- [1734.39] OnlinePlayerStorage: Manifest SetChecksum ProductsSave_TA Checksum=637184939
- [1734.39] OnlinePlayerStorage: Manifest SetChecksum ProfileStatsSave_TA Checksum=-366049520
- [1734.39] OnlinePlayerStorage: Manifest SetChecksum ProductsOfflineSave_TA Checksum=28211487
- [1734.39] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileCameraSave_TA_0 ServerTick=98
- [1734.39] OnlinePlayerStorage: SyncComplete ProfileCameraSave_TA UpdateTick 97 -> 98
- [1734.39] OnlinePlayerStorage: HandleOnlineStorageCommit ClientXPSave_TA_0 ServerTick=650
- [1734.39] OnlinePlayerStorage: SyncComplete ClientXPSave_TA UpdateTick 649 -> 650
- [1734.39] OnlinePlayerStorage: HandleOnlineStorageCommit AchievementSave_TA_0 ServerTick=157
- [1734.39] OnlinePlayerStorage: SyncComplete AchievementSave_TA UpdateTick 156 -> 157
- [1734.39] OnlinePlayerStorage: HandleOnlineStorageCommit PlaylistSkillDataSave_TA_0 ServerTick=622
- [1734.39] OnlinePlayerStorage: SyncComplete PlaylistSkillDataSave_TA UpdateTick 621 -> 622
- [1734.39] OnlinePlayerStorage: HandleOnlineStorageCommit ProductsSave_TA_0 ServerTick=323
- [1734.39] OnlinePlayerStorage: SyncComplete ProductsSave_TA UpdateTick 322 -> 323
- [1734.39] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileStatsSave_TA_0 ServerTick=628
- [1734.39] OnlinePlayerStorage: SyncComplete ProfileStatsSave_TA UpdateTick 627 -> 628
- [1734.39] OnlinePlayerStorage: HandleOnlineStorageCommit ProductsOfflineSave_TA_0 ServerTick=322
- [1734.39] OnlinePlayerStorage: SyncComplete ProductsOfflineSave_TA UpdateTick 321 -> 322
- [1736.37] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_Loadout_TA
- [1736.37] Party: HandleLoadoutMessage MemberID=Steam|76561198045769265|0
- [1739.33] Warning: Warning, Failed to load 'SwfMovie GFX_UnlockMenu.UnlockMenu': Failed to find object 'SwfMovie GFX_UnlockMenu.UnlockMenu'
- [1743.35] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1749.75] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProductsSave_TA 323
- [1749.75] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1749.77] Log: FSaveDataExportTask(0) wrote 296805 bytes to memory
- [1749.77] Log: SaveGameDataAsync game thread time: 7 ms
- [1749.82] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198286335129_1.save
- [1749.82] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198286335129_2.save] Result:[1]
- [1757.30] DevOnline: UnregisterRemoteTalker(0x0110000105CF62D4) returned 0x00000000
- [1762.16] DevOnline: UnregisterRemoteTalker(0x0110000108F48380) returned 0x00000000
- [1781.00] ScriptWarning: ScriptWarning, Accessed None 'Team'
- Ball_Breakout_TA ShatterShot_P.TheWorld:PersistentLevel.Ball_Breakout_TA_24
- Function TAGame.Ball_TA:InitExplosionFX:02C1
- Script call stack:
- Function TAGame.Ball_Breakout_TA:ReplicatedEvent
- Function TAGame.Ball_TA:ReplicatedEvent
- Function TAGame.Ball_TA:Explode
- Function TAGame.Ball_TA:InitExplosionFX
- [1792.18] NetComeGo: TcpNetDriver_2 TcpipConnection_2 Control channel closed, reason=Disconnect command
- [1792.18] DevNet: (GameViewportClient_TA_0) GameViewportClient_X::None:SetProgressMessage MessageType=PMT_ConnectionFailure Message=The ranked match has concluded. : host migration not enabled.. handling connection error.
- [1792.18] ScriptLog: (OnlineGameJoinGame_TA_0) OnlineGameJoinGame_X::OnlineGameJoinGame_TA:HandleConnectionFailed MessageType=PMT_ConnectionFailure
- [1792.18] DevNet: (GameViewportClient_TA_0) GameViewportClient::None:NotifyConnectionError Title=The ranked match has concluded. Message= NetMode:'NM_Client' Map=ShatterShot_P
- [1792.18] DevNet: URL: Adding default option Name=ANeyaz
- [1792.18] DevNet: URL: Adding default option Name=ANeyaz
- [1792.18] DevNet: Browse: MENU_Main_p?failed?Name=ANeyaz
- [1792.18] Log: Failed; returning to Entry
- [1792.18] OnlinePlayerStorage: PartitionStorageRequests ProductsSave_TA Request.Data.Length=4386 Request.Checksum=1153610267 ManifestChecksum=637184939 bChecksumMatch=False
- [1792.20] Log: LoadMap: MENU_Main_p?failed?Name=ANeyaz
- [1792.21] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [1792.25] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1792.25] DevOnline: UnregisterRemoteTalker(0x01100001136F6C99) returned 0x00000000
- [1792.25] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Breakout_TA ShatterShot_P.TheWorld:PersistentLevel.GameEvent_Breakout_TA_1
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:079C
- Script call stack:
- Function TAGame.PRI_TA:Destroyed
- Function ProjectX.PRI_X:Destroyed
- Function Engine.PlayerReplicationInfo:Destroyed
- Function TAGame.PRI_TA:Unregister
- Function TAGame.PRI_TA:SetGameEvent
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [1792.25] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Breakout_TA ShatterShot_P.TheWorld:PersistentLevel.GameEvent_Breakout_TA_1
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:07B0
- Script call stack:
- Function TAGame.PRI_TA:Destroyed
- Function ProjectX.PRI_X:Destroyed
- Function Engine.PlayerReplicationInfo:Destroyed
- Function TAGame.PRI_TA:Unregister
- Function TAGame.PRI_TA:SetGameEvent
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [1792.25] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1792.25] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1792.25] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1792.25] DevOnline: UnregisterRemoteTalker(0x011000010518AE31) returned 0x00000000
- [1792.25] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Breakout_TA ShatterShot_P.TheWorld:PersistentLevel.GameEvent_Breakout_TA_1
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:079C
- Script call stack:
- Function TAGame.PRI_TA:Destroyed
- Function ProjectX.PRI_X:Destroyed
- Function Engine.PlayerReplicationInfo:Destroyed
- Function TAGame.PRI_TA:Unregister
- Function TAGame.PRI_TA:SetGameEvent
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [1792.25] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Breakout_TA ShatterShot_P.TheWorld:PersistentLevel.GameEvent_Breakout_TA_1
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:07B0
- Script call stack:
- Function TAGame.PRI_TA:Destroyed
- Function ProjectX.PRI_X:Destroyed
- Function Engine.PlayerReplicationInfo:Destroyed
- Function TAGame.PRI_TA:Unregister
- Function TAGame.PRI_TA:SetGameEvent
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [1792.25] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1792.25] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1792.25] DevOnline: UnregisterRemoteTalker(0x011000010364ABAA) returned 0x00000000
- [1792.25] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [1792.51] NetComeGo: Close TcpNetDriver_2 TcpipConnection_2 31.204.146.51:7754 05/12/2018 17:44:59 'UNetConnection::CleanUp'
- [1792.51] NetComeGo: Control channel null, Sending unstable close to 31.204.146.51:7754 on temporary Control channel.
- [1792.51] Exit: TcpNetDriver_2 shut down
- [1792.76] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [1792.77] Log: Game class is 'GameInfo_GFxMenu_TA'
- [1793.59] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2018.12.05-17.45.00
- [1793.59] DevOnline: UnregisterLocalTalker(0) returned 0x00000000
- [1793.59] DevOnline: Successfully set the friend join URL:
- [1793.59] Log: Bringing up level for play took: 0.815727
- [1793.79] Clubs: HandleClubChanged 1100104 3
- [1793.95] DevOnline: Set rich presence to: Main Menu data: Menu
- [1793.95] Log: ########### Finished loading level: 1.740798 seconds
- [1793.95] Log: Flushing async loaders.
- [1794.47] Log: Flushed async loaders.
- [1794.47] DevNet: SetProgress, MessageType=4, Title=Connection Lost, Message=Your connection to the game has been lost. (Error: 42)
- [1794.47] DevNet: (GameViewportClient_TA_0) GameViewportClient_X::None:SetProgressMessage MessageType=PMT_ConnectionFailure Message=Your connection to the game has been lost. (Error: 42) : host migration not enabled.. handling connection error.
- [1794.47] ScriptLog: (OnlineGameJoinGame_TA_0) OnlineGameJoinGame_X::OnlineGameJoinGame_TA:HandleConnectionFailed MessageType=PMT_ConnectionFailure
- [1794.47] DevNet: (GameViewportClient_TA_0) GameViewportClient::None:NotifyConnectionError Title=Your connection to the game has been lost. (Error: 42) Message=Connection Lost NetMode:'NM_Standalone' Map=MENU_Main_p
- [1794.49] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [1794.49] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_PartyMemberJoinGame_X
- [1794.50] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_MatchmakingAvailability_X
- [1794.50] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198045769265|0' MatchmakeRestrictions=4
- [1794.50] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=4
- [1794.50] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=4
- [1794.50] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_163 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites]
- [1794.50] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_163 Message=PsyNetMessage_X_163
- [1794.51] Clubs: Destroy ClubDetails_X_4 ClubID=1100104 OwnerPlayerID=PS4|Voxis|2202861075203609149|0 bVerified=False Members=PlayerID=PS4|Voxis|2202861075203609149|0 PlayerName=Voxis PlayerID=PS4|Cellaxy|686116701304883888|0 PlayerName=Cellaxy PlayerID=PS4|Dataim__|3547121166810086523|0 PlayerName=Dataim__
- [1794.51] Clubs: HandleClubChanged 1100104 0
- [1794.72] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_164 [Population/UpdatePlayerPlaylist]
- [1794.72] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_164 Message=PsyNetMessage_X_164
- [1794.74] Vanity: All Vanity Queries Complete
- [1794.76] Log: Flushing async loaders.
- [1794.77] Log: Flushed async loaders.
- [1794.77] Warning: Warning, Failed to load 'SwfMovie GFX_MainMenu.MainMenu': Failed to find object 'SwfMovie GFX_MainMenu.MainMenu'
- [1795.27] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_163 Response=PsyNetMessage_X_166 Latency=0.7930
- [1795.32] Vanity: All Vanity Queries Complete
- [1795.32] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_163->PsyNetMessage_X_166 PsyTime=1544021099 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites]
- [1795.32] OnlinePlayerStorage: Manifest SetChecksum ProductsSave_TA Checksum=1153610267
- [1795.32] OnlinePlayerStorage: HandleOnlineStorageCommit ProductsSave_TA_0 ServerTick=324
- [1795.32] OnlinePlayerStorage: SyncComplete ProductsSave_TA UpdateTick 323 -> 324
- [1795.32] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_164 Response=PsyNetMessage_X_167 Latency=0.6034
- [1795.35] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_164->PsyNetMessage_X_167 PsyTime=1544021099 [Population/UpdatePlayerPlaylist]
- [1795.56] Blog: HandleDataChanged
- [1795.59] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart BlogTileCache_TA 31
- [1846.01] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_168 [DLC/GetDLC]
- [1846.01] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_168 Message=PsyNetMessage_X_168
- [1846.26] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_168 Response=PsyNetMessage_X_169 Latency=0.2499
- [1846.28] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_168->PsyNetMessage_X_169 PsyTime=1544021150 [DLC/GetDLC]
- [1848.80] Warning: Warning, Failed to load 'SwfMovie GFX_TrainingMenu.TrainingMenu': Failed to find object 'SwfMovie GFX_TrainingMenu.TrainingMenu'
- [1852.05] DevNet: URL: Adding default option Name=ANeyaz
- [1852.05] DevNet: URL: Adding default option Name=ANeyaz
- [1852.05] DevNet: Browse: Park_P?Game=TAGame.GameInfo_Tutorial_TA?FreePlay??Name=ANeyaz
- [1852.05] OnlinePlayerStorage: PartitionStorageRequests BlogTileCache_TA Request.Data.Length=328 Request.Checksum=-1665227640 ManifestChecksum=-254805084 bChecksumMatch=False
- [1852.06] Log: FSaveDataExportTask(0) wrote 296864 bytes to memory
- [1852.06] Log: SaveGameDataAsync game thread time: 6 ms
- [1852.06] Log: Flushing async loaders.
