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- --Created with PenguinAnonymous's compiler
- --PenguinAnonymous is not responsible for damages caused to your game
- --This plugin does not remove things
- --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
- --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
- --Thank you for using my plugin and enjoy :)
- --It is free to use
- --If you use this plugin to create your own, please give me credit
- --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
- --Errors: UnionOperation
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Model")
- o3 = Instance.new("Part")
- o6 = Instance.new("Part")
- o7 = Instance.new("SpecialMesh")
- o8 = Instance.new("Model")
- o9 = Instance.new("Part")
- o12 = Instance.new("Part")
- o13 = Instance.new("SpecialMesh")
- o14 = Instance.new("Model")
- o15 = Instance.new("Part")
- o31 = Instance.new("Part")
- o32 = Instance.new("BlockMesh")
- o33 = Instance.new("Part")
- o34 = Instance.new("BlockMesh")
- o35 = Instance.new("Part")
- o36 = Instance.new("BlockMesh")
- o37 = Instance.new("Part")
- o38 = Instance.new("Part")
- o39 = Instance.new("Part")
- o40 = Instance.new("Part")
- o41 = Instance.new("Part")
- o42 = Instance.new("Part")
- o43 = Instance.new("Part")
- o44 = Instance.new("Part")
- o45 = Instance.new("Part")
- o46 = Instance.new("Part")
- o47 = Instance.new("BlockMesh")
- o48 = Instance.new("Part")
- o49 = Instance.new("BlockMesh")
- o50 = Instance.new("Part")
- o51 = Instance.new("BlockMesh")
- o52 = Instance.new("Part")
- o53 = Instance.new("Part")
- o54 = Instance.new("WedgePart")
- o55 = Instance.new("Part")
- o56 = Instance.new("Part")
- o57 = Instance.new("Part")
- o58 = Instance.new("Part")
- o59 = Instance.new("BlockMesh")
- o60 = Instance.new("Part")
- o61 = Instance.new("Part")
- o62 = Instance.new("SpecialMesh")
- o63 = Instance.new("WedgePart")
- o64 = Instance.new("WedgePart")
- o65 = Instance.new("WedgePart")
- o66 = Instance.new("Model")
- o67 = Instance.new("Part")
- o69 = Instance.new("Part")
- o70 = Instance.new("SpecialMesh")
- o71 = Instance.new("Humanoid")
- o72 = Instance.new("Part")
- o73 = Instance.new("Script")
- o74 = Instance.new("Script")
- o75 = Instance.new("Script")
- o76 = Instance.new("Script")
- o77 = Instance.new("LocalScript")
- o78 = Instance.new("Script")
- o79 = Instance.new("Decal")
- o80 = Instance.new("Model")
- o81 = Instance.new("Part")
- o82 = Instance.new("SpecialMesh")
- o83 = Instance.new("Decal")
- o84 = Instance.new("Part")
- o85 = Instance.new("SpecialMesh")
- o86 = Instance.new("Part")
- o87 = Instance.new("SpecialMesh")
- o88 = Instance.new("Part")
- o89 = Instance.new("SpecialMesh")
- o90 = Instance.new("Model")
- o91 = Instance.new("Part")
- o95 = Instance.new("Part")
- o96 = Instance.new("SpecialMesh")
- o1.Name = "Connor Morph"
- o1.Parent = mas
- o2.Name = "Leg2"
- o2.Parent = o1
- o3.Name = "Middle"
- o3.Parent = o2
- o3.Material = Enum.Material.Concrete
- o3.BrickColor = BrickColor.new("Navy blue")
- o3.Transparency = 1
- o3.Position = Vector3.new(-36.4222488, 1.01491904, -44.3452721)
- o3.Rotation = Vector3.new(-178.990005, 1.00999999, 179.979996)
- o3.Anchored = true
- o3.FormFactor = Enum.FormFactor.Symmetric
- o3.Size = Vector3.new(1, 2, 1)
- o3.CFrame = CFrame.new(-36.4222488, 1.01491904, -44.3452721, -0.999844909, -0.000348604255, 0.0176095851, -3.6999998e-05, 0.999843538, 0.0176923741, -0.0176129974, 0.0176889803, -0.999688387)
- o3.BottomSurface = Enum.SurfaceType.Smooth
- o3.TopSurface = Enum.SurfaceType.Smooth
- o3.Color = Color3.new(0, 0.12549, 0.376471)
- o3.Position = Vector3.new(-36.4222488, 1.01491904, -44.3452721)
- o6.Name = "REF"
- o6.Parent = o2
- o6.BrickColor = BrickColor.new("Really black")
- o6.Position = Vector3.new(-36.4224434, 1.01493704, -44.3448181)
- o6.Rotation = Vector3.new(180, 0.00999999978, 180)
- o6.Anchored = true
- o6.CanCollide = false
- o6.FormFactor = Enum.FormFactor.Symmetric
- o6.Size = Vector3.new(1, 2, 1)
- o6.CFrame = CFrame.new(-36.4224434, 1.01493704, -44.3448181, -1, -1.8189894e-12, 0.000258999993, 9.09494702e-13, 1, -4.22202229e-09, -0.000258999993, 5.59906677e-10, -1)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o6.Position = Vector3.new(-36.4224434, 1.01493704, -44.3448181)
- o7.Parent = o6
- o7.MeshId = "rbxasset://fonts/leftarm.mesh"
- o7.MeshType = Enum.MeshType.FileMesh
- o8.Name = "Leg1"
- o8.Parent = o1
- o9.Name = "Middle"
- o9.Parent = o8
- o9.Material = Enum.Material.Concrete
- o9.BrickColor = BrickColor.new("Navy blue")
- o9.Transparency = 1
- o9.Position = Vector3.new(-35.4222488, 1.01491904, -44.3072739)
- o9.Rotation = Vector3.new(-178.990005, 1.00999999, 179.979996)
- o9.Anchored = true
- o9.FormFactor = Enum.FormFactor.Symmetric
- o9.Size = Vector3.new(1, 2, 1)
- o9.CFrame = CFrame.new(-35.4222488, 1.01491904, -44.3072739, -0.999844909, -0.000348604255, 0.0176095851, -3.6999998e-05, 0.999843538, 0.0176923741, -0.0176129974, 0.0176889803, -0.999688387)
- o9.BottomSurface = Enum.SurfaceType.Smooth
- o9.TopSurface = Enum.SurfaceType.Smooth
