SunDrop58

Moony's Hub

Jan 31st, 2026
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  1. local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
  2.  
  3. local Window = Rayfield:CreateWindow({
  4. Name = "Moony's Hub",
  5. Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
  6. LoadingTitle = "Loading Moony's Hub",
  7. LoadingSubtitle = "by SunDrop/MarioChey",
  8. ShowText = "Moony's's Hub", -- for mobile users to unhide rayfield, change if you'd like
  9. Theme = "Bloom", -- Check https://docs.sirius.menu/rayfield/configuration/themes
  10.  
  11. ToggleUIKeybind = "R", -- The keybind to toggle the UI visibility (string like "K" or Enum.KeyCode)
  12.  
  13. DisableRayfieldPrompts = false,
  14. DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface
  15.  
  16. ConfigurationSaving = {
  17. Enabled = false,
  18. FolderName = nil, -- Create a custom folder for your hub/game
  19. FileName = "PaidSunDropHub"
  20. },
  21.  
  22. Discord = {
  23. Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
  24. Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
  25. RememberJoins = true -- Set this to false to make them join the discord every time they load it up
  26. },
  27.  
  28. KeySystem = true, -- Set this to true to use our key system
  29. KeySettings = {
  30. Title = "Mooony's Hub Paid | Key",
  31. Subtitle = "Key System",
  32. Note = "Key Is Supporter Only", -- Use this to tell the user how to get a key
  33. FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
  34. SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
  35. GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
  36. Key = {"moosun","MooSun","MOOSUN","Moosun","mooSun"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
  37. }
  38. })
  39.  
  40. local MainTab = Window:CreateTab("Main🎭", nil )
  41. local Section = MainTab:CreateSection("")
  42.  
  43. local Button = MainTab:CreateButton({
  44. Name = "Load Paid Gui",
  45. Callback = function()
  46. loadstring(game:HttpGet("https://raw.githubusercontent.com/totallynothimplayz/Jd/refs/heads/main/Veno%20Hub", true))()
  47. end,
  48. })
  49.  
  50. local PlayerTab = Window:CreateTab("👦Player", nil)
  51. local Section = PlayerTab:CreateSection("WalkSpeed")
  52.  
  53. local Slider = PlayerTab:CreateSlider({
  54. Name = "WalkSpeed Changer",
  55. Range = {16, 300},
  56. Increment = 1,
  57. Suffix = "Speed",
  58. CurrentValue = 16,
  59. Flag = "sliderws", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  60. Callback = function(Value)
  61. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
  62. end,
  63. })
  64.  
  65. local Section = PlayerTab:CreateSection("Infinite Jump")
  66.  
  67. local Toggle = PlayerTab:CreateToggle({
  68. Name = "Infinite Jump",
  69. CurrentValue = false,
  70. Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  71. Callback = function(Value)
  72. local UserInputService = game:GetService("UserInputService")
  73. local Players = game:GetService("Players")
  74.  
  75. local player = Players.LocalPlayer
  76.  
  77. UserInputService.JumpRequest:Connect(function()
  78. local character = player.Character
  79. if not character then return end
  80.  
  81. local humanoid = character:FindFirstChildOfClass("Humanoid")
  82. if humanoid then
  83. humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
  84. end
  85. end)
  86.  
  87. end,
  88. })
  89.  
  90. local Section = PlayerTab:CreateSection("Noclip")
  91.  
  92. local Toggle = PlayerTab:CreateToggle({
  93. Name = "Noclip",
  94. CurrentValue = false,
  95. Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  96. Callback = function(Value)
  97. local Players = game:GetService("Players")
  98. local RunService = game:GetService("RunService")
  99.  
  100. local player = Players.LocalPlayer
  101. local noclip = false
  102. local connection
  103.  
  104. local function applyNoclip()
  105. local character = player.Character
  106. if not character then return end
  107.  
  108. for _, v in ipairs(character:GetDescendants()) do
  109. if v:IsA("BasePart") then
  110. v.CanCollide = false
  111. end
  112. end
  113. end
  114.  
  115. local function restoreCollision()
  116. local character = player.Character
  117. if not character then return end
  118.  
  119. for _, v in ipairs(character:GetDescendants()) do
  120. if v:IsA("BasePart") then
  121. v.CanCollide = true
  122. end
  123. end
  124. end
  125.  
  126. player.CharacterAdded:Connect(function()
  127. if noclip then
  128. task.wait(0.2)
  129. applyNoclip()
  130. end
  131. end)
  132. Tab:CreateToggle({
  133. Name = "Noclip",
  134. CurrentValue = false,
  135. Flag = "Noclip",
  136. Callback = function(Value)
  137. noclip = Value
  138.  
  139. if noclip then
  140. connection = RunService.Stepped:Connect(applyNoclip)
  141. else
  142. if connection then
  143. connection:Disconnect()
  144. connection = nil
  145. end
  146. restoreCollision()
  147. end
  148. end,
  149. })
  150.  
  151. end,
  152. })
  153.  
  154. local ExtraTab = Window:CreateTab("👾Extra", nil)
  155. local Section = ExtraTab:CreateSection("")
  156.  
  157. local Button = ExtraTab:CreateButton({
  158. Name = "Infinite Yield",
  159. Callback = function()
  160. loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
  161. end,
  162. })
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