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                - <?xml version="1.0" encoding="UTF-8"?>
 - <root>
 - <controller id="1" dpi="8000" type="Sixaxis">
 - <configuration id="1">
 - <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
 - <mouse_options_list>
 - <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
 - </mouse_options_list>
 - <intensity_list/>
 - <button_map>
 - <button id="abs_axis_16" label="Melee">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="t"/>
 - </button>
 - <button id="abs_axis_9" label="Shoot">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_LEFT"/>
 - </button>
 - <button id="abs_axis_10" label="A.D.S.">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_RIGHT"/>
 - </button>
 - <button id="abs_axis_12" label="Ping">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="v"/>
 - </button>
 - <button id="abs_axis_11" label="Tact.Ability">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="w"/>
 - </button>
 - <button id="abs_axis_13" label="Use/Reload">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="r"/>
 - </button>
 - <button id="abs_axis_14" label="Jump">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="SPACE"/>
 - </button>
 - <button id="abs_axis_8" label="Crouch">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="a"/>
 - </button>
 - <button id="abs_axis_7" label="Chng.Weapon">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="q"/>
 - </button>
 - <button id="abs_axis_6" label="FireModeHeatShield">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="b"/>
 - </button>
 - <button id="abs_axis_5" label="Char.Action">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="F1"/>
 - </button>
 - <button id="abs_axis_4" label="Grenade">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="g"/>
 - </button>
 - <button id="abs_axis_3" label="Heal Item">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="4"/>
 - </button>
 - <button id="abs_axis_1" label="start">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="ESCAPE"/>
 - </button>
 - <button id="abs_axis_0" label="Map/Touchpad">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="TAB"/>
 - </button>
 - <button id="abs_axis_2" label="PS/Home">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="BACKSPACE"/>
 - </button>
 - <button id="abs_axis_15" label="Sprint/Zoom">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="LSHIFT"/>
 - </button>
 - <button id="abs_axis_11" label="Alt. L1">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="LEFTBRACKET"/>
 - </button>
 - <button id="abs_axis_12" label="Alt. R1">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="RIGHTBRACKET"/>
 - </button>
 - <button id="abs_axis_11" label="Ultimate">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="x"/>
 - </button>
 - <button id="abs_axis_12" label="Ultimate">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="x"/>
 - </button>
 - <button id="abs_axis_3" label="D.Up">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="UP"/>
 - </button>
 - <button id="abs_axis_5" label="D.Down">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="DOWN"/>
 - </button>
 - <button id="abs_axis_6" label="D.Left">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="LEFT"/>
 - </button>
 - <button id="abs_axis_4" label="D.Right">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="RIGHT"/>
 - </button>
 - <button id="abs_axis_13" label="Reload">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_MIDDLE"/>
 - </button>
 - <button id="abs_axis_14" label="Jump(Alt)">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_WHEELDOWN"/>
 - </button>
 - <button id="abs_axis_1" label="Inventory">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="BACKQUOTE"/>
 - </button>
 - <button id="abs_axis_6" label="ToggleFireHeatShield">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="LALT"/>
 - </button>
 - <button id="abs_axis_9" label="Enter/Fire">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="RETURN"/>
 - </button>
 - <button id="abs_axis_16" label="Melee(Alt.)">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_X3"/>
 - </button>
 - <button id="abs_axis_7" label="Holster.Weap">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="3"/>
 - </button>
 - </button_map>
 - <axis_map>
 - <axis id="rel_axis_1" label="Aiming - y axis">
 - <device type="mouse" id="0" name=""/>
 - <event type="axis" id="y" dead_zone="10" multiplier="2.75" exponent="0.67" shape="Circle"/>
 - </axis>
 - <axis id="rel_axis_0" label="Aiming - x axis">
 - <device type="mouse" id="0" name=""/>
 - <event type="axis" id="x" dead_zone="10" multiplier="2.75" exponent="0.67" shape="Circle"/>
 - </axis>
 - <axis id="rel_axis_2-" label="">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="s"/>
 - </axis>
 - <axis id="rel_axis_3+" label="">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="d"/>
 - </axis>
 - <axis id="rel_axis_2+" label="">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="f"/>
 - </axis>
 - <axis id="rel_axis_3-" label="">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="e"/>
