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mr2meows

ragdoll

Mar 14th, 2023
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  1. -- Objects To Lua Make By HairBaconGamming --
  2. local Module_Scripts = {}
  3. local mr2meows_real = Instance.new("Model")
  4. local LeftArm = Instance.new("Part")
  5. local AlignOrientation = Instance.new("AlignOrientation")
  6. local Attachment0 = Instance.new("Attachment")
  7. local Left_Shoulder = Instance.new("HingeConstraint")
  8. local LeftLeg = Instance.new("Part")
  9. local HingeConstraint = Instance.new("HingeConstraint")
  10. local HingeConstraint_1 = Instance.new("HingeConstraint")
  11. local Attachment1 = Instance.new("Attachment")
  12. local AlignOrientation_1 = Instance.new("AlignOrientation")
  13. local Torso = Instance.new("Part")
  14. local Decal = Instance.new("Decal")
  15. local Attachment0_1 = Instance.new("Attachment")
  16. local HingeConstraint_2 = Instance.new("HingeConstraint")
  17. local Attachment0_2 = Instance.new("Attachment")
  18. local HingeConstraint_3 = Instance.new("HingeConstraint")
  19. local Attachment0_3 = Instance.new("Attachment")
  20. local HingeConstraint_4 = Instance.new("HingeConstraint")
  21. local AlignOrientation_2 = Instance.new("AlignOrientation")
  22. local Attachment1_1 = Instance.new("Attachment")
  23. local Attachment1_2 = Instance.new("Attachment")
  24. local Head = Instance.new("Part")
  25. local Decal_1 = Instance.new("Decal")
  26. local Mesh = Instance.new("SpecialMesh")
  27. local Attachment1_3 = Instance.new("Attachment")
  28. local Attachment0_4 = Instance.new("Attachment")
  29. local HingeConstraint_5 = Instance.new("HingeConstraint")
  30. local Attachment1_4 = Instance.new("Attachment")
  31. local AlignOrientation_3 = Instance.new("AlignOrientation")
  32. local RightLeg = Instance.new("Part")
  33. local HingeConstraint_6 = Instance.new("HingeConstraint")
  34. local HingeConstraint_7 = Instance.new("HingeConstraint")
  35. local Attachment1_5 = Instance.new("Attachment")
  36. local AlignOrientation_4 = Instance.new("AlignOrientation")
  37. local HumanoidRootPart = Instance.new("Part")
  38. local AlignOrientation_5 = Instance.new("AlignOrientation")
  39. local Robloxclassicred = Instance.new("Part")
  40. local Mesh_1 = Instance.new("SpecialMesh")
  41. local Attachment0_5 = Instance.new("Attachment")
  42. local HingeConstraint_8 = Instance.new("HingeConstraint")
  43. local AlignOrientation_6 = Instance.new("AlignOrientation")
  44. local RightArm = Instance.new("Part")
  45. local AlignOrientation_7 = Instance.new("AlignOrientation")
  46. local Attachment0_6 = Instance.new("Attachment")
  47. local Right_Shoulder = Instance.new("HingeConstraint")
  48. local hand = Instance.new("Attachment")
  49. local Humanoid = Instance.new("Humanoid")
  50. local WeldConstraint = Instance.new("WeldConstraint")
  51.  
  52. -- Properties --
  53.  
  54. mr2meows_real.Name = [[mr2meows (real)]]
  55. mr2meows_real.Parent = workspace
  56. mr2meows_real.PrimaryPart = HumanoidRootPart
  57.  
  58. LeftArm.BottomSurface = Enum.SurfaceType.Smooth
  59. LeftArm.BrickColor = BrickColor.new([[Institutional white]])
  60. LeftArm.CFrame = CFrame.new(-16.5, 3, 13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  61. LeftArm.CanCollide = false
  62. LeftArm.Color = Color3.new(0.972549, 0.972549, 0.972549)
  63. LeftArm.Name = [[LeftArm]]
  64. LeftArm.Parent = mr2meows_real
  65. LeftArm.Position = Vector3.new(-16.5, 3, 13.5)
  66. LeftArm.Size = Vector3.new(1, 2, 1)
  67. LeftArm.TopSurface = Enum.SurfaceType.Smooth
  68.  
