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- wait(3)
- local plr = game.Players.LocalPlayer
- local cl = Instance.new("Part", game.Workspace)
- wait(1)
- cl.Size = Vector3.new(7.01, 8.3, 2)
- cl.Name = "GHOST MAKER"
- cl.BrickColor = BrickColor.new("Really black")
- cl.Transparency = 0.5
- cl.Anchored = true
- cl.CanCollide = false
- print(game.Players.LocalPlayer.Name.." :GHOST MAKER Has Been INJECTED")
- -----------------------------------------------------
- cl.Touched:connect(function(plr)---------------------
- local part = plr------------------------------
- if part.Parent.Name == "Player21" then---------------
- part.Transparency = 1--------------------------------
- part.Parent["Head"].face:Destroy()-------------------
- part.CanCollide = false------------------------------
- -----------------------------------------------------
- elseif part.Parent.Name == "Player1" then------------
- part.Transparency = 1--------------------------------
- part.Parent["Head"].face:Destroy()-------------------
- part.CanCollide = false------------------------------
- -----------------------------------------------------
- elseif part.Parent.Name == "EstupidoAlboroto" then---
- part.Transparency = 1--------------------------------
- part.Parent["Head"].face:Destroy()-------------------
- part.CanCollide = false------------------------------
- -----------------------------------------------------
- -----------------------------------------------------
- end--------------------------------------------------
- -----------------------------------------------------
- end)-------------------------------------------------
- -----------------------------------------------------
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