- o9.Color = Color3.new(0, 0.12549, 0.376471)
- o9.Position = Vector3.new(-35.4222488, 1.01491904, -44.3072739)
- o12.Name = "REF"
- o12.Parent = o8
- o12.BrickColor = BrickColor.new("Really black")
- o12.Position = Vector3.new(-35.4224586, 1.01493704, -44.3172379)
- o12.Rotation = Vector3.new(180, 0.00999999978, 180)
- o12.Anchored = true
- o12.CanCollide = false
- o12.FormFactor = Enum.FormFactor.Symmetric
- o12.Size = Vector3.new(1, 2, 1)
- o12.CFrame = CFrame.new(-35.4224586, 1.01493704, -44.3172379, -1, -1.8189894e-12, 0.000258999993, 9.09494702e-13, 1, -4.22202229e-09, -0.000258999993, 5.59906677e-10, -1)
- o12.BottomSurface = Enum.SurfaceType.Smooth
- o12.TopSurface = Enum.SurfaceType.Smooth
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o12.Position = Vector3.new(-35.4224586, 1.01493704, -44.3172379)
- o13.Parent = o12
- o13.MeshId = "rbxasset://fonts/leftarm.mesh"
- o13.MeshType = Enum.MeshType.FileMesh
- o14.Name = "Chest"
- o14.Parent = o1
- o15.Name = "Middle"
- o15.Parent = o14
- o15.Material = Enum.Material.Concrete
- o15.BrickColor = BrickColor.new("Navy blue")
- o15.Reflectance = 0.5
- o15.Transparency = 1
- o15.Position = Vector3.new(-35.9299889, 3.021173, -44.2938042)
- o15.Rotation = Vector3.new(-178.990005, 1.00999999, 179.979996)
- o15.Anchored = true
- o15.FormFactor = Enum.FormFactor.Symmetric
- o15.Size = Vector3.new(2, 2, 1)
- o15.CFrame = CFrame.new(-35.9299889, 3.021173, -44.2938042, -0.999844909, -0.000348604255, 0.0176095851, -3.6999998e-05, 0.999843538, 0.0176923741, -0.0176129974, 0.0176889803, -0.999688387)
- o15.BottomSurface = Enum.SurfaceType.Smooth
- o15.TopSurface = Enum.SurfaceType.Smooth
- o15.Color = Color3.new(0, 0.12549, 0.376471)
- o15.Position = Vector3.new(-35.9299889, 3.021173, -44.2938042)
- o31.Parent = o14
- o31.Material = Enum.Material.Metal
- o31.BrickColor = BrickColor.new("Dirt brown")
- o31.Position = Vector3.new(-36.061676, 3.69762397, -44.843647)
- o31.Rotation = Vector3.new(0, 0, -34.8199997)
- o31.Anchored = true
- o31.CanCollide = false
- o31.Size = Vector3.new(0.0500000007, 0.381279707, 0.0508372933)
- o31.CFrame = CFrame.new(-36.061676, 3.69762397, -44.843647, 0.820904136, 0.571066082, 7.32390326e-05, -0.571066082, 0.820904195, 2.67745236e-07, -5.99849809e-05, -4.20144534e-05, 0.99999994)
- o31.BottomSurface = Enum.SurfaceType.Smooth
- o31.TopSurface = Enum.SurfaceType.Smooth
- o31.Color = Color3.new(0.223529, 0.211765, 0.219608)
- o31.Position = Vector3.new(-36.061676, 3.69762397, -44.843647)
- o32.Parent = o31
- o32.Scale = Vector3.new(0.254186392, 1, 1)
- o33.Parent = o14
- o33.Material = Enum.Material.Metal
- o33.BrickColor = BrickColor.new("Dirt brown")
- o33.Position = Vector3.new(-35.9547195, 3.54157901, -44.8436584)
- o33.Anchored = true
- o33.CanCollide = false
- o33.Size = Vector3.new(0.432117075, 0.0500000007, 0.0508372933)
- o33.CFrame = CFrame.new(-35.9547195, 3.54157901, -44.8436584, 1, -1.8189894e-12, 7.40000032e-05, -9.09494702e-13, 1, -4.86412077e-10, -7.39999959e-05, 5.59906677e-10, 1)
- o33.BottomSurface = Enum.SurfaceType.Smooth
- o33.TopSurface = Enum.SurfaceType.Smooth
- o33.Color = Color3.new(0.223529, 0.211765, 0.219608)
- o33.Position = Vector3.new(-35.9547195, 3.54157901, -44.8436584)
- o34.Parent = o33
- o34.Scale = Vector3.new(1, 0.254186392, 1)
- o35.Parent = o14
- o35.Material = Enum.Material.Metal
- o35.BrickColor = BrickColor.new("Dirt brown")
- o35.Position = Vector3.new(-35.8477631, 3.69762397, -44.8436699)
- o35.Rotation = Vector3.new(0, 0, 34.8199997)
- o35.Anchored = true
- o35.CanCollide = false
- o35.Size = Vector3.new(0.0500000007, 0.381279707, 0.0508372933)
- o35.CFrame = CFrame.new(-35.8477631, 3.69762397, -44.8436699, 0.820904136, -0.571066082, 7.32390254e-05, 0.571066022, 0.820904076, -2.09091908e-07, -5.99843406e-05, 4.19855714e-05, 1)
- o35.BottomSurface = Enum.SurfaceType.Smooth
- o35.TopSurface = Enum.SurfaceType.Smooth
- o35.Color = Color3.new(0.223529, 0.211765, 0.219608)
- o35.Position = Vector3.new(-35.8477631, 3.69762397, -44.8436699)
- o36.Parent = o35
- o36.Scale = Vector3.new(0.254186392, 1, 1)
- o37.Parent = o14
- o37.BrickColor = BrickColor.new("Dirt brown")
- o37.Position = Vector3.new(-36.7190475, 2.59992099, -44.8436012)
- o37.Rotation = Vector3.new(-180, 0, 180)
- o37.Anchored = true
- o37.Size = Vector3.new(0.300000012, 1.20000005, 0.0500000007)
- o37.CFrame = CFrame.new(-36.7190475, 2.59992099, -44.8436012, -1, -1.8189894e-12, -7.40000032e-05, 9.09494702e-13, 1, 4.86412077e-10, 7.39999959e-05, 5.59906677e-10, -1)
- o37.BottomSurface = Enum.SurfaceType.Smooth
- o37.TopSurface = Enum.SurfaceType.Smooth
- o37.Color = Color3.new(0.223529, 0.211765, 0.219608)
- o37.Position = Vector3.new(-36.7190475, 2.59992099, -44.8436012)
- o38.Parent = o14
- o38.Material = Enum.Material.Wood
- o38.BrickColor = BrickColor.new("Black")
- o38.Position = Vector3.new(-35.9190483, 3.59492898, -44.8436584)
- o38.Rotation = Vector3.new(-180, 0, 180)
- o38.Anchored = true
- o38.Size = Vector3.new(1.89999998, 0.75, 0.0500000007)
