Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- PK JupiterJolt
- α costs 2 PP (Unlocks at 80 Attack)
- Zaps one random enemy in battle, inflicting dmg equal to Attack +10. Electric-typed.
- β costs 5 PP (Unlocks at 110 Attack)
- Zaps one random enemy in battle, inflicting dmg equal to Attack +30. Electric-typed, increases Electric efficiency by 0.2.
- Σ costs 9 - 14 PP (Unlocks at 140 Attack)
- Zaps every enemy on the scene, inflicting dmg equal to Attack +40. Electric-typed, increases Electric efficiency by 0.2.
- Ω costs 15 - 24 PP (learns only via natural occurrence)
- Zaps every enemy on the scene, inflicting dmg equal to Attack * 1.3. Electric-typed, lowers Sanity by 3.
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- PK VenusInferno
- α costs 4 PP (Unlocks at 105 Attack)
- Engulfs one chosen enemy in battle, inflicting dmg equal to Attack +20. Flame-typed
- β costs 13 PP (Unlocks at 150 Attack)
- Engulfs one chosen enemy in battle, inflicting dmg equal to Attack +55. Flame-typed.
- Σ costs 22 PP (learns only via natural occurrence)
- Engulfs one chosen enemy in battle, inflicting dmg equal to Attack +120. Flame-typed. Inflicts 5 dmg recoil on Charon when performed
- Ω costs 40 PP (learns only via natural occurrence)
- Engulfs one chosen enemy in battle, inflicting dmg equal to Attack * 1.6. Flame-typed. Inflicts 15 dmg recoil on Charon when used.
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- PK NeptuneWave
- α costs 3 PP (Unlocks at 100 Attack)
- Hits every enemy with a blast of water, inflicting dmg equal to Attack -25. Water-typed.
- β costs 5 PP (Unlocks at 130 Attack)
- Hits every enemy with a blast of water, inflicting dmg equal to Attack -10. Water-typed. If JupiterJolt is used next turn, power is boosted by 20%.
- Σ costs 8 PP (Unlocks at 165 Attack)
- Hits every enemy with a blast of water, inflicting dmg equal to Attack +15. Water-typed. If JupiterJolt is used next turn, power is boosted by 25%
- Ω costs 12 PP (learns only via natural occurrence)
- Hits every enemy with a blast of water, inflicting dmg equal to Attack +35. Water-typed. If JupiterJolt is used next turn, power is boosted by 35%, lowers sanity by 1
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- PSI EarthRestore
- α costs 2 PP (Unlocks at 110 Charisma)
- Recovers any wounds Charon has obtained, replenishing her Health by 12 - 15. Can be used multiple times per turn, when out of battle.
- β costs 4 PP (Unlocks at 140 Charisma)
- Recovers any wounds Charon has obtained, replenishing her Health by 25 - 32. Can be used multiple times per turn, when out of batttle.
- π costs 10 PP (Unlocks at 190 Charisma)
- Recovers any wounds Charon has obtained, replenishing her Health by 55 - 70. Can be used multiple times per turn, when out of battle. Raises sanity by 1.
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- PSI SaturnStrengthen
- α costs 4 PP (Unlocks at 125 Charisma)
- Upgrades the power of Charon (or a friend)'s attacks slightly. Attack is boosted by 20% for the rest of the battle, but cannot stack.
- β costs 8 PP (Unlocks at 165 Charisma)
- Upgrades the power of Charon (or a friend)'s attacks and defense slightly. Attack and Defense is boosted by 20% for the rest of the battle, but cannot stack.
- π costs 14 PP (learns only via natural occurrance)
- Upgrades the power of Charon and all of her friend's attacks and defense slightly. Attack and Defense is boosted by 25% for the rest of the battle, and can be stacked up to a 75% total boost (would take three turns, though). Using this will boost Charon's Sanity by 1
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- PSI MercuryMeltdown
- α costs 2 PP (Unlocks at 125 Charisma)
- Slightly decreases the power of a single enemy's attacks. Attack is lowered by 25% for the rest of the battle.
- β costs 5 PP (Unlocks at 165 Charisma)
- Slightly decreases the power of a single enemy's attacks and defensive power. Attack and Defense is lowered by 25% for the rest of the battle.
- π costs 18 PP (leans only via natural occurrance)
- Slightly decreases the power of every enemy's attack and defensive power. Attack and Defense is lowered by 50% for the rest of the battle.
- ~~~~~~~~~~~~~~~~~~~~~~
- pk vore
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement