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daipon0512

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Oct 26th, 2017
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  1. VSS:
  2. Item_Information:
  3. Item_Name: "&5VSS"
  4. Item_Type: 273
  5. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Delay_Between_Shots: 10
  18. Recoil_Amount: 3
  19. Projectile_Amount: 1
  20. Projectile_Type: snowball
  21. Remove_Arrows_On_Impact: false
  22. Remove_Bullet_Drop: false
  23. Removal_Or_Drag_Delay: false
  24. Projectile_Speed: 80
  25. Projectile_Damage: 8
  26. Projectile_Flames: false
  27. Projectile_Incendiary:
  28. Enable: false
  29. Duration: 0
  30. Bullet_Spread: 3
  31. Reset_Fall_Distance: true
  32. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  33. Sneak:
  34. Enable: true
  35. No_Recoil: false
  36. Bullet_Spread: 0.8
  37. Sneak_Before_Shooting: false
  38. Burstfire:
  39. Enable: false
  40. Shots_Per_Burst: 1
  41. Delay_Between_Shots_In_Burst: 10
  42. Ammo:
  43. Enable: true
  44. Ammo_Item_ID: 371
  45. Take_Ammo_Per_Shot: true
  46. Ammo_Name_Check: "&eBullet"
  47. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  48. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  49. Reload:
  50. Enable: true
  51. Reload_Amount: 8
  52. Reload_With_Mouse: false
  53. Starting_Amount: 8
  54. Reload_Bullets_Individually: false
  55. Take_Ammo_On_Reload: false
  56. Take_Ammo_As_Magazine: false
  57. Reload_Duration: 200
  58. Reload_Shoot_Delay: 20
  59. Destroy_When_Empty: false
  60. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  61. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  62. Scope:
  63. Enable: true
  64. Night_Vision: true
  65. Zoom_Amount: 8
  66. Zoom_Bullet_Spread: 0.1
  67. Zoom_Before_Shooting: false
  68. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  69. Custom_Death_Message:
  70. Normal: "&9<shooter>&r &6>>> &5[VSS] &6>>> &r&2<victim> "
  71. Headshot:
  72. Enable: true
  73. Bonus_Damage: 3
  74. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  75. Abilities:
  76. Reset_Hit_Cooldown: true
  77. Knockback: 2
  78. Hit_Events:
  79. Enable: true
  80. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  81. Extras:
  82. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  83.  
  84. KNIFE:
  85. Item_Information:
  86. Item_Name: "&8Survival Knife"
  87. Item_Type: 267
  88. Item_Lore: "&7Type:Knife|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■■□□"
  89. Melee_Mode: false
  90. Skip_Name_Check: false
  91. Remove_Unused_Tag: false
  92. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  93. Hidden_From_List: false
  94. Shooting:
  95. Disable: false
  96. Dual_Wield: false
  97. Right_Click_To_Shoot: false
  98. Cancel_Left_Click_Block_Damage: true
  99. Cancel_Right_Click_Interactions: true
  100. Delay_Between_Shots: 30
  101. Recoil_Amount: 0
  102. Projectile_Amount: 1
  103. Projectile_Type: snowball
  104. Remove_Arrows_On_Impact: false
  105. Remove_Bullet_Drop: false
  106. Removal_Or_Drag_Delay: 2-true
  107. Projectile_Speed: 30
  108. Projectile_Damage: 3
  109. Projectile_Flames: false
  110. Projectile_Incendiary:
  111. Enable: false
  112. Duration: 0
  113. Bullet_Spread: 0
  114. Reset_Fall_Distance: true
  115. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  116. Sneak:
  117. Enable: true
  118. No_Recoil: true
  119. Bullet_Spread: 0
  120. Sneak_Before_Shooting: false
  121. Burstfire:
  122. Enable: false
  123. Shots_Per_Burst: 1
  124. Delay_Between_Shots_In_Burst: 10
  125. Ammo:
  126. Enable: false
  127. Ammo_Item_ID: 371
  128. Take_Ammo_Per_Shot: true
  129. Ammo_Name_Check: "&eBullet"
  130. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  131. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  132. Reload:
  133. Enable: true
  134. Reload_Amount: 1
  135. Reload_With_Mouse: false
  136. Starting_Amount: 1
  137. Reload_Bullets_Individually: false
  138. Take_Ammo_On_Reload: false
  139. Take_Ammo_As_Magazine: false
  140. Reload_Duration: 30
  141. Reload_Shoot_Delay: 0
  142. Destroy_When_Empty: false
  143. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  144. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  145. Scope:
  146. Enable: false
  147. Night_Vision: true
  148. Zoom_Amount: 8
  149. Zoom_Bullet_Spread: 0
  150. Zoom_Before_Shooting: false
  151. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  152. Custom_Death_Message:
  153. Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
  154. Headshot:
  155. Enable: false
  156. Bonus_Damage: 2
  157. Message_Shooter: "&3HeadShot!"
  158. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  159. Extras:
  160. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  161.  
  162. BARRET:
  163. Item_Information:
  164. Item_Name: "&7Barret-M82A1"
  165. Item_Type: 278
  166. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□"
  167. Melee_Mode: false
  168. Skip_Name_Check: false
  169. Remove_Unused_Tag: false
  170. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  171. Hidden_From_List: false
  172. Shooting:
  173. Disable: false
  174. Dual_Wield: false
  175. Right_Click_To_Shoot: true
  176. Cancel_Left_Click_Block_Damage: true
  177. Cancel_Right_Click_Interactions: true
  178. Delay_Between_Shots: 50
  179. Recoil_Amount: 5
  180. Projectile_Amount: 1
  181. Projectile_Type: snowball
  182. Remove_Arrows_On_Impact: false
  183. Remove_Bullet_Drop: false
  184. Removal_Or_Drag_Delay: false
  185. Projectile_Speed: 70
  186. Projectile_Damage: 12
  187. Projectile_Flames: false
  188. Projectile_Incendiary:
  189. Enable: false
  190. Duration: 0
  191. Bullet_Spread: 3
  192. Reset_Fall_Distance: true
  193. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  194. Sneak:
  195. Enable: true
  196. No_Recoil: false
  197. Bullet_Spread: 2
  198. Sneak_Before_Shooting: false
  199. Burstfire:
  200. Enable: false
  201. Shots_Per_Burst: 1
  202. Delay_Between_Shots_In_Burst: 10
  203. Ammo:
  204. Enable: true
  205. Ammo_Item_ID: 371
  206. Take_Ammo_Per_Shot: true
  207. Ammo_Name_Check: "&eBullet"
  208. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  209. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  210. Reload:
  211. Enable: true
  212. Reload_Amount: 5
  213. Reload_With_Mouse: false
  214. Starting_Amount: 5
  215. Reload_Bullets_Individually: false
  216. Take_Ammo_On_Reload: false
  217. Take_Ammo_As_Magazine: false
  218. Reload_Duration: 240
  219. Reload_Shoot_Delay: 30
  220. Destroy_When_Empty: false
  221. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  222. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  223. Scope:
  224. Enable: true
  225. Night_Vision: true
  226. Zoom_Amount: 8
  227. Zoom_Bullet_Spread: 0.6
  228. Zoom_Before_Shooting: false
  229. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  230. Custom_Death_Message:
  231. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  232. Headshot:
  233. Enable: true
  234. Bonus_Damage: 2
  235. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  236. Abilities:
  237. Reset_Hit_Cooldown: true
  238. Knockback: 4
  239. Hit_Events:
  240. Enable: true
  241. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  242. Extras:
  243. Run_Console_Command: "scoreboard players add <shooter> hoge 12"
  244.  
  245.  
  246. M1911:
  247. Item_Information:
  248. Item_Name: "&6M1911"
  249. Item_Type: 292
  250. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■■■□□"
  251. Melee_Mode: false
  252. Skip_Name_Check: false
  253. Remove_Unused_Tag: false
  254. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  255. Hidden_From_List: false
  256. Shooting:
  257. Disable: false
  258. Dual_Wield: false
  259. Right_Click_To_Shoot: true
  260. Cancel_Left_Click_Block_Damage: true
  261. Cancel_Right_Click_Interactions: true
  262. Delay_Between_Shots: 7
  263. Recoil_Amount: 0
  264. Projectile_Amount: 1
  265. Projectile_Type: snowball
  266. Remove_Arrows_On_Impact: false
  267. Remove_Bullet_Drop: false
  268. Removal_Or_Drag_Delay: false
  269. Projectile_Speed: 40
  270. Projectile_Damage: 3
  271. Projectile_Flames: false
  272. Projectile_Incendiary:
  273. Enable: false
  274. Duration: 0
  275. Bullet_Spread: 0.5
  276. Reset_Fall_Distance: true
  277. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  278. Sneak:
  279. Enable: true
  280. No_Recoil: true
  281. Bullet_Spread: 0.1
  282. Sneak_Before_Shooting: false
  283. Burstfire:
  284. Enable:
  285. Shots_Per_Burst: 1
  286. Delay_Between_Shots_In_Burst: 10
  287. Ammo:
  288. Enable: true
  289. Ammo_Item_ID: 371
  290. Take_Ammo_Per_Shot: true
  291. Ammo_Name_Check: "&eBullet"
  292. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  293. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  294. Firearm_Action:
  295. Type: slide
  296. Reload:
  297. Enable: true
  298. Reload_Amount: 8
  299. Reload_With_Mouse: false
  300. Starting_Amount: 8
  301. Reload_Bullets_Individually: false
  302. Take_Ammo_On_Reload: false
  303. Take_Ammo_As_Magazine: false
  304. Reload_Duration: 60
  305. Reload_Shoot_Delay: 10
  306. Destroy_When_Empty: false
  307. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  308. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  309. Scope:
  310. Enable: false
  311. Night_Vision: true
  312. Zoom_Amount: 8
  313. Zoom_Bullet_Spread: 0
  314. Zoom_Before_Shooting: false
  315. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  316. Custom_Death_Message:
  317. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  318. Headshot:
  319. Enable: false
  320. Bonus_Damage: 1
  321. Message_Shooter: "&3HeadShot!"
  322. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  323. Abilities:
  324. Reset_Hit_Cooldown: true
  325. Knockback: 0
  326. Hit_Events:
  327. Enable: true
  328. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  329. Extras:
  330. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  331.  