- o38.CFrame = CFrame.new(-35.9190483, 3.59492898, -44.8436584, -1, -1.8189894e-12, -7.40000032e-05, 9.09494702e-13, 1, 4.86412077e-10, 7.39999959e-05, 5.59906677e-10, -1)
- o38.BottomSurface = Enum.SurfaceType.Smooth
- o38.TopSurface = Enum.SurfaceType.Smooth
- o38.Color = Color3.new(0.172549, 0.172549, 0.172549)
- o38.Position = Vector3.new(-35.9190483, 3.59492898, -44.8436584)
- o39.Parent = o14
- o39.BrickColor = BrickColor.new("Dirt brown")
- o39.Position = Vector3.new(-35.1190529, 2.59992099, -44.8437195)
- o39.Rotation = Vector3.new(-180, 0, 180)
- o39.Anchored = true
- o39.Size = Vector3.new(0.300000012, 1.20000005, 0.0500000007)
- o39.CFrame = CFrame.new(-35.1190529, 2.59992099, -44.8437195, -1, -1.8189894e-12, -7.40000032e-05, 9.09494702e-13, 1, 4.86412077e-10, 7.39999959e-05, 5.59906677e-10, -1)
- o39.BottomSurface = Enum.SurfaceType.Smooth
- o39.TopSurface = Enum.SurfaceType.Smooth
- o39.Color = Color3.new(0.223529, 0.211765, 0.219608)
- o39.Position = Vector3.new(-35.1190529, 2.59992099, -44.8437195)
- o40.Parent = o14
- o40.BrickColor = BrickColor.new("Dirt brown")
- o40.Position = Vector3.new(-36.9290161, 2.59992099, -44.3435822)
- o40.Rotation = Vector3.new(0, -90, 0)
- o40.Anchored = true
- o40.Size = Vector3.new(1, 1.20000005, 0.0500000007)
- o40.CFrame = CFrame.new(-36.9290161, 2.59992099, -44.3435822, 7.30000029e-05, -1.8189894e-12, -1, -4.72272665e-10, 1, -2.72848411e-12, 1, 5.59906677e-10, 7.30000029e-05)
- o40.BottomSurface = Enum.SurfaceType.Smooth
- o40.TopSurface = Enum.SurfaceType.Smooth
- o40.Color = Color3.new(0.223529, 0.211765, 0.219608)
- o40.Position = Vector3.new(-36.9290161, 2.59992099, -44.3435822)
- o41.Parent = o14
- o41.Material = Enum.Material.SmoothPlastic
- o41.BrickColor = BrickColor.new("Dirt brown")
- o41.Position = Vector3.new(-36.8890533, 2.59992194, -44.8235855)
- o41.Rotation = Vector3.new(-180, -39, 180)
- o41.Anchored = true
- o41.Size = Vector3.new(0.100000001, 1.20000005, 0.0500000007)
- o41.CFrame = CFrame.new(-36.8890533, 2.59992194, -44.8235855, -0.777099192, -1.8189894e-12, -0.6293782, -8.95579433e-09, 1, 1.75296009e-08, 0.6293782, 5.59906677e-10, -0.777099133)
- o41.BottomSurface = Enum.SurfaceType.Smooth
- o41.TopSurface = Enum.SurfaceType.Smooth
- o41.Color = Color3.new(0.223529, 0.211765, 0.219608)
- o41.Position = Vector3.new(-36.8890533, 2.59992194, -44.8235855)
- o42.Parent = o14
- o42.Material = Enum.Material.SmoothPlastic
- o42.BrickColor = BrickColor.new("Dirt brown")
- o42.Position = Vector3.new(-34.9390526, 2.59992194, -44.8237305)
- o42.Rotation = Vector3.new(0, -51, 0)
- o42.Anchored = true
- o42.Size = Vector3.new(0.100000001, 1.20000005, 0.0500000007)
- o42.CFrame = CFrame.new(-34.9390526, 2.59992194, -44.8237305, 0.629377067, -1.8189894e-12, -0.777100146, 1.22890924e-08, 1, -8.94215191e-09, 0.777100086, 5.59906677e-10, 0.629377007)
- o42.BottomSurface = Enum.SurfaceType.Smooth
- o42.TopSurface = Enum.SurfaceType.Smooth
- o42.Color = Color3.new(0.223529, 0.211765, 0.219608)
- o42.Position = Vector3.new(-34.9390526, 2.59992194, -44.8237305)
- o43.Parent = o14
- o43.BrickColor = BrickColor.new("Dirt brown")
- o43.Position = Vector3.new(-34.9290123, 2.59992194, -44.3437271)
- o43.Rotation = Vector3.new(0, -90, 0)
- o43.Anchored = true
- o43.Size = Vector3.new(1, 1.20000005, 0.0500000007)
- o43.CFrame = CFrame.new(-34.9290123, 2.59992194, -44.3437271, 7.30000029e-05, -1.8189894e-12, -1, -4.72272665e-10, 1, -2.72848411e-12, 1, 5.59906677e-10, 7.30000029e-05)
- o43.BottomSurface = Enum.SurfaceType.Smooth
- o43.TopSurface = Enum.SurfaceType.Smooth
- o43.Color = Color3.new(0.223529, 0.211765, 0.219608)
- o43.Position = Vector3.new(-34.9290123, 2.59992194, -44.3437271)
- o44.Parent = o14
- o44.Material = Enum.Material.SmoothPlastic
- o44.BrickColor = BrickColor.new("Dirt brown")
- o44.Position = Vector3.new(-36.8889771, 2.59992099, -43.8435822)
- o44.Rotation = Vector3.new(180, 39, 180)
- o44.Anchored = true
- o44.Size = Vector3.new(0.100000001, 1.20000005, 0.0500000007)
- o44.CFrame = CFrame.new(-36.8889771, 2.59992099, -43.8435822, -0.777190864, -1.8189894e-12, 0.629264951, -3.81660357e-08, 1, -1.67983671e-08, -0.629264951, 5.59906677e-10, -0.777190864)
- o44.BottomSurface = Enum.SurfaceType.Smooth
- o44.TopSurface = Enum.SurfaceType.Smooth
- o44.Color = Color3.new(0.223529, 0.211765, 0.219608)
- o44.Position = Vector3.new(-36.8889771, 2.59992099, -43.8435822)
- o45.Parent = o14
- o45.Material = Enum.Material.SmoothPlastic
- o45.BrickColor = BrickColor.new("Dirt brown")
- o45.Position = Vector3.new(-34.9639854, 2.59992099, -43.8387222)
- o45.Rotation = Vector3.new(-180, -39, 180)
- o45.Anchored = true
- o45.Size = Vector3.new(0.100000001, 1.20000005, 0.0500000007)
- o45.CFrame = CFrame.new(-34.9639854, 2.59992099, -43.8387222, -0.777099192, -1.8189894e-12, -0.6293782, -8.95579433e-09, 1, 1.75296009e-08, 0.6293782, 5.59906677e-10, -0.777099133)
- o45.BottomSurface = Enum.SurfaceType.Smooth
- o45.TopSurface = Enum.SurfaceType.Smooth
- o45.Color = Color3.new(0.223529, 0.211765, 0.219608)
