MachWing

Re-examining Lv. 7 for Sammy - FRLG Any%

Nov 21st, 2020 (edited)
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  1. I've been a bit more aggressive in hunting out Lv. 7 before the Sammy fight on some Squirtles (Modest's, some bad defense/HP Squirtles), and thus far I'm really liking the results. Here are some pros and cons:
  2.  
  3. Pros
  4. - Extra Speed EV (useful 28, 29 + Rocket, 31 + Josh)
  5. - Better Route 1 weakening (particularly for Modest) - 76% catch rate nearly every time
  6. - Benefits greatly when encountering both Rat and Bird before Teachy TV Guy
  7. - More likely to escape Pikachus and speedy Weedles in Viridian Forest
  8. - Bubble fight for Sammy (consistent 5-turn, 100% accurate move, any Crit makes it a likely 4 turn/ 3 turn fight)
  9. - Fighting two things before the Sammy fight + hits from catching section typically leave you anywhere from 1-2 hits from Torrent, or has you in Torrent, making the fast 4 turn fight even more likely
  10. - May have to YOLO a turn, but typically can leave you with decent health (at least for Liam) even without poison
  11. - Top End: Perfect health for Brock Gym, fast fight, less likely to use potion, no poison text in fight = blazing fast Sammy
  12. - If you obtain 48 EXP, gets Lv. 17 for Moon Scientist (Can safely Bubble + Torrent Water Gun, avoiding disable)
  13. - Makes skipping mart guy potion better
  14. - Lv .11 for Brock Geo (14/16 OHKO out of Torrent)
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  16. Cons
  17. - Can take too much damage on R1 and have to heal before Sammy
  18. - Poison tick does 3 at 27 HP IV or higher
  19. - Less turns to get poisoned (bad Liam and Brock fight)
  20. - Lv. 11 for Brock Geodude (14/16 range to OHKO while not in Torrent)
  21. - Hits Lv. 14 after Colton (before 4 Bug-Catcher)
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  23. Eventually I'll retime all of this, but currently always doing this for all Modest Squirtles. Ideally you want 7-10 (high upside) or 11-13 health (less likely to have to heal) going in. Don't go out of your way to get 7; two encounters on first pass up R1 is perfect, or if you run into a useless killable encounter on the second pass
  24.  
  25. - Poison tick text: 1.75s
  26. - Healing Poison: 6.1s
  27. - String Shot Turn: 6.1s (move tackle)
  28. - P-Sting Turn: 4.45s (move tackle)
  29. - Poison! text: 1.5s
  30. (Just math in my head but would assume it saves ~18s on average on Sammy. 3 turn EXP fight ~16-18s, 4 turn ~21-23 )
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