  332. MAC:
  333. Item_Information:
  334. Item_Name: "&3MAC-10"
  335. Item_Type: 284
  336. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■□□□□"
  337. Melee_Mode: false
  338. Skip_Name_Check: false
  339. Remove_Unused_Tag: false
  340. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  341. Hidden_From_List: false
  342. Shooting:
  343. Disable: false
  344. Dual_Wield: false
  345. Right_Click_To_Shoot: true
  346. Cancel_Left_Click_Block_Damage: true
  347. Cancel_Right_Click_Interactions: true
  348. Recoil_Amount: 1
  349. Projectile_Amount: 1
  350. Projectile_Type: snowball
  351. Remove_Arrows_On_Impact: false
  352. Remove_Bullet_Drop: false
  353. Removal_Or_Drag_Delay: false
  354. Projectile_Speed: 70
  355. Projectile_Damage: 3
  356. Projectile_Flames: false
  357. Projectile_Incendiary:
  358. Enable: false
  359. Duration: 0
  360. Bullet_Spread: 1.2
  361. Reset_Fall_Distance: true
  362. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  363. Fully_Automatic:
  364. Enable: true
  365. Fire_Rate: 6
  366. Sneak:
  367. Enable: true
  368. No_Recoil: true
  369. Bullet_Spread: 0.65
  370. Sneak_Before_Shooting: false
  371. Burstfire:
  372. Enable: false
  373. Shots_Per_Burst: 1
  374. Delay_Between_Shots_In_Burst: 10
  375. Ammo:
  376. Enable: true
  377. Ammo_Item_ID: 371
  378. Take_Ammo_Per_Shot: true
  379. Ammo_Name_Check: "&eBullet"
  380. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  381. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  382. Reload:
  383. Enable: true
  384. Reload_Amount: 32
  385. Reload_With_Mouse: false
  386. Starting_Amount: 32
  387. Reload_Bullets_Individually: false
  388. Take_Ammo_On_Reload: false
  389. Take_Ammo_As_Magazine: false
  390. Reload_Duration: 100
  391. Reload_Shoot_Delay: 10
  392. Destroy_When_Empty: false
  393. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  394. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  395. Scope:
  396. Enable: false
  397. Night_Vision: true
  398. Zoom_Amount: 8
  399. Zoom_Bullet_Spread: 0
  400. Zoom_Before_Shooting: false
  401. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  402. Custom_Death_Message:
  403. Normal: "&9<shooter>&r &6>>> &3[MAC-10] &6>>> &r&2<victim> "
  404. Headshot:
  405. Enable: true
  406. Bonus_Damage: 1
  407. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  408. Abilities:
  409. Reset_Hit_Cooldown: true
  410. Knockback: 0
  411. Hit_Events:
  412. Enable: true
  413. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  414. Extras:
  415. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  416.  
  417. M16:
  418. Item_Information:
  419. Item_Name: "&9M16"
  420. Item_Type: 270
  421. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  422. Melee_Mode: false
  423. Skip_Name_Check: false
  424. Remove_Unused_Tag: false
  425. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  426. Hidden_From_List: false
  427. Shooting:
  428. Disable: false
  429. Dual_Wield: false
  430. Right_Click_To_Shoot: true
  431. Cancel_Left_Click_Block_Damage: true
  432. Cancel_Right_Click_Interactions: true
  433. Delay_Between_Shots: 20
  434. Recoil_Amount: 1
  435. Projectile_Amount: 1
  436. Projectile_Type: snowball
  437. Remove_Arrows_On_Impact: false
  438. Remove_Bullet_Drop: false
  439. Removal_Or_Drag_Delay: false
  440. Projectile_Speed: 47
  441. Projectile_Damage: 3
  442. Projectile_Flames: false
  443. Projectile_Incendiary:
  444. Enable: false
  445. Duration: 0
  446. Bullet_Spread: 0.7
  447. Reset_Fall_Distance: true
  448. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  449. Fully_Automatic:
  450. Enable: false
  451. Fire_Rate: 6
  452. Sneak:
  453. Enable: true
  454. No_Recoil: false
  455. Bullet_Spread: 0.2
  456. Sneak_Before_Shooting: false
  457. Burstfire:
  458. Enable: true
  459. Shots_Per_Burst: 3
  460. Delay_Between_Shots_In_Burst: 2
  461. Ammo:
  462. Enable: true
  463. Ammo_Item_ID: 371
  464. Take_Ammo_Per_Shot: true
  465. Ammo_Name_Check: "&eBullet"
  466. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  467. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  468. Reload:
  469. Enable: true
  470. Reload_Amount: 30
  471. Reload_With_Mouse: false
  472. Starting_Amount: 30
  473. Reload_Bullets_Individually: false
  474. Take_Ammo_On_Reload: false
  475. Take_Ammo_As_Magazine: false
  476. Reload_Duration: 120
  477. Reload_Shoot_Delay: 10
  478. Destroy_When_Empty: false
  479. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  480. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  481. Scope:
  482. Enable: false
  483. Night_Vision: true
  484. Zoom_Amount: 8
  485. Zoom_Bullet_Spread: 0
  486. Zoom_Before_Shooting: false
  487. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  488. Custom_Death_Message:
  489. Normal: "&9<shooter>&r &6>>> &3[M16] &6>>> &r&2<victim> "
  490. Headshot:
  491. Enable: false
  492. Bonus_Damage: 2
  493. Message_Shooter: "&3HeadShot!"
  494. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  495. Abilities:
  496. Reset_Hit_Cooldown: true
  497. Knockback: 0
  498. Hit_Events:
  499. Enable: true
  500. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  501. Extras:
  502. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  503.  
  504. MP5:
  505. Item_Information:
  506. Item_Name: "&3MP5"
  507. Item_Type: 277
  508. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  509. Melee_Mode: false
  510. Skip_Name_Check: false
  511. Remove_Unused_Tag: false
  512. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  513. Hidden_From_List: false
  514. Shooting:
  515. Disable: false
  516. Dual_Wield: false
  517. Right_Click_To_Shoot: true
  518. Cancel_Left_Click_Block_Damage: true
  519. Cancel_Right_Click_Interactions: true
  520. Recoil_Amount: 1
  521. Projectile_Amount: 1
  522. Projectile_Type: snowball
  523. Remove_Arrows_On_Impact: false
  524. Remove_Bullet_Drop: false
  525. Removal_Or_Drag_Delay: false
  526. Projectile_Speed: 60
  527. Projectile_Damage: 3
  528. Projectile_Flames: false
  529. Projectile_Incendiary:
  530. Enable: false
  531. Duration: 0
  532. Bullet_Spread: 0.8
  533. Reset_Fall_Distance: true
  534. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  535. Fully_Automatic:
  536. Enable: true
  537. Fire_Rate: 4
  538. Sneak:
  539. Enable: true
  540. No_Recoil: false
  541. Bullet_Spread: 0.35
  542. Sneak_Before_Shooting: false
  543. Burstfire:
  544. Enable: false
  545. Shots_Per_Burst: 1
  546. Delay_Between_Shots_In_Burst: 10
  547. Ammo:
  548. Enable: true
  549. Ammo_Item_ID: 371
  550. Take_Ammo_Per_Shot: true
  551. Ammo_Name_Check: "&eBullet"
  552. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  553. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  554. Reload:
  555. Enable: true
  556. Reload_Amount: 30
  557. Reload_With_Mouse: false
  558. Starting_Amount: 30
  559. Reload_Bullets_Individually: false
  560. Take_Ammo_On_Reload: false
  561. Take_Ammo_As_Magazine: false
  562. Reload_Duration: 100
  563. Reload_Shoot_Delay: 10
  564. Destroy_When_Empty: false
  565. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  566. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  567. Scope:
  568. Enable: false
  569. Night_Vision: true
  570. Zoom_Amount: 8
  571. Zoom_Bullet_Spread: 0
  572. Zoom_Before_Shooting: false
  573. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  574. Custom_Death_Message:
  575. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  576. Headshot:
  577. Enable: false
  578. Bonus_Damage: 2
  579. Message_Shooter: "&3HeadShot!"
  580. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  581. Abilities:
  582. Reset_Hit_Cooldown: true
  583. Knockback: 0
  584. Hit_Events:
  585. Enable: true
  586. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  587. Extras:
  588. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  589.  
  590. DESERT:
  591. Item_Information:
  592. Item_Name: "&6Desert Eagle"
  593. Item_Type: 294
  594. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  595. Melee_Mode: false
  596. Skip_Name_Check: false
  597. Remove_Unused_Tag: false
  598. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  599. Hidden_From_List: false
  600. Shooting:
  601. Disable: false
  602. Dual_Wield: false
  603. Right_Click_To_Shoot: true
  604. Cancel_Left_Click_Block_Damage: true
  605. Cancel_Right_Click_Interactions: true
  606. Delay_Between_Shots: 8
  607. Recoil_Amount: 2
  608. Projectile_Amount: 1
  609. Projectile_Type: snowball
  610. Remove_Arrows_On_Impact: false
  611. Remove_Bullet_Drop: false
  612. Removal_Or_Drag_Delay: false
  613. Projectile_Speed: 30
  614. Projectile_Damage: 5
  615. Projectile_Flames: false
  616. Projectile_Incendiary:
  617. Enable: false
  618. Duration: 0
  619. Bullet_Spread: 1.5
  620. Reset_Fall_Distance: true
  621. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  622. Sneak:
  623. Enable: true
  624. No_Recoil: false
  625. Bullet_Spread: 0.75
  626. Sneak_Before_Shooting: false
  627. Burstfire:
  628. Enable: false
  629. Shots_Per_Burst: 1
  630. Delay_Between_Shots_In_Burst: 10
  631. Ammo:
  632. Enable: true
  633. Ammo_Item_ID: 371
  634. Take_Ammo_Per_Shot: true
  635. Ammo_Name_Check: "&eBullet"
  636. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  637. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  638. Firearm_Action:
  639. Type: slide
  640. Reload:
  641. Enable: true
  642. Reload_Amount: 7
  643. Reload_With_Mouse: false
  644. Starting_Amount: 7
  645. Reload_Bullets_Individually: false
  646. Take_Ammo_On_Reload: false
  647. Take_Ammo_As_Magazine: false
  648. Reload_Duration: 80
  649. Reload_Shoot_Delay: 10
  650. Destroy_When_Empty: false
  651. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  652. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  653. Scope:
  654. Enable: false
  655. Night_Vision: true
  656. Zoom_Amount: 8
  657. Zoom_Bullet_Spread: 0
  658. Zoom_Before_Shooting: false
  659. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  660. Custom_Death_Message:
  661. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  662. Headshot:
  663. Enable: false
  664. Bonus_Damage: 1
  665. Message_Shooter: "&3HeadShot!"
  666. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  667. Abilities:
  668. Reset_Hit_Cooldown: true
  669. Knockback: 1
  670. Hit_Events:
  671. Enable: true
  672. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  673. Extras:
  674. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  675.  