- [1852.07] Log: Flushed async loaders.
- [1852.07] Log: LoadMap: Park_P?Game=TAGame.GameInfo_Tutorial_TA?FreePlay??Name=ANeyaz
- [1852.07] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [1852.11] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198286335129.save
- [1852.11] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198286335129_1.save] Result:[1]
- [1852.11] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1852.58] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_Tutorial_SF.upk
- [1853.04] Log: Game class is 'GameInfo_Tutorial_TA'
- [1853.65] Log: Bringing World Park_P.TheWorld up for play (0) at 2018.12.05-17.46.00
- [1853.66] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
- [1853.66] Log: Bringing up level for play took: 0.624453
- [1853.66] SimTimeScaling: SetUsingSimTimeScaling False
- [1854.03] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1854.10] Clubs: GFxData_PRI_TA_27 HandleClubID Steam|76561198286335129|0 ClubID=0
- [1854.11] DevOnline: Set rich presence to: In Training data: Tutorial
- [1854.12] Log: ########### Finished loading level: 2.043406 seconds
- [1854.12] Log: Flushing async loaders.
- [1854.14] Log: Flushed async loaders.
- [1854.14] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart MapPrefsSave_TA 3
- [1854.15] ScriptLog: Shot Info -- Difficulty==D_Easy WaveIndex==0 RandomIndex==0 BallVelocity==0.0000 BallRotationType==Rot_Auto
- [1854.15] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [1854.15] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [1854.15] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_170 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites Products/GetLoadoutProducts Ads/GetAds]
- [1854.15] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_170 Message=PsyNetMessage_X_170
- [1854.46] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_171 [Population/UpdatePlayerPlaylist]
- [1854.46] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_171 Message=PsyNetMessage_X_171
- [1854.47] Vanity: All Vanity Queries Complete
- [1854.49] Log: Flushing async loaders.
- [1854.49] Log: Flushed async loaders.
- [1854.49] Warning: Warning, Failed to load 'SwfMovie GFX_Hud.Hud': Failed to find object 'SwfMovie GFX_Hud.Hud'
- [1854.85] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_170 Response=PsyNetMessage_X_172 Latency=0.7076
- [1854.91] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_170->PsyNetMessage_X_172 PsyTime=1544021158 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites Products/GetLoadoutProducts Ads/GetAds]
- [1854.91] OnlinePlayerStorage: Manifest SetChecksum BlogTileCache_TA Checksum=-1665227640
- [1854.91] OnlinePlayerStorage: HandleOnlineStorageCommit BlogTileCache_TA_0 ServerTick=32
- [1854.91] OnlinePlayerStorage: SyncComplete BlogTileCache_TA UpdateTick 31 -> 32
- [1854.91] Loadout: (RPC_ProductsLoadoutGet_TA_3) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=1 OnlineProduct=OnlineProduct_TA_1097 3910359254
- [1854.91] Loadout: (RPC_ProductsLoadoutGet_TA_3) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=2 OnlineProduct=OnlineProduct_TA_1098 3914608262
- [1854.91] Loadout: (RPC_ProductsLoadoutGet_TA_3) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=3 OnlineProduct=OnlineProduct_TA_1099 2754601316
- [1854.91] Loadout: (RPC_ProductsLoadoutGet_TA_3) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=5 OnlineProduct=OnlineProduct_TA_1100 2488003181
- [1854.91] Loadout: (RPC_ProductsLoadoutGet_TA_3) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=14 OnlineProduct=OnlineProduct_TA_1101 3914572054
- [1854.91] Loadout: (RPC_ProductsLoadoutGet_TA_3) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=15 OnlineProduct=OnlineProduct_TA_1102 3914572070
- [1854.91] Loadout: (RPC_ProductsLoadoutGet_TA_3) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=16 OnlineProduct=OnlineProduct_TA_1103 2562433659
- [1854.91] Loadout: (RPC_ProductsLoadoutGet_TA_3) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=20 OnlineProduct=OnlineProduct_TA_1104 3968629959
- [1854.91] Loadout: (RPC_ProductsLoadoutGet_TA_3) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=3 OnlineProduct=OnlineProduct_TA_1099 2754601316
- [1854.91] Loadout: (RPC_ProductsLoadoutGet_TA_3) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=15 OnlineProduct=OnlineProduct_TA_1102 3914572070
- [1854.91] Loadout: (RPC_ProductsLoadoutGet_TA_3) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=16 OnlineProduct=OnlineProduct_TA_1103 2562433659
- [1854.91] Loadout: (RPC_ProductsLoadoutGet_TA_3) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=20 OnlineProduct=OnlineProduct_TA_1104 3968629959
- [1854.91] Loadout: (RPC_ProductsLoadoutGet_TA_3) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=1 OnlineProduct=OnlineProduct_TA_1105 3781980027
- [1854.91] Loadout: (RPC_ProductsLoadoutGet_TA_3) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=2 OnlineProduct=OnlineProduct_TA_1106 3959959703
- [1854.91] Loadout: (RPC_ProductsLoadoutGet_TA_3) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=5 OnlineProduct=OnlineProduct_TA_1107 1165087716
- [1854.91] Loadout: (RPC_ProductsLoadoutGet_TA_3) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=14 OnlineProduct=OnlineProduct_TA_1108 3914608251
- [1854.91] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_171 Response=PsyNetMessage_X_173 Latency=0.4519
- [1854.93] Vanity: All Vanity Queries Complete
- [1854.93] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_171->PsyNetMessage_X_173 PsyTime=1544021158 [Population/UpdatePlayerPlaylist]
- [1855.75] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileCameraSave_TA 98
- [1884.96] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [1884.96] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_SearchStatus_X
- [1884.96] Party: HandleSearchStatus StatusMessage.SearchState=Searching StatusMessage.bIsSearching=True
- [1912.06] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_174 [Metrics/RecordMetrics]
- [1912.06] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_174 Message=PsyNetMessage_X_174
- [1912.31] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_174 Response=PsyNetMessage_X_175 Latency=0.2501
- [1912.33] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_174->PsyNetMessage_X_175 PsyTime=1544021216 [Metrics/RecordMetrics]
- [1930.32] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [1930.64] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [1930.81] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_SearchStatus_X
- [1930.81] Party: HandleSearchStatus StatusMessage.SearchState=Joining StatusMessage.bIsSearching=True
- [1933.76] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_JoinGame_X
- [1933.76] Party: HandlePartyJoinGame MatchSettings.BeaconAddress=ip31-204-146-67.datahound.com:7798
- [1933.76] JoinGame: StartJoin ip31-204-146-67.datahound.com:7798 JoinSettings.PlaylistID=29 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=E04FA67344074632999B5B90E700AEA4
- [1933.76] DevOnline: Successfully set the friend join URL:
- [1933.76] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [1933.76] Online: TryToPlayOnline ControllerID=-1
- [1933.76] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [1933.76] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [1933.76] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_177 [Keys/GenerateKeys]
- [1933.76] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_177 Message=PsyNetMessage_X_177
- [1934.06] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_177 Response=PsyNetMessage_X_178 Latency=0.2999
- [1934.08] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_177->PsyNetMessage_X_178 PsyTime=1544021238 [Keys/GenerateKeys]
- [1934.08] DevNet: Add Network Security Key={ID=-168378881 PlayerID=Steam|76561198286335129|0 Key=2DFDD8EFC1DA4724FDAB8A8823C4AEEBFFABC8C73A98B3983D401BB78408C609 IV=9A2A6E4B5AD0A39BEF3F6A6328EBF839 HMAC=F33B209153FB8507FE0C95D96853E1E988FEB919AEDB2FBC13D461B41200427C Session=B48A5AE3B2BE2A0E36CCFA936F135951}
- [1934.08] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [1934.26] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_179 [Population/UpdatePlayerPlaylist]
- [1934.26] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_179 Message=PsyNetMessage_X_179
- [1934.59] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_179 Response=PsyNetMessage_X_180 Latency=0.3334
- [1934.61] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_179->PsyNetMessage_X_180 PsyTime=1544021238 [Population/UpdatePlayerPlaylist]
- [1935.13] NetworkNext: JoinServer bUseNetworkNextDriver=False
- [1935.13] NetworkNext: OpenSession State=STOPPED Route=
- [1935.13] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
- [1937.28] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_PartyMemberJoinGame_X
- [1938.15] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
- [1938.15] DevNet: Browse: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?FreePlay??Name=ANeyaz
- [1938.16] Log: FSaveDataExportTask(0) wrote 296918 bytes to memory
- [1938.16] Log: SaveGameDataAsync game thread time: 6 ms
- [1938.17] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198286335129_2.save
- [1938.17] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198286335129.save] Result:[1]
- [1938.17] Log: Flushing async loaders.
- [1938.42] Log: Flushed async loaders.
- [1938.42] Log: LoadMap: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?FreePlay??Name=ANeyaz
- [1938.42] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [1938.47] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Tutorial_FreePlay_TA Park_P.TheWorld:PersistentLevel.GameEvent_Tutorial_FreePlay_TA_3
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:079C
- Script call stack:
- Function TAGame.GameEvent_Tutorial_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:Destroyed
- Function TAGame.GameEvent_Team_TA:Destroyed
- Function TAGame.GameEvent_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:RemovePlayer
- Function TAGame.GameEvent_TA:RemovePlayer
- Function TAGame.PRI_TA:SetGameEvent
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [1938.47] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Tutorial_FreePlay_TA Park_P.TheWorld:PersistentLevel.GameEvent_Tutorial_FreePlay_TA_3
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:07B0
- Script call stack:
- Function TAGame.GameEvent_Tutorial_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:Destroyed
- Function TAGame.GameEvent_Team_TA:Destroyed
- Function TAGame.GameEvent_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:RemovePlayer
- Function TAGame.GameEvent_TA:RemovePlayer
- Function TAGame.PRI_TA:SetGameEvent
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [1938.47] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1938.47] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Tutorial_FreePlay_TA Park_P.TheWorld:PersistentLevel.GameEvent_Tutorial_FreePlay_TA_3
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:079C
- Script call stack:
- Function TAGame.GameEvent_Tutorial_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:Destroyed
- Function TAGame.GameEvent_Team_TA:Destroyed
- Function TAGame.GameEvent_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:RemovePlayer
- Function TAGame.GameEvent_TA:RemovePlayer
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [1938.47] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Tutorial_FreePlay_TA Park_P.TheWorld:PersistentLevel.GameEvent_Tutorial_FreePlay_TA_3
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:07B0
- Script call stack:
- Function TAGame.GameEvent_Tutorial_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:Destroyed
- Function TAGame.GameEvent_Team_TA:Destroyed
- Function TAGame.GameEvent_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:RemovePlayer
- Function TAGame.GameEvent_TA:RemovePlayer
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [1938.59] Log: Flushing async loaders.
- [1939.08] Log: Flushed async loaders.