- o45.Position = Vector3.new(-34.9639854, 2.59992099, -43.8387222)
- o46.Parent = o14
- o46.Material = Enum.Material.Metal
- o46.BrickColor = BrickColor.new("Dirt brown")
- o46.Position = Vector3.new(-35.3959351, 3.43506598, -43.8182678)
- o46.Rotation = Vector3.new(180, 0, -145.179993)
- o46.Anchored = true
- o46.CanCollide = false
- o46.Size = Vector3.new(0.0500000007, 0.381279707, 0.0508372933)
- o46.CFrame = CFrame.new(-35.3959351, 3.43506598, -43.8182678, -0.820904136, 0.571066082, -7.32390326e-05, 0.571066082, 0.820904195, -2.67745236e-07, 5.99849809e-05, -4.20144534e-05, -0.99999994)
- o46.BottomSurface = Enum.SurfaceType.Smooth
- o46.TopSurface = Enum.SurfaceType.Smooth
- o46.Color = Color3.new(0.223529, 0.211765, 0.219608)
- o46.Position = Vector3.new(-35.3959351, 3.43506598, -43.8182678)
- o47.Parent = o46
- o47.Scale = Vector3.new(0.254186392, 1, 1)
- o48.Parent = o14
- o48.Material = Enum.Material.Metal
- o48.BrickColor = BrickColor.new("Dirt brown")
- o48.Position = Vector3.new(-35.2889709, 3.27901411, -43.8182793)
- o48.Rotation = Vector3.new(-180, 0, 180)
- o48.Anchored = true
- o48.CanCollide = false
- o48.Size = Vector3.new(0.432117075, 0.0500000007, 0.0508372933)
- o48.CFrame = CFrame.new(-35.2889709, 3.27901411, -43.8182793, -1, -1.8189894e-12, -7.40000032e-05, 9.09494702e-13, 1, 4.86412077e-10, 7.39999959e-05, 5.59906677e-10, -1)
- o48.BottomSurface = Enum.SurfaceType.Smooth
- o48.TopSurface = Enum.SurfaceType.Smooth
- o48.Color = Color3.new(0.223529, 0.211765, 0.219608)
- o48.Position = Vector3.new(-35.2889709, 3.27901411, -43.8182793)
- o49.Parent = o48
- o49.Scale = Vector3.new(1, 0.254186392, 1)
- o50.Parent = o14
- o50.Material = Enum.Material.Metal
- o50.BrickColor = BrickColor.new("Dirt brown")
- o50.Position = Vector3.new(-35.1820183, 3.43506598, -43.8182869)
- o50.Rotation = Vector3.new(-180, 0, 145.179993)
- o50.Anchored = true
- o50.CanCollide = false
- o50.Size = Vector3.new(0.0500000007, 0.381279707, 0.0508372933)
- o50.CFrame = CFrame.new(-35.1820183, 3.43506598, -43.8182869, -0.820904136, -0.571066082, -7.32390254e-05, -0.571066022, 0.820904076, 2.09091908e-07, 5.99843406e-05, 4.19855714e-05, -1)
- o50.BottomSurface = Enum.SurfaceType.Smooth
- o50.TopSurface = Enum.SurfaceType.Smooth
- o50.Color = Color3.new(0.223529, 0.211765, 0.219608)
- o50.Position = Vector3.new(-35.1820183, 3.43506598, -43.8182869)
- o51.Parent = o50
- o51.Scale = Vector3.new(0.254186392, 1, 1)
- o52.Parent = o14
- o52.BrickColor = BrickColor.new("Dirt brown")
- o52.Position = Vector3.new(-35.2389793, 2.59992099, -43.8187027)
- o52.Rotation = Vector3.new(-180, 0, 180)
- o52.Anchored = true
- o52.Size = Vector3.new(0.5, 1.20000005, 0.0500000007)
- o52.CFrame = CFrame.new(-35.2389793, 2.59992099, -43.8187027, -1, -1.8189894e-12, -7.40000032e-05, 9.09494702e-13, 1, 4.86412077e-10, 7.39999959e-05, 5.59906677e-10, -1)
- o52.BottomSurface = Enum.SurfaceType.Smooth
- o52.TopSurface = Enum.SurfaceType.Smooth
- o52.Color = Color3.new(0.223529, 0.211765, 0.219608)
- o52.Position = Vector3.new(-35.2389793, 2.59992099, -43.8187027)
- o53.Parent = o14
- o53.BrickColor = BrickColor.new("Dirt brown")
- o53.Position = Vector3.new(-36.6189766, 2.59992194, -43.8186035)
- o53.Rotation = Vector3.new(-180, 0, 180)
- o53.Anchored = true
- o53.Size = Vector3.new(0.5, 1.20000005, 0.0500000007)
- o53.CFrame = CFrame.new(-36.6189766, 2.59992194, -43.8186035, -1, -1.8189894e-12, -7.40000032e-05, 9.09494702e-13, 1, 4.86412077e-10, 7.39999959e-05, 5.59906677e-10, -1)
- o53.BottomSurface = Enum.SurfaceType.Smooth
- o53.TopSurface = Enum.SurfaceType.Smooth
- o53.Color = Color3.new(0.223529, 0.211765, 0.219608)
- o53.Position = Vector3.new(-36.6189766, 2.59992194, -43.8186035)
- o54.Parent = o14
- o54.Material = Enum.Material.Neon
- o54.BrickColor = BrickColor.new("Deep blue")
- o54.Position = Vector3.new(-35.8530426, 3.69408393, -44.8436699)
- o54.Rotation = Vector3.new(0, -90, 0)
- o54.Anchored = true
- o54.Size = Vector3.new(0.0508372933, 0.29231444, 0.203349173)
- o54.CFrame = CFrame.new(-35.8530426, 3.69408393, -44.8436699, 7.30000029e-05, -1.8189894e-12, -1, -4.72272665e-10, 1, -2.72848411e-12, 1, 5.59906677e-10, 7.30000029e-05)
- o54.BottomSurface = Enum.SurfaceType.Smooth
- o54.Color = Color3.new(0.129412, 0.329412, 0.72549)
- o54.Position = Vector3.new(-35.8530426, 3.69408393, -44.8436699)
- o55.Parent = o14
- o55.Material = Enum.Material.Wood
- o55.BrickColor = BrickColor.new("Black")
- o55.Position = Vector3.new(-35.9190483, 3.96992898, -44.8136597)
- o55.Rotation = Vector3.new(-135, 0, 90)
- o55.Anchored = true
- o55.Size = Vector3.new(0.109999999, 1.89999998, 0.0500000007)
- o55.CFrame = CFrame.new(-35.9190483, 3.96992898, -44.8136597, -5.19999849e-05, -1, -5.16188738e-05, -0.707107782, 2.69590601e-07, 0.707105756, -0.707105756, 7.32695917e-05, -0.707107782)
- o55.BottomSurface = Enum.SurfaceType.Smooth
- o55.TopSurface = Enum.SurfaceType.Smooth
- o55.Color = Color3.new(0.172549, 0.172549, 0.172549)
- o55.Position = Vector3.new(-35.9190483, 3.96992898, -44.8136597)
- o56.Parent = o14
