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- local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
- local Window = Rayfield:CreateWindow({
- Name = "Moony's Hub",
- Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
- LoadingTitle = "Loading Moony's Hub",
- LoadingSubtitle = "by SunDrop/MarioChey",
- ShowText = "Moony's's Hub", -- for mobile users to unhide rayfield, change if you'd like
- Theme = "Bloom", -- Check https://docs.sirius.menu/rayfield/configuration/themes
- ToggleUIKeybind = "R", -- The keybind to toggle the UI visibility (string like "K" or Enum.KeyCode)
- DisableRayfieldPrompts = false,
- DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface
- ConfigurationSaving = {
- Enabled = false,
- FolderName = nil, -- Create a custom folder for your hub/game
- FileName = "PaidSunDropHub"
- },
- Discord = {
- Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
- Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
- RememberJoins = true -- Set this to false to make them join the discord every time they load it up
- },
- KeySystem = true, -- Set this to true to use our key system
- KeySettings = {
- Title = "Mooony's Hub Paid | Key",
- Subtitle = "Key System",
- Note = "Key Is Supporter Only", -- Use this to tell the user how to get a key
- FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
- SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
- GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
- Key = {"moosun","MooSun","MOOSUN","Moosun","mooSun"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
- }
- })
- local MainTab = Window:CreateTab("Main🎭", nil )
- local Section = MainTab:CreateSection("")
- local Button = MainTab:CreateButton({
- Name = "Load Paid Gui",
- Callback = function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/totallynothimplayz/Jd/refs/heads/main/Veno%20Hub", true))()
- end,
- })
- local PlayerTab = Window:CreateTab("👦Player", nil)
- local Section = PlayerTab:CreateSection("WalkSpeed")
- local Slider = PlayerTab:CreateSlider({
- Name = "WalkSpeed Changer",
- Range = {16, 300},
- Increment = 1,
- Suffix = "Speed",
- CurrentValue = 16,
- Flag = "sliderws", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(Value)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
- end,
- })
- local Section = PlayerTab:CreateSection("Infinite Jump")
- local Toggle = PlayerTab:CreateToggle({
- Name = "Infinite Jump",
- CurrentValue = false,
- Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(Value)
- local UserInputService = game:GetService("UserInputService")
- local Players = game:GetService("Players")
- local player = Players.LocalPlayer
- UserInputService.JumpRequest:Connect(function()
- local character = player.Character
- if not character then return end
- local humanoid = character:FindFirstChildOfClass("Humanoid")
- if humanoid then
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- end
- end)
- end,
- })
- local Section = PlayerTab:CreateSection("Noclip")
- local Toggle = PlayerTab:CreateToggle({
- Name = "Noclip",
- CurrentValue = false,
- Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(Value)
- local Players = game:GetService("Players")
- local RunService = game:GetService("RunService")
- local player = Players.LocalPlayer
- local noclip = false
- local connection
- local function applyNoclip()
- local character = player.Character
- if not character then return end
- for _, v in ipairs(character:GetDescendants()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- end
- end
- end
- local function restoreCollision()
- local character = player.Character
- if not character then return end
- for _, v in ipairs(character:GetDescendants()) do
- if v:IsA("BasePart") then
- v.CanCollide = true
- end
- end
- end
- player.CharacterAdded:Connect(function()
- if noclip then
- task.wait(0.2)
- applyNoclip()
- end
- end)
- Tab:CreateToggle({
- Name = "Noclip",
- CurrentValue = false,
- Flag = "Noclip",
- Callback = function(Value)
- noclip = Value
- if noclip then
- connection = RunService.Stepped:Connect(applyNoclip)
- else
- if connection then
- connection:Disconnect()
- connection = nil
- end
- restoreCollision()
- end
- end,
- })
- end,
- })
- local ExtraTab = Window:CreateTab("👾Extra", nil)
- local Section = ExtraTab:CreateSection("")
- local Button = ExtraTab:CreateButton({
- Name = "Infinite Yield",
- Callback = function()
- loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
- end,
- })
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