- [1939.13] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it's added to the GameArchetypes list in DefaultEngine.ini
- [1939.13] Log: Game class is 'GameInfo_Transition_TA'
- [1939.17] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2018.12.05-17.47.25
- [1939.17] Log: Bringing up level for play took: 0.045364
- [1939.17] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
- [1939.17] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [1939.17] Log: ########### Finished loading level: 0.751754 seconds
- [1939.17] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_181 [Metrics/RecordMetrics]
- [1939.17] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_181 Message=PsyNetMessage_X_181
- [1939.17] DevNet: Browse: 31.204.146.67:7796/MENU_Main_p?game=TAGame.GameInfo_Transition_TA?FreePlay??Name=ANeyaz
- [1939.17] DevNet: Game client on port 7796, rate 10000
- [1939.17] NetComeGo: Network Security Key={ID=-168378881 PlayerID=Steam|76561198286335129|0 Key=2DFDD8EFC1DA4724FDAB8A8823C4AEEBFFABC8C73A98B3983D401BB78408C609 IV=9A2A6E4B5AD0A39BEF3F6A6328EBF839 HMAC=F33B209153FB8507FE0C95D96853E1E988FEB919AEDB2FBC13D461B41200427C Session=B48A5AE3B2BE2A0E36CCFA936F135951}
- [1939.17] NetComeGo: SEND first packet Length=64 CRC=-244321448
- [1939.29] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_PartyMemberJoinGame_X
- [1939.29] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [1939.29] NetComeGo: RECV first packet IP=31.204.146.67:7796 Length=48 CRC=-1683915043
- [1939.29] NetComeGo: Checking key ID=-168378881 Result=0
- [1939.54] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_SearchStatus_X
- [1939.54] Party: HandleSearchStatus StatusMessage.SearchState=OnlineGameMatchmaking_X StatusMessage.bIsSearching=False
- [1940.05] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [1940.05] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [1940.05] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_181 Response=PsyNetMessage_X_182 Latency=0.8717
- [1941.06] DevBeacon: FWebSocket::ReadCloseReason this=1547EAC0 received opcode CLOSE. Code=0 Reason=
- [1941.06] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_MatchmakingAvailability_X
- [1941.06] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198045769265|0' MatchmakeRestrictions=0
- [1941.06] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_181->PsyNetMessage_X_182 PsyTime=1544021243 [Metrics/RecordMetrics]
- [1941.06] DevNet: Failed to match package Core [4B9A354F44648688F83F7DA1C18546A8] in guid cache
- [1941.06] DevNet: Failed to match package Engine [687CAF9847D179F15EDA518773A46C63] in guid cache
- [1941.06] DevNet: Failed to match package GFxUI [069C626344B6D1762F3F5EAE1148A977] in guid cache
- [1941.06] DevNet: Failed to match package GameFramework [F2E4C9FA4EA55F3744AD1FAA46CF93A3] in guid cache
- [1941.06] DevNet: Failed to match package AkAudio [77227B7C4DF687C60DC383AE29C4DF22] in guid cache
- [1941.06] DevNet: Failed to match package ProjectX [6E9EFA54478CE5EAB9EB40B4608426F8] in guid cache
- [1941.06] DevNet: Failed to match package TAGame [1F2D19574A542F4AEE8FC3A9E4294AF5] in guid cache
- [1941.06] DevNet: Welcomed by server (Level: ShatterShot_P, Game: TAGame.GameInfo_Breakout_TA, GameTags: )
- [1941.09] Log: Flushing async loaders.
- [1941.10] Log: Flushed async loaders.
- [1941.10] Log: LoadMap: 31.204.146.67:7796/ShatterShot_P?FreePlay??Name=ANeyaz?game=TAGame.GameInfo_Breakout_TA
- [1941.13] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_breakout_SF.upk
- [1942.02] Log: Bringing World ShatterShot_P.TheWorld up for play (0) at 2018.12.05-17.47.28
- [1942.02] Log: Bringing up level for play took: 0.443107
- [1942.02] SimTimeScaling: SetUsingSimTimeScaling False
- [1942.02] JoinGame: OnJoinGameComplete bSuccess=True FailReason=
- [1942.02] JoinGame: GotoJoinGameState JoiningNewServer -> None
- [1942.33] Log: ########### Finished loading level: 1.229962 seconds
- [1942.33] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.33] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.33] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.33] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.33] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.33] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.33] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.33] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.33] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.33] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.33] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.33] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.33] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.33] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.33] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.33] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.33] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.33] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.34] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.35] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [1942.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [1942.36] ScriptWarning: ScriptWarning, Accessed None 'PRI'
- PlayerController_TA ShatterShot_P.TheWorld:PersistentLevel.PlayerController_TA_10
- Function TAGame.PlayerController_TA:ReadyUp:0010
- Script call stack:
- Function TAGame.PlayerController_TA:ReadyUp
- [1942.37] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_183 [Metrics/RecordMetrics Clubs/GetClubInvites]
- [1942.37] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_183 Message=PsyNetMessage_X_183
- [1942.59] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1942.61] ScriptLog: Client InputRate=60
- [1942.61] DevNet: PlayerController_TA_11 setplayer LocalPlayer_TA_0
- [1942.61] PsyNetStaticData: SetPaused True
- [1942.61] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
- [1942.61] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [1942.61] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [1942.63] Warning: Warning, Failed to load 'SwfMovie GFX_Hud.Hud': Failed to find object 'SwfMovie GFX_Hud.Hud'
- [1942.91] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart RankedReconnectSave_TA 250
- [1942.92] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_183 Response=PsyNetMessage_X_184 Latency=0.5461
- [1942.98] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ClientXPSave_TA 650
- [1942.98] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_183->PsyNetMessage_X_184 PsyTime=1544021246 [Metrics/RecordMetrics Clubs/GetClubInvites]
- [1942.99] Vanity: All Vanity Queries Complete
- [1943.34] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_185 [Filters/FilterContent]
- [1943.34] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_185 Message=PsyNetMessage_X_185
- [1943.47] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1943.47] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1943.47] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1943.47] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1943.47] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1943.47] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1943.47] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1943.47] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1943.47] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1943.47] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1943.47] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1943.47] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1943.47] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [1943.55] Clubs: GFxData_PRI_TA_34 HandleClubID Steam|76561198045769265|0 ClubID=0
- [1943.55] Clubs: GFxData_PRI_TA_35 HandleClubID PS4|XIMercenaryXI|6350384540921727849|0 ClubID=100150
- [1943.55] Clubs: GFxData_PRI_TA_36 HandleClubID Steam|76561198413641592|0 ClubID=0
- [1943.55] Clubs: GFxData_PRI_TA_37 HandleClubID Steam|76561198286335129|0 ClubID=0
- [1943.56] DevOnline: Set rich presence to: Dropshot in Core 707 data: Playlist-29
- [1943.56] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_186 [Clubs/GetClubDetails]
- [1943.56] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_186 Message=PsyNetMessage_X_186
- [1943.66] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_185 Response=PsyNetMessage_X_187 Latency=0.3221
- [1943.72] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_185->PsyNetMessage_X_187 PsyTime=1544021247 [Filters/FilterContent]
- [1943.77] Clubs: GFxData_PRI_TA_38 HandleClubID PS4|alexniki948|753778149828045038|0 ClubID=1488054
- [1943.77] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_188 [Clubs/GetClubDetails]
- [1943.77] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_188 Message=PsyNetMessage_X_188
- [1943.91] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_186 Response=PsyNetMessage_X_189 Latency=0.4397
- [1943.93] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_186->PsyNetMessage_X_189 PsyTime=1544021248 [Clubs/GetClubDetails]
- [1943.93] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_5 ClubID=100150 OwnerPlayerID=PS4|Fazzyy__|2423478949040736055|0 bVerified=False Members=PlayerID=PS4|Fazzyy__|2423478949040736055|0 PlayerName=Fazzyy__ PlayerID=PS4|SuperMattChow|4444283132061446374|0 PlayerName=SuperMattChow PlayerID=PS4|alienant2704|1020837020979673401|0 PlayerName=alienant2704 PlayerID=PS4|XIMercenaryXI|6350384540921727849|0 PlayerName=XIMercenaryXI
- [1943.93] Clubs: HandleClubChanged 100150 4
- [1943.95] Clubs: GFxData_PRI_TA_35 HandleClub PS4|XIMercenaryXI|6350384540921727849|0 ClubID=100150
- [1944.08] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_190 [Filters/FilterContent]
- [1944.08] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_190 Message=PsyNetMessage_X_190
- [1944.12] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_188 Response=PsyNetMessage_X_191 Latency=0.3429
- [1944.13] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_188->PsyNetMessage_X_191 PsyTime=1544021248 [Clubs/GetClubDetails]
- [1944.13] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_6 ClubID=1488054 OwnerPlayerID=PS4|alexniki948|753778149828045038|0 bVerified=False Members=PlayerID=PS4|alexniki948|753778149828045038|0 PlayerName=alexniki948 PlayerID=PS4|RU_Combo|6339267864168017115|0 PlayerName=RU_Combo
- [1944.13] Clubs: HandleClubChanged 1488054 2
- [1944.15] Clubs: GFxData_PRI_TA_38 HandleClub PS4|alexniki948|753778149828045038|0 ClubID=1488054
- [1944.28] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_192 [Filters/FilterContent]
- [1944.28] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_192 Message=PsyNetMessage_X_192
- [1944.34] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_190 Response=PsyNetMessage_X_193 Latency=0.2629
- [1944.36] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_190->PsyNetMessage_X_193 PsyTime=1544021248 [Filters/FilterContent]
- [1944.50] Vanity: All Vanity Queries Complete
- [1944.55] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_192 Response=PsyNetMessage_X_194 Latency=0.2649
- [1944.57] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_192->PsyNetMessage_X_194 PsyTime=1544021248 [Filters/FilterContent]
- [1945.17] Clubs: GFxData_PRI_TA_39 HandleClubID Steam|76561197995347994|0 ClubID=1295585
- [1945.17] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_195 [Clubs/GetClubDetails]
- [1945.17] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_195 Message=PsyNetMessage_X_195
- [1945.25] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_196 [Filters/FilterContent]
- [1945.25] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_196 Message=PsyNetMessage_X_196
- [1945.42] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_195 Response=PsyNetMessage_X_197 Latency=0.2749
- [1945.44] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_195->PsyNetMessage_X_197 PsyTime=1544021249 [Clubs/GetClubDetails]
- [1945.44] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_7 ClubID=1295585 OwnerPlayerID=Steam|76561198063633760|0 bVerified=False Members=PlayerID=Steam|76561198063633760|0 PlayerName=2008 PlayerID=Steam|76561197995347994|0 PlayerName=.Mark C` n_b PlayerID=Steam|76561198290791932|0 PlayerName=ZEEPE PlayerID=Steam|76561198181836429|0 PlayerName=iZey PlayerID=Steam|76561198433463183|0 PlayerName=Darth Bipolar PlayerID=Steam|76561198452171497|0 PlayerName=rattonero03 PlayerID=Steam|76561198833402858|0 PlayerName=Alex and Max Farted
- [1945.44] Clubs: HandleClubChanged 1295585 7
- [1945.46] Clubs: GFxData_PRI_TA_39 HandleClub Steam|76561197995347994|0 ClubID=1295585
- [1945.54] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_198 [Filters/FilterContent]
- [1945.54] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_198 Message=PsyNetMessage_X_198
- [1945.61] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_196 Response=PsyNetMessage_X_199 Latency=0.3781
- [1945.63] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_196->PsyNetMessage_X_199 PsyTime=1544021249 [Filters/FilterContent]
- [1945.82] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_198 Response=PsyNetMessage_X_200 Latency=0.2787
- [1945.84] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_198->PsyNetMessage_X_200 PsyTime=1544021249 [Filters/FilterContent]
- [2003.49] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_201 [Metrics/RecordMetrics]
- [2003.49] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_201 Message=PsyNetMessage_X_201
- [2003.74] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_201 Response=PsyNetMessage_X_202 Latency=0.2521
- [2003.76] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_201->PsyNetMessage_X_202 PsyTime=1544021307 [Metrics/RecordMetrics]
- [2033.36] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_203 [Products/GetVanityLoadout]
- [2033.36] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_203 Message=PsyNetMessage_X_203
- [2033.60] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_203 Response=PsyNetMessage_X_204 Latency=0.2444
- [2033.62] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_203->PsyNetMessage_X_204 PsyTime=1544021337 [Products/GetVanityLoadout]
- [2033.65] Vanity: All Vanity Queries Complete
- [2154.69] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
- [2154.70] Warning: Warning, Failed to load 'SwfMovie GFX_MidGameMenu.MidGameMenu': Failed to find object 'SwfMovie GFX_MidGameMenu.MidGameMenu'
- [2155.17] OnlinePlayerStorage: PartitionStorageRequests MapPrefsSave_TA Request.Data.Length=2412 Request.Checksum=-648822468 ManifestChecksum=-648822468 bChecksumMatch=True
- [2155.17] OnlinePlayerStorage: PartitionStorageRequests ProfileCameraSave_TA Request.Data.Length=495 Request.Checksum=1049222267 ManifestChecksum=1049222267 bChecksumMatch=True
- [2155.17] OnlinePlayerStorage: PartitionStorageRequests RankedReconnectSave_TA Request.Data.Length=173 Request.Checksum=-1562392854 ManifestChecksum=1091286827 bChecksumMatch=False
- [2155.17] OnlinePlayerStorage: PartitionStorageRequests ClientXPSave_TA Request.Data.Length=208 Request.Checksum=-44582807 ManifestChecksum=-44582807 bChecksumMatch=True
- [2155.17] OnlinePlayerStorage: HandleOnlineStorageCommit MapPrefsSave_TA_0 ServerTick=3
- [2155.17] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileCameraSave_TA_0 ServerTick=98
- [2155.17] OnlinePlayerStorage: HandleOnlineStorageCommit ClientXPSave_TA_0 ServerTick=650
- [2155.17] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_209 [GenericStorage/SetPlayerGenericStorage]
- [2155.17] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_209 Message=PsyNetMessage_X_209
- [2155.20] Log: FSaveDataExportTask(0) wrote 297016 bytes to memory
- [2155.20] Log: SaveGameDataAsync game thread time: 7 ms
- [2155.23] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198286335129_1.save
- [2155.23] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198286335129_2.save] Result:[1]
- [2155.45] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_209 Response=PsyNetMessage_X_210 Latency=0.2739
- [2155.46] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_209->PsyNetMessage_X_210 PsyTime=1544021459 [GenericStorage/SetPlayerGenericStorage]
- [2155.46] OnlinePlayerStorage: Manifest SetChecksum RankedReconnectSave_TA Checksum=-1562392854
- [2155.46] OnlinePlayerStorage: HandleOnlineStorageCommit RankedReconnectSave_TA_0 ServerTick=251
- [2155.46] OnlinePlayerStorage: SyncComplete RankedReconnectSave_TA UpdateTick 250 -> 251
- [2155.93] Party: Ranked Game Finished, Clear party member server
- [2155.93] ScriptWarning: ScriptWarning, Accessed None 'Sounds'
- CrowdSoundManager_TA ShatterShot_P.TheWorld:PersistentLevel.GameEvent_Breakout_TA_2.CrowdSoundManager_TA_7
- Function TAGame.CrowdSoundManager_TA:HandleMatchEnded:003A
- Script call stack:
- Function TAGame.GameEvent_Soccar_TA:ReplicatedEvent
- Function TAGame.GameEvent_Soccar_TA:OnMatchEnded
- Function TAGame.CrowdSoundManager_TA:HandleMatchEnded
- [2155.93] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart AchievementSave_TA 157
- [2155.95] Warning: Warning, Failed to load 'SwfMovie GFX_WinnerMenu.WinnerMenu': Failed to find object 'SwfMovie GFX_WinnerMenu.WinnerMenu'
- [2156.04] DevOnline: Stored steam user stats.
