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tavarner17

Voss, small mousing tweaks

Jan 29th, 2014
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  1. [Engine.PlayerInput]
  2. MoveForwardSpeed=1200
  3. MoveStrafeSpeed=1200
  4. LookRightScale=300
  5. LookUpScale=-250
  6. MouseSensitivity=30.0
  7. DoubleClickTime=0.250000
  8. bEnableMouseSmoothing=true
  9. bEnableFOVScaling=False
  10. Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100")
  11. Bindings=(Name="Look",Command="Button bLook")
  12. Bindings=(Name="Pause",Command="Pause")
  13. Bindings=(Name="LookToggle",Command="Toggle bLook")
  14. Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100")
  15. Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100")
  16. Bindings=(Name="CenterView",Command="Button bSnapLevel")
  17. Bindings=(Name="Walking",Command="Button bRun")
  18. Bindings=(Name="Strafe",Command="Button bStrafe")
  19. Bindings=(Name="NextWeapon",Command="NextWeapon")
  20. Bindings=(Name="ViewTeam",Command="ViewClass Pawn")
  21. Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest")
  22. Bindings=(Name="Turn180",Command="Button bTurn180")
  23. Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX Speed=+1.0 DeadZone=0")
  24. Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY Speed=+1.0 DeadZone=0")
  25. Bindings=(Name="C",Command="DoDuck")
  26. Bindings=(Name="P",Command="TogglePhysicsMode")
  27. Bindings=(Name="B",Command="ToggleSpeaking true | OnRelease ToggleSpeaking false")
  28. Bindings=(Name="T",Command="Talk")
  29. Bindings=(Name="Y",Command="TeamTalk")
  30. Bindings=(Name="LeftShift",Command="Walking")
  31. Bindings=(Name="F1",Command="ShowMouseCursor",Shift=True)
  32. Bindings=(Name="F1",Command="viewmode wireframe", bIgnoreShift=True)
  33. Bindings=(Name="F4",Command="viewmode detaillighting")
  34. Bindings=(Name="F5",Command="viewmode shadercomplexity")
  35. Bindings=(Name="F7",Command="OPENKISMETDEBUGGER SEQUENCE=PAUSEKISMETDEBUGGER",Alt=True)
  36. Bindings=(Name="F9",Command="shot")
  37. Bindings=(Command="RECOMPILESHADERS CHANGED",Name=Period,Control=True,Shift=True)
  38. Bindings=(Name="Delete",Command="Camera Default")
  39. Bindings=(Name="End",Command="Camera FirstPerson")
  40. Bindings=(Name="XboxTypeS_X",Command="Use")
  41. Bindings=(Name="XboxTypeS_A",Command="Jump")
  42. Bindings=(Name="XboxTypeS_B",Command="ChangePosture")
  43. Bindings=(Name="XboxTypeS_Y",Command="NextWeapon")
  44. Bindings=(Name="XboxTypeS_Back",Command="")
  45. Bindings=(Name="XboxTypeS_Start",Command="|onrelease showmenu")
  46. Bindings=(Name="XboxTypeS_LeftShoulder",Command="obj list")
  47. Bindings=(Name="XboxTypeS_RightShoulder",Command="mem")
  48. Bindings=(Name="XboxTypeS_DPad_Up",Command="MoveForward")
  49. Bindings=(Name="XboxTypeS_DPad_Down",Command="MoveBackward")
  50. Bindings=(Name="XboxTypeS_DPad_Left",Command="TurnLeft")
  51. Bindings=(Name="XboxTypeS_DPad_Right",Command="TurnRight")
  52. Bindings=(Name="XboxTypeS_RightTrigger",Command="Fire")
  53. Bindings=(Name="XboxTypeS_LeftTrigger",Command="ToggleTargetingMode")
  54. Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3")
  55. Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
  56. Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2")
  57. Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2")
  58. Bindings=(Name="XboxTypeS_LeftTriggerAxis",Command="Axis aLeftAnalogTrigger Speed=1.0 DeadZone=0.11")
  59. Bindings=(Name="XboxTypeS_RightTriggerAxis",Command="Axis aRightAnalogTrigger Speed=1.0 DeadZone=0.11")
  60. Bindings=(Name="MOBILE_StopMatinee",Command="ce stopmatinee | OnRelease StopUseAttractModeInputConfig")
  61. Bindings=(Name="MOBILE_StartMatinee",Command="ce playmatinee | OnRelease StartUseAttractModeInputConfig")
  62. Bindings=(Name="MOBILE_NextConfig",Command="OnRelease NextMobileInputConfig")
  63. Bindings=(Name="MOBILE_CalibrateTilt",Command="CalibrateTilt")
  64. Bindings=(Name="MOBILE_ATurn",Command="Axis aTurn DeadZone=0.05")
  65. Bindings=(Name="MOBILE_ALookup",Command="Axis aLookup Speed=-1 DeadZone=0.05")
  66. Bindings=(Name="MOBILE_AStrafe",Command="Axis aStrafe DeadZone=0.15")
  67. Bindings=(Name="MOBILE_AForward",Command="Axis aBaseY DeadZone=0.15")
  68. Bindings=(Name="MOBILE_Fire",Command="StartFire | OnRelease StopFire")
  69. Bindings=(Name="MOBILE_NextWeapon",Command="NextWeapon")
  70. Bindings=(Name="MOBILE_Jump",Command="Jump")
  71. Bindings=(Name="MOBILE_ToggleFPS",Command="OnRelease stat fps")
  72. Bindings=(Name="NumPadZero",Command="MOBILE_ResetPrimitiveTracking")
  73. Bindings=(Name="NumPadOne",Command="MOBILE_IncrementTrackedPrimitive -1")
  74. Bindings=(Name="NumPadThree",Command="MOBILE_IncrementTrackedPrimitive 1")