  676. SPAS:
  677. Item_Information:
  678. Item_Name: "&cSPAS-15"
  679. Item_Type: 274
  680. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  681. Melee_Mode: false
  682. Skip_Name_Check: false
  683. Remove_Unused_Tag: false
  684. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  685. Hidden_From_List: false
  686. Shooting:
  687. Disable: false
  688. Dual_Wield: false
  689. Right_Click_To_Shoot: true
  690. Cancel_Left_Click_Block_Damage: true
  691. Cancel_Right_Click_Interactions: true
  692. Delay_Between_Shots: 10
  693. Recoil_Amount: 2
  694. Projectile_Amount: 6
  695. Projectile_Type: snowball
  696. Remove_Arrows_On_Impact: false
  697. Remove_Bullet_Drop: false
  698. Removal_Or_Drag_Delay: 7-true
  699. Projectile_Speed: 35
  700. Projectile_Damage: 3
  701. Projectile_Flames: false
  702. Projectile_Incendiary:
  703. Enable: false
  704. Duration: 0
  705. Bullet_Spread: 1.6
  706. Reset_Fall_Distance: true
  707. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  708. Sneak:
  709. Enable: true
  710. No_Recoil: false
  711. Bullet_Spread: 1.2
  712. Sneak_Before_Shooting: false
  713. Burstfire:
  714. Enable: false
  715. Shots_Per_Burst: 1
  716. Delay_Between_Shots_In_Burst: 10
  717. Ammo:
  718. Enable: true
  719. Ammo_Item_ID: 371
  720. Take_Ammo_Per_Shot: true
  721. Ammo_Name_Check: "&eBullet"
  722. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  723. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  724. Firearm_Action:
  725. Type: slide
  726. Reload:
  727. Enable: true
  728. Reload_Amount: 6
  729. Reload_With_Mouse: false
  730. Starting_Amount: 6
  731. Reload_Bullets_Individually: false
  732. Take_Ammo_On_Reload: false
  733. Take_Ammo_As_Magazine: false
  734. Reload_Duration: 120
  735. Reload_Shoot_Delay: 10
  736. Destroy_When_Empty: false
  737. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  738. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  739. Scope:
  740. Enable: false
  741. Night_Vision: true
  742. Zoom_Amount: 8
  743. Zoom_Bullet_Spread: 0
  744. Zoom_Before_Shooting: false
  745. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  746. Custom_Death_Message:
  747. Normal: "&9<shooter>&r &6>>> &4[SPAS-15] &6>>> &r&2<victim>"
  748. Headshot:
  749. Enable: false
  750. Bonus_Damage: 1
  751. Message_Shooter: "&3HeadShot!"
  752. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  753. Abilities:
  754. Reset_Hit_Cooldown: true
  755. Knockback: 0
  756. Hit_Events:
  757. Enable: true
  758. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  759. Extras:
  760. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  761.  
  762. STRIKER:
  763. Item_Information:
  764. Item_Name: "&cStriker-12"
  765. Item_Type: 256
  766. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
  767. Melee_Mode: false
  768. Skip_Name_Check: false
  769. Remove_Unused_Tag: false
  770. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  771. Hidden_From_List: false
  772. Shooting:
  773. Disable: false
  774. Dual_Wield: false
  775. Right_Click_To_Shoot: true
  776. Cancel_Left_Click_Block_Damage: true
  777. Cancel_Right_Click_Interactions: true
  778. Delay_Between_Shots: 5
  779. Recoil_Amount: 1
  780. Projectile_Amount: 6
  781. Projectile_Type: snowball
  782. Remove_Arrows_On_Impact: false
  783. Remove_Bullet_Drop: false
  784. Removal_Or_Drag_Delay: 6-true
  785. Projectile_Speed: 30
  786. Projectile_Damage: 2
  787. Projectile_Flames: false
  788. Projectile_Incendiary:
  789. Enable: false
  790. Duration: 0
  791. Bullet_Spread: 1.6
  792. Reset_Fall_Distance: true
  793. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  794. Sneak:
  795. Enable: true
  796. No_Recoil: false
  797. Bullet_Spread: 1.4
  798. Sneak_Before_Shooting: false
  799. Burstfire:
  800. Enable: false
  801. Shots_Per_Burst: 1
  802. Delay_Between_Shots_In_Burst: 10
  803. Ammo:
  804. Enable: true
  805. Ammo_Item_ID: 371
  806. Take_Ammo_Per_Shot: true
  807. Ammo_Name_Check: "&eBullet"
  808. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  809. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  810. Firearm_Action:
  811. Type: slide
  812. Reload:
  813. Enable: true
  814. Reload_Amount: 12
  815. Reload_With_Mouse: false
  816. Starting_Amount: 12
  817. Reload_Bullets_Individually: true
  818. Take_Ammo_On_Reload: false
  819. Take_Ammo_As_Magazine: false
  820. Reload_Duration: 15
  821. Reload_Shoot_Delay: 10
  822. Destroy_When_Empty: false
  823. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  824. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  825. Scope:
  826. Enable: false
  827. Night_Vision: true
  828. Zoom_Amount: 8
  829. Zoom_Bullet_Spread: 0
  830. Zoom_Before_Shooting: false
  831. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  832. Custom_Death_Message:
  833. Normal: "&9<shooter>&r &6>>> &c[Striker12] &6>>> &r&2<victim>"
  834. Headshot:
  835. Enable: false
  836. Bonus_Damage: 1
  837. Message_Shooter: "&3HeadShot!"
  838. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  839. Abilities:
  840. Reset_Hit_Cooldown: true
  841. Knockback: 0
  842. Hit_Events:
  843. Enable: true
  844. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  845. Extras:
  846. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  847.  
  848. MG3:
  849. Item_Information:
  850. Item_Name: "&aMG3"
  851. Item_Type: 293
  852. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■□□□"
  853. Melee_Mode: false
  854. Skip_Name_Check: false
  855. Remove_Unused_Tag: false
  856. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  857. Hidden_From_List: false
  858. Shooting:
  859. Disable: false
  860. Dual_Wield: false
  861. Right_Click_To_Shoot: true
  862. Cancel_Left_Click_Block_Damage: true
  863. Cancel_Right_Click_Interactions: true
  864. Recoil_Amount: 1
  865. Projectile_Amount: 1
  866. Projectile_Type: snowball
  867. Remove_Arrows_On_Impact: false
  868. Remove_Bullet_Drop: false
  869. Removal_Or_Drag_Delay: false
  870. Projectile_Speed: 40
  871. Projectile_Damage: 3
  872. Projectile_Flames: false
  873. Projectile_Incendiary:
  874. Enable: false
  875. Duration: 0
  876. Bullet_Spread: 1.2
  877. Reset_Fall_Distance: true
  878. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  879. Sneak:
  880. Enable: true
  881. No_Recoil: false
  882. Bullet_Spread: 0.4
  883. Sneak_Before_Shooting: false
  884. Fully_Automatic:
  885. Enable: true
  886. Fire_Rate: 1
  887. Burstfire:
  888. Enable: false
  889. Shots_Per_Burst: 1
  890. Delay_Between_Shots_In_Burst: 10
  891. Ammo:
  892. Enable: true
  893. Ammo_Item_ID: 371
  894. Take_Ammo_Per_Shot: true
  895. Ammo_Name_Check: "&eBullet"
  896. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  897. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  898. Firearm_Action:
  899. Type: slide
  900. Reload:
  901. Enable: true
  902. Reload_Amount: 120
  903. Reload_With_Mouse: false
  904. Starting_Amount: 120
  905. Reload_Bullets_Individually: true
  906. Take_Ammo_On_Reload: false
  907. Take_Ammo_As_Magazine: false
  908. Reload_Duration: 300
  909. Reload_Shoot_Delay: 10
  910. Destroy_When_Empty: false
  911. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  912. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  913. Scope:
  914. Enable: false
  915. Night_Vision: true
  916. Zoom_Amount: 8
  917. Zoom_Bullet_Spread: 0
  918. Zoom_Before_Shooting: false
  919. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  920. Custom_Death_Message:
  921. Normal: "&9<shooter>&r &6>>> &a[MG3] &6>>> &r&2<victim>"
  922. Headshot:
  923. Enable: false
  924. Bonus_Damage: 1
  925. Message_Shooter: "&3HeadShot!"
  926. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  927. Abilities:
  928. Reset_Hit_Cooldown: true
  929. Knockback: 0
  930. Hit_Events:
  931. Enable: true
  932. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  933. Extras:
  934. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  935.  
  936. WA2000:
  937. Item_Information:
  938. Item_Name: "&6WA2000"
  939. Item_Type: 285
  940. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□"
  941. Melee_Mode: false
  942. Skip_Name_Check: false
  943. Remove_Unused_Tag: false
  944. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  945. Hidden_From_List: false
  946. Shooting:
  947. Disable: false
  948. Dual_Wield: false
  949. Right_Click_To_Shoot: true
  950. Cancel_Left_Click_Block_Damage: true
  951. Cancel_Right_Click_Interactions: true
  952. Delay_Between_Shots: 40
  953. Recoil_Amount: 4
  954. Projectile_Amount: 1
  955. Projectile_Type: snowball
  956. Remove_Arrows_On_Impact: false
  957. Remove_Bullet_Drop: false
  958. Removal_Or_Drag_Delay: false
  959. Projectile_Speed: 80
  960. Projectile_Damage: 10
  961. Projectile_Flames: false
  962. Projectile_Incendiary:
  963. Enable: false
  964. Duration: 0
  965. Bullet_Spread: 3
  966. Reset_Fall_Distance: true
  967. Sounds_Shoot: EENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  968. Sneak:
  969. Enable: true
  970. No_Recoil: false
  971. Bullet_Spread: 2
  972. Sneak_Before_Shooting: false
  973. Burstfire:
  974. Enable: false
  975. Shots_Per_Burst: 1
  976. Delay_Between_Shots_In_Burst: 10
  977. Ammo:
  978. Enable: true
  979. Ammo_Item_ID: 371
  980. Take_Ammo_Per_Shot: true
  981. Ammo_Name_Check: "&eBullet"
  982. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  983. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  984. Reload:
  985. Enable: true
  986. Reload_Amount: 6
  987. Reload_With_Mouse: false
  988. Starting_Amount: 6
  989. Reload_Bullets_Individually: false
  990. Take_Ammo_On_Reload: false
  991. Take_Ammo_As_Magazine: false
  992. Reload_Duration: 200
  993. Reload_Shoot_Delay: 30
  994. Destroy_When_Empty: false
  995. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  996. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  997. Scope:
  998. Enable: true
  999. Night_Vision: true
  1000. Zoom_Amount: 10
  1001. Zoom_Bullet_Spread: 0.2
  1002. Zoom_Before_Shooting: false
  1003. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1004. Custom_Death_Message:
  1005. Normal: "&9<shooter>&r &6>>> &6[WA2000] &6>>> &r&2<victim>"
  1006. Headshot:
  1007. Enable: true
  1008. Bonus_Damage: 3
  1009. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1010. Abilities:
  1011. Reset_Hit_Cooldown: true
  1012. Knockback: 4
  1013. Hit_Events:
  1014. Enable: true
  1015. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1016. Extras:
  1017. Run_Console_Command: "scoreboard players add <shooter> hoge 10"
  1018.  
  1019. MK5:
  1020. Item_Information:
  1021. Item_Name: "&9MK5"
  1022. Item_Type: 291
  1023. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1024. Melee_Mode: false
  1025. Skip_Name_Check: false
  1026. Remove_Unused_Tag: false
  1027. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1028. Hidden_From_List: false
  1029. Shooting:
  1030. Disable: false
  1031. Dual_Wield: false
  1032. Right_Click_To_Shoot: true
  1033. Cancel_Left_Click_Block_Damage: true
  1034. Cancel_Right_Click_Interactions: true
  1035. Delay_Between_Shots: 10
  1036. Recoil_Amount: 1
  1037. Projectile_Amount: 1
  1038. Projectile_Type: snowball
  1039. Remove_Arrows_On_Impact: false
  1040. Remove_Bullet_Drop: false
  1041. Removal_Or_Drag_Delay: false
  1042. Projectile_Speed: 40
  1043. Projectile_Damage: 2
  1044. Projectile_Flames: false
  1045. Projectile_Incendiary:
  1046. Enable: false
  1047. Duration: 0
  1048. Bullet_Spread: 0.8
  1049. Reset_Fall_Distance: true
  1050. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1051. Fully_Automatic:
  1052. Enable: false
  1053. Fire_Rate: 6
  1054. Sneak:
  1055. Enable: true
  1056. No_Recoil: false
  1057. Bullet_Spread: 0.2
  1058. Sneak_Before_Shooting: false
  1059. Burstfire:
  1060. Enable: true
  1061. Shots_Per_Burst: 3
  1062. Delay_Between_Shots_In_Burst: 2
  1063. Ammo:
  1064. Enable: true
  1065. Ammo_Item_ID: 371
  1066. Take_Ammo_Per_Shot: true
  1067. Ammo_Name_Check: "&eBullet"
  1068. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1069. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1070. Reload:
  1071. Enable: true
  1072. Reload_Amount: 15
  1073. Reload_With_Mouse: false
  1074. Starting_Amount: 15
  1075. Reload_Bullets_Individually: false
  1076. Take_Ammo_On_Reload: false
  1077. Take_Ammo_As_Magazine: false
  1078. Reload_Duration: 80
  1079. Reload_Shoot_Delay: 10
  1080. Destroy_When_Empty: false
  1081. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1082. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1083. Scope:
  1084. Enable: false
  1085. Night_Vision: true
  1086. Zoom_Amount: 8
  1087. Zoom_Bullet_Spread: 0
  1088. Zoom_Before_Shooting: false
  1089. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1090. Custom_Death_Message:
  1091. Normal: "&9<shooter>&r &6>>> &3[MK5] &6>>> &r&2<victim> "
  1092. Headshot:
  1093. Enable: false
  1094. Bonus_Damage: 2
  1095. Message_Shooter: "&3HeadShot!"
  1096. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1097. Abilities:
  1098. Reset_Hit_Cooldown: true
  1099. Knockback: 0
  1100. Hit_Events:
  1101. Enable: true
  1102. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1103. Extras:
  1104. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1105.  
  1106. AK:
  1107. Item_Information:
  1108. Item_Name: "&6AK-47"
  1109. Item_Type: 284
  1110. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  1111. Melee_Mode: false
  1112. Skip_Name_Check: false
  1113. Remove_Unused_Tag: false
  1114. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1115. Hidden_From_List: false
  1116. Shooting:
  1117. Disable: false
  1118. Dual_Wield: false
  1119. Right_Click_To_Shoot: true
  1120. Cancel_Left_Click_Block_Damage: true
  1121. Cancel_Right_Click_Interactions: true
  1122. Recoil_Amount: 0
  1123. Projectile_Amount: 1
  1124. Projectile_Type: snowball
  1125. Remove_Arrows_On_Impact: false
  1126. Remove_Bullet_Drop: false
  1127. Removal_Or_Drag_Delay: false
  1128. Projectile_Speed: 48
  1129. Projectile_Damage: 2
  1130. Projectile_Flames: false
  1131. Projectile_Incendiary:
  1132. Enable: false
  1133. Duration: 0
  1134. Bullet_Spread: 1.4
  1135. Reset_Fall_Distance: true
  1136. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1137. Fully_Automatic:
  1138. Enable: true
  1139. Fire_Rate: 2
  1140. Sneak:
  1141. Enable: true
  1142. No_Recoil: true
  1143. Bullet_Spread: 0.65
  1144. Sneak_Before_Shooting: false
  1145. Burstfire:
  1146. Enable: false
  1147. Shots_Per_Burst: 1
  1148. Delay_Between_Shots_In_Burst: 10
  1149. Ammo:
  1150. Enable: true
  1151. Ammo_Item_ID: 371
  1152. Take_Ammo_Per_Shot: true
  1153. Ammo_Name_Check: "&eBullet"
  1154. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1155. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1156. Reload:
  1157. Enable: true
  1158. Reload_Amount: 30
  1159. Reload_With_Mouse: false
  1160. Starting_Amount: 30
  1161. Reload_Bullets_Individually: false
  1162. Take_Ammo_On_Reload: false
  1163. Take_Ammo_As_Magazine: false
  1164. Reload_Duration: 90
  1165. Reload_Shoot_Delay: 10
  1166. Destroy_When_Empty: false
  1167. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1168. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1169. Scope:
  1170. Enable: false
  1171. Night_Vision: true
  1172. Zoom_Amount: 8
  1173. Zoom_Bullet_Spread: 0
  1174. Zoom_Before_Shooting: false
  1175. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1176. Custom_Death_Message:
  1177. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  1178. Headshot:
  1179. Enable: false
  1180. Bonus_Damage: 2
  1181. Message_Shooter: "&3HeadShot!"
  1182. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1183. Abilities:
  1184. Reset_Hit_Cooldown: true
  1185. Knockback: 0
  1186. Extras:
  1187. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1188. Hit_Events:
  1189. Enable: true
  1190. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1191.  
  1192. STRIKER2:
  1193. Item_Information:
  1194. Item_Name: "&cStriker-12 Dual"
  1195. Item_Type: 256
  1196. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
  1197. Melee_Mode: false
  1198. Skip_Name_Check: false
  1199. Remove_Unused_Tag: false
  1200. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1201. Hidden_From_List: false
  1202. Shooting:
  1203. Disable: false
  1204. Dual_Wield: true
  1205. Right_Click_To_Shoot: true
  1206. Cancel_Left_Click_Block_Damage: true
  1207. Cancel_Right_Click_Interactions: true
  1208. Delay_Between_Shots: 5
  1209. Recoil_Amount: 2
  1210. Projectile_Amount: 6
  1211. Projectile_Type: snowball
  1212. Remove_Arrows_On_Impact: false
  1213. Remove_Bullet_Drop: false
  1214. Removal_Or_Drag_Delay: 5-true
  1215. Projectile_Speed: 30
  1216. Projectile_Damage: 2
  1217. Projectile_Flames: false
  1218. Projectile_Incendiary:
  1219. Enable: false
  1220. Duration: 0
  1221. Bullet_Spread: 2.2
  1222. Reset_Fall_Distance: true
  1223. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1224. Sneak:
  1225. Enable: true
  1226. No_Recoil: false
  1227. Bullet_Spread: 1.8
  1228. Sneak_Before_Shooting: false
  1229. Burstfire:
  1230. Enable: false
  1231. Shots_Per_Burst: 1
  1232. Delay_Between_Shots_In_Burst: 10
  1233. Ammo:
  1234. Enable: true
  1235. Ammo_Item_ID: 371
  1236. Take_Ammo_Per_Shot: true
  1237. Ammo_Name_Check: "&eBullet"
  1238. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1239. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1240. Firearm_Action:
  1241. Type: slide
  1242. Reload:
  1243. Enable: true
  1244. Reload_Amount: 12
  1245. Reload_With_Mouse: false
  1246. Starting_Amount: 12
  1247. Reload_Bullets_Individually: true
  1248. Take_Ammo_On_Reload: false
  1249. Take_Ammo_As_Magazine: false
  1250. Reload_Duration: 25
  1251. Reload_Shoot_Delay: 10
  1252. Destroy_When_Empty: false
  1253. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1254. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1255. Scope:
  1256. Enable: false
  1257. Night_Vision: true
  1258. Zoom_Amount: 8
  1259. Zoom_Bullet_Spread: 0
  1260. Zoom_Before_Shooting: false
  1261. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1262. Custom_Death_Message:
  1263. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  1264. Headshot:
  1265. Enable: false
  1266. Bonus_Damage: 1
  1267. Message_Shooter: "&3HeadShot!"
  1268. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1269. Abilities:
  1270. Reset_Hit_Cooldown: true
  1271. Knockback: 0
  1272. Hit_Events:
  1273. Enable: true
  1274. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1275. Extras:
  1276. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1277.  