  69. AlignOrientation.Parent = LeftArm
  70.  
  71. Attachment0.CFrame = CFrame.new(0.5, 0.579999983, 0.0700000003, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  72. Attachment0.Name = [[Attachment0]]
  73. Attachment0.Parent = LeftArm
  74. Attachment0.Position = Vector3.new(0.5, 0.5799999833106995, 0.07000000029802322)
  75.  
  76. Left_Shoulder.Attachment0 = Attachment0
  77. Left_Shoulder.Attachment1 = Attachment1
  78. Left_Shoulder.Name = [[Left Shoulder]]
  79. Left_Shoulder.Parent = LeftArm
  80. Left_Shoulder.Visible = true
  81.  
  82. LeftLeg.BottomSurface = Enum.SurfaceType.Smooth
  83. LeftLeg.BrickColor = BrickColor.new([[Medium blue]])
  84. LeftLeg.CFrame = CFrame.new(-15.5, 1, 13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  85. LeftLeg.CanCollide = false
  86. LeftLeg.Color = Color3.new(0.431373, 0.6, 0.792157)
  87. LeftLeg.Name = [[LeftLeg]]
  88. LeftLeg.Parent = mr2meows_real
  89. LeftLeg.Position = Vector3.new(-15.5, 1, 13.5)
  90. LeftLeg.Size = Vector3.new(1, 2, 1)
  91. LeftLeg.TopSurface = Enum.SurfaceType.Hinge
  92.  
  93. HingeConstraint.Parent = LeftLeg
  94.  
  95. HingeConstraint_1.Parent = LeftLeg
  96.  
  97. Attachment1.Axis = Vector3.new(0, -1, 0)
  98. Attachment1.CFrame = CFrame.new(0, 1, 0, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  99. Attachment1.Name = [[Attachment1]]
  100. Attachment1.Orientation = Vector3.new(-0, -0, -90)
  101. Attachment1.Parent = LeftLeg
  102. Attachment1.Position = Vector3.new(0, 1, 0)
  103. Attachment1.Rotation = Vector3.new(-0, -0, -90)
  104. Attachment1.SecondaryAxis = Vector3.new(1, 0, 0)
  105.  
  106. AlignOrientation_1.Parent = LeftLeg
  107.  
  108. Torso.BottomSurface = Enum.SurfaceType.Smooth
  109. Torso.BrickColor = BrickColor.new([[Bright orange]])
  110. Torso.CFrame = CFrame.new(-15, 3, 13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  111. Torso.CanCollide = false
  112. Torso.Color = Color3.new(0.854902, 0.521569, 0.254902)
  113. Torso.Name = [[Torso]]
  114. Torso.Parent = mr2meows_real
  115. Torso.Position = Vector3.new(-15, 3, 13.5)
  116. Torso.Size = Vector3.new(2, 2, 1)
  117. Torso.TopSurface = Enum.SurfaceType.Hinge
  118.  
  119. Decal.Parent = Torso
  120. Decal.Texture = [[rbxassetid://6536473281]]
  121.  
  122. Attachment0_1.Axis = Vector3.new(0, 1, 0)
  123. Attachment0_1.CFrame = CFrame.new(0, 1, 0, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  124. Attachment0_1.Name = [[Attachment0]]
  125. Attachment0_1.Orientation = Vector3.new(0, 0, 90)
  126. Attachment0_1.Parent = Torso
  127. Attachment0_1.Position = Vector3.new(0, 1, 0)
  128. Attachment0_1.Rotation = Vector3.new(0, 0, 90)
  129. Attachment0_1.SecondaryAxis = Vector3.new(-1, 0, 0)
  130.  
  131. HingeConstraint_2.Attachment0 = Attachment0
  132. HingeConstraint_2.Attachment1 = Attachment1
  133. HingeConstraint_2.Parent = Torso
  134.  