- [2156.04] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart RankedReconnectSave_TA 251
- [2156.07] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_211 [Products/GetVanityLoadout]
- [2156.07] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_211 Message=PsyNetMessage_X_211
- [2156.23] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=29 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=2,MatchesPlayed=22,MMR=35.267799,Mu=35.267799,Sigma=4.190220) 0
- [2156.23] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:OnSkillSynced PlayerID=Steam|76561198286335129|0
- [2156.23] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:HandleSkillSynced Error=None PlayerID=Steam|76561198286335129|0 SavedPlayerID=Steam|76561198286335129|0
- [2156.23] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:CheckForSkillDecay PlayerID=Steam|76561198286335129|0 SkillsSynced=True 26
- [2156.23] SkillDecay: Playlist=Standard Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=2,MatchesPlayed=43,MMR=40.198200,Mu=40.198200,Sigma=2.500000) OldData=(Playlist=13,Tier=12,MatchesPlayed=43)
- [2156.23] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=13,Tier=12,MatchesPlayed=43) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=13,Tier=12,MatchesPlayed=43)
- [2156.23] SkillDecay: Playlist=Doubles Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=11,Division=2,MatchesPlayed=213,MMR=36.093899,Mu=36.093899,Sigma=2.500000) OldData=(Playlist=11,Tier=11,MatchesPlayed=213)
- [2156.23] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=11,Tier=11,MatchesPlayed=213) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=11,Tier=11,MatchesPlayed=213)
- [2156.23] SkillDecay: Playlist=Solo Duel Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=10,Division=3,MatchesPlayed=22,MMR=28.879999,Mu=28.879999,Sigma=4.160190) OldData=(Playlist=10,Tier=10,MatchesPlayed=22)
- [2156.23] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=10,Tier=10,MatchesPlayed=22) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=10,Tier=10,MatchesPlayed=22)
- [2156.23] SkillDecay: Playlist=Solo Standard Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),MMR=27.343599,Mu=27.343599,Sigma=4.019780) OldData=(Playlist=12)
- [2156.23] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=12) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=12)
- [2156.23] SkillDecay: Playlist=Tournament Match Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=22)
- [2156.23] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=22) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=22)
- [2156.23] SkillDecay: Playlist=Rumble Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=28)
- [2156.23] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=28) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=28)
- [2156.23] SkillDecay: Playlist=Dropshot Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=2,MatchesPlayed=22,MMR=35.267799,Mu=35.267799,Sigma=4.190220) OldData=(Playlist=29,Tier=12,MatchesPlayed=21)
- [2156.23] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=29,Tier=12,MatchesPlayed=22) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=29,Tier=12,MatchesPlayed=21)
- [2156.23] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Update Data
- [2156.23] SkillDecay: Playlist=Hoops Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=27)
- [2156.23] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=27) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=27)
- [2156.23] SkillDecay: Playlist=Snow Day Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=30)
- [2156.23] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=30) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=30)
- [2156.25] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart PlaylistSkillDataSave_TA 622
- [2156.31] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Reward/RewardResult
- [2156.31] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ClientXPSave_TA 650
- [2156.34] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_211 Response=PsyNetMessage_X_213 Latency=0.2712
- [2156.36] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_211->PsyNetMessage_X_213 PsyTime=1544021460 [Products/GetVanityLoadout]
- [2156.39] Vanity: All Vanity Queries Complete
- [2156.94] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileStatsSave_TA 628
- [2156.94] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProductsOfflineSave_TA 322
- [2156.98] DevOnline: Stored steam user stats.
- [2156.98] DevOnline: Stored steam user stats.
- [2157.73] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
- [2158.19] Log: FSaveDataExportTask(0) wrote 296864 bytes to memory
- [2158.19] Log: SaveGameDataAsync game thread time: 7 ms
- [2158.21] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198286335129.save
- [2158.21] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198286335129_1.save] Result:[1]
- [2158.24] DevOnline: UnregisterRemoteTalker(0x011000010518AE31) returned 0x00000000
- [2158.25] Log: Could not find a skeletal mesh component with socket or bone named 'chassis_jnt'
- [2158.45] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_PartyMemberJoinGame_X
- [2158.93] Party: Ranked Game Finished, Clear party member server
- [2159.06] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [2159.06] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_PartyMemberJoinGame_X
- [2159.71] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_MatchmakingAvailability_X
- [2159.71] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198045769265|0' MatchmakeRestrictions=4
- [2162.92] DevOnline: Gamepad text: not running in big picture mode.
- [2163.77] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [2163.86] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_SearchStatus_X
- [2163.86] Party: HandleSearchStatus StatusMessage.SearchState=Searching StatusMessage.bIsSearching=True
- [2163.93] PsyNetStaticData: SetPaused False
- [2163.93] PsyNetStaticData: HandleCacheExpired
- [2163.93] Party: Ranked Game Finished, Clear party member server
- [2163.94] Warning: Warning, Failed to load 'SwfMovie GFX_EndGameMenu.EndGameMenu': Failed to find object 'SwfMovie GFX_EndGameMenu.EndGameMenu'
- [2164.14] Warning: Warning, Failed to load 'SwfMovie GFx_XPProgressMenu.XPProgressMenu': Failed to find object 'SwfMovie GFx_XPProgressMenu.XPProgressMenu'
- [2164.61] Log: FUniqueNetId::FromString - could not parse ''
- [2170.47] Warning: Warning, Failed to load 'SwfMovie GFX_TrainingMenu.TrainingMenu': Failed to find object 'SwfMovie GFX_TrainingMenu.TrainingMenu'
- [2171.11] DevNet: URL: Adding default option Name=ANeyaz
- [2171.11] DevNet: URL: Adding default option Name=ANeyaz
- [2171.11] DevNet: Browse: Park_P?Game=TAGame.GameInfo_Tutorial_TA?FreePlay??Name=ANeyaz
- [2171.12] OnlinePlayerStorage: PartitionStorageRequests AchievementSave_TA Request.Data.Length=2473 Request.Checksum=-1027063816 ManifestChecksum=1720155200 bChecksumMatch=False
- [2171.12] OnlinePlayerStorage: PartitionStorageRequests RankedReconnectSave_TA Request.Data.Length=21 Request.Checksum=1091286827 ManifestChecksum=-1562392854 bChecksumMatch=False
- [2171.12] OnlinePlayerStorage: PartitionStorageRequests PlaylistSkillDataSave_TA Request.Data.Length=1262 Request.Checksum=1386285222 ManifestChecksum=2142242888 bChecksumMatch=False
- [2171.12] OnlinePlayerStorage: PartitionStorageRequests ClientXPSave_TA Request.Data.Length=208 Request.Checksum=1341770805 ManifestChecksum=-44582807 bChecksumMatch=False
- [2171.12] OnlinePlayerStorage: PartitionStorageRequests ProfileStatsSave_TA Request.Data.Length=10497 Request.Checksum=87475921 ManifestChecksum=-366049520 bChecksumMatch=False
- [2171.12] OnlinePlayerStorage: PartitionStorageRequests ProductsOfflineSave_TA Request.Data.Length=367 Request.Checksum=-755091496 ManifestChecksum=28211487 bChecksumMatch=False
- [2171.12] Log: Flushing async loaders.
- [2171.13] Log: Flushed async loaders.
- [2171.13] Log: LoadMap: Park_P?Game=TAGame.GameInfo_Tutorial_TA?FreePlay??Name=ANeyaz
- [2171.13] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [2171.17] DevOnline: UnregisterRemoteTalker(0x01100001136F6C99) returned 0x00000000
- [2171.17] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [2171.17] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [2171.18] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [2171.18] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [2171.18] DevOnline: UnregisterRemoteTalker(0x011000011B05F778) returned 0x00000000
- [2171.18] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [2171.18] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [2171.18] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [2171.18] DevOnline: UnregisterRemoteTalker(0x011000010217501A) returned 0x00000000
- [2171.18] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [2172.60] NetComeGo: Close TcpNetDriver_3 TcpipConnection_3 31.204.146.67:7796 05/12/2018 17:51:19 'Control channel cleanup'
- [2172.60] NetComeGo: TcpNetDriver_3 TcpipConnection_3 Control channel closed, reason=Control channel cleanup
- [2172.63] Exit: TcpNetDriver_3 shut down
- [2172.97] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_Tutorial_SF.upk
- [2173.42] Log: Game class is 'GameInfo_Tutorial_TA'
- [2174.05] Log: Bringing World Park_P.TheWorld up for play (0) at 2018.12.05-17.51.20
- [2174.05] DevOnline: UnregisterLocalTalker(0) returned 0x00000000
- [2174.06] DevOnline: Successfully set the friend join URL:
- [2174.06] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
- [2174.06] Log: Bringing up level for play took: 0.637812
- [2174.06] SimTimeScaling: SetUsingSimTimeScaling False
- [2174.27] Clubs: HandleClubChanged 100150 4
- [2174.27] Clubs: HandleClubChanged 1488054 2
- [2174.27] Clubs: HandleClubChanged 1295585 7
- [2174.43] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [2174.50] Clubs: GFxData_PRI_TA_40 HandleClubID Steam|76561198286335129|0 ClubID=0
- [2174.51] DevOnline: Set rich presence to: In Training data: Tutorial
- [2174.52] Log: ########### Finished loading level: 3.383868 seconds
- [2174.52] Log: Flushing async loaders.