 - </axis>
 - </axis_map>
 - <joystick_corrections_list/>
 - </configuration>
 - <configuration id="2">
 - <trigger type="mouse" id="0" name="" button_id="BUTTON_RIGHT" switch_back="yes" delay="0"/>
 - <mouse_options_list>
 - <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
 - </mouse_options_list>
 - <intensity_list/>
 - <button_map>
 - <button id="abs_axis_16" label="Melee">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="t"/>
 - </button>
 - <button id="abs_axis_9" label="Shoot">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_LEFT"/>
 - </button>
 - <button id="abs_axis_10" label="A.D.S.">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_RIGHT"/>
 - </button>
 - <button id="abs_axis_12" label="Ping">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="v"/>
 - </button>
 - <button id="abs_axis_11" label="Tact.Ability">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="w"/>
 - </button>
 - <button id="abs_axis_13" label="Use/Reload">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="r"/>
 - </button>
 - <button id="abs_axis_14" label="Jump">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="SPACE"/>
 - </button>
 - <button id="abs_axis_8" label="Crouch">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="a"/>
 - </button>
 - <button id="abs_axis_7" label="Chng.Weapon">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="q"/>
 - </button>
 - <button id="abs_axis_6" label="FireModeHeatShield">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="b"/>
 - </button>
 - <button id="abs_axis_5" label="Char.Action">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="F1"/>
 - </button>
 - <button id="abs_axis_4" label="Grenade">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="g"/>
 - </button>
 - <button id="abs_axis_3" label="Heal Item">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="4"/>
 - </button>
 - <button id="abs_axis_1" label="start">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="ESCAPE"/>
 - </button>
 - <button id="abs_axis_0" label="Map/Touchpad">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="TAB"/>
 - </button>
 - <button id="abs_axis_2" label="PS/Home">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="BACKSPACE"/>
 - </button>
 - <button id="abs_axis_15" label="Sprint/Zoom">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="LSHIFT"/>
 - </button>
 - <button id="abs_axis_11" label="Alt. L1">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="LEFTBRACKET"/>
 - </button>
 - <button id="abs_axis_12" label="Alt. R1">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="RIGHTBRACKET"/>
 - </button>
 - <button id="abs_axis_11" label="Ultimate">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="x"/>
 - </button>
 - <button id="abs_axis_12" label="Ultimate">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="x"/>
 - </button>
 - <button id="abs_axis_3" label="D.Up">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="UP"/>
 - </button>
 - <button id="abs_axis_5" label="D.Down">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="DOWN"/>
 - </button>
 - <button id="abs_axis_6" label="D.Left">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="LEFT"/>
 - </button>
 - <button id="abs_axis_4" label="D.Right">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="RIGHT"/>
 - </button>
 - <button id="abs_axis_13" label="Reload">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_MIDDLE"/>
 - </button>
 - <button id="abs_axis_14" label="Jump(Alt)">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_WHEELDOWN"/>
 - </button>
 - <button id="abs_axis_1" label="Inventory">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="BACKQUOTE"/>
 - </button>
 - <button id="abs_axis_6" label="ToggleFireHeatShield">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="LALT"/>
 - </button>
 - <button id="abs_axis_9" label="Enter/Fire">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="RETURN"/>
 - </button>
 - <button id="abs_axis_16" label="Melee(Alt.)">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_X3"/>
 - </button>
 - <button id="abs_axis_7" label="Holster.Weap">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="3"/>
 - </button>
 - </button_map>
 - <axis_map>
 - <axis id="rel_axis_1" label="Aiming - y axis">
 - <device type="mouse" id="0" name=""/>
 - <event type="axis" id="y" dead_zone="10" multiplier="2.16" exponent="0.67" shape="Circle"/>
 - </axis>
 - <axis id="rel_axis_0" label="Aiming - x axis">
 - <device type="mouse" id="0" name=""/>
 - <event type="axis" id="x" dead_zone="10" multiplier="2.16" exponent="0.67" shape="Circle"/>
 - </axis>
 - <axis id="rel_axis_2-" label="">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="s"/>
 - </axis>
 - <axis id="rel_axis_3+" label="">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="d"/>
 - </axis>
 - <axis id="rel_axis_2+" label="">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="f"/>
 - </axis>
 - <axis id="rel_axis_3-" label="">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="e"/>
 - </axis>
 - </axis_map>