- o56.Material = Enum.Material.Wood
- o56.BrickColor = BrickColor.new("Black")
- o56.Position = Vector3.new(-35.9190331, 3.9999249, -44.5886612)
- o56.Rotation = Vector3.new(-90, 0, 90)
- o56.Anchored = true
- o56.Size = Vector3.new(0.400000006, 1.89999998, 0.0500000007)
- o56.CFrame = CFrame.new(-35.9190331, 3.9999249, -44.5886612, -7.30000029e-05, -1, -1.8189894e-12, 4.72272665e-10, -2.72848411e-12, 1, -1, 7.30000029e-05, 5.59906677e-10)
- o56.BottomSurface = Enum.SurfaceType.Smooth
- o56.TopSurface = Enum.SurfaceType.Smooth
- o56.Color = Color3.new(0.172549, 0.172549, 0.172549)
- o56.Position = Vector3.new(-35.9190331, 3.9999249, -44.5886612)
- o57.Parent = o14
- o57.Material = Enum.Material.Wood
- o57.BrickColor = BrickColor.new("Black")
- o57.Position = Vector3.new(-34.9390526, 3.56992698, -44.8237305)
- o57.Rotation = Vector3.new(0, -51, 0)
- o57.Anchored = true
- o57.Size = Vector3.new(0.100000001, 0.699999988, 0.0500000007)
- o57.CFrame = CFrame.new(-34.9390526, 3.56992698, -44.8237305, 0.629377067, -1.8189894e-12, -0.777100146, 1.22890924e-08, 1, -8.94215191e-09, 0.777100086, 5.59906677e-10, 0.629377007)
- o57.BottomSurface = Enum.SurfaceType.Smooth
- o57.TopSurface = Enum.SurfaceType.Smooth
- o57.Color = Color3.new(0.172549, 0.172549, 0.172549)
- o57.Position = Vector3.new(-34.9390526, 3.56992698, -44.8237305)
- o58.Parent = o14
- o58.Material = Enum.Material.Neon
- o58.BrickColor = BrickColor.new("Deep blue")
- o58.Position = Vector3.new(-35.9190559, 3.199929, -44.8636513)
- o58.Rotation = Vector3.new(-180, 0, 180)
- o58.Anchored = true
- o58.CanCollide = false
- o58.Size = Vector3.new(1.89999998, 0.0500000007, 0.0500000007)
- o58.CFrame = CFrame.new(-35.9190559, 3.199929, -44.8636513, -1, -1.8189894e-12, -7.40000032e-05, 9.09494702e-13, 1, 4.86412077e-10, 7.39999959e-05, 5.59906677e-10, -1)
- o58.BottomSurface = Enum.SurfaceType.Smooth
- o58.TopSurface = Enum.SurfaceType.Smooth
- o58.Color = Color3.new(0.129412, 0.329412, 0.72549)
- o58.Position = Vector3.new(-35.9190559, 3.199929, -44.8636513)
- o59.Parent = o58
- o59.Scale = Vector3.new(1, 0.590489924, 0.590489924)
- o60.Parent = o14
- o60.Material = Enum.Material.Wood
- o60.BrickColor = BrickColor.new("Black")
- o60.Position = Vector3.new(-36.8990479, 3.56992698, -44.8235855)
- o60.Rotation = Vector3.new(0, 51, 0)
- o60.Anchored = true
- o60.Size = Vector3.new(0.100000001, 0.699999988, 0.0500000007)
- o60.CFrame = CFrame.new(-36.8990479, 3.56992698, -44.8235855, 0.629262686, -1.8189894e-12, 0.777192652, 1.30357876e-08, 1, -2.14631655e-08, -0.777192652, 5.59906677e-10, 0.629262686)
- o60.BottomSurface = Enum.SurfaceType.Smooth
- o60.TopSurface = Enum.SurfaceType.Smooth
- o60.Color = Color3.new(0.172549, 0.172549, 0.172549)
- o60.Position = Vector3.new(-36.8990479, 3.56992698, -44.8235855)
- o61.Name = "REF"
- o61.Parent = o14
- o61.Position = Vector3.new(-35.9225121, 3.01500297, -44.3310852)
- o61.Rotation = Vector3.new(180, 0.00999999978, 180)
- o61.Anchored = true
- o61.CanCollide = false
- o61.FormFactor = Enum.FormFactor.Symmetric
- o61.Size = Vector3.new(2, 2, 1)
- o61.CFrame = CFrame.new(-35.9225121, 3.01500297, -44.3310852, -1, -1.8189894e-12, 0.000258999993, 9.09494702e-13, 1, -4.22202229e-09, -0.000258999993, 5.59906677e-10, -1)
- o61.BottomSurface = Enum.SurfaceType.Smooth
- o61.TopSurface = Enum.SurfaceType.Smooth
- o61.Position = Vector3.new(-35.9225121, 3.01500297, -44.3310852)
- o62.Parent = o61
- o62.MeshId = "rbxasset://fonts/torso.mesh"
- o62.MeshType = Enum.MeshType.FileMesh
- o63.Parent = o14
- o63.Material = Enum.Material.Neon
- o63.BrickColor = BrickColor.new("Deep blue")
- o63.Position = Vector3.new(-36.0563965, 3.69408393, -44.843647)
- o63.Rotation = Vector3.new(0, 90, 0)
- o63.Anchored = true
- o63.Size = Vector3.new(0.0508372933, 0.29231444, 0.203349173)
- o63.CFrame = CFrame.new(-36.0563965, 3.69408393, -44.843647, -7.30000029e-05, -1.8189894e-12, 1, 4.72272665e-10, 1, 2.72848411e-12, -1, 5.59906677e-10, -7.30000029e-05)
- o63.BottomSurface = Enum.SurfaceType.Smooth
- o63.Color = Color3.new(0.129412, 0.329412, 0.72549)
- o63.Position = Vector3.new(-36.0563965, 3.69408393, -44.843647)
- o64.Parent = o14
- o64.Material = Enum.Material.Neon
- o64.BrickColor = BrickColor.new("Deep blue")
- o64.Position = Vector3.new(-35.1873055, 3.43152595, -43.8182869)
- o64.Rotation = Vector3.new(0, -90, 0)
- o64.Anchored = true
- o64.Size = Vector3.new(0.0508372933, 0.29231444, 0.203349173)
- o64.CFrame = CFrame.new(-35.1873055, 3.43152595, -43.8182869, 7.30000029e-05, -1.8189894e-12, -1, -4.72272665e-10, 1, -2.72848411e-12, 1, 5.59906677e-10, 7.30000029e-05)
- o64.BottomSurface = Enum.SurfaceType.Smooth
- o64.Color = Color3.new(0.129412, 0.329412, 0.72549)
- o64.Position = Vector3.new(-35.1873055, 3.43152595, -43.8182869)
- o65.Parent = o14
- o65.Material = Enum.Material.Neon
- o65.BrickColor = BrickColor.new("Deep blue")
- o65.Position = Vector3.new(-35.3906517, 3.43152499, -43.8182755)
- o65.Rotation = Vector3.new(0, 90, 0)
- o65.Anchored = true
- o65.Size = Vector3.new(0.0508372933, 0.29231444, 0.203349173)
- o65.CFrame = CFrame.new(-35.3906517, 3.43152499, -43.8182755, -7.30000029e-05, -1.8189894e-12, 1, 4.72272665e-10, 1, 2.72848411e-12, -1, 5.59906677e-10, -7.30000029e-05)
- o65.BottomSurface = Enum.SurfaceType.Smooth
- o65.Color = Color3.new(0.129412, 0.329412, 0.72549)
- o65.Position = Vector3.new(-35.3906517, 3.43152499, -43.8182755)
- o66.Name = "Arm1"
- o66.Parent = o1
- o67.Name = "Middle"
- o67.Parent = o66
- o67.Material = Enum.Material.SmoothPlastic
- o67.BrickColor = BrickColor.new("Navy blue")
- o67.Transparency = 1
- o67.Position = Vector3.new(-34.4732895, 3.02088094, -44.2535706)
- o67.Rotation = Vector3.new(-178.990005, 1.00999999, 179.979996)
- o67.Anchored = true
- o67.FormFactor = Enum.FormFactor.Symmetric
- o67.Size = Vector3.new(1, 2, 1)
- o67.CFrame = CFrame.new(-34.4732895, 3.02088094, -44.2535706, -0.999844909, -0.000348604255, 0.0176095851, -3.6999998e-05, 0.999843538, 0.0176923741, -0.0176129974, 0.0176889803, -0.999688387)
- o67.BottomSurface = Enum.SurfaceType.Smooth
- o67.TopSurface = Enum.SurfaceType.Smooth
- o67.Color = Color3.new(0, 0.12549, 0.376471)
- o67.Position = Vector3.new(-34.4732895, 3.02088094, -44.2535706)
- o69.Name = "REF"
- o69.Parent = o66
- o69.BrickColor = BrickColor.new("Pastel brown")
- o69.Position = Vector3.new(-34.4732475, 3.01491904, -44.2972717)
- o69.Rotation = Vector3.new(180, 0.00999999978, 180)
- o69.Anchored = true
- o69.CanCollide = false
- o69.FormFactor = Enum.FormFactor.Symmetric
- o69.Size = Vector3.new(1, 2, 1)
- o69.CFrame = CFrame.new(-34.4732475, 3.01491904, -44.2972717, -1, -1.8189894e-12, 0.000258999993, 9.09494702e-13, 1, -4.22202229e-09, -0.000258999993, 5.59906677e-10, -1)
- o69.BottomSurface = Enum.SurfaceType.Smooth
- o69.TopSurface = Enum.SurfaceType.Smooth
- o69.Color = Color3.new(1, 0.8, 0.6)
- o69.Position = Vector3.new(-34.4732475, 3.01491904, -44.2972717)
- o70.Parent = o69
- o70.MeshId = "rbxasset://fonts/leftarm.mesh"
- o70.MeshType = Enum.MeshType.FileMesh
- o71.Parent = o1
- o71.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- o71.Health = 0
- o71.MaxHealth = 0
- o72.Name = "Head"
- o72.Parent = o1
- o72.BrickColor = BrickColor.new("Really black")
- o72.Position = Vector3.new(-36.1223679, 0.100084998, -40.1520729)
- o72.Rotation = Vector3.new(-180, 0, 180)
- o72.Anchored = true
- o72.FormFactor = Enum.FormFactor.Custom
- o72.Size = Vector3.new(4, 0.200000003, 4)
- o72.CFrame = CFrame.new(-36.1223679, 0.100084998, -40.1520729, -1, -3.50000009e-05, 0, -3.50000009e-05, 1, 0, 0, 0, -1)
- o72.BottomSurface = Enum.SurfaceType.Smooth
- o72.TopSurface = Enum.SurfaceType.Smooth
- o72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o72.Position = Vector3.new(-36.1223679, 0.100084998, -40.1520729)
- o73.Name = "HatRemover"
- o73.Parent = o72
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Hat") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o73)
- end))
- o74.Parent = o72
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- -- declarations
- local head = script.Parent
- local sound = head:findFirstChild("Victory")
- function onTouched(part)
- local h = part.Parent:findFirstChild("Humanoid")
- if h~=nil then
- sound:play()
- if part.Parent:findFirstChild("Head"):findFirstChild("face").Texture == nil then return end
- part.Parent:findFirstChild("Head"):findFirstChild("face").Texture="717dea9c5a1659640155f77c84892c " end
- end
- script.Parent.Touched:connect(onTouched)
- end,o74)
- end))
- o75.Parent = o72
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- -- declarations
- local head = script.Parent
- local sound = head:findFirstChild("Victory")
- function onTouched(part)
- local h = part.Parent:findFirstChild("Humanoid")
- if h~=nil then
- sound:play()
- if part.Parent:findFirstChild("Head"):findFirstChild("face").Texture == nil then return end
- part.Parent:findFirstChild("Head"):findFirstChild("face").Texture="717dea9c5a1659640155f77c84892c " end
- end
- script.Parent.Touched:connect(onTouched)
- end,o75)
- end))
- o76.Name = "Stepped"
- o76.Parent = o72
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- local Button = script.Parent
- local Sound = Button:WaitForChild("Sound") -- change if you change the name of the sound
- local SoundPlayer = script:WaitForChild("SoundPlayer")
- function GiveSound(Character)
- local Player = game.Players:GetPlayerFromCharacter(Character)
- if Player ~= nil then
- local PlayerGui = Player:FindFirstChild("PlayerGui")
- if PlayerGui ~= nil then
- local SoundScript = SoundPlayer:clone()
- local SoundCopy = Sound:clone()
- SoundCopy.Name = "Sound"
- SoundCopy.Parent = SoundScript
- SoundScript.Parent = PlayerGui
- SoundScript.Disabled = false
- end
- end
- end
- function Stepped(Part)
- if Part.Parent == nil then return end
- GiveSound(Part.Parent)
- end
- Button.Touched:connect(Stepped)
- end,o76)
- end))
- o77.Name = "SoundPlayer"
- o77.Parent = o76
- o77.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- local Camera = game.Workspace.CurrentCamera
- local Sound = script:WaitForChild("Sound")
