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- <?xml version="1.0" encoding="UTF-8"?>
- <root>
- <controller id="1" dpi="8000" type="Sixaxis">
- <configuration id="1">
- <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
- <mouse_options_list>
- <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
- </mouse_options_list>
- <intensity_list/>
- <button_map>
- <button id="abs_axis_16" label="Melee">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="t"/>
- </button>
- <button id="abs_axis_9" label="Shoot">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_LEFT"/>
- </button>
- <button id="abs_axis_10" label="A.D.S.">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_RIGHT"/>
- </button>
- <button id="abs_axis_12" label="Ping">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="v"/>
- </button>
- <button id="abs_axis_11" label="Tact.Ability">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="w"/>
- </button>
- <button id="abs_axis_13" label="Use/Reload">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="r"/>
- </button>
- <button id="abs_axis_14" label="Jump">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="SPACE"/>
- </button>
- <button id="abs_axis_8" label="Crouch">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="a"/>
- </button>
- <button id="abs_axis_7" label="Chng.Weapon">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="q"/>
- </button>
- <button id="abs_axis_6" label="FireModeHeatShield">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="b"/>
- </button>
- <button id="abs_axis_5" label="Char.Action">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="F1"/>
- </button>
- <button id="abs_axis_4" label="Grenade">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="g"/>
- </button>
- <button id="abs_axis_3" label="Heal Item">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="4"/>
- </button>
- <button id="abs_axis_1" label="start">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="ESCAPE"/>
- </button>
- <button id="abs_axis_0" label="Map/Touchpad">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="TAB"/>
- </button>
- <button id="abs_axis_2" label="PS/Home">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="BACKSPACE"/>
- </button>
- <button id="abs_axis_15" label="Sprint/Zoom">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="LSHIFT"/>
- </button>
- <button id="abs_axis_11" label="Alt. L1">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="LEFTBRACKET"/>
- </button>
- <button id="abs_axis_12" label="Alt. R1">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="RIGHTBRACKET"/>
- </button>
- <button id="abs_axis_11" label="Ultimate">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="x"/>
- </button>
- <button id="abs_axis_12" label="Ultimate">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="x"/>
- </button>
- <button id="abs_axis_3" label="D.Up">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="UP"/>
- </button>
- <button id="abs_axis_5" label="D.Down">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="DOWN"/>
- </button>
- <button id="abs_axis_6" label="D.Left">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="LEFT"/>
- </button>
- <button id="abs_axis_4" label="D.Right">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="RIGHT"/>
- </button>
- <button id="abs_axis_13" label="Reload">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_MIDDLE"/>
- </button>
- <button id="abs_axis_14" label="Jump(Alt)">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_WHEELDOWN"/>
- </button>
- <button id="abs_axis_1" label="Inventory">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="BACKQUOTE"/>
- </button>
- <button id="abs_axis_6" label="ToggleFireHeatShield">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="LALT"/>
- </button>
- <button id="abs_axis_9" label="Enter/Fire">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="RETURN"/>
- </button>
- <button id="abs_axis_16" label="Melee(Alt.)">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_X3"/>
- </button>
- <button id="abs_axis_7" label="Holster.Weap">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="3"/>
- </button>
- </button_map>
- <axis_map>
- <axis id="rel_axis_1" label="Aiming - y axis">
- <device type="mouse" id="0" name=""/>
- <event type="axis" id="y" dead_zone="10" multiplier="2.75" exponent="0.67" shape="Circle"/>
- </axis>
- <axis id="rel_axis_0" label="Aiming - x axis">
- <device type="mouse" id="0" name=""/>
- <event type="axis" id="x" dead_zone="10" multiplier="2.75" exponent="0.67" shape="Circle"/>
- </axis>
- <axis id="rel_axis_2-" label="">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="s"/>
- </axis>
- <axis id="rel_axis_3+" label="">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="d"/>
- </axis>
- <axis id="rel_axis_2+" label="">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="f"/>
- </axis>
- <axis id="rel_axis_3-" label="">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="e"/>