  75. Bindings=(Name="WiiU_PointerX",Command="Axis aWiiUPointerX Speed=1.0")
  76. Bindings=(Name="WiiU_PointerY",Command="Axis aWiiUPointerY Speed=1.0")
  77. Bindings=(Name="R",Command="STARTMOVIECAPTURE",Alt=True)
  78. Bindings=(Name="R",Command="STOPMOVIECAPTURE",Shift=True)
  79. Bindings=(Name="GBA_MoveForward",Command="Axis aBaseY Speed=1.0")
  80. Bindings=(Name="GBA_Backward",Command="Axis aBaseY Speed=-1.0")
  81. Bindings=(Name="GBA_StrafeLeft",Command="Axis aStrafe Speed=-1.0")
  82. Bindings=(Name="GBA_StrafeRight",Command="Axis aStrafe Speed=+1.0")
  83. Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100")
  84. Bindings=(Name="GBA_TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100")
  85. Bindings=(Name="GBA_LookUp",Command="Axis aLookup Speed=-.1 AbsoluteAxis=100")
  86. Bindings=(Name="GBA_LookDown",Command="Axis aLookup Speed=+.1 AbsoluteAxis=100")
  87. Bindings=(Name="GBA_Jump",Command="Jump | Axis aUp Speed=+1.0 AbsoluteAxis=100")
  88. Bindings=(Name="GBA_Duck",Command="Duck | onrelease UnDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100")
  89. Bindings=(Name="GBA_Fire",Command="StartFire | OnRelease StopFire")
  90. Bindings=(Name="GBA_AltFire",Command="StartAltFire | OnRelease StopAltFire")
  91. Bindings=(Name="GBA_Use",Command="use")
  92. Bindings=(Name="GBA_SwitchToBestWeapon",Command="SwitchToBestWeapon")
  93. Bindings=(Name="GBA_PrevWeapon",Command="PrevWeapon")
  94. Bindings=(Name="GBA_NextWeapon",Command="NextWeapon")
  95. Bindings=(Name="GBA_SwitchWeapon1",Command="switchweapon 1")
  96. Bindings=(Name="GBA_SwitchWeapon2",Command="switchweapon 2")
  97. Bindings=(Name="GBA_SwitchWeapon3",Command="switchweapon 3")
  98. Bindings=(Name="GBA_SwitchWeapon4",Command="switchweapon 4")
  99. Bindings=(Name="GBA_SwitchWeapon5",Command="switchweapon 5")
  100. Bindings=(Name="GBA_SwitchWeapon6",Command="switchweapon 6")
  101. Bindings=(Name="GBA_SwitchWeapon7",Command="switchweapon 7")
  102. Bindings=(Name="GBA_SwitchWeapon8",Command="switchweapon 8")
  103. Bindings=(Name="GBA_SwitchWeapon9",Command="switchweapon 9")
  104. Bindings=(Name="GBA_SwitchWeapon10",Command="switchweapon 10")
  105. Bindings=(Name="GBA_ToggleTranslocator",Command="ToggleTranslocator")
  106. Bindings=(Name="GBA_ToggleSpeaking",Command="ToggleSpeaking true | OnRelease ToggleSpeaking false")
  107. Bindings=(Name="GBA_Talk",Command="talk")
  108. Bindings=(Name="GBA_TeamTalk",Command="teamtalk")
  109. Bindings=(Name="GBA_Taunt1",Command="taunt 1")
  110. Bindings=(Name="GBA_Taunt2",Command="taunt 2")
  111. Bindings=(Name="GBA_Horn",Command="PlayVehicleHorn")
  112. Bindings=(Name="GBA_ShowMenu",Command="CloseEditorViewport | onrelease ShowMenu")
  113. Bindings=(Name="GBA_ShowCommandMenu",Command="ShowCommandMenu")
  114. Bindings=(Name="GBA_ShowScores",Command="SetShowScores true | Onrelease SetShowScores false")
  115. Bindings=(Name="GBA_ShowMap",Command="ShowMap")
  116. Bindings=(Name="GBA_ToggleMinimap",Command="ToggleMinimap")
  117. Bindings=(Name="GBA_GrowHud",Command="GrowHud")
  118. Bindings=(Name="GBA_ShrinkHud",Command="ShrinkHud")
  119. Bindings=(Name="GBA_ToggleMelee",Command="Duck | onrelease UnDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100")
  120. Bindings=(Name="GBA_WeaponPicker",Command="PrevWeapon")
  121. Bindings=(Name="GBA_Jump_Gamepad",Command="SmartJump | Axis aUp Speed=1.0 AbsoluteAxis=100")
  122. Bindings=(Name="GBA_StrafeLeft_Gamepad",Command="Axis aStrafe Speed=1.0 DeadZone=0.2")
  123. Bindings=(Name="GBA_MoveForward_Gamepad",Command="Axis aBaseY Speed=1.0 DeadZone=0.2")
  124. Bindings=(Name="GBA_TurnLeft_Gamepad",Command="Axis aTurn Speed=1.0 DeadZone=0.2")
  125. Bindings=(Name="GBA_Look_Gamepad",Command="Axis aLookup Speed=0.65 DeadZone=0.2")
  126. Bindings=(Name="GBA_SwitchToBestWeapon_Gamepad",Command="SwitchToBestWeapon | Axis aUp Speed=-1.0 AbsoluteAxis=100")
  127. Bindings=(Name="XboxTypeS_A",Command="Jump")
  128. Bindings=(Name="XboxTypeS_B",Command="GBA_Duck")
  129. Bindings=(Name="XboxTypeS_X",Command="RequestReload")
  130. Bindings=(Name="XboxTypeS_Y",Command="GBA_Use")
  131. Bindings=(Name="XboxTypeS_Back",Command="ToggleSpeaking true | OnRelease ToggleSpeaking false")
  132. Bindings=(Name="XboxTypeS_Start",Command="ToggleMap")
  133. Bindings=(Name="XboxTypeS_LeftShoulder",Command="GBA_PrevWeapon")
  134. Bindings=(Name="XboxTypeS_RightShoulder",Command="NextWeapon")
  135. Bindings=(Name="XboxTypeS_DPad_Up",Command="StartUsingQuickSlot 0 | onrelease QuickSlotReleased 0")
  136. Bindings=(Name="XboxTypeS_DPad_Down",Command="StartUsingQuickSlot 3 | onrelease QuickSlotReleased 3")
  137. Bindings=(Name="XboxTypeS_DPad_Left",Command="StartUsingQuickSlot 1 | onrelease QuickSlotReleased 1")
  138. Bindings=(Name="XboxTypeS_DPad_Right",Command="StartUsingQuickSlot 2 | onrelease QuickSlotReleased 2")