 - <joystick_corrections_list/>
 - </configuration>
 - <configuration id="3">
 - <trigger type="keyboard" id="0" name="" button_id="4" switch_back="yes" delay="0"/>
 - <mouse_options_list>
 - <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
 - </mouse_options_list>
 - <intensity_list/>
 - <button_map>
 - <button id="abs_axis_16" label="Melee">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="t"/>
 - </button>
 - <button id="abs_axis_9" label="Shoot">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_LEFT"/>
 - </button>
 - <button id="abs_axis_10" label="A.D.S.">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_RIGHT"/>
 - </button>
 - <button id="abs_axis_12" label="Ping">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="v"/>
 - </button>
 - <button id="abs_axis_11" label="Tact.Ability">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="w"/>
 - </button>
 - <button id="abs_axis_13" label="Use/Reload">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="r"/>
 - </button>
 - <button id="abs_axis_14" label="Jump">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="SPACE"/>
 - </button>
 - <button id="abs_axis_8" label="Crouch">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="a"/>
 - </button>
 - <button id="abs_axis_7" label="Chng.Weapon">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="q"/>
 - </button>
 - <button id="abs_axis_6" label="FireModeHeatShield">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="b"/>
 - </button>
 - <button id="abs_axis_5" label="Char.Action">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="F1"/>
 - </button>
 - <button id="abs_axis_4" label="Grenade">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="g"/>
 - </button>
 - <button id="abs_axis_3" label="Heal Item">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="4"/>
 - </button>
 - <button id="abs_axis_1" label="start">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="ESCAPE"/>
 - </button>
 - <button id="abs_axis_0" label="Map/Touchpad">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="TAB"/>
 - </button>
 - <button id="abs_axis_2" label="PS/Home">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="BACKSPACE"/>
 - </button>
 - <button id="abs_axis_15" label="Sprint/Zoom">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="LSHIFT"/>
 - </button>
 - <button id="abs_axis_11" label="Alt. L1">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="LEFTBRACKET"/>
 - </button>
 - <button id="abs_axis_12" label="Alt. R1">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="RIGHTBRACKET"/>
 - </button>
 - <button id="abs_axis_11" label="Ultimate">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="x"/>
 - </button>
 - <button id="abs_axis_12" label="Ultimate">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="x"/>
 - </button>
 - <button id="abs_axis_3" label="D.Up">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="UP"/>
 - </button>
 - <button id="abs_axis_5" label="D.Down">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="DOWN"/>
 - </button>
 - <button id="abs_axis_6" label="D.Left">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="LEFT"/>
 - </button>
 - <button id="abs_axis_4" label="D.Right">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="RIGHT"/>
 - </button>
 - <button id="abs_axis_13" label="Reload">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_MIDDLE"/>
 - </button>
 - <button id="abs_axis_14" label="Jump(Alt)">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_WHEELDOWN"/>
 - </button>
 - <button id="abs_axis_1" label="Inventory">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="BACKQUOTE"/>
 - </button>
 - <button id="abs_axis_6" label="ToggleFireHeatShield">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="LALT"/>
 - </button>
 - <button id="abs_axis_9" label="Enter/Fire">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="RETURN"/>
 - </button>
 - <button id="abs_axis_16" label="Melee(Alt.)">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_X3"/>
 - </button>
 - <button id="abs_axis_7" label="Holster.Weap">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="3"/>
 - </button>
 - </button_map>
 - <axis_map>
 - <axis id="rel_axis_1" label="Aiming - y axis">
 - <device type="mouse" id="0" name=""/>
 - <event type="axis" id="y" dead_zone="10" multiplier="3.2" exponent="0.77" shape="Circle"/>
 - </axis>
 - <axis id="rel_axis_0" label="Aiming - x axis">
 - <device type="mouse" id="0" name=""/>
 - <event type="axis" id="x" dead_zone="10" multiplier="3.2" exponent="0.77" shape="Circle"/>
 - </axis>
 - <axis id="rel_axis_2-" label="">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="s"/>
 - </axis>
 - <axis id="rel_axis_3+" label="">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="d"/>
 - </axis>
 - <axis id="rel_axis_2+" label="">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="f"/>
 - </axis>
 - <axis id="rel_axis_3-" label="">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="e"/>
 - </axis>
 - </axis_map>
 - <joystick_corrections_list/>
 - </configuration>
 - <configuration id="4">