- </axis>
- </axis_map>
- <joystick_corrections_list/>
- </configuration>
- <configuration id="2">
- <trigger type="mouse" id="0" name="" button_id="BUTTON_RIGHT" switch_back="yes" delay="0"/>
- <mouse_options_list>
- <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
- </mouse_options_list>
- <intensity_list/>
- <button_map>
- <button id="abs_axis_16" label="Melee">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="t"/>
- </button>
- <button id="abs_axis_9" label="Shoot">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_LEFT"/>
- </button>
- <button id="abs_axis_10" label="A.D.S.">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_RIGHT"/>
- </button>
- <button id="abs_axis_12" label="Ping">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="v"/>
- </button>
- <button id="abs_axis_11" label="Tact.Ability">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="w"/>
- </button>
- <button id="abs_axis_13" label="Use/Reload">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="r"/>
- </button>
- <button id="abs_axis_14" label="Jump">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="SPACE"/>
- </button>
- <button id="abs_axis_8" label="Crouch">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="a"/>
- </button>
- <button id="abs_axis_7" label="Chng.Weapon">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="q"/>
- </button>
- <button id="abs_axis_6" label="FireModeHeatShield">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="b"/>
- </button>
- <button id="abs_axis_5" label="Char.Action">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="F1"/>
- </button>
- <button id="abs_axis_4" label="Grenade">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="g"/>
- </button>
- <button id="abs_axis_3" label="Heal Item">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="4"/>
- </button>
- <button id="abs_axis_1" label="start">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="ESCAPE"/>
- </button>
- <button id="abs_axis_0" label="Map/Touchpad">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="TAB"/>
- </button>
- <button id="abs_axis_2" label="PS/Home">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="BACKSPACE"/>
- </button>
- <button id="abs_axis_15" label="Sprint/Zoom">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="LSHIFT"/>
- </button>
- <button id="abs_axis_11" label="Alt. L1">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="LEFTBRACKET"/>
- </button>
- <button id="abs_axis_12" label="Alt. R1">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="RIGHTBRACKET"/>
- </button>
- <button id="abs_axis_11" label="Ultimate">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="x"/>
- </button>
- <button id="abs_axis_12" label="Ultimate">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="x"/>
- </button>
- <button id="abs_axis_3" label="D.Up">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="UP"/>
- </button>
- <button id="abs_axis_5" label="D.Down">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="DOWN"/>
- </button>
- <button id="abs_axis_6" label="D.Left">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="LEFT"/>
- </button>
- <button id="abs_axis_4" label="D.Right">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="RIGHT"/>
- </button>
- <button id="abs_axis_13" label="Reload">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_MIDDLE"/>
- </button>
- <button id="abs_axis_14" label="Jump(Alt)">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_WHEELDOWN"/>
- </button>
- <button id="abs_axis_1" label="Inventory">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="BACKQUOTE"/>
- </button>
- <button id="abs_axis_6" label="ToggleFireHeatShield">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="LALT"/>
- </button>
- <button id="abs_axis_9" label="Enter/Fire">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="RETURN"/>
- </button>
- <button id="abs_axis_16" label="Melee(Alt.)">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_X3"/>
- </button>
- <button id="abs_axis_7" label="Holster.Weap">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="3"/>
- </button>
- </button_map>
- <axis_map>
- <axis id="rel_axis_1" label="Aiming - y axis">
- <device type="mouse" id="0" name=""/>
- <event type="axis" id="y" dead_zone="10" multiplier="2.16" exponent="0.67" shape="Circle"/>
- </axis>
- <axis id="rel_axis_0" label="Aiming - x axis">
- <device type="mouse" id="0" name=""/>
- <event type="axis" id="x" dead_zone="10" multiplier="2.16" exponent="0.67" shape="Circle"/>
- </axis>
- <axis id="rel_axis_2-" label="">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="s"/>
- </axis>
- <axis id="rel_axis_3+" label="">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="d"/>
- </axis>
- <axis id="rel_axis_2+" label="">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="f"/>
- </axis>
- <axis id="rel_axis_3-" label="">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="e"/>
- </axis>
- </axis_map>
- <joystick_corrections_list/>
- </configuration>
- <configuration id="3">
- <trigger type="keyboard" id="0" name="" button_id="4" switch_back="yes" delay="0"/>
- <mouse_options_list>
- <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
- </mouse_options_list>
- <intensity_list/>
- <button_map>
- <button id="abs_axis_16" label="Melee">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="t"/>
- </button>
- <button id="abs_axis_9" label="Shoot">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_LEFT"/>
- </button>
- <button id="abs_axis_10" label="A.D.S.">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_RIGHT"/>
- </button>
- <button id="abs_axis_12" label="Ping">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="v"/>
- </button>
- <button id="abs_axis_11" label="Tact.Ability">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="w"/>
- </button>
- <button id="abs_axis_13" label="Use/Reload">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="r"/>
- </button>
- <button id="abs_axis_14" label="Jump">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="SPACE"/>
- </button>
- <button id="abs_axis_8" label="Crouch">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="a"/>
- </button>
- <button id="abs_axis_7" label="Chng.Weapon">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="q"/>
- </button>
- <button id="abs_axis_6" label="FireModeHeatShield">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="b"/>
- </button>
- <button id="abs_axis_5" label="Char.Action">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="F1"/>
- </button>
- <button id="abs_axis_4" label="Grenade">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="g"/>
- </button>
- <button id="abs_axis_3" label="Heal Item">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="4"/>
- </button>
- <button id="abs_axis_1" label="start">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="ESCAPE"/>
- </button>
- <button id="abs_axis_0" label="Map/Touchpad">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="TAB"/>
- </button>
- <button id="abs_axis_2" label="PS/Home">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="BACKSPACE"/>
- </button>
- <button id="abs_axis_15" label="Sprint/Zoom">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="LSHIFT"/>
- </button>
- <button id="abs_axis_11" label="Alt. L1">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="LEFTBRACKET"/>
- </button>
- <button id="abs_axis_12" label="Alt. R1">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="RIGHTBRACKET"/>
- </button>
- <button id="abs_axis_11" label="Ultimate">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="x"/>
- </button>
- <button id="abs_axis_12" label="Ultimate">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="x"/>
- </button>
- <button id="abs_axis_3" label="D.Up">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="UP"/>
- </button>
- <button id="abs_axis_5" label="D.Down">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="DOWN"/>
- </button>
- <button id="abs_axis_6" label="D.Left">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="LEFT"/>
- </button>
- <button id="abs_axis_4" label="D.Right">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="RIGHT"/>
- </button>
- <button id="abs_axis_13" label="Reload">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_MIDDLE"/>
- </button>
- <button id="abs_axis_14" label="Jump(Alt)">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_WHEELDOWN"/>
- </button>
- <button id="abs_axis_1" label="Inventory">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="BACKQUOTE"/>
- </button>
- <button id="abs_axis_6" label="ToggleFireHeatShield">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="LALT"/>
- </button>
- <button id="abs_axis_9" label="Enter/Fire">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="RETURN"/>
- </button>
- <button id="abs_axis_16" label="Melee(Alt.)">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_X3"/>
- </button>
- <button id="abs_axis_7" label="Holster.Weap">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="3"/>
- </button>
- </button_map>
- <axis_map>
- <axis id="rel_axis_1" label="Aiming - y axis">
- <device type="mouse" id="0" name=""/>
- <event type="axis" id="y" dead_zone="10" multiplier="3.2" exponent="0.77" shape="Circle"/>
- </axis>
- <axis id="rel_axis_0" label="Aiming - x axis">
- <device type="mouse" id="0" name=""/>
- <event type="axis" id="x" dead_zone="10" multiplier="3.2" exponent="0.77" shape="Circle"/>
- </axis>
- <axis id="rel_axis_2-" label="">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="s"/>
- </axis>
- <axis id="rel_axis_3+" label="">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="d"/>
- </axis>
- <axis id="rel_axis_2+" label="">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="f"/>
- </axis>
- <axis id="rel_axis_3-" label="">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="e"/>
- </axis>
- </axis_map>
- <joystick_corrections_list/>
- </configuration>
- <configuration id="4">
- <trigger type="keyboard" id="0" name="" button_id="g" switch_back="yes" delay="0"/>
- <mouse_options_list>
- <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
- </mouse_options_list>
- <intensity_list/>
- <button_map>
- <button id="abs_axis_16" label="Melee">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="t"/>
- </button>
- <button id="abs_axis_9" label="Shoot">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_LEFT"/>
- </button>
- <button id="abs_axis_10" label="A.D.S.">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_RIGHT"/>
- </button>
- <button id="abs_axis_12" label="Ping">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="v"/>
- </button>
- <button id="abs_axis_11" label="Tact.Ability">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="w"/>
- </button>
- <button id="abs_axis_13" label="Use/Reload">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="r"/>
- </button>
- <button id="abs_axis_14" label="Jump">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="SPACE"/>
- </button>
- <button id="abs_axis_8" label="Crouch">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="a"/>
- </button>
- <button id="abs_axis_7" label="Chng.Weapon">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="q"/>
- </button>
- <button id="abs_axis_6" label="FireModeHeatShield">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="b"/>
- </button>
- <button id="abs_axis_5" label="Char.Action">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="F1"/>
- </button>
- <button id="abs_axis_4" label="Grenade">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="g"/>
- </button>
- <button id="abs_axis_3" label="Heal Item">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="4"/>
- </button>
- <button id="abs_axis_1" label="start">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="ESCAPE"/>
- </button>
- <button id="abs_axis_0" label="Map/Touchpad">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="TAB"/>
- </button>
- <button id="abs_axis_2" label="PS/Home">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="BACKSPACE"/>
- </button>
- <button id="abs_axis_15" label="Sprint/Zoom">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="LSHIFT"/>
- </button>
- <button id="abs_axis_11" label="Alt. L1">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="LEFTBRACKET"/>
- </button>
- <button id="abs_axis_12" label="Alt. R1">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="RIGHTBRACKET"/>
- </button>
- <button id="abs_axis_11" label="Ultimate">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="x"/>
- </button>
- <button id="abs_axis_12" label="Ultimate">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="x"/>
- </button>
- <button id="abs_axis_3" label="D.Up">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="UP"/>
- </button>
- <button id="abs_axis_5" label="D.Down">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="DOWN"/>
- </button>
- <button id="abs_axis_6" label="D.Left">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="LEFT"/>
- </button>
- <button id="abs_axis_4" label="D.Right">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="RIGHT"/>
- </button>
- <button id="abs_axis_13" label="Reload">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_MIDDLE"/>
- </button>
- <button id="abs_axis_14" label="Jump(Alt)">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_WHEELDOWN"/>
- </button>
- <button id="abs_axis_1" label="Inventory">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="BACKQUOTE"/>
- </button>
- <button id="abs_axis_6" label="ToggleFireHeatShield">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="LALT"/>
- </button>
- <button id="abs_axis_9" label="Enter/Fire">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="RETURN"/>
- </button>
- <button id="abs_axis_16" label="Melee(Alt.)">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_X3"/>
- </button>
- <button id="abs_axis_7" label="Holster.Weap">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="3"/>
- </button>
- </button_map>
- <axis_map>
- <axis id="rel_axis_1" label="Aiming - y axis">
- <device type="mouse" id="0" name=""/>
- <event type="axis" id="y" dead_zone="10" multiplier="3.2" exponent="0.77" shape="Circle"/>
- </axis>
- <axis id="rel_axis_0" label="Aiming - x axis">
- <device type="mouse" id="0" name=""/>
- <event type="axis" id="x" dead_zone="10" multiplier="3.2" exponent="0.77" shape="Circle"/>
- </axis>
- <axis id="rel_axis_2-" label="">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="s"/>
- </axis>
- <axis id="rel_axis_3+" label="">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="d"/>
- </axis>
- <axis id="rel_axis_2+" label="">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="f"/>
- </axis>
- <axis id="rel_axis_3-" label="">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="e"/>
- </axis>
- </axis_map>
- <joystick_corrections_list/>
- </configuration>
- <configuration id="5">