  139. Bindings=(Name="XboxTypeS_RightTrigger",Command="GBA_Fire")
  140. Bindings=(Name="XboxTypeS_LeftTrigger",Command="GBA_AltFire")
  141. Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3")
  142. Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
  143. Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2")
  144. Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2")
  145. Bindings=(Name="XboxTypeS_LeftThumbstick",Command="Walking")
  146. Bindings=(Name="XboxTypeS_RightThumbstick",Command= "GBA_Crawl")
  147. Bindings=(Name="Up",Command="GBA_MoveForward")
  148. Bindings=(Name="Down",Command="GBA_Backward")
  149. Bindings=(Name="Left",Command="GBA_TurnLeft")
  150. Bindings=(Name="Right",Command="GBA_TurnRight")
  151. Bindings=(Name="F10",Command="ToggleInventory")
  152. Bindings=(Name="SpaceBar",Command="GBA_Jump")
  153. Bindings=(Name="W",Command="GBA_MoveForward")
  154. Bindings=(Name="S",Command="GBA_Backward")
  155. Bindings=(Name="A",Command="GBA_StrafeLeft")
  156. Bindings=(Name="D",Command="GBA_StrafeRight")
  157. Bindings=(Name="E",Command="GBA_Use")
  158. Bindings=(Name="Q",Command="GBA_ToggleTranslocator")
  159. Bindings=(Name="LeftMouseButton",Command="GBA_Fire")
  160. Bindings=(Name="RightMouseButton",Command="GBA_AltFire")
  161. Bindings=(Name="R",Command="GBA_AltFire")
  162. Bindings=(Name="C",Command="GBA_Duck")
  163. Bindings=(Name="Escape",Command="GBA_ShowMenu")
  164. Bindings=(Name="MouseScrollUp",Command="GBA_PrevWeapon")
  165. Bindings=(Name="MouseScrollDown",Command="GBA_NextWeapon")
  166. Bindings=(Name="one",Command="GBA_SwitchWeapon1")
  167. Bindings=(Name="two",Command="GBA_SwitchWeapon2")
  168. Bindings=(Name="three",Command="GBA_SwitchWeapon3")
  169. Bindings=(Name="four",Command="GBA_SwitchWeapon4")
  170. Bindings=(Name="five",Command="GBA_SwitchWeapon5")
  171. Bindings=(Name="six",Command="GBA_SwitchWeapon6")
  172. Bindings=(Name="seven",Command="GBA_SwitchWeapon7")
  173. Bindings=(Name="eight",Command="GBA_SwitchWeapon8")
  174. Bindings=(Name="nine",Command="GBA_SwitchWeapon9")
  175. Bindings=(Name="zero",Command="GBA_SwitchWeapon10")
  176. Bindings=(Name="T",Command="GBA_Talk")
  177. Bindings=(Name="Y",Command="GBA_TeamTalk")
  178. Bindings=(Name="J",Command="GBA_Taunt1")
  179. Bindings=(Name="K",Command="GBA_Taunt2")
  180. Bindings=(Name="L",Command="GBA_Horn")
  181. Bindings=(Name="F1",Command="GBA_ShowScores", bIgnoreShift=True)
  182. Bindings=(Name="F2",Command="GBA_ShowMap")
  183. Bindings=(Name="F3",Command="GBA_ToggleMinimap")
  184. Bindings=(Name="F6",Command="stat net")
  185. Bindings=(Name="F",Command="GBA_FeignDeath")
  186. Bindings=(Name="Equals",Command="GBA_GrowHud")
  187. Bindings=(Name="Minus",Command="GBA_ShrinkHud")
  188. Bindings=(Name="V",Command="GBA_ShowCommandMenu")
  189. Bindings=(Name="B",Command="GBA_ToggleSpeaking")
  190. Bindings=(Name="F4",Command="Playersonly")
  191. Bindings=(Name="F5",Command="set D3DRenderDevice UsePostProcessEffects False",Control=False,Shift=False,Alt=False)
  192. Bindings=(Name="F6",Command="set D3DRenderDevice UsePostProcessEffects True",Control=False,Shift=False,Alt=False)")
  193. Bindings=(Name="F7",Command="NextViewMode",bIgnoreAlt=True)
  194. Bindings=(Name="F8",Command="PrevViewMode")
  195. Bindings=(Name="M",Command="BasePath 0")
  196. Bindings=(Name="N",Command="BasePath 1")
  197. Bindings=(Name="GBA_Duck",Command="Duck | Axis aUp Speed=-1.0 AbsoluteAxis=100")
  198. Bindings=(Name="GBA_Crawl",Command="OnToggleCrawl | Axis aUp Speed=-1.0 AbsoluteAxis=100")
  199. Bindings=(Name="R",Command="RequestReload")
  200. Bindings=(Name="Z",Command="GBA_Crawl")
  201. Bindings=(Name="I",Command="ToggleInventory")
  202. Bindings=(Name="M",Command="ToggleMap")
  203. Bindings=(Name="H",Command="ToggleCharacter")
  204. Bindings=(Name="U",Command="ToggleCAP")
  205. Bindings=(Name="Escape",Command="ToggleGeneralMenu")
  206. Bindings=(Name="GBA_Use",Command="use | onrelease StopUse" )
  207. Bindings=(Name="LeftAlt",Command="StopBreathing | onrelease StartBreathing" )
  208. Bindings=(Name="F",Command="ToggleFlashlight")
  209. Bindings=(Name="one",Command="EquipRangedWeapon")
  210. Bindings=(Name="two",Command="EquipSidearmWeapon")
  211. Bindings=(Name="three",Command="EquipMeleeWeapon")
  212. Bindings=(Name="four",Command="StartUsingQuickSlot 0 | onrelease QuickSlotReleased 0")
  213. Bindings=(Name="five",Command="StartUsingQuickSlot 1 | onrelease QuickSlotReleased 1")
  214. Bindings=(Name="six",Command="StartUsingQuickSlot 2 | onrelease QuickSlotReleased 2")
  215. Bindings=(Name="seven",Command="StartUsingQuickSlot 3 | onrelease QuickSlotReleased 3")
  216. Bindings=(Name="F1",Command="ToggleChatFade")
  217.  