  135. Attachment0_2.Axis = Vector3.new(0, -1, 0)
  136. Attachment0_2.CFrame = CFrame.new(-0.634874344, -1, -0.0347652435, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  137. Attachment0_2.Name = [[Attachment0]]
  138. Attachment0_2.Orientation = Vector3.new(-0, -0, -90)
  139. Attachment0_2.Parent = Torso
  140. Attachment0_2.Position = Vector3.new(-0.6348743438720703, -1, -0.03476524353027344)
  141. Attachment0_2.Rotation = Vector3.new(-0, -0, -90)
  142. Attachment0_2.SecondaryAxis = Vector3.new(1, 0, 0)
  143.  
  144. HingeConstraint_3.Attachment0 = Attachment0
  145. HingeConstraint_3.Attachment1 = Attachment1
  146. HingeConstraint_3.Parent = Torso
  147.  
  148. Attachment0_3.Axis = Vector3.new(0, -1, 0)
  149. Attachment0_3.CFrame = CFrame.new(0.560000002, -1, -0.0199999996, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  150. Attachment0_3.Name = [[Attachment0]]
  151. Attachment0_3.Orientation = Vector3.new(-0, -0, -90)
  152. Attachment0_3.Parent = Torso
  153. Attachment0_3.Position = Vector3.new(0.5600000023841858, -1, -0.019999999552965164)
  154. Attachment0_3.Rotation = Vector3.new(-0, -0, -90)
  155. Attachment0_3.SecondaryAxis = Vector3.new(1, 0, 0)
  156.  
  157. HingeConstraint_4.Attachment0 = Attachment0
  158. HingeConstraint_4.Attachment1 = Attachment1
  159. HingeConstraint_4.Parent = Torso
  160.  
  161. AlignOrientation_2.Parent = Torso
  162.  
  163. Attachment1_1.Axis = Vector3.new(-1, 0, 0)
  164. Attachment1_1.CFrame = CFrame.new(1, 0.589999974, 0.0199999996, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  165. Attachment1_1.Name = [[Attachment1]]
  166. Attachment1_1.Orientation = Vector3.new(-0, 180, 0)
  167. Attachment1_1.Parent = Torso
  168. Attachment1_1.Position = Vector3.new(1, 0.5899999737739563, 0.019999999552965164)
  169. Attachment1_1.Rotation = Vector3.new(-180, 0, -180)
  170.  
  171. Attachment1_2.CFrame = CFrame.new(-1, 0.620000005, 0.049999997, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  172. Attachment1_2.Name = [[Attachment1]]
  173. Attachment1_2.Parent = Torso
  174. Attachment1_2.Position = Vector3.new(-1, 0.6200000047683716, 0.04999999701976776)
  175.  
  176. Head.BottomSurface = Enum.SurfaceType.Smooth
  177. Head.BrickColor = BrickColor.new([[Institutional white]])
  178. Head.CFrame = CFrame.new(-15, 4.5, 13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  179. Head.CanCollide = false
  180. Head.Color = Color3.new(0.972549, 0.972549, 0.972549)
  181. Head.Name = [[Head]]
  182. Head.Parent = mr2meows_real
  183. Head.Position = Vector3.new(-15, 4.5, 13.5)
  184. Head.Size = Vector3.new(2, 1, 1)
  185. Head.TopSurface = Enum.SurfaceType.Smooth
  186.  
  187. Decal_1.Parent = Head
  188. Decal_1.Texture = [[rbxassetid://5786214012]]
  189.  
  190. Mesh.Parent = Head
  191. Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  192.  
  193. Attachment1_3.Axis = Vector3.new(0, -1, 0)
  194. Attachment1_3.CFrame = CFrame.new(0, 0.5, 0, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  195. Attachment1_3.Name = [[Attachment1]]
  196. Attachment1_3.Orientation = Vector3.new(-0, -0, -90)
  197. Attachment1_3.Parent = Head
  198. Attachment1_3.Position = Vector3.new(0, 0.5, 0)
  199. Attachment1_3.Rotation = Vector3.new(-0, -0, -90)
  200. Attachment1_3.SecondaryAxis = Vector3.new(1, 0, 0)
  201.  
  202. Attachment0_4.Axis = Vector3.new(0, -1, 0)
  203. Attachment0_4.CFrame = CFrame.new(0, -0.5, 0, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  204. Attachment0_4.Name = [[Attachment0]]
  205. Attachment0_4.Orientation = Vector3.new(-0, -0, -90)
  206. Attachment0_4.Parent = Head
  207. Attachment0_4.Position = Vector3.new(0, -0.5, 0)
  208. Attachment0_4.Rotation = Vector3.new(-0, -0, -90)
  209. Attachment0_4.SecondaryAxis = Vector3.new(1, 0, 0)
  210.  