 - <trigger type="keyboard" id="0" name="" button_id="g" switch_back="yes" delay="0"/>
 - <mouse_options_list>
 - <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
 - </mouse_options_list>
 - <intensity_list/>
 - <button_map>
 - <button id="abs_axis_16" label="Melee">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="t"/>
 - </button>
 - <button id="abs_axis_9" label="Shoot">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_LEFT"/>
 - </button>
 - <button id="abs_axis_10" label="A.D.S.">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_RIGHT"/>
 - </button>
 - <button id="abs_axis_12" label="Ping">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="v"/>
 - </button>
 - <button id="abs_axis_11" label="Tact.Ability">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="w"/>
 - </button>
 - <button id="abs_axis_13" label="Use/Reload">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="r"/>
 - </button>
 - <button id="abs_axis_14" label="Jump">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="SPACE"/>
 - </button>
 - <button id="abs_axis_8" label="Crouch">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="a"/>
 - </button>
 - <button id="abs_axis_7" label="Chng.Weapon">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="q"/>
 - </button>
 - <button id="abs_axis_6" label="FireModeHeatShield">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="b"/>
 - </button>
 - <button id="abs_axis_5" label="Char.Action">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="F1"/>
 - </button>
 - <button id="abs_axis_4" label="Grenade">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="g"/>
 - </button>
 - <button id="abs_axis_3" label="Heal Item">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="4"/>
 - </button>
 - <button id="abs_axis_1" label="start">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="ESCAPE"/>
 - </button>
 - <button id="abs_axis_0" label="Map/Touchpad">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="TAB"/>
 - </button>
 - <button id="abs_axis_2" label="PS/Home">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="BACKSPACE"/>
 - </button>
 - <button id="abs_axis_15" label="Sprint/Zoom">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="LSHIFT"/>
 - </button>
 - <button id="abs_axis_11" label="Alt. L1">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="LEFTBRACKET"/>
 - </button>
 - <button id="abs_axis_12" label="Alt. R1">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="RIGHTBRACKET"/>
 - </button>
 - <button id="abs_axis_11" label="Ultimate">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="x"/>
 - </button>
 - <button id="abs_axis_12" label="Ultimate">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="x"/>
 - </button>
 - <button id="abs_axis_3" label="D.Up">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="UP"/>
 - </button>
 - <button id="abs_axis_5" label="D.Down">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="DOWN"/>
 - </button>
 - <button id="abs_axis_6" label="D.Left">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="LEFT"/>
 - </button>
 - <button id="abs_axis_4" label="D.Right">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="RIGHT"/>
 - </button>
 - <button id="abs_axis_13" label="Reload">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_MIDDLE"/>
 - </button>
 - <button id="abs_axis_14" label="Jump(Alt)">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_WHEELDOWN"/>
 - </button>
 - <button id="abs_axis_1" label="Inventory">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="BACKQUOTE"/>
 - </button>
 - <button id="abs_axis_6" label="ToggleFireHeatShield">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="LALT"/>
 - </button>
 - <button id="abs_axis_9" label="Enter/Fire">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="RETURN"/>
 - </button>
 - <button id="abs_axis_16" label="Melee(Alt.)">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_X3"/>
 - </button>
 - <button id="abs_axis_7" label="Holster.Weap">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="3"/>
 - </button>
 - </button_map>
 - <axis_map>
 - <axis id="rel_axis_1" label="Aiming - y axis">
 - <device type="mouse" id="0" name=""/>
 - <event type="axis" id="y" dead_zone="10" multiplier="3.2" exponent="0.77" shape="Circle"/>
 - </axis>
 - <axis id="rel_axis_0" label="Aiming - x axis">
 - <device type="mouse" id="0" name=""/>
 - <event type="axis" id="x" dead_zone="10" multiplier="3.2" exponent="0.77" shape="Circle"/>
 - </axis>
 - <axis id="rel_axis_2-" label="">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="s"/>
 - </axis>
 - <axis id="rel_axis_3+" label="">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="d"/>
 - </axis>
 - <axis id="rel_axis_2+" label="">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="f"/>
 - </axis>
 - <axis id="rel_axis_3-" label="">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="e"/>
 - </axis>
 - </axis_map>
 - <joystick_corrections_list/>
 - </configuration>
 - <configuration id="5">
 - <trigger type="keyboard" id="0" name="" button_id="LCTRL" switch_back="no" delay="0"/>