  218. [GameFramework.DebugCameraInput]
  219. Bindings=(Name="MoveUp",Command="Axis aUp Speed=1.0")
  220. Bindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0")
  221. Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0")
  222. Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0")
  223. Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100")
  224. Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100")
  225. Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0")
  226. Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0")
  227. Bindings=(Name="W",Command="MoveForward")
  228. Bindings=(Name="S",Command="MoveBackward")
  229. Bindings=(Name="A",Command="StrafeLeft")
  230. Bindings=(Name="D",Command="StrafeRight")
  231. Bindings=(Name="F",Command="FreezeRendering")
  232. Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
  233. Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
  234. Bindings=(Name="Left",Command="TurnLeft")
  235. Bindings=(Name="Right",Command="TurnRight")
  236. Bindings=(Name="c",Command="ToggleDebugCamera",Control=False,Shift=False,Alt=True)
  237. Bindings=(Name="LeftShift",Command="MoreSpeed | OnRelease NormalSpeed",Control=False,Shift=False,Alt=False)
  238. Bindings=(Name="XboxTypeS_LeftThumbstick",Command="ToggleDebugCamera")
  239. Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3")
  240. Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
  241. Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2")
  242. Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2")
  243. Bindings=(Name="XboxTypeS_LeftTrigger",Command="MoveDown")
  244. Bindings=(Name="XboxTypeS_RightTrigger",Command="MoveUp")
  245. Bindings=(Name="XboxTypeS_A",Command="SetFreezeRendering")
  246. Bindings=(Name="XboxTypeS_B",Command="MoreSpeed | OnRelease NormalSpeed")
  247. Bindings=(Name="C",Command="MoveDown")
  248. Bindings=(Name="SpaceBar",Command="MoveUp")
  249.  
  250. [UnrealEd.EditorViewportInput]
  251. Bindings=(Command="MODE WIDGETMODECYCLE",Name=SpaceBar)
  252. Bindings=(Command="MODE WIDGETCOORDSYSTEMCYCLE",Name=Tilde)
  253. Bindings=(Command="DELETE",Name=Delete)
  254. Bindings=(Command="SELECT BUILDERBRUSH",Name=F2)
  255. Bindings=(Command="EDCALLBACK SELECTEDPROPS",Name=F4)
  256. Bindings=(Command="QUIT_EDITOR",Name=F4,Alt=True)
  257. Bindings=(Command="EDCALLBACK SURFPROPS",Name=F5)
  258. Bindings=(Command="EDCALLBACK LEVELPROPS",Name=F6)
  259. Bindings=(Command="ACTOR SELECT ALL",Name=A,Shift=True)
  260. Bindings=(Command="POLY SELECT MATCHING BRUSH",Name=B,Shift=True)
  261. Bindings=(Command="POLY SELECT ADJACENT COPLANARS",Name=C,Shift=True)
  262. Bindings=(Command="DUPLICATE",Name=D,Shift=True)
  263. Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH",Name=E,Shift=True)
  264. Bindings=(Command="POLY SELECT ADJACENT FLOORS",Name=F,Shift=True)
  265. Bindings=(Command="EDCALLBACK FITTEXTURETOSURFACE",Name=F,Control=True,Shift=True)
  266. Bindings=(Command="POLY SELECT MATCHING ITEMS",Name=I,Shift=True)
  267. Bindings=(Command="POLY SELECT ADJACENT ALL",Name=J,Shift=True)
  268. Bindings=(Command="POLY SELECT MEMORY SET",Name=M,Shift=True)
  269. Bindings=(Command="ACTOR LEVELCURRENT",Name=M)
  270. Bindings=(Command="ACTOR MOVETOCURRENT",Name=M,Control=True)
  271. Bindings=(Command="SELECT NONE",Name=N,Shift=True)
  272. Bindings=(Command="POLY SELECT MEMORY INTERSECT",Name=O,Shift=True)
  273. Bindings=(Command="POLY SELECT REVERSE",Name=Q,Shift=True)
  274. Bindings=(Command="POLY SELECT MEMORY RECALL",Name=R,Shift=True)
  275. Bindings=(Command="POLY SELECT ALL",Name=S,Shift=True)
  276. Bindings=(Command="POLY SELECT MATCHING TEXTURE",Name=T,Shift=True)
  277. Bindings=(Command="POLY SELECT MEMORY UNION",Name=U,Shift=True)
  278. Bindings=(Command="POLY SELECT ADJACENT WALLS",Name=W,Shift=True)
  279. Bindings=(Command="POLY SELECT MEMORY XOR",Name=X,Shift=True)
  280. Bindings=(Command="POLY SELECT ADJACENT SLANTS",Name=Y,Shift=True)
  281. Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH ALLCLASSES",Name=Z,Shift=True)
  282. Bindings=(Command="EDIT COPY",Name=C,Control=True)
  283. Bindings=(Command="EDIT PASTE",Name=V,Control=True)
  284. Bindings=(Command="DUPLICATE",Name=W,Control=True)
  285. Bindings=(Command="EDIT CUT",Name=X,Control=True)