- <trigger type="keyboard" id="0" name="" button_id="LCTRL" switch_back="no" delay="0"/>
- <mouse_options_list>
- <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
- </mouse_options_list>
- <intensity_list/>
- <button_map>
- <button id="abs_axis_16" label="Melee">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="t"/>
- </button>
- <button id="abs_axis_9" label="Shoot">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_LEFT"/>
- </button>
- <button id="abs_axis_10" label="A.D.S.">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_RIGHT"/>
- </button>
- <button id="abs_axis_12" label="Ping">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="v"/>
- </button>
- <button id="abs_axis_11" label="Tact.Ability">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="w"/>
- </button>
- <button id="abs_axis_13" label="Use/Reload">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="r"/>
- </button>
- <button id="abs_axis_14" label="Jump">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="SPACE"/>
- </button>
- <button id="abs_axis_8" label="Crouch">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="a"/>
- </button>
- <button id="abs_axis_7" label="Chng.Weapon">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="q"/>
- </button>
- <button id="abs_axis_6" label="FireModeHeatShield">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="b"/>
- </button>
- <button id="abs_axis_5" label="Char.Action">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="F1"/>
- </button>
- <button id="abs_axis_4" label="Grenade">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="g"/>
- </button>
- <button id="abs_axis_3" label="Heal Item">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="4"/>
- </button>
- <button id="abs_axis_1" label="start">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="ESCAPE"/>
- </button>
- <button id="abs_axis_0" label="Map/Touchpad">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="TAB"/>
- </button>
- <button id="abs_axis_2" label="PS/Home">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="BACKSPACE"/>
- </button>
- <button id="abs_axis_15" label="Sprint/Zoom">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="LSHIFT"/>
- </button>
- <button id="abs_axis_11" label="Alt. L1">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="LEFTBRACKET"/>
- </button>
- <button id="abs_axis_12" label="Alt. R1">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="RIGHTBRACKET"/>
- </button>
- <button id="abs_axis_11" label="Ultimate">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="x"/>
- </button>
- <button id="abs_axis_12" label="Ultimate">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="x"/>
- </button>
- <button id="abs_axis_3" label="D.Up">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="UP"/>
- </button>
- <button id="abs_axis_5" label="D.Down">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="DOWN"/>
- </button>
- <button id="abs_axis_6" label="D.Left">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="LEFT"/>
- </button>
- <button id="abs_axis_4" label="D.Right">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="RIGHT"/>
- </button>
- <button id="abs_axis_13" label="Reload">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_MIDDLE"/>
- </button>
- <button id="abs_axis_14" label="Jump(Alt)">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_WHEELDOWN"/>
- </button>
- <button id="abs_axis_1" label="Inventory">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="BACKQUOTE"/>
- </button>
- <button id="abs_axis_6" label="ToggleFireHeatShield">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="LALT"/>
- </button>
- <button id="abs_axis_9" label="Enter/Fire">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="RETURN"/>
- </button>
- <button id="abs_axis_16" label="Melee(Alt.)">
- <device type="mouse" id="0" name=""/>
- <event type="button" id="BUTTON_X3"/>
- </button>
- <button id="abs_axis_7" label="Holster.Weap">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="3"/>
- </button>
- </button_map>
- <axis_map>
- <axis id="rel_axis_1" label="Aiming - y axis">
- <device type="mouse" id="0" name=""/>
- <event type="axis" id="y" dead_zone="10" multiplier="3.0" exponent="0.75" shape="Circle"/>
- </axis>
- <axis id="rel_axis_0" label="Aiming - x axis">
- <device type="mouse" id="0" name=""/>
- <event type="axis" id="x" dead_zone="10" multiplier="3.0" exponent="0.75" shape="Circle"/>
- </axis>
- <axis id="rel_axis_2-" label="">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="s"/>
- </axis>
- <axis id="rel_axis_3+" label="">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="d"/>
- </axis>
- <axis id="rel_axis_2+" label="">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="f"/>
- </axis>
- <axis id="rel_axis_3-" label="">
- <device type="keyboard" id="0" name=""/>
- <event type="button" id="e"/>
- </axis>
- </axis_map>
- <joystick_corrections_list/>
- </configuration>
- </controller>
- </root>
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