- [2174.54] Log: Flushed async loaders.
- [2174.54] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart MapPrefsSave_TA 3
- [2174.55] ScriptLog: Shot Info -- Difficulty==D_Easy WaveIndex==0 RandomIndex==0 BallVelocity==0.0000 BallRotationType==Rot_Auto
- [2174.55] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [2174.55] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [2174.55] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_214 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites Products/GetLoadoutProducts Ads/GetAds]
- [2174.55] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_214 Message=PsyNetMessage_X_214
- [2174.55] Clubs: Destroy ClubDetails_X_5 ClubID=100150 OwnerPlayerID=PS4|Fazzyy__|2423478949040736055|0 bVerified=False Members=PlayerID=PS4|Fazzyy__|2423478949040736055|0 PlayerName=Fazzyy__ PlayerID=PS4|SuperMattChow|4444283132061446374|0 PlayerName=SuperMattChow PlayerID=PS4|alienant2704|1020837020979673401|0 PlayerName=alienant2704 PlayerID=PS4|XIMercenaryXI|6350384540921727849|0 PlayerName=XIMercenaryXI
- [2174.55] Clubs: HandleClubChanged 100150 0
- [2174.55] Clubs: Destroy ClubDetails_X_6 ClubID=1488054 OwnerPlayerID=PS4|alexniki948|753778149828045038|0 bVerified=False Members=PlayerID=PS4|alexniki948|753778149828045038|0 PlayerName=alexniki948 PlayerID=PS4|RU_Combo|6339267864168017115|0 PlayerName=RU_Combo
- [2174.55] Clubs: HandleClubChanged 1488054 0
- [2174.55] Clubs: Destroy ClubDetails_X_7 ClubID=1295585 OwnerPlayerID=Steam|76561198063633760|0 bVerified=False Members=PlayerID=Steam|76561198063633760|0 PlayerName=2008 PlayerID=Steam|76561197995347994|0 PlayerName=.Mark C` n_b PlayerID=Steam|76561198290791932|0 PlayerName=ZEEPE PlayerID=Steam|76561198181836429|0 PlayerName=iZey PlayerID=Steam|76561198433463183|0 PlayerName=Darth Bipolar PlayerID=Steam|76561198452171497|0 PlayerName=rattonero03 PlayerID=Steam|76561198833402858|0 PlayerName=Alex and Max Farted
- [2174.55] Clubs: HandleClubChanged 1295585 0
- [2175.24] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_215 [Population/UpdatePlayerPlaylist]
- [2175.24] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_215 Message=PsyNetMessage_X_215
- [2175.25] Vanity: All Vanity Queries Complete
- [2175.42] Log: Flushing async loaders.
- [2175.42] Log: Flushed async loaders.
- [2175.42] Warning: Warning, Failed to load 'SwfMovie GFX_Hud.Hud': Failed to find object 'SwfMovie GFX_Hud.Hud'
- [2175.78] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=1 ID=PsyNetMessage_X_215 Response=PsyNetMessage_X_216 Latency=0.5425
- [2175.83] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_215->PsyNetMessage_X_216 PsyTime=1544021479 [Population/UpdatePlayerPlaylist]
- [2175.85] Vanity: All Vanity Queries Complete
- [2175.87] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_214 Response=PsyNetMessage_X_217 Latency=1.3284
- [2175.89] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_214->PsyNetMessage_X_217 PsyTime=1544021479 [GenericStorage/SetPlayerGenericStorage Metrics/RecordMetrics Clubs/GetClubInvites Products/GetLoadoutProducts Ads/GetAds]
- [2175.89] OnlinePlayerStorage: Manifest SetChecksum AchievementSave_TA Checksum=-1027063816
- [2175.89] OnlinePlayerStorage: Manifest SetChecksum RankedReconnectSave_TA Checksum=1091286827
- [2175.89] OnlinePlayerStorage: Manifest SetChecksum PlaylistSkillDataSave_TA Checksum=1386285222
- [2175.89] OnlinePlayerStorage: Manifest SetChecksum ClientXPSave_TA Checksum=1341770805
- [2175.89] OnlinePlayerStorage: Manifest SetChecksum ProfileStatsSave_TA Checksum=87475921
- [2175.89] OnlinePlayerStorage: Manifest SetChecksum ProductsOfflineSave_TA Checksum=-755091496
- [2175.89] OnlinePlayerStorage: HandleOnlineStorageCommit AchievementSave_TA_0 ServerTick=158
- [2175.89] OnlinePlayerStorage: SyncComplete AchievementSave_TA UpdateTick 157 -> 158
- [2175.89] OnlinePlayerStorage: HandleOnlineStorageCommit RankedReconnectSave_TA_0 ServerTick=252
- [2175.89] OnlinePlayerStorage: SyncComplete RankedReconnectSave_TA UpdateTick 251 -> 252
- [2175.89] OnlinePlayerStorage: HandleOnlineStorageCommit PlaylistSkillDataSave_TA_0 ServerTick=623
- [2175.89] OnlinePlayerStorage: SyncComplete PlaylistSkillDataSave_TA UpdateTick 622 -> 623
- [2175.89] OnlinePlayerStorage: HandleOnlineStorageCommit ClientXPSave_TA_0 ServerTick=651
- [2175.89] OnlinePlayerStorage: SyncComplete ClientXPSave_TA UpdateTick 650 -> 651
- [2175.89] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileStatsSave_TA_0 ServerTick=629
- [2175.89] OnlinePlayerStorage: SyncComplete ProfileStatsSave_TA UpdateTick 628 -> 629
- [2175.89] OnlinePlayerStorage: HandleOnlineStorageCommit ProductsOfflineSave_TA_0 ServerTick=323
- [2175.89] OnlinePlayerStorage: SyncComplete ProductsOfflineSave_TA UpdateTick 322 -> 323
- [2175.89] Loadout: (RPC_ProductsLoadoutGet_TA_4) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=1 OnlineProduct=OnlineProduct_TA_1109 3910359254
- [2175.89] Loadout: (RPC_ProductsLoadoutGet_TA_4) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=2 OnlineProduct=OnlineProduct_TA_1110 3914608262
- [2175.89] Loadout: (RPC_ProductsLoadoutGet_TA_4) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=3 OnlineProduct=OnlineProduct_TA_1111 2754601316
- [2175.89] Loadout: (RPC_ProductsLoadoutGet_TA_4) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=5 OnlineProduct=OnlineProduct_TA_1112 2488003181
- [2175.89] Loadout: (RPC_ProductsLoadoutGet_TA_4) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=14 OnlineProduct=OnlineProduct_TA_1113 3914572054
- [2175.89] Loadout: (RPC_ProductsLoadoutGet_TA_4) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=15 OnlineProduct=OnlineProduct_TA_1114 3914572070
- [2175.89] Loadout: (RPC_ProductsLoadoutGet_TA_4) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=16 OnlineProduct=OnlineProduct_TA_1115 2562433659
- [2175.89] Loadout: (RPC_ProductsLoadoutGet_TA_4) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=0 SlotIndex=20 OnlineProduct=OnlineProduct_TA_1116 3968629959
- [2175.89] Loadout: (RPC_ProductsLoadoutGet_TA_4) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=3 OnlineProduct=OnlineProduct_TA_1111 2754601316
- [2175.89] Loadout: (RPC_ProductsLoadoutGet_TA_4) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=15 OnlineProduct=OnlineProduct_TA_1114 3914572070
- [2175.89] Loadout: (RPC_ProductsLoadoutGet_TA_4) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=16 OnlineProduct=OnlineProduct_TA_1115 2562433659
- [2175.89] Loadout: (RPC_ProductsLoadoutGet_TA_4) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=20 OnlineProduct=OnlineProduct_TA_1116 3968629959
- [2175.89] Loadout: (RPC_ProductsLoadoutGet_TA_4) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=1 OnlineProduct=OnlineProduct_TA_1117 3781980027
- [2175.89] Loadout: (RPC_ProductsLoadoutGet_TA_4) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=2 OnlineProduct=OnlineProduct_TA_1118 3959959703
- [2175.89] Loadout: (RPC_ProductsLoadoutGet_TA_4) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=5 OnlineProduct=OnlineProduct_TA_1119 1165087716
- [2175.89] Loadout: (RPC_ProductsLoadoutGet_TA_4) RPC_ProductsLoadoutGet_TA::None:GetProducts TeamIndex=1 SlotIndex=14 OnlineProduct=OnlineProduct_TA_1120 3914608251
- [2178.58] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ProfileCameraSave_TA 98
- [2197.66] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [2197.76] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_SearchStatus_X
- [2197.76] Party: HandleSearchStatus StatusMessage.SearchState=OnlineGameMatchmaking_X StatusMessage.bIsSearching=False
- [2200.56] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [2200.61] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_SearchStatus_X
- [2200.61] Party: HandleSearchStatus StatusMessage.SearchState=Searching StatusMessage.bIsSearching=True
- [2206.66] PsyNet: PsyNetServiceProvider_X_1 ExecuteService Complete, Service=Matchmaking/Reservation
- [2207.08] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [2207.13] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_SearchStatus_X
- [2207.13] Party: HandleSearchStatus StatusMessage.SearchState=Joining StatusMessage.bIsSearching=True
- [2207.80] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_LocalPlayers_X
- [2207.80] Party: Handle PartyMessage_LocalPlayers_X: IsPartyLeader=False bFromLeader=True IsPrimaryPlayer=True
- [2207.80] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_MatchmakingAvailability_X
- [2207.80] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198045769265|0' MatchmakeRestrictions=4
- [2208.36] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_JoinGame_X
- [2208.36] Party: HandlePartyJoinGame MatchSettings.BeaconAddress=ip185-179-203-4.datahound.com:8032
- [2208.36] JoinGame: StartJoin ip185-179-203-4.datahound.com:8032 JoinSettings.PlaylistID=2 JoinSettings.bFriendJoin=False JoinSettings.bMigration=False JoinSettings.MatchType=JMT_Public JoinSettings.Password= JoinSettings.ReservationID=274D42B4A3704FE39149847EA60595A2
- [2208.36] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198286335129 -SteamConnectIP=ip185-179-203-4.datahound.com:8032
- [2208.36] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
- [2208.36] Online: TryToPlayOnline ControllerID=-1
- [2208.36] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction=False
- [2208.36] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
- [2208.36] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_219 [Keys/GenerateKeys]
- [2208.36] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_219 Message=PsyNetMessage_X_219
- [2208.60] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_219 Response=PsyNetMessage_X_220 Latency=0.2356
- [2208.61] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_219->PsyNetMessage_X_220 PsyTime=1544021512 [Keys/GenerateKeys]
- [2208.61] DevNet: Add Network Security Key={ID=36998118 PlayerID=Steam|76561198286335129|0 Key=D6EB9AF04786E226B25B5A3A07182BB569C83357AFE028318A62BF75AA8B0600 IV=7B3302170A5242A48A6A56B02136DD9D HMAC=516D6C7368B0E719AD261BE2BD78E542307F4904EED80328AD4DC1B7236DE163 Session=D54B49B1F5659F322AA748894D119ED9}
- [2208.61] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
- [2208.85] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_221 [Population/UpdatePlayerPlaylist]
- [2208.85] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_221 Message=PsyNetMessage_X_221
- [2209.06] DevOnline: Logged in as 'ANeyaz'
- [2209.06] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198286335129|0 HandleLoginStatusChanged LS_LoggedIn
- [2209.06] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198286335129 -SteamConnectIP=ip185-179-203-4.datahound.com:8032
- [2209.06] Party: HandleLocalPlayerLoginStatusChanged PlayerName=ANeyaz PlayerID=Steam|76561198286335129|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=True
- [2209.06] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_222 [Skills/GetPlayerSkill]
- [2209.06] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_222 Message=PsyNetMessage_X_222
- [2209.08] Vanity: All Vanity Queries Complete
- [2209.15] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_221 Response=PsyNetMessage_X_223 Latency=0.2993
- [2209.16] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [2209.16] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [2209.16] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_221->PsyNetMessage_X_223 PsyTime=1544021513 [Population/UpdatePlayerPlaylist]
- [2209.31] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_222 Response=PsyNetMessage_X_224 Latency=0.2502
- [2209.33] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_222->PsyNetMessage_X_224 PsyTime=1544021513 [Skills/GetPlayerSkill]
- [2209.33] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:HandleSkillRequestCompleteRPC None SyncRequests.Length=1
- [2209.33] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=10 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=10,Division=3,MatchesPlayed=22,MMR=28.879999,Mu=28.879999,Sigma=4.160190) 0
- [2209.33] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=11 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=11,Division=2,MatchesPlayed=213,MMR=36.093899,Mu=36.093899,Sigma=2.500000) 0
- [2209.33] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=12 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),MMR=27.343599,Mu=27.343599,Sigma=4.019780) 0
- [2209.33] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=13 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=2,MatchesPlayed=43,MMR=40.198200,Mu=40.198200,Sigma=2.500000) 0
- [2209.33] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=29 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=2,MatchesPlayed=22,MMR=35.267799,Mu=35.267799,Sigma=4.190220) 0
- [2209.33] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=0 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=47.132900,Sigma=2.500000) 0
- [2209.33] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:OnSkillSynced PlayerID=Steam|76561198286335129|0
- [2209.33] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:HandleSkillSynced Error=None PlayerID=Steam|76561198286335129|0 SavedPlayerID=Steam|76561198286335129|0
- [2209.33] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:CheckForSkillDecay PlayerID=Steam|76561198286335129|0 SkillsSynced=True 26
- [2209.33] SkillDecay: Playlist=Standard Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=2,MatchesPlayed=43,MMR=40.198200,Mu=40.198200,Sigma=2.500000) OldData=(Playlist=13,Tier=12,MatchesPlayed=43)
- [2209.33] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=13,Tier=12,MatchesPlayed=43) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=13,Tier=12,MatchesPlayed=43)
- [2209.33] SkillDecay: Playlist=Doubles Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=11,Division=2,MatchesPlayed=213,MMR=36.093899,Mu=36.093899,Sigma=2.500000) OldData=(Playlist=11,Tier=11,MatchesPlayed=213)
- [2209.33] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=11,Tier=11,MatchesPlayed=213) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=11,Tier=11,MatchesPlayed=213)
- [2209.33] SkillDecay: Playlist=Solo Duel Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=10,Division=3,MatchesPlayed=22,MMR=28.879999,Mu=28.879999,Sigma=4.160190) OldData=(Playlist=10,Tier=10,MatchesPlayed=22)
- [2209.33] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=10,Tier=10,MatchesPlayed=22) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=10,Tier=10,MatchesPlayed=22)
- [2209.33] SkillDecay: Playlist=Solo Standard Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),MMR=27.343599,Mu=27.343599,Sigma=4.019780) OldData=(Playlist=12)
- [2209.33] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=12) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=12)
- [2209.33] SkillDecay: Playlist=Tournament Match Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=22)
- [2209.33] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=22) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=22)
- [2209.33] SkillDecay: Playlist=Rumble Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=28)
- [2209.33] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=28) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=28)
- [2209.33] SkillDecay: Playlist=Dropshot Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=2,MatchesPlayed=22,MMR=35.267799,Mu=35.267799,Sigma=4.190220) OldData=(Playlist=29,Tier=12,MatchesPlayed=22)
- [2209.33] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=29,Tier=12,MatchesPlayed=22) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=29,Tier=12,MatchesPlayed=22)
- [2209.33] SkillDecay: Playlist=Hoops Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=27)
- [2209.33] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=27) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=27)
- [2209.33] SkillDecay: Playlist=Snow Day Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=30)
- [2209.33] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=30) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=30)
- [2209.93] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_LocalPlayers_X
- [2209.93] Party: Handle PartyMessage_LocalPlayers_X: IsPartyLeader=False bFromLeader=True IsPrimaryPlayer=True
- [2210.08] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_JoinGame_X
- [2210.08] Party: HandlePartyJoinGame MatchSettings.BeaconAddress=ip185-179-203-4.datahound.com:8032
- [2210.08] Party: Ignoring join request, already in server JoinGame.ServerBeaconAddress=ip185-179-203-4.datahound.com:8032 JoinGame.ServerGameAddress=
- [2210.20] NetworkNext: JoinServer bUseNetworkNextDriver=False
- [2210.20] NetworkNext: OpenSession State=STOPPED Route=
- [2210.20] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
- [2213.21] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
- [2213.21] DevNet: Browse: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?FreePlay??Name=ANeyaz
- [2213.22] Log: FSaveDataExportTask(0) wrote 296918 bytes to memory
- [2213.22] Log: SaveGameDataAsync game thread time: 7 ms
- [2213.24] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198286335129_2.save
- [2213.24] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198286335129.save] Result:[1]
- [2213.24] Log: LoadMap: JoinGameTransition?game=TAGame.GameInfo_Transition_TA?FreePlay??Name=ANeyaz
- [2213.24] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [2213.28] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Tutorial_FreePlay_TA Park_P.TheWorld:PersistentLevel.GameEvent_Tutorial_FreePlay_TA_4
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:079C
- Script call stack:
- Function TAGame.GameEvent_Tutorial_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:Destroyed
- Function TAGame.GameEvent_Team_TA:Destroyed
- Function TAGame.GameEvent_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:RemovePlayer
- Function TAGame.GameEvent_TA:RemovePlayer
- Function TAGame.PRI_TA:SetGameEvent
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [2213.28] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Tutorial_FreePlay_TA Park_P.TheWorld:PersistentLevel.GameEvent_Tutorial_FreePlay_TA_4
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:07B0
- Script call stack:
- Function TAGame.GameEvent_Tutorial_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:Destroyed
- Function TAGame.GameEvent_Team_TA:Destroyed
- Function TAGame.GameEvent_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:RemovePlayer
- Function TAGame.GameEvent_TA:RemovePlayer
- Function TAGame.PRI_TA:SetGameEvent
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [2213.28] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [2213.28] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Tutorial_FreePlay_TA Park_P.TheWorld:PersistentLevel.GameEvent_Tutorial_FreePlay_TA_4
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:079C
- Script call stack:
- Function TAGame.GameEvent_Tutorial_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:Destroyed
- Function TAGame.GameEvent_Team_TA:Destroyed
- Function TAGame.GameEvent_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:RemovePlayer
- Function TAGame.GameEvent_TA:RemovePlayer
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [2213.28] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Tutorial_FreePlay_TA Park_P.TheWorld:PersistentLevel.GameEvent_Tutorial_FreePlay_TA_4
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:07B0
- Script call stack:
- Function TAGame.GameEvent_Tutorial_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:Destroyed
- Function TAGame.GameEvent_Team_TA:Destroyed
- Function TAGame.GameEvent_TA:Destroyed
- Function TAGame.GameEvent_Soccar_TA:RemovePlayer
- Function TAGame.GameEvent_TA:RemovePlayer
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [2214.33] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it's added to the GameArchetypes list in DefaultEngine.ini
- [2214.33] Log: Game class is 'GameInfo_Transition_TA'
- [2214.34] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2018.12.05-17.52.00
- [2214.34] Log: Bringing up level for play took: 0.012878
- [2214.34] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
- [2214.34] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [2214.34] Log: ########### Finished loading level: 1.106349 seconds
- [2214.34] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_PartyMemberJoinGame_X
- [2214.34] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_225 [Metrics/RecordMetrics]
- [2214.34] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_225 Message=PsyNetMessage_X_225
- [2214.35] DevNet: Browse: 185.179.203.4:8030/MENU_Main_p?game=TAGame.GameInfo_Transition_TA?FreePlay??Name=ANeyaz
- [2214.35] DevNet: Game client on port 8030, rate 10000
- [2214.35] NetComeGo: Network Security Key={ID=36998118 PlayerID=Steam|76561198286335129|0 Key=D6EB9AF04786E226B25B5A3A07182BB569C83357AFE028318A62BF75AA8B0600 IV=7B3302170A5242A48A6A56B02136DD9D HMAC=516D6C7368B0E719AD261BE2BD78E542307F4904EED80328AD4DC1B7236DE163 Session=D54B49B1F5659F322AA748894D119ED9}
- [2214.35] NetComeGo: SEND first packet Length=64 CRC=314572838
- [2214.39] NetComeGo: RECV first packet IP=185.179.203.4:8030 Length=48 CRC=1229200247
- [2214.39] NetComeGo: Checking key ID=36998118 Result=0
- [2214.51] DevBeacon: FWebSocket::ReadCloseReason this=030C72C0 received opcode CLOSE. Code=0 Reason=
- [2214.51] DevNet: Failed to match package Core [4B9A354F44648688F83F7DA1C18546A8] in guid cache
- [2214.51] DevNet: Failed to match package Engine [687CAF9847D179F15EDA518773A46C63] in guid cache
- [2214.51] DevNet: Failed to match package GFxUI [069C626344B6D1762F3F5EAE1148A977] in guid cache
- [2214.51] DevNet: Failed to match package GameFramework [F2E4C9FA4EA55F3744AD1FAA46CF93A3] in guid cache
- [2214.51] DevNet: Failed to match package AkAudio [77227B7C4DF687C60DC383AE29C4DF22] in guid cache
- [2214.51] DevNet: Failed to match package ProjectX [6E9EFA54478CE5EAB9EB40B4608426F8] in guid cache
- [2214.51] DevNet: Failed to match package TAGame [1F2D19574A542F4AEE8FC3A9E4294AF5] in guid cache
- [2214.51] DevNet: Welcomed by server (Level: cs_day_p, Game: TAGame.GameInfo_Soccar_TA, GameTags: )
- [2214.56] Log: Flushing async loaders.
- [2214.57] Log: Flushed async loaders.
- [2214.57] Log: LoadMap: 185.179.203.4:8030/cs_day_p?FreePlay??Name=ANeyaz?game=TAGame.GameInfo_Soccar_TA
- [2214.59] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_soccar_SF.upk
- [2215.28] Log: Missing cached shader map for material CF_Skydome_03_Day_Mat, quality 0, compiling.
- [2215.28] Log: Can't compile CF_Skydome_03_Day_Mat with seekfree loading path on console, will attempt to use default material instead
- [2215.28] Warning: Warning, Failed to compile Material CF_Day_OOB.Mat.CF_Skydome_03_Day_Mat for platform PC-D3D-SM3, Default Material will be used in game.
- [2215.28] Log: Missing cached shader map for material CF_Skydome_Day_Mat, quality 0, compiling.
- [2215.28] Log: Can't compile CF_Skydome_Day_Mat with seekfree loading path on console, will attempt to use default material instead
- [2215.28] Warning: Warning, Failed to compile Material CF_Day_OOB.Mat.CF_Skydome_Day_Mat for platform PC-D3D-SM3, Default Material will be used in game.