  286. Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
  287. Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)
  288. Bindings=(Command="BRUSH ADD",Name=A,Control=True)
  289. Bindings=(Command="BRUSH SUBTRACT",Name=S,Control=True)
  290. Bindings=(Command="BRUSH FROM INTERSECTION",Name=I,Control=True)
  291. Bindings=(Command="BRUSH FROM DEINTERSECTION",Name=D,Control=True)
  292. Bindings=(Command="PREFAB SELECTACTORSINPREFABS",Name=P,Shift=True)
  293. Bindings=(Command="ACTOR ALIGN SNAPTOFLOOR ALIGN=0",Name=End)
  294. Bindings=(Command="ACTOR ALIGN MOVETOGRID",Name=End,Control=True)
  295. Bindings=(Command="CAMERA ALIGN",Name=Home)
  296. Bindings=(Command="CAMERA ALIGN ACTIVEVIEWPORTONLY",Name=Home,Shift=True)
  297. Bindings=(Command="CAMERA ALIGN NEXT",Name=Add)
  298. Bindings=(Command="CAMERA ALIGN NEXT",Name=Equals,Shift=True)
  299. Bindings=(Command="CAMERA ALIGN PREVIOUS",Name=Subtract)
  300. Bindings=(Command="CAMERA ALIGN PREVIOUS",Name=Underscore,Shift=True)
  301. Bindings=(Command="MAP BRUSH GET",Name=P,Control=True)
  302. Bindings=(Command="ACTOR FIND KISMET",Name=K,Control=True)
  303. Bindings=(Command="ACTOR SELECT ALL FROMOBJ",Name=A,Control=True,Shift=True)
  304. Bindings=(Command="ACTOR SYNCBROWSER",Name=B,Control=True)
  305. Bindings=(Command="ACTOR SYNCBROWSERMATERIAL",Name=B,Control=True,Shift=True)
  306. Bindings=(Command="ACTOR DESELECT",Name=Escape)
  307. Bindings=(Command="CTRLTAB SHIFTDOWN=FALSE",Name=Tab,Control=True)
  308. Bindings=(Command="CTRLTAB SHIFTDOWN=TRUE",Name=Tab,Control=True,Shift=True)
  309. Bindings=(Command="ACTOR LINKSELECTED",Name=L,Control=True,Shift=True)
  310. Bindings=(Command="ACTOR UNLINKSELECTED",Name=U,Control=True,Shift=True)
  311. Bindings=(Command="BUILDLIGHTING",Name=Semicolon,Control=True,Shift=True)
  312. Bindings=(Command="RECOMPILESHADERS CHANGED",Name=Period,Control=True,Shift=True)
  313. Bindings=(Command="ACTOR ATTACH",Name=B,Alt=True)
  314. Bindings=(Command="ACTOR ADDTOATTACHEDITOR",Name=A,Alt=True)
  315. Bindings=(Command="PARTICLE RESET SELECTED",Name=Slash)
  316. Bindings=(Command="PARTICLE RESET ALL",Name=Slash,Shift=True)
  317. Bindings=(Command="GROUPS REGROUP",Name=G,Control=True)
  318. Bindings=(Command="GROUPS UNGROUP",Name=G,Shift=True)
  319. Bindings=(Command="GROUPS TOGGLEMODE",Name=G,Shift=True, Control=True)
  320.  
  321. [UnrealEd.ObjectEditorViewportInput]
  322. Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
  323. Bindings=(Command="TRANSACTION REDO",Name=Z,Control=True,Shift=True)
  324. Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)
  325.  
  326. [Engine.Console]
  327. ConsoleKey=Tilde
  328. TypeKey=Tab
  329. MaxScrollbackSize=1024
  330. HistoryBot=-1
  331. ManualAutoCompleteList=(Command="Exit",Desc="Exit (Exits the game)")
  332. ManualAutoCompleteList=(Command="DebugCreatePlayer 1",Desc="")
  333. ManualAutoCompleteList=(Command="FreezeAt",Desc="Locks the player view and rendering time.")
  334. ManualAutoCompleteList=(Command="SSSwapControllers",Desc="")
  335. ManualAutoCompleteList=(Command="Open",Desc="Open <MapName> (Opens the specified map)")
  336. ManualAutoCompleteList=(Command="DisplayAll",Desc="DisplayAll <ClassName> <PropertyName> (Display property values for instances of classname)")
  337. ManualAutoCompleteList=(Command="DisplayAllState",Desc="DisplayAllState <ClassName> (Display state names for all instances of classname)")
  338. ManualAutoCompleteList=(Command="DisplayClear",Desc="DisplayClear (Clears previous DisplayAll entries)")
  339. ManualAutoCompleteList=(Command="FlushPersistentDebugLines",Desc="FlushPersistentDebugLines (Clears persistent debug line cache)")
  340. ManualAutoCompleteList=(Command="GetAll ",Desc="GetAll <ClassName> <PropertyName> <Name=ObjectInstanceName> <OUTER=ObjectInstanceName> <SHOWDEFAULTS> <SHOWPENDINGKILLS> <DETAILED> (Log property values of all instances of classname)")
  341. ManualAutoCompleteList=(Command="GetAllState",Desc="GetAllState <ClassName> (Log state names for all instances of classname)")
  342. ManualAutoCompleteList=(Command="Obj List ",Desc="Obj List <Class=ClassName> <Type=MetaClass> <Outer=OuterObject> <Package=InsidePackage> <Inside=InsideObject>")
  343. ManualAutoCompleteList=(Command="Obj ListContentRefs",Desc="Obj ListContentRefs <Class=ClassName> <ListClass=ClassName>")
