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- Selections:
- //wand
- While holding the tool, left click will select point 1, right click will select point 2.
- //desel
- Removes your current region selection.
- //hpos1
- //hpos2
- Selects the block you're looking at as the 1st or 2nd selection
- //pos1
- //pos1
- Sets 1st or 2nd selection based on where you're standing
- //chunk
- Selects the entire chunk you're in from bedrock to sky
- After making a selection:
- Once you've made a cube selection with the wand, you can use:
- //cut
- Removes all blocks within selected region.
- //set <block>
- Sets the entire selection to x block.
- //walls <block>
- Will set the outside border to x block.
- //replace <1> <2>
- Replaces one block <1> with the other <2>. (Set block 2 to 0 [air] if you want to remove that specific block.)
- Other useful commands:
- //undo
- Will revert last command done with WorldEdit. (Spamming //undo will result in most, if not all of your work being undone.)
- //redo
- Will redo the last command you //undo'd with worldedit.
- //hycl <block> <height> <radius>
- Will create a hollow cylinder, the center will be where you're standing.
- //cyl <block> <height> <radius>
- Same as above, just not hollow.
- //hpyramid <block> <size>
- Creates a hollow pyramid, with center where you're standing.
- //hsphere <block> <radius>
- Creates a hollow sphere where you're standing.
- //sphere <block> <radius>
- Same as above, just not hollow.
- //drain <radius>
- Will drain all liquids within x radius.
- //fixlava <radius>
- Will smooth out lava pools.
- //fixwater <radius>
- Same as above, except with water.
- //green <radius>
- Sets all dirt to green grass within the radius. (Note: sometimes will not work for every block. You may have to place a few by hand.)
- //copy
- Copies all blocks in current worldedit selection
- //paste
- Will paste last selection copied in a different position.
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