  1278. GALIL:
  1279. Item_Information:
  1280. Item_Name: "&9Galil"
  1281. Item_Type: 277
  1282. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  1283. Melee_Mode: false
  1284. Skip_Name_Check: false
  1285. Remove_Unused_Tag: false
  1286. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1287. Hidden_From_List: false
  1288. Shooting:
  1289. Disable: false
  1290. Dual_Wield: false
  1291. Right_Click_To_Shoot: true
  1292. Cancel_Left_Click_Block_Damage: true
  1293. Cancel_Right_Click_Interactions: true
  1294. Recoil_Amount: 1
  1295. Projectile_Amount: 1
  1296. Projectile_Type: snowball
  1297. Remove_Arrows_On_Impact: false
  1298. Remove_Bullet_Drop: false
  1299. Removal_Or_Drag_Delay: false
  1300. Projectile_Speed: 50
  1301. Projectile_Damage: 4
  1302. Projectile_Flames: false
  1303. Projectile_Incendiary:
  1304. Enable: false
  1305. Duration: 0
  1306. Bullet_Spread: 2
  1307. Reset_Fall_Distance: true
  1308. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1309. Fully_Automatic:
  1310. Enable: true
  1311. Fire_Rate: 3
  1312. Sneak:
  1313. Enable: true
  1314. No_Recoil: false
  1315. Bullet_Spread: 1.1
  1316. Sneak_Before_Shooting: false
  1317. Burstfire:
  1318. Enable: false
  1319. Shots_Per_Burst: 1
  1320. Delay_Between_Shots_In_Burst: 10
  1321. Ammo:
  1322. Enable: true
  1323. Ammo_Item_ID: 371
  1324. Take_Ammo_Per_Shot: true
  1325. Ammo_Name_Check: "&eBullet"
  1326. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1327. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1328. Reload:
  1329. Enable: true
  1330. Reload_Amount: 30
  1331. Reload_With_Mouse: false
  1332. Starting_Amount: 30
  1333. Reload_Bullets_Individually: false
  1334. Take_Ammo_On_Reload: false
  1335. Take_Ammo_As_Magazine: false
  1336. Reload_Duration: 120
  1337. Reload_Shoot_Delay: 10
  1338. Destroy_When_Empty: false
  1339. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1340. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1341. Scope:
  1342. Enable: false
  1343. Night_Vision: true
  1344. Zoom_Amount: 8
  1345. Zoom_Bullet_Spread: 0
  1346. Zoom_Before_Shooting: false
  1347. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1348. Custom_Death_Message:
  1349. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1350. Headshot:
  1351. Enable: false
  1352. Bonus_Damage: 2
  1353. Message_Shooter: "&3HeadShot!"
  1354. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1355. Abilities:
  1356. Reset_Hit_Cooldown: true
  1357. Knockback: 0
  1358. Hit_Events:
  1359. Enable: true
  1360. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1361. Extras:
  1362. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1363.  
  1364. OTS:
  1365. Item_Information:
  1366. Item_Name: "&9OTs-14"
  1367. Item_Type: 284
  1368. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■■"
  1369. Melee_Mode: false
  1370. Skip_Name_Check: false
  1371. Remove_Unused_Tag: false
  1372. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1373. Hidden_From_List: false
  1374. Shooting:
  1375. Disable: false
  1376. Dual_Wield: false
  1377. Right_Click_To_Shoot: true
  1378. Cancel_Left_Click_Block_Damage: true
  1379. Cancel_Right_Click_Interactions: true
  1380. Recoil_Amount: 1
  1381. Projectile_Amount: 1
  1382. Projectile_Type: snowball
  1383. Remove_Arrows_On_Impact: false
  1384. Remove_Bullet_Drop: false
  1385. Removal_Or_Drag_Delay: false
  1386. Projectile_Speed: 43
  1387. Projectile_Damage: 3
  1388. Projectile_Flames: false
  1389. Projectile_Incendiary:
  1390. Enable: false
  1391. Duration: 0
  1392. Bullet_Spread: 0.35
  1393. Reset_Fall_Distance: true
  1394. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1395. Fully_Automatic:
  1396. Enable: true
  1397. Fire_Rate: 1
  1398. Sneak:
  1399. Enable: false
  1400. No_Recoil: false
  1401. Bullet_Spread: 0.1
  1402. Sneak_Before_Shooting: false
  1403. Burstfire:
  1404. Enable: false
  1405. Shots_Per_Burst: 1
  1406. Delay_Between_Shots_In_Burst: 10
  1407. Ammo:
  1408. Enable: true
  1409. Ammo_Item_ID: 371
  1410. Take_Ammo_Per_Shot: true
  1411. Ammo_Name_Check: "&eBullet"
  1412. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1413. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1414. Reload:
  1415. Enable: true
  1416. Reload_Amount: 20
  1417. Reload_With_Mouse: false
  1418. Starting_Amount: 20
  1419. Reload_Bullets_Individually: false
  1420. Take_Ammo_On_Reload: false
  1421. Take_Ammo_As_Magazine: false
  1422. Reload_Duration: 110
  1423. Reload_Shoot_Delay: 10
  1424. Destroy_When_Empty: false
  1425. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1426. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1427. Scope:
  1428. Enable: false
  1429. Night_Vision: true
  1430. Zoom_Amount: 8
  1431. Zoom_Bullet_Spread: 0
  1432. Zoom_Before_Shooting: false
  1433. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1434. Custom_Death_Message:
  1435. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  1436. Headshot:
  1437. Enable: false
  1438. Bonus_Damage: 2
  1439. Message_Shooter: "&3HeadShot!"
  1440. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1441. Abilities:
  1442. Reset_Hit_Cooldown: true
  1443. Knockback: 0
  1444. Hit_Events:
  1445. Enable: true
  1446. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1447. Extras:
  1448. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  1449.  
  1450. M870:
  1451. Item_Information:
  1452. Item_Name: "&eM870"
  1453. Item_Type: 2256
  1454. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■□□□□□|&7*命中率 ■■■■■■□□"
  1455. Melee_Mode: false
  1456. Skip_Name_Check: false
  1457. Remove_Unused_Tag: false
  1458. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1459. Hidden_From_List: false
  1460. Shooting:
  1461. Disable: false
  1462. Dual_Wield: false
  1463. Right_Click_To_Shoot: true
  1464. Cancel_Left_Click_Block_Damage: true
  1465. Cancel_Right_Click_Interactions: true
  1466. Delay_Between_Shots: 30
  1467. Recoil_Amount: 2
  1468. Projectile_Amount: 7
  1469. Projectile_Type: snowball
  1470. Remove_Arrows_On_Impact: false
  1471. Remove_Bullet_Drop: false
  1472. Removal_Or_Drag_Delay: 5-true
  1473. Projectile_Speed: 50
  1474. Projectile_Damage: 3
  1475. Projectile_Flames: false
  1476. Projectile_Incendiary:
  1477. Enable: false
  1478. Duration: 0
  1479. Bullet_Spread: 1.8
  1480. Reset_Fall_Distance: true
  1481. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1482. Sneak:
  1483. Enable: true
  1484. No_Recoil: false
  1485. Bullet_Spread: 1.2
  1486. Sneak_Before_Shooting: false
  1487. Burstfire:
  1488. Enable:
  1489. Shots_Per_Burst: 1
  1490. Delay_Between_Shots_In_Burst: 10
  1491. Ammo:
  1492. Enable: true
  1493. Ammo_Item_ID: 371
  1494. Take_Ammo_Per_Shot: true
  1495. Ammo_Name_Check: "&eBullet"
  1496. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1497. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1498. Firearm_Action:
  1499. Type: slide
  1500. Reload:
  1501. Enable: true
  1502. Reload_Amount: 8
  1503. Reload_With_Mouse: false
  1504. Starting_Amount: 8
  1505. Reload_Bullets_Individually: true
  1506. Take_Ammo_On_Reload: false
  1507. Take_Ammo_As_Magazine: false
  1508. Reload_Duration: 25
  1509. Reload_Shoot_Delay: 10
  1510. Destroy_When_Empty: false
  1511. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1512. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1513. Scope:
  1514. Enable: false
  1515. Night_Vision: true
  1516. Zoom_Amount: 8
  1517. Zoom_Bullet_Spread: 0
  1518. Zoom_Before_Shooting: false
  1519. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1520. Custom_Death_Message:
  1521. Normal: "&9<shooter>&r &6>>> &8[M870] &6>>> &r&2<victim>"
  1522. Headshot:
  1523. Enable: false
  1524. Bonus_Damage: 1
  1525. Message_Shooter: "&3HeadShot!"
  1526. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1527. Abilities:
  1528. Reset_Hit_Cooldown: true
  1529. Knockback: 0
  1530. Extras:
  1531. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1532.  