- [2216.52] Log: Bringing World cs_day_p.TheWorld up for play (0) at 2018.12.05-17.52.03
- [2216.52] Log: Bringing up level for play took: 0.348958
- [2216.52] SimTimeScaling: SetUsingSimTimeScaling False
- [2216.52] JoinGame: OnJoinGameComplete bSuccess=True FailReason=
- [2216.52] JoinGame: GotoJoinGameState JoiningNewServer -> None
- [2216.92] Log: ########### Finished loading level: 2.346681 seconds
- [2216.95] ScriptWarning: ScriptWarning, Accessed None 'PRI'
- PlayerController_TA cs_day_p.TheWorld:PersistentLevel.PlayerController_TA_13
- Function TAGame.PlayerController_TA:ReadyUp:0010
- Script call stack:
- Function TAGame.PlayerController_TA:ReadyUp
- [2216.95] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_226 [Clubs/GetClubInvites]
- [2216.95] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_226 Message=PsyNetMessage_X_226
- [2216.95] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_225 Response=PsyNetMessage_X_227 Latency=2.5811
- [2216.95] Warning: Warning, Failed to load 'SwfMovie GFX_Hud.Hud': Failed to find object 'SwfMovie GFX_Hud.Hud'
- [2217.31] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [2217.33] ScriptLog: Client InputRate=60
- [2217.33] DevNet: PlayerController_TA_14 setplayer LocalPlayer_TA_0
- [2217.33] PsyNetStaticData: SetPaused True
- [2217.33] MatchBroadcast: Init bBroadcastMatch=False MatchLog=None
- [2217.33] Clubs: GFxData_PRI_TA_42 HandleClubID Steam|76561198286335129|0 ClubID=0
- [2217.33] DevOnline: Set rich presence to: Doubles in Champions Field (Day) data: Playlist-2
- [2217.33] DevOnline: Set rich presence to: Doubles in Champions Field (Day) data: Playlist-2
- [2217.33] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [2217.33] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [2217.33] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [2217.33] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [2217.33] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [2217.33] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [2217.33] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [2217.41] Clubs: GFxData_PRI_TA_44 HandleClubID Steam|76561198286335129|0 ClubID=0
- [2217.42] DevOnline: Set rich presence to: Doubles in Champions Field (Day) data: Playlist-2
- [2217.42] Clubs: GFxData_PRI_TA_45 HandleClubID Steam|76561198045769265|0 ClubID=0
- [2217.42] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_PartyMemberJoinGame_X
- [2217.42] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [2217.42] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [2217.42] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=0
- [2217.42] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_225->PsyNetMessage_X_227 PsyTime=1544021518 [Metrics/RecordMetrics]
- [2217.44] Warning: Warning, Failed to load 'SwfMovie GFX_Hud.Hud': Failed to find object 'SwfMovie GFX_Hud.Hud'
- [2217.54] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart ClientXPSave_TA 651
- [2217.55] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_SearchStatus_X
- [2217.55] Party: HandleSearchStatus StatusMessage.SearchState=OnlineGameMatchmaking_X StatusMessage.bIsSearching=False
- [2217.55] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_228 [Ads/GetAds]
- [2217.55] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_228 Message=PsyNetMessage_X_228
- [2217.57] Vanity: All Vanity Queries Complete
- [2217.78] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_226 Response=PsyNetMessage_X_229 Latency=0.8540
- [2217.80] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_226->PsyNetMessage_X_229 PsyTime=1544021521 [Clubs/GetClubInvites]
- [2217.83] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_228 Response=PsyNetMessage_X_230 Latency=0.2935
- [2217.85] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_228->PsyNetMessage_X_230 PsyTime=1544021521 [Ads/GetAds]
- [2218.39] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [2218.39] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775241011616301, MemberUID: 109775241011616301, bUpdateSuccess: 1
- [2218.39] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_MatchmakingAvailability_X
- [2218.39] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198045769265|0' MatchmakeRestrictions=0
- [2223.89] Clubs: GFxData_PRI_TA_46 HandleClubID PS4|s3d-8080|4464631232284328089|0 ClubID=763348
- [2223.90] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_231 [Clubs/GetClubDetails]
- [2223.90] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_231 Message=PsyNetMessage_X_231
- [2224.13] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_231 Response=PsyNetMessage_X_232 Latency=0.2334
- [2224.14] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_231->PsyNetMessage_X_232 PsyTime=1544021528 [Clubs/GetClubDetails]
- [2224.14] Clubs: OnlineClubCache_X_0 Add ClubDetails_X_8 ClubID=763348 OwnerPlayerID=PS4|BLAcK_-WATeR-_Q8|2698398241746241844|0 bVerified=False Members=PlayerID=PS4|BLAcK_-WATeR-_Q8|2698398241746241844|0 PlayerName=BLAcK_-WATeR-_Q8 PlayerID=PS4|s3d-8080|4464631232284328089|0 PlayerName=s3d-8080 PlayerID=PS4|MishaRi__q8|196339246402153806|0 PlayerName=MishaRi__q8 PlayerID=PS4|a3dam74|8969881824063619436|0 PlayerName=a3dam74
- [2224.14] Clubs: HandleClubChanged 763348 4
- [2224.16] Clubs: GFxData_PRI_TA_46 HandleClub PS4|s3d-8080|4464631232284328089|0 ClubID=763348
- [2224.29] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_233 [Filters/FilterContent]
- [2224.29] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_233 Message=PsyNetMessage_X_233
- [2224.54] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_233 Response=PsyNetMessage_X_234 Latency=0.2502
- [2224.56] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_233->PsyNetMessage_X_234 PsyTime=1544021528 [Filters/FilterContent]
- [2227.73] Clubs: GFxData_PRI_TA_47 HandleClubID Unknown|0|0 ClubID=0
- [2260.33] Vanity: All Vanity Queries Complete
- [2277.33] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_235 [Metrics/RecordMetrics]
- [2277.33] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_235 Message=PsyNetMessage_X_235
- [2277.57] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_235 Response=PsyNetMessage_X_236 Latency=0.2495
- [2277.59] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_235->PsyNetMessage_X_236 PsyTime=1544021581 [Metrics/RecordMetrics]
- [2298.23] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_237 [Products/GetVanityLoadout]
- [2298.23] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_237 Message=PsyNetMessage_X_237
- [2298.52] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_237 Response=PsyNetMessage_X_238 Latency=0.2827
- [2298.53] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_237->PsyNetMessage_X_238 PsyTime=1544021602 [Products/GetVanityLoadout]
- [2298.56] Vanity: All Vanity Queries Complete
- [2332.48] DevNet: Bad connection: IP=185.179.203.4:8030 Name=ANeyaz, Ping=0.416837, ReceiveTime=0.000000, AckTime=0.000000
- [2343.70] Vanity: All Vanity Queries Complete
- [2356.60] Clubs: GFxData_PRI_TA_48 HandleClubID PS4|Hitman_x503|4674000094853390145|0 ClubID=0
- [2357.32] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [2357.32] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [2365.02] ScriptWarning: ScriptWarning, Accessed None 'Team'
- Ball_TA cs_day_p.TheWorld:PersistentLevel.Ball_TA_44
- Function TAGame.Ball_TA:InitExplosionFX:02C1
- Script call stack:
- Function TAGame.Ball_TA:ReplicatedEvent
- Function TAGame.Ball_TA:Explode
- Function TAGame.Ball_TA:InitExplosionFX
- [2367.16] DevNet: Bad connection: IP=185.179.203.4:8030 Name=ANeyaz, Ping=2.106171, ReceiveTime=0.000000, AckTime=0.000000
- [2437.20] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [2437.25] Log: Could not find a skeletal mesh component with socket or bone named 'chassis_jnt'
- [2437.30] Clubs: GFxData_PRI_TA_49 HandleClubID Unknown|0|0 ClubID=0
- [2445.19] Vanity: All Vanity Queries Complete
- [2447.37] Log: Could not find a skeletal mesh component with socket or bone named 'chassis_jnt'
- [2449.68] Clubs: GFxData_PRI_TA_50 HandleClubID Steam|76561198871339698|0 ClubID=0
- [2449.78] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_243 [Filters/FilterContent]
- [2449.78] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_243 Message=PsyNetMessage_X_243
- [2450.03] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_243 Response=PsyNetMessage_X_244 Latency=0.2495
- [2450.05] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_243->PsyNetMessage_X_244 PsyTime=1544021754 [Filters/FilterContent]
- [2450.07] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [2450.07] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [2450.08] Log: Could not find a skeletal mesh component with socket or bone named 'chassis_jnt'
- [2478.29] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_245 [Products/GetVanityLoadout]
- [2478.29] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_245 Message=PsyNetMessage_X_245
- [2478.52] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_245 Response=PsyNetMessage_X_246 Latency=0.2324
- [2478.53] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_245->PsyNetMessage_X_246 PsyTime=1544021782 [Products/GetVanityLoadout]
- [2478.57] Vanity: All Vanity Queries Complete
- [2519.30] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_247 [Population/UpdatePlayerPlaylist]
- [2519.30] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_247 Message=PsyNetMessage_X_247
- [2519.59] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_247 Response=PsyNetMessage_X_248 Latency=0.2883
- [2519.61] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_247->PsyNetMessage_X_248 PsyTime=1544021823 [Population/UpdatePlayerPlaylist]
- [2736.92] SplitScreen: Press Start ControllerId=0 Player=LocalPlayer_TA_0
- [2736.92] Warning: Warning, Failed to load 'SwfMovie GFX_MidGameMenu.MidGameMenu': Failed to find object 'SwfMovie GFX_MidGameMenu.MidGameMenu'
- [2737.17] OnlinePlayerStorage: PartitionStorageRequests MapPrefsSave_TA Request.Data.Length=2412 Request.Checksum=-648822468 ManifestChecksum=-648822468 bChecksumMatch=True
- [2737.17] OnlinePlayerStorage: PartitionStorageRequests ProfileCameraSave_TA Request.Data.Length=549 Request.Checksum=-1958900239 ManifestChecksum=1049222267 bChecksumMatch=False
- [2737.17] OnlinePlayerStorage: PartitionStorageRequests ClientXPSave_TA Request.Data.Length=208 Request.Checksum=1341770805 ManifestChecksum=1341770805 bChecksumMatch=True
- [2737.17] OnlinePlayerStorage: HandleOnlineStorageCommit MapPrefsSave_TA_0 ServerTick=3
- [2737.17] OnlinePlayerStorage: HandleOnlineStorageCommit ClientXPSave_TA_0 ServerTick=651
- [2737.17] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_255 [GenericStorage/SetPlayerGenericStorage]
- [2737.17] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_255 Message=PsyNetMessage_X_255
- [2737.19] Log: FSaveDataExportTask(0) wrote 296918 bytes to memory
- [2737.19] Log: SaveGameDataAsync game thread time: 8 ms
- [2737.22] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198286335129_1.save
- [2737.22] Log: SaveDataExport(0): Finished - File:[..\..\TAGame\SaveData\DBE_Production\76561198286335129_2.save] Result:[1]
- [2737.61] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_255 Response=PsyNetMessage_X_256 Latency=0.4397
- [2737.62] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_255->PsyNetMessage_X_256 PsyTime=1544022041 [GenericStorage/SetPlayerGenericStorage]
- [2737.62] OnlinePlayerStorage: Manifest SetChecksum ProfileCameraSave_TA Checksum=-1958900239
- [2737.62] OnlinePlayerStorage: HandleOnlineStorageCommit ProfileCameraSave_TA_0 ServerTick=99
- [2737.62] OnlinePlayerStorage: SyncComplete ProfileCameraSave_TA UpdateTick 98 -> 99
- [2738.59] NetComeGo: TcpNetDriver_4 TcpipConnection_4 Control channel closed, reason=Disconnect command
- [2738.60] DevNet: URL: Adding default option Name=ANeyaz
- [2738.60] DevNet: Browse: MENU_Main_p?closed?Name=ANeyaz
- [2738.60] Log: Failed; returning to Entry
- [2738.61] Log: LoadMap: MENU_Main_p?closed?Name=ANeyaz
- [2738.61] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [2738.65] Log: UGFxDataStore_X::RemoveObject - object is NULL
- [2738.65] PsyNetStaticData: SetPaused False
- [2738.65] PsyNetStaticData: HandleCacheExpired
- [2738.65] DevOnline: UnregisterRemoteTalker(0x01100001136F6C99) returned 0x00000000
- [2738.65] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Soccar_TA cs_day_p.TheWorld:PersistentLevel.GameEvent_Soccar_TA_1
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:079C
- Script call stack:
- Function TAGame.PRI_TA:Destroyed
- Function ProjectX.PRI_X:Destroyed
- Function Engine.PlayerReplicationInfo:Destroyed
- Function TAGame.PRI_TA:Unregister
- Function TAGame.PRI_TA:SetGameEvent
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [2738.65] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Soccar_TA cs_day_p.TheWorld:PersistentLevel.GameEvent_Soccar_TA_1
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:07B0
- Script call stack:
- Function TAGame.PRI_TA:Destroyed
- Function ProjectX.PRI_X:Destroyed
- Function Engine.PlayerReplicationInfo:Destroyed
- Function TAGame.PRI_TA:Unregister
- Function TAGame.PRI_TA:SetGameEvent
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [2738.65] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [2738.65] DevOnline: UnregisterRemoteTalker(0x011000010518AE31) returned 0x00000000
- [2738.65] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Soccar_TA cs_day_p.TheWorld:PersistentLevel.GameEvent_Soccar_TA_1
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:079C
- Script call stack:
- Function TAGame.PRI_TA:Destroyed
- Function ProjectX.PRI_X:Destroyed
- Function Engine.PlayerReplicationInfo:Destroyed
- Function TAGame.PRI_TA:Unregister
- Function TAGame.PRI_TA:SetGameEvent
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [2738.65] ScriptWarning: ScriptWarning, Accessed None
- GameEvent_Soccar_TA cs_day_p.TheWorld:PersistentLevel.GameEvent_Soccar_TA_1
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData:07B0
- Script call stack:
- Function TAGame.PRI_TA:Destroyed
- Function ProjectX.PRI_X:Destroyed
- Function Engine.PlayerReplicationInfo:Destroyed
- Function TAGame.PRI_TA:Unregister
- Function TAGame.PRI_TA:SetGameEvent
- Function TAGame.GameEvent_Soccar_TA:RemovePRI
- Function TAGame.GameEvent_Soccar_TA:CommitPlayerMatchData
- [2738.65] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [2738.65] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [2738.65] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [2738.65] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [2738.65] DevOnline: UnregisterRemoteTalker(0x01100001364DE2B2) returned 0x00000000
- [2738.65] DevOnline: Unknown remote talker specified to UnregisterRemoteTalker()
- [2738.89] NetComeGo: Close TcpNetDriver_4 TcpipConnection_4 185.179.203.4:8030 05/12/2018 18:00:45 'UNetConnection::CleanUp'
- [2738.89] NetComeGo: Control channel null, Sending unstable close to 185.179.203.4:8030 on temporary Control channel.
