Cakey3101

Streetfighter

Aug 30th, 2025
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Lua 1.61 KB | Source Code | 0 0
  1. local Streetfighter = {}
  2.  
  3. Streetfighter.Name = "Streetfighter"
  4. Streetfighter.Health = 120
  5. Streetfighter.SpeedMult = 1.1
  6.  
  7. Streetfighter.NormalMovesNum = 4
  8. Streetfighter.NormalAtkDmg = 12
  9.  
  10. Streetfighter.UltMovesNum = 4
  11. Streetfighter.UltPointsRequired = 140
  12. Streetfighter.UltAtkDamage = 14
  13. Streetfighter.UltDuration = 20
  14.  
  15. Streetfighter.Moveset = {
  16.     One = {
  17.         Name = "Steetfighter Kick",
  18.         Damage = 0,
  19.         Cooldown = 0,
  20.         HitboxType = "",
  21.         Hitbox = Vector3.new(0, 0, 0)
  22.     },
  23.  
  24.     Two = {
  25.         Name = "Spinaround",
  26.         Damage = 0,
  27.         Cooldown = 0,
  28.         HitboxType = "",
  29.         Hitbox = Vector3.new(0, 0, 0)
  30.     },
  31.  
  32.     Three = {
  33.         Name = "Whirlwind Kick",
  34.         Damage = 0,
  35.         Cooldown = 0,
  36.         HitboxType = "",
  37.         Hitbox = Vector3.new(0, 0, 0)
  38.     },
  39.  
  40.     Four = {
  41.         Name = "Kickdown",
  42.         Damage = 0,
  43.         Cooldown = 0,
  44.         HitboxType = "",
  45.         Hitbox = Vector3.new(0, 0, 0)
  46.     },
  47.  
  48.     Ult = {
  49.         Name = "Streetfighters Rage",
  50.         Damage = 0,
  51.         Cooldown = 0,
  52.         HitboxType = "",
  53.         Hitbox = Vector3.new(0, 0, 0)
  54.     },
  55. }
  56.  
  57. Streetfighter.UltMoveset = {
  58.     One = {
  59.         Name = "",
  60.         Damage = 0,
  61.         Cooldown = 0,
  62.         HitboxType = "",
  63.         Hitbox = Vector3.new(0, 0, 0)
  64.     },
  65.  
  66.     Two = {
  67.         Name = "",
  68.         Damage = 0,
  69.         Cooldown = 0,
  70.         HitboxType = "",
  71.         Hitbox = Vector3.new(0, 0, 0)
  72.     },
  73.  
  74.     Three = {
  75.         Name = "",
  76.         Damage = 0,
  77.         Cooldown = 0,
  78.         HitboxType = "",
  79.         Hitbox = Vector3.new(0, 0, 0)
  80.     },
  81.  
  82.     Four = {
  83.         Name = "",
  84.         Damage = 0,
  85.         Cooldown = 0,
  86.         HitboxType = "",
  87.         Hitbox = Vector3.new(0, 0, 0)
  88.     },
  89.  
  90.     Ult = {
  91.         Name = "",
  92.         Damage = 0,
  93.         Cooldown = 0,
  94.         HitboxType = "",
  95.         Hitbox = Vector3.new(0, 0, 0)
  96.     },
  97. }
  98.  
  99. return Streetfighter
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