- local RobloxHasWorkingIsPlaying = false -- change me to true when roblox updates IsPlaying
- local SoundDeleteTimeForNonLooped = 1 -- set me while roblox still has non working IsPlaying
- function PlaySound()
- Sound.Name = "SteppedSound"
- Sound.Parent = Camera
- if RobloxHasWorkingIsPlaying then
- Sound.Changed:connect(function(Property) if Property == "IsPlaying" and Sound.IsPlaying == false then Sound:Destroy(); script:Destroy() end end)
- Sound:Play()
- elseif not Sound.Looped then
- game.Debris:AddItem(Sound,SoundDeleteTimeForNonLooped)
- Sound:Play()
- script:Destroy()
- else
- Sound:Play()
- script:Destroy()
- end
- end
- function Soundify()
- local OldSound = Camera:FindFirstChild("SteppedSound")
- if OldSound ~= nil then
- if OldSound.SoundId ~= Sound.SoundId then
- OldSound:Destroy()
- PlaySound()
- else
- script:Destroy()
- end
- else
- PlaySound()
- end
- end
- Soundify()
- end,o77)
- end))
- o78.Name = "Morph Script"
- o78.Parent = o72
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Arm1") ~= nil then
- hit.Parent:findFirstChild("Arm1"):Destroy()
- end
- if hit.Parent:findFirstChild("Arm2") ~= nil then
- hit.Parent:findFirstChild("Arm2"):Destroy()
- end
- if hit.Parent:findFirstChild("Leg1") ~= nil then
- hit.Parent:findFirstChild("Leg1"):Destroy()
- end
- if hit.Parent:findFirstChild("Leg2") ~= nil then
- hit.Parent:findFirstChild("Leg2"):Destroy()
- end
- if hit.Parent:findFirstChild("Chest") ~= nil then
- hit.Parent:findFirstChild("Chest"):Destroy()
- end
- if hit.Parent:findFirstChild("xHead") ~= nil then
- hit.Parent:findFirstChild("xHead"):Destroy()
- end
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
- local g = script.Parent.Parent.Arm1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" or C[i].className == "UnionOperation" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" or C[i].className == "UnionOperation" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
- local g = script.Parent.Parent.Arm2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" or C[i].className == "UnionOperation" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" or C[i].className == "UnionOperation" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
- local g = script.Parent.Parent.Leg1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" or C[i].className == "UnionOperation" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" or C[i].className == "UnionOperation" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
- local g = script.Parent.Parent.Leg2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" or C[i].className == "UnionOperation" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" or C[i].className == "UnionOperation" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("xHead") == nil then
- local g = script.Parent.Parent.xHead:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" or C[i].className == "UnionOperation" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Head"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" or C[i].className == "UnionOperation" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
- local g = script.Parent.Parent.Chest:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" or C[i].className == "UnionOperation" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Torso
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" or C[i].className == "UnionOperation" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- hit.Parent:findFirstChild("Head").BrickColor = BrickColor.new(125)
- hit.Parent:findFirstChild("Head").Transparency = 0.98
- hit.Parent:findFirstChild("Torso").BrickColor = BrickColor.new(23)
- hit.Parent:findFirstChild("Torso").Transparency = 1
- hit.Parent:findFirstChild("Left Arm").BrickColor = BrickColor.new(23)
- hit.Parent:findFirstChild("Left Arm").Transparency = 1
- hit.Parent:findFirstChild("Right Arm").BrickColor = BrickColor.new(23)
- hit.Parent:findFirstChild("Right Arm").Transparency = 1
- hit.Parent:findFirstChild("Left Leg").BrickColor = BrickColor.new(23)
- hit.Parent:findFirstChild("Left Leg").CanCollide = true
- hit.Parent:findFirstChild("Left Leg").Transparency = 1
- hit.Parent:findFirstChild("Right Leg").BrickColor = BrickColor.new(23)
- hit.Parent:findFirstChild("Right Leg").CanCollide = true
- hit.Parent:findFirstChild("Right Leg").Transparency = 1
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o78)
- end))
- o79.Parent = o72
- o79.Texture = "rbxassetid://1896225538"
- o79.Face = Enum.NormalId.Top
- o80.Name = "xHead"
- o80.Parent = o1
- o81.Name = "Middle"
- o81.Parent = o80
- o81.Material = Enum.Material.Concrete
- o81.BrickColor = BrickColor.new("Navy blue")
- o81.Reflectance = 0.5
- o81.Transparency = 1
- o81.Position = Vector3.new(-35.9222488, 4.51491117, -44.3512726)
- o81.Rotation = Vector3.new(-180, 0.00999999978, -180)
- o81.Anchored = true
- o81.FormFactor = Enum.FormFactor.Symmetric
- o81.Size = Vector3.new(2, 1, 1)
- o81.CFrame = CFrame.new(-35.9222488, 4.51491117, -44.3512726, -1, 0, 0.000174434972, 0, 1, 0, -0.000174434972, 0, -1)