- [2738.89] Exit: TcpNetDriver_4 shut down
- [2739.11] Log: Fully load package: ..\..\TAGame\CookedPCConsole\gameinfo_gfxmenu_SF.upk
- [2739.13] Log: Game class is 'GameInfo_GFxMenu_TA'
- [2739.97] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2018.12.05-18.00.46
- [2739.97] DevOnline: UnregisterLocalTalker(0) returned 0x00000000
- [2739.97] DevOnline: Successfully set the friend join URL:
- [2739.97] Log: Bringing up level for play took: 0.843976
- [2740.21] Clubs: HandleClubChanged 763348 4
- [2740.35] DevOnline: Set rich presence to: Main Menu data: Menu
- [2740.35] Log: ########### Finished loading level: 1.741961 seconds
- [2740.35] Log: Flushing async loaders.
- [2740.85] Log: Flushed async loaders.
- [2740.87] DevOnline: Logged in as 'ANeyaz'
- [2740.87] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198286335129|0 HandleLoginStatusChanged LS_LoggedIn
- [2740.87] DevOnline: Successfully set the friend join URL:
- [2740.87] Party: HandleLocalPlayerLoginStatusChanged PlayerName=ANeyaz PlayerID=Steam|76561198286335129|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=True
- [2740.87] Party: BroadcastMatchmakingAvailabilityDelayed PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=4
- [2740.87] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198286335129|0' MatchmakeRestrictions=4
- [2740.87] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_257 [Metrics/RecordMetrics Clubs/GetClubInvites Skills/GetPlayerSkill]
- [2740.87] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_257 Message=PsyNetMessage_X_257
- [2740.88] Clubs: Destroy ClubDetails_X_8 ClubID=763348 OwnerPlayerID=PS4|BLAcK_-WATeR-_Q8|2698398241746241844|0 bVerified=False Members=PlayerID=PS4|BLAcK_-WATeR-_Q8|2698398241746241844|0 PlayerName=BLAcK_-WATeR-_Q8 PlayerID=PS4|s3d-8080|4464631232284328089|0 PlayerName=s3d-8080 PlayerID=PS4|MishaRi__q8|196339246402153806|0 PlayerName=MishaRi__q8 PlayerID=PS4|a3dam74|8969881824063619436|0 PlayerName=a3dam74
- [2740.88] Clubs: HandleClubChanged 763348 0
- [2741.34] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_258 [Population/UpdatePlayerPlaylist]
- [2741.34] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_258 Message=PsyNetMessage_X_258
- [2741.38] Vanity: All Vanity Queries Complete
- [2741.69] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-109775241011616301 MemberIndex=0 PlayerUID=Steam|76561198045769265|0 Message=PartyMessage_LocalPlayers_X
- [2741.69] Party: Handle PartyMessage_LocalPlayers_X: IsPartyLeader=False bFromLeader=True IsPrimaryPlayer=True
- [2741.69] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_257 Response=PsyNetMessage_X_259 Latency=0.8284
- [2741.70] Log: Flushing async loaders.
- [2741.70] Log: Flushed async loaders.
- [2741.70] Warning: Warning, Failed to load 'SwfMovie GFX_MainMenu.MainMenu': Failed to find object 'SwfMovie GFX_MainMenu.MainMenu'
- [2742.11] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_257->PsyNetMessage_X_259 PsyTime=1544022045 [Metrics/RecordMetrics Clubs/GetClubInvites Skills/GetPlayerSkill]
- [2742.11] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:HandleSkillRequestCompleteRPC None SyncRequests.Length=1
- [2742.11] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=10 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=10,Division=3,MatchesPlayed=22,MMR=28.879999,Mu=28.879999,Sigma=4.160190) 0
- [2742.11] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=11 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=11,Division=2,MatchesPlayed=213,MMR=36.093899,Mu=36.093899,Sigma=2.500000) 0
- [2742.11] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=12 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),MMR=27.343599,Mu=27.343599,Sigma=4.019780) 0
- [2742.11] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=13 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=2,MatchesPlayed=43,MMR=40.198200,Mu=40.198200,Sigma=2.500000) 0
- [2742.11] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=29 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=2,MatchesPlayed=22,MMR=35.267799,Mu=35.267799,Sigma=4.190220) 0
- [2742.11] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:CacheSkill Caching Skill : Playlist=0 Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=47.132900,Sigma=2.500000) 0
- [2742.11] SkillDecay: (OnlineGameSkill_TA_0) OnlineGameSkill_X::OnlineGameSkill_TA:OnSkillSynced PlayerID=Steam|76561198286335129|0
- [2742.11] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:HandleSkillSynced Error=None PlayerID=Steam|76561198286335129|0 SavedPlayerID=Steam|76561198286335129|0
- [2742.11] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:CheckForSkillDecay PlayerID=Steam|76561198286335129|0 SkillsSynced=True 26
- [2742.11] SkillDecay: Playlist=Standard Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=2,MatchesPlayed=43,MMR=40.198200,Mu=40.198200,Sigma=2.500000) OldData=(Playlist=13,Tier=12,MatchesPlayed=43)
- [2742.11] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=13,Tier=12,MatchesPlayed=43) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=13,Tier=12,MatchesPlayed=43)
- [2742.11] SkillDecay: Playlist=Doubles Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=11,Division=2,MatchesPlayed=213,MMR=36.093899,Mu=36.093899,Sigma=2.500000) OldData=(Playlist=11,Tier=11,MatchesPlayed=213)
- [2742.11] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=11,Tier=11,MatchesPlayed=213) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=11,Tier=11,MatchesPlayed=213)
- [2742.11] SkillDecay: Playlist=Solo Duel Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=10,Division=3,MatchesPlayed=22,MMR=28.879999,Mu=28.879999,Sigma=4.160190) OldData=(Playlist=10,Tier=10,MatchesPlayed=22)
- [2742.11] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=10,Tier=10,MatchesPlayed=22) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=10,Tier=10,MatchesPlayed=22)
- [2742.11] SkillDecay: Playlist=Solo Standard Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),MMR=27.343599,Mu=27.343599,Sigma=4.019780) OldData=(Playlist=12)
- [2742.11] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=12) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=12)
- [2742.11] SkillDecay: Playlist=Tournament Match Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=22)
- [2742.11] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=22) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=22)
- [2742.11] SkillDecay: Playlist=Rumble Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=28)
- [2742.11] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=28) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=28)
- [2742.11] SkillDecay: Playlist=Dropshot Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Tier=12,Division=2,MatchesPlayed=22,MMR=35.267799,Mu=35.267799,Sigma=4.190220) OldData=(Playlist=29,Tier=12,MatchesPlayed=22)
- [2742.11] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=29,Tier=12,MatchesPlayed=22) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=29,Tier=12,MatchesPlayed=22)
- [2742.11] SkillDecay: Playlist=Hoops Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=27)
- [2742.11] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=27) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=27)
- [2742.11] SkillDecay: Playlist=Snow Day Rating=(PlayerID=(Uid=76561198286335129,Platform=OnlinePlatform_Steam),Mu=25.000000,Sigma=8.333000) OldData=(Playlist=30)
- [2742.11] SkillDecay: (SkillDecayMessageHandler_TA_0) SkillDecayMessageHandler_TA::None:SetPlaylistSkillData Data=(Playlist=30) != PlaylistSkillSave.SkillData[DataIdx]=(Playlist=30)
- [2742.11] PsyNet: PsyNetRequestQue_X_1 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_258 Response=PsyNetMessage_X_260 Latency=0.7622
- [2742.21] DevOnline: RPCQueue_X_1 RECV: PsyNetMessage_X_258->PsyNetMessage_X_260 PsyTime=1544022045 [Population/UpdatePlayerPlaylist]
- [2742.27] Vanity: All Vanity Queries Complete
- [2742.32] Blog: HandleDataChanged
- [2742.34] OnlinePlayerStorage: (OnlineStorageMetadata_TA_0) OnlineStorageMetadata_TA::None:CommitStart BlogTileCache_TA 32
- [2744.94] Log: Closing by request
- [2744.94] Log: appRequestExit(0)
- [2745.07] OnlinePlayerStorage: PartitionStorageRequests BlogTileCache_TA Request.Data.Length=269 Request.Checksum=-254805084 ManifestChecksum=-1665227640 bChecksumMatch=False
- [2745.07] DevOnline: RPCQueue_X_1 SEND: PsyNetMessage_X_261 [GenericStorage/SetPlayerGenericStorage]
- [2745.07] PsyNet: PsyNetRequestQue_X_1 SendRequest ID=PsyNetMessage_X_261 Message=PsyNetMessage_X_261
- [2745.58] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198286335129|0 HandleLoginStatusChanged LS_NotLoggedIn
- [2745.58] Auth: SetAuthLoginError {Error Type=OSCS_NotConnected Code=-1 Message=}
- [2745.58] Auth: HandleAuthLoginChange Auth.bLoggedIn=False
- [2745.58] PsyNet: PsyNetConnection_X_1 SetAuthorized bAuthorized=False
- [2745.58] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bConnected=False bFreshConnection=False
- [2745.58] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198286335129|0 ReLogin
- [2745.58] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198286335129|0 LoggedOut
- [2745.58] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198286335129|0 UpdateLoginState
- [2745.58] Auth: SetAuthLoginError {Error Type=OSCS_NotConnected Code=-1 Message=}
- [2745.58] Auth: AuthLoginError={Error Type=OSCS_NotConnected Code=-1 Message=}
- [2745.58] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bPerConConnected=False
- [2745.58] PsyNet: Disabling PerCon
- [2746.11] Exit: Preparing to exit.
- [2746.20] Exit: Game engine shut down
- [2749.35] Exit: Windows client shut down
- [2749.36] Exit: XAudio2 Device shut down.
- [2749.36] Exit: AK Audio shut down.
- [2752.28] Exit: Object subsystem successfully closed.
- [2752.51] Exit: Exiting.
- [2752.51] Log: Log file closed, 05/12/2018 18:00:59
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