  1533. APS:
  1534. Item_Information:
  1535. Item_Name: "&6StechkinAPS"
  1536. Item_Type: 290
  1537. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■■■□|&7*命中率 ■■■■□□□□"
  1538. Melee_Mode: false
  1539. Skip_Name_Check: false
  1540. Remove_Unused_Tag: false
  1541. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1542. Hidden_From_List: false
  1543. Shooting:
  1544. Disable: false
  1545. Dual_Wield: false
  1546. Right_Click_To_Shoot: true
  1547. Cancel_Left_Click_Block_Damage: true
  1548. Cancel_Right_Click_Interactions: true
  1549. Recoil_Amount: 1
  1550. Projectile_Amount: 1
  1551. Projectile_Type: snowball
  1552. Remove_Arrows_On_Impact: false
  1553. Remove_Bullet_Drop: false
  1554. Removal_Or_Drag_Delay: false
  1555. Projectile_Speed: 55
  1556. Projectile_Damage: 3
  1557. Projectile_Flames: false
  1558. Projectile_Incendiary:
  1559. Enable: false
  1560. Duration: 0
  1561. Bullet_Spread: 0.85
  1562. Reset_Fall_Distance: true
  1563. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1564. Fully_Automatic:
  1565. Enable: true
  1566. Fire_Rate: 9
  1567. Sneak:
  1568. Enable: true
  1569. No_Recoil: false
  1570. Bullet_Spread: 0.75
  1571. Sneak_Before_Shooting: false
  1572. Burstfire:
  1573. Enable: false
  1574. Shots_Per_Burst: 0
  1575. Delay_Between_Shots_In_Burst: 10
  1576. Ammo:
  1577. Enable: true
  1578. Ammo_Item_ID: 371
  1579. Take_Ammo_Per_Shot: true
  1580. Ammo_Name_Check: "&eBullet"
  1581. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1582. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1583. Firearm_Action:
  1584. Type: slide
  1585. Reload:
  1586. Enable: true
  1587. Reload_Amount: 22
  1588. Reload_With_Mouse: false
  1589. Starting_Amount: 22
  1590. Reload_Bullets_Individually: false
  1591. Take_Ammo_On_Reload: false
  1592. Take_Ammo_As_Magazine: false
  1593. Reload_Duration: 70
  1594. Reload_Shoot_Delay: 10
  1595. Destroy_When_Empty: false
  1596. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1597. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1598. Scope:
  1599. Enable: false
  1600. Night_Vision: true
  1601. Zoom_Amount: 8
  1602. Zoom_Bullet_Spread: 0
  1603. Zoom_Before_Shooting: false
  1604. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1605. Custom_Death_Message:
  1606. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  1607. Headshot:
  1608. Enable: false
  1609. Bonus_Damage: 1
  1610. Message_Shooter: "&3HeadShot!"
  1611. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1612. Abilities:
  1613. Reset_Hit_Cooldown: true
  1614. Knockback: 1
  1615. Hit_Events:
  1616. Enable: true
  1617. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1618. Extras:
  1619. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1620.  
  1621. M40A3:
  1622. Item_Information:
  1623. Item_Name: "&7M40A3"
  1624. Item_Type: 269
  1625. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  1626. Melee_Mode: false
  1627. Skip_Name_Check: false
  1628. Remove_Unused_Tag: false
  1629. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1630. Hidden_From_List: false
  1631. Shooting:
  1632. Disable: false
  1633. Dual_Wield: false
  1634. Right_Click_To_Shoot: true
  1635. Cancel_Left_Click_Block_Damage: true
  1636. Cancel_Right_Click_Interactions: true
  1637. Delay_Between_Shots: 40
  1638. Recoil_Amount: 4
  1639. Projectile_Amount: 1
  1640. Projectile_Type: snowball
  1641. Remove_Arrows_On_Impact: false
  1642. Remove_Bullet_Drop: false
  1643. Removal_Or_Drag_Delay: false
  1644. Projectile_Speed: 70
  1645. Projectile_Damage: 8
  1646. Projectile_Flames: false
  1647. Projectile_Incendiary:
  1648. Enable: false
  1649. Duration: 0
  1650. Bullet_Spread: 3
  1651. Reset_Fall_Distance: true
  1652. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1653. Fully_Automatic:
  1654. Enable: false
  1655. Fire_Rate: 8
  1656. Sneak:
  1657. Enable: true
  1658. No_Recoil: false
  1659. Bullet_Spread: 2
  1660. Sneak_Before_Shooting: false
  1661. Burstfire:
  1662. Enable: false
  1663. Shots_Per_Burst: 0
  1664. Delay_Between_Shots_In_Burst: 10
  1665. Ammo:
  1666. Enable: true
  1667. Ammo_Item_ID: 371
  1668. Take_Ammo_Per_Shot: true
  1669. Ammo_Name_Check: "&eBullet"
  1670. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1671. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1672. Firearm_Action:
  1673. Type: slide
  1674. Reload:
  1675. Enable: true
  1676. Reload_Amount: 8
  1677. Reload_With_Mouse: false
  1678. Starting_Amount: 8
  1679. Reload_Bullets_Individually: false
  1680. Take_Ammo_On_Reload: false
  1681. Take_Ammo_As_Magazine: false
  1682. Reload_Duration: 200
  1683. Reload_Shoot_Delay: 20
  1684. Destroy_When_Empty: false
  1685. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1686. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1687. Scope:
  1688. Enable: true
  1689. Night_Vision: true
  1690. Zoom_Amount: 8
  1691. Zoom_Bullet_Spread: 0.3
  1692. Zoom_Before_Shooting: false
  1693. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1694. Custom_Death_Message:
  1695. Normal: "&9<shooter>&r &6>>> &7[M40A3] &6>>> &r&2<victim>"
  1696. Headshot:
  1697. Enable: true
  1698. Bonus_Damage: 3
  1699. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1700. Abilities:
  1701. Reset_Hit_Cooldown: true
  1702. Knockback: 4
  1703. Hit_Events:
  1704. Enable: true
  1705. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1706. Run_Console_Command:
  1707. -"scoreboard players add <shooter> hoge <damage>"
  1708.  
  1709. PYTHON:
  1710. Item_Information:
  1711. Item_Name: "&5Python"
  1712. Item_Type: 2257
  1713. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□"
  1714. Melee_Mode: false
  1715. Skip_Name_Check: false
  1716. Remove_Unused_Tag: false
  1717. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1718. Hidden_From_List: false
  1719. Shooting:
  1720. Disable: false
  1721. Dual_Wield: false
  1722. Right_Click_To_Shoot: true
  1723. Cancel_Left_Click_Block_Damage: true
  1724. Cancel_Right_Click_Interactions: true
  1725. Delay_Between_Shots: 25
  1726. Recoil_Amount: 3
  1727. Projectile_Amount: 1
  1728. Projectile_Type: snowball
  1729. Remove_Arrows_On_Impact: false
  1730. Remove_Bullet_Drop: false
  1731. Removal_Or_Drag_Delay: false
  1732. Projectile_Speed: 35
  1733. Projectile_Damage: 6
  1734. Projectile_Flames: false
  1735. Projectile_Incendiary:
  1736. Enable: false
  1737. Duration: 0
  1738. Bullet_Spread: 1.4
  1739. Reset_Fall_Distance: true
  1740. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1741. Sneak:
  1742. Enable: true
  1743. No_Recoil: false
  1744. Bullet_Spread: 0.95
  1745. Sneak_Before_Shooting: false
  1746. Burstfire:
  1747. Enable:
  1748. Shots_Per_Burst: 1
  1749. Delay_Between_Shots_In_Burst: 10
  1750. Ammo:
  1751. Enable: true
  1752. Ammo_Item_ID: 371
  1753. Take_Ammo_Per_Shot: true
  1754. Ammo_Name_Check: "&eBullet"
  1755. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1756. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1757. Firearm_Action:
  1758. Type: slide
  1759. Reload:
  1760. Enable: true
  1761. Reload_Amount: 6
  1762. Reload_With_Mouse: false
  1763. Starting_Amount: 6
  1764. Reload_Bullets_Individually: true
  1765. Take_Ammo_On_Reload: false
  1766. Take_Ammo_As_Magazine: false
  1767. Reload_Duration: 30
  1768. Reload_Shoot_Delay: 10
  1769. Destroy_When_Empty: false
  1770. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1771. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1772. Scope:
  1773. Enable: false
  1774. Night_Vision: true
  1775. Zoom_Amount: 8
  1776. Zoom_Bullet_Spread: 0
  1777. Zoom_Before_Shooting: false
  1778. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1779. Custom_Death_Message:
  1780. Normal: "&9<shooter>&r &6>>> &5[Python] &6>>> &r&2<victim>"
  1781. Headshot:
  1782. Enable: true
  1783. Bonus_Damage: 2
  1784. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1785. Abilities:
  1786. Reset_Hit_Cooldown: true
  1787. Knockback: 2
  1788. Hit_Events:
  1789. Enable: true
  1790. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1791. Extras:
  1792. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  1793.  
  1794. DSR:
  1795. Item_Information:
  1796. Item_Name: "&aDSR-1"
  1797. Item_Type: 2258
  1798. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■□□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□"
  1799. Melee_Mode: false
  1800. Skip_Name_Check: false
  1801. Remove_Unused_Tag: false
  1802. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1803. Hidden_From_List: false
  1804. Shooting:
  1805. Disable: false
  1806. Dual_Wield: false
  1807. Right_Click_To_Shoot: true
  1808. Cancel_Left_Click_Block_Damage: true
  1809. Cancel_Right_Click_Interactions: true
  1810. Delay_Between_Shots: 60
  1811. Recoil_Amount: 6
  1812. Projectile_Amount: 1
  1813. Projectile_Type: snowball
  1814. Remove_Arrows_On_Impact: false
  1815. Remove_Bullet_Drop: false
  1816. Removal_Or_Drag_Delay: false
  1817. Projectile_Speed: 70
  1818. Projectile_Damage: 15
  1819. Projectile_Flames: false
  1820. Projectile_Incendiary:
  1821. Enable: false
  1822. Duration: 0
  1823. Bullet_Spread: 3
  1824. Reset_Fall_Distance: true
  1825. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1826. Fully_Automatic:
  1827. Enable: false
  1828. Fire_Rate: 8
  1829. Sneak:
  1830. Enable: true
  1831. No_Recoil: false
  1832. Bullet_Spread: 2
  1833. Sneak_Before_Shooting: false
  1834. Burstfire:
  1835. Enable: false
  1836. Shots_Per_Burst: 0
  1837. Delay_Between_Shots_In_Burst: 10
  1838. Ammo:
  1839. Enable: true
  1840. Ammo_Item_ID: 371
  1841. Take_Ammo_Per_Shot: true
  1842. Ammo_Name_Check: "&eBullet"
  1843. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1844. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1845. Firearm_Action:
  1846. Type: slide
  1847. Reload:
  1848. Enable: true
  1849. Reload_Amount: 4
  1850. Reload_With_Mouse: false
  1851. Starting_Amount: 4
  1852. Reload_Bullets_Individually: false
  1853. Take_Ammo_On_Reload: false
  1854. Take_Ammo_As_Magazine: false
  1855. Reload_Duration: 240
  1856. Reload_Shoot_Delay: 20
  1857. Destroy_When_Empty: false
  1858. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1859. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1860. Scope:
  1861. Enable: true
  1862. Night_Vision: true
  1863. Zoom_Amount: 10
  1864. Zoom_Bullet_Spread: 0.25
  1865. Zoom_Before_Shooting: false
  1866. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1867. Custom_Death_Message:
  1868. Normal: "&9<shooter>&r &6>>> &3[DSR-1] &6>>> &r&2<victim>"
  1869. Headshot:
  1870. Enable: true
  1871. Bonus_Damage: 4
  1872. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1873. Abilities:
  1874. Reset_Hit_Cooldown: true
  1875. Knockback: 6
  1876. Hit_Events:
  1877. Enable: true
  1878. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1879. Extras:
  1880. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  1881.  
