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- Could not load UnityEngine.Texture2D at TC/Item/WeaponCrate in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/Item/Shell_Cannon in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/Building/Turret_Heavy in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/Projectile/155mmShell in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/CH in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/Item/WeaponCrate in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/Item/Shell_Howitzer in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/Building/Turret_Heavy in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/Projectile/35mmRound in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/CH in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/Item/WeaponCrate in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/Building/Turret_NavalGun40mm in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/Projectile/35mmRound in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/CH in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/Item/WeaponCrate in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/Building/Turret_NavalGun28cm in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/Projectile/155mmShell in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/CH in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/Item/WeaponCrate in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/Item/Shell_NavalGun28cm in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/Building/Turret_Tesla in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/Projectile/TeslaCoilPlasma in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/CH in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/Item/WeaponCrate in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/Building/SmartMineBase in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/Projectile/SmartMine in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at TC/CH in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Mote/FecalBit in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Mote/sewage2 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/MedievalPotty, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/filthyBucket in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/SewagePipe_Atlas in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/SewagePipe in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/SewagePipe_Atlas in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/SewagePipe in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/sewageProc_1 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/sewagePipe, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/outlet in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/basin, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/terlet, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/bath, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/shower, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/showerHead, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/solarHeater in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Boiler in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Boiler in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/Stove, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/StorageTank, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/radiator, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/radiator in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/radiator, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/radiator in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Resource/WetWipe in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Resource/bedPan in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Resource/bagSoil in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Resource/BurnBarrel in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Resource/BurnBarrel in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/GrowingPlot in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/RichGrowingPlot in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/StandardTurretBaseEdited in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/StandardTurretGun_TopEdited in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/SniperTurretBase_Edit in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/SniperTurretGun_TopAltEditedIco in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/SniperTurretBase in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/LazerTurret_Top in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/StandardTurretBaseEdited in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/LazerTurret_TopIcon in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/HeavyTurretBaseEdited in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/HeavyTurretGun_TopAltEdited in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/StandardTurretBase in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/EnergyTurretBase_Edit in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/EnergyTurretGun_TopAltEditedIco in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Collection cannot init: No textures found at path Things/Projectile/EnergyBall
- Verse.Log:Error(String)
- Verse.Graphic_Collection:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Collection cannot init: No textures found at path Things/Projectile/OEnergyBall
- Verse.Log:Error(String)
- Verse.Graphic_Collection:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/EnergyTurretGun_TopAltEdited in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Basket/Basket, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/FabricHamper/FabricHamper, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/HazMat/HazMat, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/ClothingRack/ClothingRack, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/MedCab/MedCab, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Skip/Skip, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/TrayRack/TrayRack, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Pallet/Pallet, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Alpha_Atlas in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Linked/PowerConduit_Invisible_MenuIcon in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_frame0 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_left_frame0 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_left in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_right_frame0 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_right in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_wall_frame0 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_wall in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_pusher_frame0 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_pusher in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_puller_frame0 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_puller in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_splitter_frame0 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_splitter in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_green_puller_frame0 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_green_puller in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_underground_in_frame0 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_underground_in in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_underground_out_frame0 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_underground_out in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at MechaniteCan in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at MechaniteCan in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at MechaniteCan in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at MechaniteCan in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at MechaniteCan in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at MechaniteCan in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at MechaniteCan in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at MechaniteCan in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Production/NeurotrainerTable in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Buildings/LaserDrill in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Buildings/LaserFiller in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Embrasure in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Metal in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>m__811()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/TidalPlant/tidal_frame1 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/TidalTurbine/tidal_frame1 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/WaterTurbine/watertur_frame1 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/LightHouse/lighthouse_frame1 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__831()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
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