  211. HingeConstraint_5.Attachment0 = Attachment0
  212. HingeConstraint_5.Parent = Head
  213. HingeConstraint_5.Visible = true
  214.  
  215. Attachment1_4.Axis = Vector3.new(0, 1, 0)
  216. Attachment1_4.CFrame = CFrame.new(0, -0.5, 0, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  217. Attachment1_4.Name = [[Attachment1]]
  218. Attachment1_4.Orientation = Vector3.new(0, 0, 90)
  219. Attachment1_4.Parent = Head
  220. Attachment1_4.Position = Vector3.new(0, -0.5, 0)
  221. Attachment1_4.Rotation = Vector3.new(0, 0, 90)
  222. Attachment1_4.SecondaryAxis = Vector3.new(-1, 0, 0)
  223.  
  224. AlignOrientation_3.Parent = Head
  225.  
  226. RightLeg.BottomSurface = Enum.SurfaceType.Smooth
  227. RightLeg.BrickColor = BrickColor.new([[Medium blue]])
  228. RightLeg.CFrame = CFrame.new(-14.5, 1, 13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  229. RightLeg.CanCollide = false
  230. RightLeg.Color = Color3.new(0.431373, 0.6, 0.792157)
  231. RightLeg.Name = [[RightLeg]]
  232. RightLeg.Parent = mr2meows_real
  233. RightLeg.Position = Vector3.new(-14.5, 1, 13.5)
  234. RightLeg.Size = Vector3.new(1, 2, 1)
  235. RightLeg.TopSurface = Enum.SurfaceType.Hinge
  236.  
  237. HingeConstraint_6.Parent = RightLeg
  238.  
  239. HingeConstraint_7.Parent = RightLeg
  240.  
  241. Attachment1_5.Axis = Vector3.new(0, -1, 0)
  242. Attachment1_5.CFrame = CFrame.new(0, 1, -0.0599999987, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  243. Attachment1_5.Name = [[Attachment1]]
  244. Attachment1_5.Orientation = Vector3.new(-0, -0, -90)
  245. Attachment1_5.Parent = RightLeg
  246. Attachment1_5.Position = Vector3.new(0, 1, -0.05999999865889549)
  247. Attachment1_5.Rotation = Vector3.new(-0, -0, -90)
  248. Attachment1_5.SecondaryAxis = Vector3.new(1, 0, 0)
  249.  
  250. AlignOrientation_4.Parent = RightLeg
  251.  
  252. HumanoidRootPart.BottomSurface = Enum.SurfaceType.Smooth
  253. HumanoidRootPart.BrickColor = BrickColor.new([[Bright orange]])
  254. HumanoidRootPart.CFrame = CFrame.new(-15, 3, 13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  255. HumanoidRootPart.Color = Color3.new(0.854902, 0.521569, 0.254902)
  256. HumanoidRootPart.Name = [[HumanoidRootPart]]
  257. HumanoidRootPart.Parent = mr2meows_real
  258. HumanoidRootPart.Position = Vector3.new(-15, 3, 13.5)
  259. HumanoidRootPart.Size = Vector3.new(2, 2, 1)
  260. HumanoidRootPart.TopSurface = Enum.SurfaceType.Hinge
  261. HumanoidRootPart.Transparency = 1
  262.  
  263. AlignOrientation_5.Parent = HumanoidRootPart
  264.  
  265. Robloxclassicred.BottomSurface = Enum.SurfaceType.Hinge
  266. Robloxclassicred.CFrame = CFrame.new(-15, 5.53670692, 13.4958935, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  267. Robloxclassicred.CanCollide = false
  268. Robloxclassicred.Name = [[Robloxclassicred]]
  269. Robloxclassicred.Parent = mr2meows_real
  270. Robloxclassicred.Position = Vector3.new(-15, 5.536706924438477, 13.495893478393555)
  271. Robloxclassicred.Size = Vector3.new(1, 1, 1)
  272. Robloxclassicred.TopSurface = Enum.SurfaceType.Smooth
  273.  
