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- local start = tick()
- local beginCounter = 0
- local counter = 0
- local stop = false
- while not stop and tick() - start < 60 do
- print(beginCounter, counter)
- for i = 1, 10 do
- coroutine.wrap(function()
- local success, message = pcall(function()
- beginCounter = beginCounter + 1
- game:GetService("GroupService"):GetGroupsAsync(9546145 + beginCounter)
- end)
- counter = counter + 1
- if not success then
- if message:find("500 InternalServerError") then
- beginCounter = beginCounter - 1
- counter = counter - 1
- else
- warn("Errored on "..counter..": "..tostring(message))
- stop = true
- end
- end
- end)()
- end
- wait()
- end
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