  1882. SVD:
  1883. Item_Information:
  1884. Item_Name: "&aSVD"
  1885. Item_Type: 2259
  1886. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1887. Melee_Mode: false
  1888. Skip_Name_Check: false
  1889. Remove_Unused_Tag: false
  1890. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1891. Hidden_From_List: false
  1892. Shooting:
  1893. Disable: false
  1894. Dual_Wield: false
  1895. Right_Click_To_Shoot: true
  1896. Cancel_Left_Click_Block_Damage: true
  1897. Cancel_Right_Click_Interactions: true
  1898. Delay_Between_Shots: 8
  1899. Recoil_Amount: 2
  1900. Projectile_Amount: 1
  1901. Projectile_Type: snowball
  1902. Remove_Arrows_On_Impact: false
  1903. Remove_Bullet_Drop: false
  1904. Removal_Or_Drag_Delay: false
  1905. Projectile_Speed: 65
  1906. Projectile_Damage: 6
  1907. Projectile_Flames: false
  1908. Projectile_Incendiary:
  1909. Enable: false
  1910. Duration: 0
  1911. Bullet_Spread: 3
  1912. Reset_Fall_Distance: true
  1913. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1914. Fully_Automatic:
  1915. Enable: false
  1916. Fire_Rate: 8
  1917. Sneak:
  1918. Enable: true
  1919. No_Recoil: false
  1920. Bullet_Spread: 3
  1921. Sneak_Before_Shooting: false
  1922. Burstfire:
  1923. Enable: false
  1924. Shots_Per_Burst: 0
  1925. Delay_Between_Shots_In_Burst: 10
  1926. Ammo:
  1927. Enable: true
  1928. Ammo_Item_ID: 371
  1929. Take_Ammo_Per_Shot: true
  1930. Ammo_Name_Check: "&eBullet"
  1931. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1932. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1933. Firearm_Action:
  1934. Type: slide
  1935. Reload:
  1936. Enable: true
  1937. Reload_Amount: 10
  1938. Reload_With_Mouse: false
  1939. Starting_Amount: 10
  1940. Reload_Bullets_Individually: false
  1941. Take_Ammo_On_Reload: false
  1942. Take_Ammo_As_Magazine: false
  1943. Reload_Duration: 180
  1944. Reload_Shoot_Delay: 20
  1945. Destroy_When_Empty: false
  1946. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1947. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1948. Scope:
  1949. Enable: true
  1950. Night_Vision: true
  1951. Zoom_Amount: 10
  1952. Zoom_Bullet_Spread: 0.15
  1953. Zoom_Before_Shooting: false
  1954. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1955. Custom_Death_Message:
  1956. Normal: "&9<shooter>&r &6>>> &a[SVD] &6>>> &r&2<victim>"
  1957. Headshot:
  1958. Enable: true
  1959. Bonus_Damage: 3
  1960. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1961. Abilities:
  1962. Reset_Hit_Cooldown: true
  1963. Knockback: 3
  1964. Hit_Events:
  1965. Enable: true
  1966. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1967. Extras:
  1968. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  1969.  
  1970. AUG:
  1971. Item_Information:
  1972. Item_Name: "&3Aug"
  1973. Item_Type: 2260
  1974. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1975. Melee_Mode: false
  1976. Skip_Name_Check: false
  1977. Remove_Unused_Tag: false
  1978. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1979. Hidden_From_List: false
  1980. Shooting:
  1981. Disable: false
  1982. Dual_Wield: false
  1983. Right_Click_To_Shoot: true
  1984. Cancel_Left_Click_Block_Damage: true
  1985. Cancel_Right_Click_Interactions: true
  1986. Recoil_Amount: 1
  1987. Projectile_Amount: 1
  1988. Projectile_Type: snowball
  1989. Remove_Arrows_On_Impact: false
  1990. Remove_Bullet_Drop: false
  1991. Removal_Or_Drag_Delay: false
  1992. Projectile_Speed: 55
  1993. Projectile_Damage: 3
  1994. Projectile_Flames: false
  1995. Projectile_Incendiary:
  1996. Enable: false
  1997. Duration: 0
  1998. Bullet_Spread: 1
  1999. Reset_Fall_Distance: true
  2000. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2001. Fully_Automatic:
  2002. Enable: true
  2003. Fire_Rate: 4
  2004. Sneak:
  2005. Enable: true
  2006. No_Recoil: false
  2007. Bullet_Spread: 0.55
  2008. Sneak_Before_Shooting: false
  2009. Burstfire:
  2010. Enable: false
  2011. Shots_Per_Burst: 1
  2012. Delay_Between_Shots_In_Burst: 10
  2013. Ammo:
  2014. Enable: true
  2015. Ammo_Item_ID: 371
  2016. Take_Ammo_Per_Shot: true
  2017. Ammo_Name_Check: "&eBullet"
  2018. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2019. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2020. Reload:
  2021. Enable: true
  2022. Reload_Amount: 30
  2023. Reload_With_Mouse: false
  2024. Starting_Amount: 30
  2025. Reload_Bullets_Individually: false
  2026. Take_Ammo_On_Reload: false
  2027. Take_Ammo_As_Magazine: false
  2028. Reload_Duration: 120
  2029. Reload_Shoot_Delay: 10
  2030. Destroy_When_Empty: false
  2031. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2032. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2033. Scope:
  2034. Enable: false
  2035. Night_Vision: true
  2036. Zoom_Amount: 8
  2037. Zoom_Bullet_Spread: 0
  2038. Zoom_Before_Shooting: false
  2039. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2040. Custom_Death_Message:
  2041. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  2042. Headshot:
  2043. Enable: false
  2044. Bonus_Damage: 2
  2045. Message_Shooter: "&3HeadShot!"
  2046. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2047. Abilities:
  2048. Reset_Hit_Cooldown: true
  2049. Knockback: 0
  2050. Hit_Events:
  2051. Enable: true
  2052. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2053. Extras:
  2054. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2055.  
  2056. BUMBLEBEE:
  2057. Item_Information:
  2058. Item_Name: "&3Bumblebee"
  2059. Item_Type: 2261
  2060. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■■■□□"
  2061. Melee_Mode: false
  2062. Skip_Name_Check: false
  2063. Remove_Unused_Tag: false
  2064. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2065. Hidden_From_List: false
  2066. Shooting:
  2067. Disable: false
  2068. Dual_Wield: false
  2069. Right_Click_To_Shoot: true
  2070. Cancel_Left_Click_Block_Damage: true
  2071. Cancel_Right_Click_Interactions: true
  2072. Recoil_Amount: 2
  2073. Projectile_Amount: 2
  2074. Projectile_Type: snowball
  2075. Remove_Arrows_On_Impact: false
  2076. Remove_Bullet_Drop: false
  2077. Removal_Or_Drag_Delay: false
  2078. Projectile_Speed: 45
  2079. Projectile_Damage: 2
  2080. Projectile_Flames: false
  2081. Projectile_Incendiary:
  2082. Enable: false
  2083. Duration: 0
  2084. Bullet_Spread: 1
  2085. Reset_Fall_Distance: true
  2086. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2087. Fully_Automatic:
  2088. Enable: true
  2089. Fire_Rate: 2
  2090. Sneak:
  2091. Enable: true
  2092. No_Recoil: false
  2093. Bullet_Spread: 0.35
  2094. Sneak_Before_Shooting: false
  2095. Burstfire:
  2096. Enable: false
  2097. Shots_Per_Burst: 1
  2098. Delay_Between_Shots_In_Burst: 10
  2099. Ammo:
  2100. Enable: true
  2101. Ammo_Item_ID: 371
  2102. Take_Ammo_Per_Shot: true
  2103. Ammo_Name_Check: "&eBullet"
  2104. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2105. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2106. Reload:
  2107. Enable: true
  2108. Reload_Amount: 15
  2109. Reload_With_Mouse: false
  2110. Starting_Amount: 15
  2111. Reload_Bullets_Individually: false
  2112. Take_Ammo_On_Reload: false
  2113. Take_Ammo_As_Magazine: false
  2114. Reload_Duration: 180
  2115. Reload_Shoot_Delay: 10
  2116. Destroy_When_Empty: false
  2117. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2118. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2119. Scope:
  2120. Enable: false
  2121. Night_Vision: true
  2122. Zoom_Amount: 8
  2123. Zoom_Bullet_Spread: 0
  2124. Zoom_Before_Shooting: false
  2125. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2126. Custom_Death_Message:
  2127. Normal: "&9<shooter>&r &6>>> &6[Bumblebee] &6>>> &r&2<victim> "
  2128. Headshot:
  2129. Enable: false
  2130. Bonus_Damage: 2
  2131. Message_Shooter: "&3HeadShot!"
  2132. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2133. Abilities:
  2134. Reset_Hit_Cooldown: true
  2135. Knockback: 0
  2136. Extras:
  2137. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2138.  