 - <mouse_options_list>
 - <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
 - </mouse_options_list>
 - <intensity_list/>
 - <button_map>
 - <button id="abs_axis_16" label="Melee">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="t"/>
 - </button>
 - <button id="abs_axis_9" label="Shoot">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_LEFT"/>
 - </button>
 - <button id="abs_axis_10" label="A.D.S.">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_RIGHT"/>
 - </button>
 - <button id="abs_axis_12" label="Ping">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="v"/>
 - </button>
 - <button id="abs_axis_11" label="Tact.Ability">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="w"/>
 - </button>
 - <button id="abs_axis_13" label="Use/Reload">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="r"/>
 - </button>
 - <button id="abs_axis_14" label="Jump">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="SPACE"/>
 - </button>
 - <button id="abs_axis_8" label="Crouch">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="a"/>
 - </button>
 - <button id="abs_axis_7" label="Chng.Weapon">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="q"/>
 - </button>
 - <button id="abs_axis_6" label="FireModeHeatShield">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="b"/>
 - </button>
 - <button id="abs_axis_5" label="Char.Action">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="F1"/>
 - </button>
 - <button id="abs_axis_4" label="Grenade">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="g"/>
 - </button>
 - <button id="abs_axis_3" label="Heal Item">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="4"/>
 - </button>
 - <button id="abs_axis_1" label="start">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="ESCAPE"/>
 - </button>
 - <button id="abs_axis_0" label="Map/Touchpad">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="TAB"/>
 - </button>
 - <button id="abs_axis_2" label="PS/Home">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="BACKSPACE"/>
 - </button>
 - <button id="abs_axis_15" label="Sprint/Zoom">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="LSHIFT"/>
 - </button>
 - <button id="abs_axis_11" label="Alt. L1">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="LEFTBRACKET"/>
 - </button>
 - <button id="abs_axis_12" label="Alt. R1">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="RIGHTBRACKET"/>
 - </button>
 - <button id="abs_axis_11" label="Ultimate">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="x"/>
 - </button>
 - <button id="abs_axis_12" label="Ultimate">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="x"/>
 - </button>
 - <button id="abs_axis_3" label="D.Up">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="UP"/>
 - </button>
 - <button id="abs_axis_5" label="D.Down">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="DOWN"/>
 - </button>
 - <button id="abs_axis_6" label="D.Left">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="LEFT"/>
 - </button>
 - <button id="abs_axis_4" label="D.Right">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="RIGHT"/>
 - </button>
 - <button id="abs_axis_13" label="Reload">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_MIDDLE"/>
 - </button>
 - <button id="abs_axis_14" label="Jump(Alt)">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_WHEELDOWN"/>
 - </button>
 - <button id="abs_axis_1" label="Inventory">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="BACKQUOTE"/>
 - </button>
 - <button id="abs_axis_6" label="ToggleFireHeatShield">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="LALT"/>
 - </button>
 - <button id="abs_axis_9" label="Enter/Fire">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="RETURN"/>
 - </button>
 - <button id="abs_axis_16" label="Melee(Alt.)">
 - <device type="mouse" id="0" name=""/>
 - <event type="button" id="BUTTON_X3"/>
 - </button>
 - <button id="abs_axis_7" label="Holster.Weap">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="3"/>
 - </button>
 - </button_map>
 - <axis_map>
 - <axis id="rel_axis_1" label="Aiming - y axis">
 - <device type="mouse" id="0" name=""/>
 - <event type="axis" id="y" dead_zone="10" multiplier="3.0" exponent="0.75" shape="Circle"/>
 - </axis>
 - <axis id="rel_axis_0" label="Aiming - x axis">
 - <device type="mouse" id="0" name=""/>
 - <event type="axis" id="x" dead_zone="10" multiplier="3.0" exponent="0.75" shape="Circle"/>
 - </axis>
 - <axis id="rel_axis_2-" label="">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="s"/>
 - </axis>
 - <axis id="rel_axis_3+" label="">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="d"/>
 - </axis>
 - <axis id="rel_axis_2+" label="">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="f"/>
 - </axis>
 - <axis id="rel_axis_3-" label="">
 - <device type="keyboard" id="0" name=""/>
 - <event type="button" id="e"/>
 - </axis>
 - </axis_map>
 - <joystick_corrections_list/>
 - </configuration>
 - </controller>
 - </root>
 
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