  344. ManualAutoCompleteList=(Command="Obj Classes",Desc="Obj Classes (Shows all classes)")
  345. ManualAutoCompleteList=(Command="Obj Refs",Desc="Name=<ObjectName> Class=<OptionalObjectClass> Lists referencers of the specified object")
  346. ManualAutoCompleteList=(Command="EditActor",Desc="EditActor <Class=ClassName> or <Name=ObjectName> or TRACE")
  347. ManualAutoCompleteList=(Command="EditDefault",Desc="EditDefault <Class=ClassName>")
  348. ManualAutoCompleteList=(Command="EditObject",Desc="EditObject <Class=ClassName> or <Name=ObjectName> or <ObjectName>")
  349. ManualAutoCompleteList=(Command="ReloadCfg ",Desc="ReloadCfg <Class/ObjectName> (Reloads config variables for the specified object/class)")
  350. ManualAutoCompleteList=(Command="ReloadLoc ",Desc="ReloadLoc <Class/ObjectName> (Reloads localized variables for the specified object/class)")
  351. ManualAutoCompleteList=(Command="Set ",Desc="Set <ClassName> <PropertyName> <Value> (Sets property to value on objectname)")
  352. ManualAutoCompleteList=(Command="Show BOUNDS",Desc="Show BOUNDS (Displays bounding boxes for all visible objects)")
  353. ManualAutoCompleteList=(Command="Show BSP",Desc="Show BSP (Toggles BSP rendering)")
  354. ManualAutoCompleteList=(Command="Show COLLISION",Desc="Show COLLISION (Toggles collision rendering)")
  355. ManualAutoCompleteList=(Command="Show COVER",Desc="Show COVER (Toggles cover rendering)")
  356. ManualAutoCompleteList=(Command="Show DECALS",Desc="Show DECALS (Toggles decal rendering)")
  357. ManualAutoCompleteList=(Command="Show FOG",Desc="Show FOG (Toggles fog rendering)")
  358. ManualAutoCompleteList=(Command="Show LEVELCOLORATION",Desc="Show LEVELCOLORATION (Toggles per-level coloration)")
  359. ManualAutoCompleteList=(Command="Show PATHS",Desc="Show PATHS (Toggles path rendering)")
  360. ManualAutoCompleteList=(Command="Show POSTPROCESS",Desc="Show POSTPROCESS (Toggles post process rendering)")
  361. ManualAutoCompleteList=(Command="Show SKELMESHES",Desc="Show SKELMESHES (Toggles skeletal mesh rendering)")
  362. ManualAutoCompleteList=(Command="Show TERRAIN",Desc="Show TERRAIN (Toggles terrain rendering)")
  363. ManualAutoCompleteList=(Command="Show VOLUMES",Desc="Show VOLUMES (Toggles volume rendering)")
  364. ManualAutoCompleteList=(Command="Show SPLINES",Desc="Show SPLINES (Toggles spline rendering)")
  365. ManualAutoCompleteList=(Command="ShowSet",Desc="Sets a show flag to enable it")
  366. ManualAutoCompleteList=(Command="ShowClear",Desc="Clears a show flag to disable it")
  367. ManualAutoCompleteList=(Command="Stat FPS",Desc="Stat FPS (Shows FPS counter)")
  368. ManualAutoCompleteList=(Command="Stat UNIT",Desc="Stat UNIT (Shows hardware unit framerate)")
  369. ManualAutoCompleteList=(Command="Stat LEVELS",Desc="Stat LEVELS (Displays level streaming info)")
  370. ManualAutoCompleteList=(Command="Stat GAME",Desc="Stat GAME (Displays game performance stats)")
  371. ManualAutoCompleteList=(Command="Stat MEMORY",Desc="Stat MEMORY (Displays memory stats)")
  372. ManualAutoCompleteList=(Command="Stat XBOXMEMORY",Desc="Stat XBOXMEMORY (Displays Xbox memory stats while playing on PC)")
  373. ManualAutoCompleteList=(Command="Stat PHYSICS",Desc="Stat PHYSICS (Displays physics performance stats)")
  374. ManualAutoCompleteList=(Command="Stat STREAMING",Desc="Stat STREAMING (Displays basic texture streaming stats)")
  375. ManualAutoCompleteList=(Command="Stat STREAMINGDETAILS",Desc="Stat STREAMINGDETAILS (Displays detailed texture streaming stats)")
  376. ManualAutoCompleteList=(Command="Stat COLLISION",Desc="Stat COLLISION")
  377. ManualAutoCompleteList=(Command="Stat PARTICLES",Desc="Stat PARTICLES")
  378. ManualAutoCompleteList=(Command="Stat SCRIPT",Desc="Stat SCRIPT")
  379. ManualAutoCompleteList=(Command="Stat AUDIO",Desc="Stat AUDIO")
  380. ManualAutoCompleteList=(Command="Stat ANIM",Desc="Stat ANIM")
  381. ManualAutoCompleteList=(Command="Stat NET",Desc="Stat NET")
  382. ManualAutoCompleteList=(Command="Stat LIST",Desc="Stat LIST Groups/Sets/Group (List groups of stats, saved sets, or specific stats within a specified group)")
  383. ManualAutoCompleteList=(Command="Stat splitscreen",Desc="")
  384. ManualAutoCompleteList=(Command="ListTextures",Desc="ListTextures (Lists all loaded textures and their current memory footprint)")