- o81.BottomSurface = Enum.SurfaceType.Smooth
- o81.TopSurface = Enum.SurfaceType.Smooth
- o81.Color = Color3.new(0, 0.12549, 0.376471)
- o81.Position = Vector3.new(-35.9222488, 4.51491117, -44.3512726)
- o82.Parent = o81
- o82.Scale = Vector3.new(1.25, 1.25, 1.25)
- o83.Name = "One Punch Man Face"
- o83.Parent = o81
- o83.Texture = "http://www.roblox.com/asset/?id=321187438"
- o84.Parent = o80
- o84.Material = Enum.Material.Neon
- o84.BrickColor = BrickColor.new("Deep blue")
- o84.Position = Vector3.new(-36.4095726, 4.79991913, -43.991169)
- o84.Rotation = Vector3.new(-180, -33.2299995, -180)
- o84.Anchored = true
- o84.CanCollide = false
- o84.Shape = Enum.PartType.Cylinder
- o84.Size = Vector3.new(0.0500000007, 0.122042596, 0.122042596)
- o84.CFrame = CFrame.new(-36.4095726, 4.79991913, -43.991169, -0.836517811, 0, -0.547939897, 0, 1, 0, 0.547939897, 0, -0.836517811)
- o84.BottomSurface = Enum.SurfaceType.Smooth
- o84.TopSurface = Enum.SurfaceType.Smooth
- o84.Color = Color3.new(0.129412, 0.329412, 0.72549)
- o84.Position = Vector3.new(-36.4095726, 4.79991913, -43.991169)
- o85.Parent = o84
- o85.Scale = Vector3.new(0.0717896894, 1, 1)
- o85.MeshType = Enum.MeshType.Cylinder
- o86.Parent = o80
- o86.Material = Enum.Material.SmoothPlastic
- o86.BrickColor = BrickColor.new("Pastel brown")
- o86.Position = Vector3.new(-36.4095726, 4.79991913, -43.991169)
- o86.Rotation = Vector3.new(-180, -33.2299995, -180)
- o86.Anchored = true
- o86.CanCollide = false
- o86.Shape = Enum.PartType.Cylinder
- o86.Size = Vector3.new(0.0500000007, 0.107684627, 0.107684627)
- o86.CFrame = CFrame.new(-36.4095726, 4.79991913, -43.991169, -0.836517811, 0, -0.547939897, 0, 1, 0, 0.547939897, 0, -0.836517811)
- o86.BottomSurface = Enum.SurfaceType.Smooth
- o86.TopSurface = Enum.SurfaceType.Smooth
- o86.Color = Color3.new(1, 0.8, 0.6)
- o86.Position = Vector3.new(-36.4095726, 4.79991913, -43.991169)
- o87.Parent = o86
- o87.Scale = Vector3.new(0.215369165, 1, 1)
- o87.MeshType = Enum.MeshType.Cylinder
- o88.Name = "REF"
- o88.Parent = o80
- o88.BrickColor = BrickColor.new("Pastel brown")
- o88.Position = Vector3.new(-35.9221344, 4.51497793, -44.3514214)
- o88.Rotation = Vector3.new(180, 0.00999999978, 180)
- o88.Anchored = true
- o88.CanCollide = false
- o88.FormFactor = Enum.FormFactor.Symmetric
- o88.Size = Vector3.new(2, 1, 1)
- o88.CFrame = CFrame.new(-35.9221344, 4.51497793, -44.3514214, -1, -1.8189894e-12, 0.000258999993, 9.09494702e-13, 1, -4.22202229e-09, -0.000258999993, 5.59906677e-10, -1)
- o88.BottomSurface = Enum.SurfaceType.Smooth
- o88.TopSurface = Enum.SurfaceType.Smooth
- o88.Color = Color3.new(1, 0.8, 0.6)
- o88.Position = Vector3.new(-35.9221344, 4.51497793, -44.3514214)
- o89.Parent = o88
- o89.Scale = Vector3.new(1.25, 1.25, 1.25)
- o90.Name = "Arm2"
- o90.Parent = o1
- o91.Name = "Middle"
- o91.Parent = o90
- o91.Material = Enum.Material.SmoothPlastic
- o91.BrickColor = BrickColor.new("Navy blue")
- o91.Transparency = 1
- o91.Position = Vector3.new(-37.4721565, 3.02070498, -44.3063049)
- o91.Rotation = Vector3.new(-178.990005, 1.00999999, 179.979996)
- o91.Anchored = true
- o91.FormFactor = Enum.FormFactor.Symmetric
- o91.Size = Vector3.new(1, 2, 1)
- o91.CFrame = CFrame.new(-37.4721565, 3.02070498, -44.3063049, -0.999844909, -0.000348604255, 0.0176095851, -3.6999998e-05, 0.999843538, 0.0176923741, -0.0176129974, 0.0176889803, -0.999688387)
- o91.BottomSurface = Enum.SurfaceType.Smooth
- o91.TopSurface = Enum.SurfaceType.Smooth
- o91.Color = Color3.new(0, 0.12549, 0.376471)
- o91.Position = Vector3.new(-37.4721565, 3.02070498, -44.3063049)
- o95.Name = "REF"
- o95.Parent = o90
- o95.BrickColor = BrickColor.new("Pastel brown")
- o95.Position = Vector3.new(-37.4722481, 3.01491904, -44.3142738)
- o95.Rotation = Vector3.new(180, 0.00999999978, 180)
- o95.Anchored = true
- o95.CanCollide = false
- o95.FormFactor = Enum.FormFactor.Symmetric
- o95.Size = Vector3.new(1, 2, 1)
- o95.CFrame = CFrame.new(-37.4722481, 3.01491904, -44.3142738, -1, -1.8189894e-12, 0.000258999993, 9.09494702e-13, 1, -4.22202229e-09, -0.000258999993, 5.59906677e-10, -1)
- o95.BottomSurface = Enum.SurfaceType.Smooth
- o95.TopSurface = Enum.SurfaceType.Smooth
- o95.Color = Color3.new(1, 0.8, 0.6)
- o95.Position = Vector3.new(-37.4722481, 3.01491904, -44.3142738)
- o96.Parent = o95
- o96.MeshId = "rbxasset://fonts/leftarm.mesh"
- o96.MeshType = Enum.MeshType.FileMesh
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
- game:GetService("Lighting").Brightness = 2
- game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:GetService("Lighting").GlobalShadows = true
- game:GetService("Lighting").OutdoorAmbient = Color3.new(0.501961, 0.501961, 0.501961)
- game:GetService("Lighting").Outlines = false
- game:GetService("Lighting").GeographicLatitude = 41.733299255371
- game:GetService("Lighting").TimeOfDay = "14:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
- game:GetService("Lighting").FogEnd = 100000
- game:GetService("Lighting").FogStart = 0
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