  274. Mesh_1.MeshId = [[rbxassetid://46834172]]
  275. Mesh_1.MeshType = Enum.MeshType.FileMesh
  276. Mesh_1.Offset = Vector3.new(0, -0.5, -0.10000000149011612)
  277. Mesh_1.Parent = Robloxclassicred
  278. Mesh_1.Scale = Vector3.new(1.0499999523162842, 1.0499999523162842, 1.0499999523162842)
  279. Mesh_1.TextureId = [[rbxassetid://47991609]]
  280.  
  281. Attachment0_5.Axis = Vector3.new(0, -1, 0)
  282. Attachment0_5.CFrame = CFrame.new(0, -0.5, 0, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  283. Attachment0_5.Name = [[Attachment0]]
  284. Attachment0_5.Orientation = Vector3.new(-0, -0, -90)
  285. Attachment0_5.Parent = Robloxclassicred
  286. Attachment0_5.Position = Vector3.new(0, -0.5, 0)
  287. Attachment0_5.Rotation = Vector3.new(-0, -0, -90)
  288. Attachment0_5.SecondaryAxis = Vector3.new(1, 0, 0)
  289.  
  290. HingeConstraint_8.Attachment0 = Attachment0
  291. HingeConstraint_8.Attachment1 = Attachment1
  292. HingeConstraint_8.Parent = Robloxclassicred
  293.  
  294. AlignOrientation_6.Parent = Robloxclassicred
  295.  
  296. RightArm.BottomSurface = Enum.SurfaceType.Smooth
  297. RightArm.BrickColor = BrickColor.new([[Institutional white]])
  298. RightArm.CFrame = CFrame.new(-13.5, 3, 13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  299. RightArm.CanCollide = false
  300. RightArm.Color = Color3.new(0.972549, 0.972549, 0.972549)
  301. RightArm.Name = [[RightArm]]
  302. RightArm.Parent = mr2meows_real
  303. RightArm.Position = Vector3.new(-13.5, 3, 13.5)
  304. RightArm.Size = Vector3.new(1, 2, 1)
  305. RightArm.TopSurface = Enum.SurfaceType.Smooth
  306.  
  307. AlignOrientation_7.Parent = RightArm
  308.  
  309. Attachment0_6.Axis = Vector3.new(-1, 0, 0)
  310. Attachment0_6.CFrame = CFrame.new(-0.5, 0.649999976, 0.0799999982, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  311. Attachment0_6.Name = [[Attachment0]]
  312. Attachment0_6.Orientation = Vector3.new(-0, 180, 0)
  313. Attachment0_6.Parent = RightArm
  314. Attachment0_6.Position = Vector3.new(-0.5, 0.6499999761581421, 0.07999999821186066)
  315. Attachment0_6.Rotation = Vector3.new(-180, 0, -180)
  316.  
  317. Right_Shoulder.Attachment0 = Attachment0
  318. Right_Shoulder.Attachment1 = Attachment1
  319. Right_Shoulder.Name = [[Right Shoulder]]
  320. Right_Shoulder.Parent = RightArm
  321. Right_Shoulder.Visible = true
  322.  
  323. hand.Axis = Vector3.new(0, -1, 0)
  324. hand.CFrame = CFrame.new(0, -1, 0, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  325. hand.Name = [[hand]]
  326. hand.Orientation = Vector3.new(-0, -0, -90)
  327. hand.Parent = RightArm
  328. hand.Position = Vector3.new(0, -1, 0)
  329. hand.Rotation = Vector3.new(-0, -0, -90)
  330. hand.SecondaryAxis = Vector3.new(1, 0, 0)
  331.  
  332. Humanoid.AutoJumpEnabled = false
  333. Humanoid.HipHeight = 2.4000000953674316
  334. Humanoid.Parent = mr2meows_real
  335.  
  336. WeldConstraint.Parent = HumanoidRootPart
  337. WeldConstraint.Part0 = HumanoidRootPart
  338. WeldConstraint.Part1 = Torso
  339.  
  340. -- End --
  341. -- Thank for using --
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