  385. ManualAutoCompleteList=(Command="ListUncachedStaticLightingInteractions",Desc="ListUncachedStaticLightingInteractions (Lists all uncached static lighting interactions, which causes Lighting needs to be rebuilt messages)")
  386. ManualAutoCompleteList=(Command="RestartLevel",Desc="RestartLevel (restarts the level)")
  387. ManualAutoCompleteList=(Command="ListSounds",Desc="ListSounds (Lists all the loaded sounds and their memory footprint)")
  388. ManualAutoCompleteList=(Command="ListWaves",Desc="ListWaves (List the WaveInstances and whether they have a source)")
  389. ManualAutoCompleteList=(Command="ListSoundClasses",Desc="ListSoundClasses (Lists a summary of loaded sound collated by class)")
  390. ManualAutoCompleteList=(Command="ListSoundModes",Desc="ListSoundModes (Lists loaded sound modes)")
  391. ManualAutoCompleteList=(Command="ListAudioComponents",Desc="ListAudioComponents (Dumps a detailed list of all AudioComponent objects)")
  392. ManualAutoCompleteList=(Command="ListSoundDurations",Desc="ListSoundDurations")
  393. ManualAutoCompleteList=(Command="PlaySoundCue",Desc="PlaySoundCue (Lists a summary of loaded sound collated by class)")
  394. ManualAutoCompleteList=(Command="PlaySoundWave",Desc="PlaySoundWave")
  395. ManualAutoCompleteList=(Command="SetSoundMode",Desc="SetSoundMode <ModeName>")
  396. ManualAutoCompleteList=(Command="DisableLowPassFilter",Desc="DisableLowPassFilter")
  397. ManualAutoCompleteList=(Command="DisableEQFilter",Desc="DisableEQFilter")
  398. ManualAutoCompleteList=(Command="IsolateDryAudio",Desc="IsolateDryAudio")
  399. ManualAutoCompleteList=(Command="IsolateReverb",Desc="IsolateReverb")
  400. ManualAutoCompleteList=(Command="ResetSoundState",Desc="ResetSoundState (Resets volumes to default and removes test filters)")
  401. ManualAutoCompleteList=(Command="ModifySoundClass",Desc="ModifySoundClass <SoundClassName> Vol=<new volume>")
  402. ManualAutoCompleteList=(Command="DisableAllScreenMessages",Desc="Disables all on-screen warnings/messages")
  403. ManualAutoCompleteList=(Command="EnableAllScreenMessages",Desc="Enables all on-screen warnings/messages")
  404. ManualAutoCompleteList=(Command="ToggleAllScreenMessages",Desc="Toggles display state of all on-screen warnings/messages")
  405. ManualAutoCompleteList=(Command="CaptureMode",Desc="Toggles display state of all on-screen warnings/messages")
  406. ManualAutoCompleteList=(Command="ShowDebug NET",Desc="")
  407. ManualAutoCompleteList=(Command="ShowDebug PHYSICS",Desc="")
  408. ManualAutoCompleteList=(Command="ShowDebug COLLISION",Desc="")
  409. ManualAutoCompleteList=(Command="ShowDebug AI",Desc="")
  410. ManualAutoCompleteList=(Command="ShowDebug CAMERA",Desc="")
  411. ManualAutoCompleteList=(Command="ShowDebug WEAPON",Desc="")
  412. ManualAutoCompleteList=(Command="ShowDebug ANIMATION",Desc="")
  413. ManualAutoCompleteList=(Command="ShowDebug INPUT",Desc="")
  414. ManualAutoCompleteList=(Command="memleakcheck",Desc="")
  415. ManualAutoCompleteList=(Command="togglehdwarning",Desc="")
  416. ManualAutoCompleteList=(Command="Stat SOUNDWAVES",Desc="Stat SOUNDWAVES (Shows active SoundWaves)")
  417. ManualAutoCompleteList=(Command="Stat SOUNDCUES",Desc="Stat SOUNDCUES (Shows active SoundCues)")
  418. ManualAutoCompleteList=(Command="Stat SOUNDS",Desc="Stat SOUNDS <?> <sort=distance|class|name|waves|default> <-debug> <off> (Shows active SoundCues and SoundWaves)")
  419. ManualAutoCompleteList=(Command="STARTMOVIECAPTURE",Desc="STARTMOVIECAPTURE")
  420. ManualAutoCompleteList=(Command="STOPMOVIECAPTURE",Desc="STOPMOVIECAPTURE")
  421. ManualAutoCompleteList=(Command="DoMemLeakChecking 30",Desc="Sets a timer to do a MemLeakCheck every N seconds")
  422. ManualAutoCompleteList=(Command="StopMemLeakChecking",Desc="Stops the periodic MemLeakCheck that was started via DoMemLeakChecking")
  423. ManualAutoCompleteList=(Command="open 54.219.42.175",Desc="Connects to the external Nether dedicated server")
  424. ManualAutoCompleteList=(Command="Stat NetherSpawn",Desc="Stat NetherSpawn (Displays basic spawn stats for Pickups and Enemies)")
  425.  
  426. [GameFramework.DebugCameraController]
  427. PrimaryKey=LeftMouseButton
  428. SecondaryKey=RightMouseButton
  429. UnselectKey=Escape
  430. bShowSelectedInfo=true
  431.  
  432. [Engine.UIDataStore_InputAlias]
  433. InputAliases=(AliasName="Generic_A",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_A>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_A>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_X>"))
  434. InputAliases=(AliasName="Generic_B",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_B>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_B>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Circle>"))
  435. InputAliases=(AliasName="Generic_X",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_X>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_X>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Square>"))
  436. InputAliases=(AliasName="Generic_Y",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Y>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Y>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Triangle>"))
  437. InputAliases=(AliasName="Generic_LT",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_L2>"))
  438. InputAliases=(AliasName="Generic_RT",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_R2>"))
  439. InputAliases=(AliasName="Generic_LB",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftBumper>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftBumper>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_L1>"))
  440. InputAliases=(AliasName="Generic_RB",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightBumper>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightBumper>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_R1>"))
  441. InputAliases=(AliasName="Generic_Start",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Start>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Start>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Start>"))
  442. InputAliases=(AliasName="Generic_Back",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Back>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Back>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Select>"))
  443. InputAliases=(AliasName="Generic_DPad_Up",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadUp>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadUp>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_DPadUp>"))
  444. InputAliases=(AliasName="Generic_DPad_Down",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadDown>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadDown>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_DPadDown>"))
  445. InputAliases=(AliasName="Generic_DPad_Left",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_DPadLeft>"))
  446. InputAliases=(AliasName="Generic_DPad_Right",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_DPadRight>"))
  447. InputAliases=(AliasName="Gamepad_LeftStick_Up",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadUp>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadUp>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStick>"))
  448. InputAliases=(AliasName="Gamepad_LeftStick_Down",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadDown>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadDown>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStick>"))
  449. InputAliases=(AliasName="Gamepad_LeftStick_Left",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStick>"))
  450. InputAliases=(AliasName="Gamepad_LeftStick_Right",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStick>"))
  451. InputAliases=(AliasName="Gamepad_RightStick_Up",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStick>"))
  452. InputAliases=(AliasName="Gamepad_RightStick_Down",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStick>"))
  453. InputAliases=(AliasName="Gamepad_RightStick_Left",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStick>"))
  454. InputAliases=(AliasName="Gamepad_RightStick_Right",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStick>"))
  455. InputAliases=(AliasName="Generic_LeftStickButton",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftStickButton>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftStickButton>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStickButton>"))
  456. InputAliases=(AliasName="Generic_RightStickButton",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_RightThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStickButton>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStickButton>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_RightThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStickButton>"))
  457. InputAliases=(AliasName="CycleLeft",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"))
  458. InputAliases=(AliasName="CycleRight",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"))
  459. InputAliases=(AliasName="AnyKey",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="*"),ButtonFontMarkupString="<Strings:UDKGameUI.Generic.Fire>"))
  460. InputAliases=(AliasName="Accept",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_A>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_X>"))
  461. InputAliases=(AliasName="Cancel",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_B>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Circle>"))
  462. InputAliases=(AliasName="SpecialLeft",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_X>"))
  463. InputAliases=(AliasName="SpecialTop",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="<Color:R=1,G=1,B=1,A=1><Fonts:UI_Fonts.Fonts.UI_Fonts_Xbox18>Y<Fonts:/><Color:/>"))
  464. InputAliases=(AliasName="Start",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Start>"))
  465. InputAliases=(AliasName="Back",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Back>"))
  466. InputAliases=(AliasName="ShiftUp",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftBumper>"))
  467. InputAliases=(AliasName="ShiftDown",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightBumper>"))
  468. InputAliases=(AliasName="ShiftUpPage",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger>"))
  469. InputAliases=(AliasName="ShiftDownPage",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger>"))
  470. InputAliases=(AliasName="ShiftBoth",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger+XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger><Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger>"))
  471. InputAliases=(AliasName="Defaults",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger>"))
  472. InputAliases=(AliasName="MouseLeft",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="LeftMouseButton"),ButtonFontMarkupString="LEFT MOUSE"))
  473. InputAliases=(AliasName="MouseRight",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="RightMouseButton"),ButtonFontMarkupString="RIGHT MOUSE"))
  474. InputAliases=(AliasName="ClickLeft",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftStickButton>"))
  475. InputAliases=(AliasName="ClickRight",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStickButton>"))
  476.  
  477. [Scaleform.KeyMap]
  478. FullKeyboard=1
  479. XboxTypeS_DPad_Left=Left
  480. XboxTypeS_DPad_Right=Right
  481. XboxTypeS_DPad_Up=Up
  482. XboxTypeS_DPad_Down=Down
  483. Gamepad_RightStick_Left=GAMEPAD_RS_Left
  484. Gamepad_RightStick_Right=GAMEPAD_RS_Right
  485. Gamepad_RightStick_Up=GAMEPAD_RS_Up
  486. Gamepad_RightStick_Down=GAMEPAD_RS_Down
  487. Gamepad_LeftStick_Left=Left
  488. Gamepad_LeftStick_Right=Right
  489. Gamepad_LeftStick_Up=Up
  490. Gamepad_LeftStick_Down=Down
  491. XboxTypeS_A=GAMEPAD_A
  492. XboxTypeS_B=GAMEPAD_B
  493. XboxTypeS_X=GAMEPAD_X
  494. XboxTypeS_Y=GAMEPAD_Y
  495. XboxTypeS_LeftShoulder=GAMEPAD_L1
  496. XboxTypeS_LeftTrigger=GAMEPAD_L2
  497. XboxTypeS_LeftThumbStick=GAMEPAD_L3
  498. XboxTypeS_RightShoulder=GAMEPAD_R1
  499. XboxTypeS_RightTrigger=GAMEPAD_R2
  500. XboxTypeS_RightThumbStick=GAMEPAD_R3
  501. XboxTypeS_Start=START
  502. XboxTypeS_Back=BACK
  503.  
  504. [Scaleform.GamepadMouse]
  505. X=None
  506. Y=None
  507.  
  508. [Configuration]
  509.  
  510. [UTGame.UTConsolePlayerInput]
  511. bAutoCenterPitch=TRUE
  512. bAutoCenterVehiclePitch=TRUE
  513. AutoVehicleCenterSpeed=12000
  514. Dodge_Threshold=0.8
  515. SlowTurnScaling=0.1
  516. AutoCenterDelay=2.0
  517. bViewAccelerationEnabled=TRUE
  518. bDebugViewAcceleration=FALSE
  519. bTargetFrictionEnabled=TRUE
  520. bDebugTargetFriction=FALSE
  521. ViewAccel_YawThreshold=0.99f
  522. ViewAccel_DiagonalThreshold=.99f
  523. ViewAccel_BaseMultiplier=1.1f
  524. ViewAccel_TimeToHoldBeforeFastAcceleration=0.125f
  525. ViewAccel_RampSpeed=0.100f
  526. ViewAccel_MaxTurnSpeed=3.0f
  527. ViewAccel_Twitchy=0.98f
  528. MagicScaleForSensitivityMiddle=2.4f
  529. MagicScaleForSensitivityEdge=1.5f
  530. ViewAccel_PitchThreshold=0.66f
  531. ViewAccel_LookingUpOrDownBoundary=12000.0f
  532. ViewAccel_BackToCenterBoundary=3000.0f
  533. ViewAccel_BackToCenterSpeed=2.8f
  534. AutoPitchCenterSpeed=0.20f
  535. AutoPitchStopAdjustingValue=5.0f
  536. HoverBoardPitchMultiplier=0.5f
  537.  
  538. [IniVersion]
  539. 0=1383251944.000000
  540. 1=1383252091.000000
  541. 2=1384443748.000000
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