  2139. M1:
  2140. Item_Information:
  2141. Item_Name: "&6M1 Garand"
  2142. Item_Type: 2262
  2143. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■■□"
  2144. Melee_Mode: false
  2145. Skip_Name_Check: false
  2146. Remove_Unused_Tag: false
  2147. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2148. Hidden_From_List: false
  2149. Shooting:
  2150. Disable: false
  2151. Dual_Wield: false
  2152. Right_Click_To_Shoot: true
  2153. Cancel_Left_Click_Block_Damage: true
  2154. Cancel_Right_Click_Interactions: true
  2155. Delay_Between_Shots: 6
  2156. Recoil_Amount: 1
  2157. Projectile_Amount: 1
  2158. Projectile_Type: snowball
  2159. Remove_Arrows_On_Impact: false
  2160. Remove_Bullet_Drop: false
  2161. Removal_Or_Drag_Delay: false
  2162. Projectile_Speed: 60
  2163. Projectile_Damage: 6
  2164. Projectile_Flames: false
  2165. Projectile_Incendiary:
  2166. Enable: false
  2167. Duration: 0
  2168. Bullet_Spread: 1.2
  2169. Reset_Fall_Distance: true
  2170. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2171. Fully_Automatic:
  2172. Enable: false
  2173. Fire_Rate: 2
  2174. Sneak:
  2175. Enable: true
  2176. No_Recoil: true
  2177. Bullet_Spread: 0.15
  2178. Sneak_Before_Shooting: false
  2179. Burstfire:
  2180. Enable: false
  2181. Shots_Per_Burst: 1
  2182. Delay_Between_Shots_In_Burst: 10
  2183. Ammo:
  2184. Enable: true
  2185. Ammo_Item_ID: 371
  2186. Take_Ammo_Per_Shot: true
  2187. Ammo_Name_Check: "&eBullet"
  2188. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2189. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2190. Reload:
  2191. Enable: true
  2192. Reload_Amount: 8
  2193. Reload_With_Mouse: false
  2194. Starting_Amount: 8
  2195. Reload_Bullets_Individually: false
  2196. Take_Ammo_On_Reload: false
  2197. Take_Ammo_As_Magazine: false
  2198. Reload_Duration: 180
  2199. Reload_Shoot_Delay: 10
  2200. Destroy_When_Empty: false
  2201. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2202. Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2203. Scope:
  2204. Enable: true
  2205. Night_Vision: true
  2206. Zoom_Amount: 8
  2207. Zoom_Bullet_Spread: 0.12
  2208. Zoom_Before_Shooting: false
  2209. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2210. Custom_Death_Message:
  2211. Normal: "&9<shooter>&r &6>>> &6[M1 Garand] &6>>> &r&2<victim> "
  2212. Headshot:
  2213. Enable: true
  2214. Bonus_Damage: 2
  2215. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2216. Abilities:
  2217. Reset_Hit_Cooldown: true
  2218. Knockback: 2
  2219. Hit_Events:
  2220. Enable: true
  2221. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2222. Extras:
  2223. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  2224.  
  2225. VECTOR:
  2226. Item_Information:
  2227. Item_Name: "&6Kriss-Vector"
  2228. Item_Type: 275
  2229. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■■■■|&7*命中率 ■■□□□□□□"
  2230. Melee_Mode: false
  2231. Skip_Name_Check: false
  2232. Remove_Unused_Tag: false
  2233. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2234. Hidden_From_List: false
  2235. Shooting:
  2236. Disable: false
  2237. Dual_Wield: false
  2238. Right_Click_To_Shoot: true
  2239. Cancel_Left_Click_Block_Damage: true
  2240. Cancel_Right_Click_Interactions: true
  2241. Recoil_Amount: 2
  2242. Projectile_Amount: 1
  2243. Projectile_Type: snowball
  2244. Remove_Arrows_On_Impact: false
  2245. Remove_Bullet_Drop: false
  2246. Removal_Or_Drag_Delay: false
  2247. Projectile_Speed: 55
  2248. Projectile_Damage: 4
  2249. Projectile_Flames: false
  2250. Projectile_Incendiary:
  2251. Enable: false
  2252. Duration: 0
  2253. Bullet_Spread: 1.3
  2254. Reset_Fall_Distance: true
  2255. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2256. Fully_Automatic:
  2257. Enable: true
  2258. Fire_Rate: 12
  2259. Sneak:
  2260. Enable: true
  2261. No_Recoil: true
  2262. Bullet_Spread: 0.45
  2263. Sneak_Before_Shooting: false
  2264. Burstfire:
  2265. Enable: false
  2266. Shots_Per_Burst: 1
  2267. Delay_Between_Shots_In_Burst: 10
  2268. Ammo:
  2269. Enable: true
  2270. Ammo_Item_ID: 371
  2271. Take_Ammo_Per_Shot: true
  2272. Ammo_Name_Check: "&eBullet"
  2273. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2274. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2275. Reload:
  2276. Enable: true
  2277. Reload_Amount: 30
  2278. Reload_With_Mouse: false
  2279. Starting_Amount: 30
  2280. Reload_Bullets_Individually: false
  2281. Take_Ammo_On_Reload: false
  2282. Take_Ammo_As_Magazine: false
  2283. Reload_Duration: 80
  2284. Reload_Shoot_Delay: 10
  2285. Destroy_When_Empty: false
  2286. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2287. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2288. Scope:
  2289. Enable: false
  2290. Night_Vision: true
  2291. Zoom_Amount: 8
  2292. Zoom_Bullet_Spread: 0
  2293. Zoom_Before_Shooting: false
  2294. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2295. Custom_Death_Message:
  2296. Normal: "&9<shooter>&r &6>>> &6[Kriss-Vector] &6>>> &r&2<victim> "
  2297. Headshot:
  2298. Enable: false
  2299. Bonus_Damage: 2
  2300. Message_Shooter: "&3HeadShot!"
  2301. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2302. Abilities:
  2303. Reset_Hit_Cooldown: true
  2304. Knockback: 0
  2305. Hit_Events:
  2306. Enable: true
  2307. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2308. Extras:
  2309. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  2310.  
  2311. WINCHESTER:
  2312. Item_Information:
  2313. Item_Name: "&9Winchester ShotGun"
  2314. Item_Type: 277
  2315. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■□□□"
  2316. Melee_Mode: false
  2317. Skip_Name_Check: false
  2318. Remove_Unused_Tag: false
  2319. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2320. Hidden_From_List: false
  2321. Shooting:
  2322. Disable: false
  2323. Dual_Wield: false
  2324. Right_Click_To_Shoot: true
  2325. Cancel_Left_Click_Block_Damage: true
  2326. Cancel_Right_Click_Interactions: true
  2327. Delay_Between_Shots: 15
  2328. Recoil_Amount: 3
  2329. Projectile_Amount: 10
  2330. Projectile_Type: snowball
  2331. Remove_Arrows_On_Impact: false
  2332. Remove_Bullet_Drop: false
  2333. Removal_Or_Drag_Delay: 3-true
  2334. Projectile_Speed: 50
  2335. Projectile_Damage: 3
  2336. Projectile_Flames: false
  2337. Projectile_Incendiary:
  2338. Enable: false
  2339. Duration: 0
  2340. Bullet_Spread: 1.6
  2341. Reset_Fall_Distance: true
  2342. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2343. Fully_Automatic:
  2344. Enable: false
  2345. Fire_Rate: 12
  2346. Sneak:
  2347. Enable: true
  2348. No_Recoil: false
  2349. Bullet_Spread: 1.2
  2350. Sneak_Before_Shooting: false
  2351. Burstfire:
  2352. Enable: false
  2353. Shots_Per_Burst: 1
  2354. Delay_Between_Shots_In_Burst: 10
  2355. Ammo:
  2356. Enable: true
  2357. Ammo_Item_ID: 371
  2358. Take_Ammo_Per_Shot: true
  2359. Ammo_Name_Check: "&eBullet"
  2360. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2361. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2362. Reload:
  2363. Enable: true
  2364. Reload_Amount: 2
  2365. Reload_With_Mouse: false
  2366. Starting_Amount: 2
  2367. Reload_Bullets_Individually: true
  2368. Take_Ammo_On_Reload: false
  2369. Take_Ammo_As_Magazine: false
  2370. Reload_Duration: 45
  2371. Reload_Shoot_Delay: 10
  2372. Destroy_When_Empty: false
  2373. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2374. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2375. Scope:
  2376. Enable: false
  2377. Night_Vision: true
  2378. Zoom_Amount: 8
  2379. Zoom_Bullet_Spread: 0
  2380. Zoom_Before_Shooting: false
  2381. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2382. Custom_Death_Message:
  2383. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  2384. Headshot:
  2385. Enable: false
  2386. Bonus_Damage: 2
  2387. Message_Shooter: "&3HeadShot!"
  2388. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2389. Abilities:
  2390. Reset_Hit_Cooldown: true
  2391. Knockback: 1
  2392. Hit_Events:
  2393. Enable: true
  2394. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2395. Extras:
  2396. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2397.  
  2398. RAIL:
  2399. Item_Information:
  2400. Item_Name: "&3RailGun"
  2401. Item_Type: 277
  2402. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■|&7*装填時間 ■□□□□□□|&7*弾速 ■■■■■■■■|&7*連射速度 ■□□□□□□□|&7*命中率 ■■■■■■□□"
  2403. Melee_Mode: false
  2404. Skip_Name_Check: false
  2405. Remove_Unused_Tag: false
  2406. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2407. Hidden_From_List: false
  2408. Shooting:
  2409. Disable: false
  2410. Dual_Wield: false
  2411. Right_Click_To_Shoot: true
  2412. Cancel_Left_Click_Block_Damage: true
  2413. Cancel_Right_Click_Interactions: true
  2414. Delay_Between_Shots: 15
  2415. Recoil_Amount: 3
  2416. Projectile_Amount: 1
  2417. Projectile_Type: snowball
  2418. Remove_Arrows_On_Impact: false
  2419. Remove_Bullet_Drop: false
  2420. Removal_Or_Drag_Delay: 3-true
  2421. Projectile_Speed: 80
  2422. Projectile_Damage: 10
  2423. Projectile_Flames: false
  2424. Projectile_Incendiary:
  2425. Enable: false
  2426. Duration: 0
  2427. Bullet_Spread: 1
  2428. Reset_Fall_Distance: true
  2429. Sounds_Shoot: EXTITY_VEX_AMBIENT-1-2-5ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2430. Fully_Automatic:
  2431. Enable: false
  2432. Fire_Rate: 12
  2433. Sneak:
  2434. Enable: true
  2435. No_Recoil: false
  2436. Bullet_Spread: 0
  2437. Sneak_Before_Shooting: false
  2438. Burstfire:
  2439. Enable: true
  2440. Shots_Per_Burst: 10
  2441. Delay_Between_Shots_In_Burst: 1
  2442. Ammo:
  2443. Enable: true
  2444. Ammo_Item_ID: 371
  2445. Take_Ammo_Per_Shot: true
  2446. Ammo_Name_Check: "&eBullet"
  2447. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2448. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2449. Reload:
  2450. Enable: true
  2451. Reload_Amount: 10
  2452. Reload_With_Mouse: false
  2453. Starting_Amount: 1
  2454. Reload_Bullets_Individually: true
  2455. Take_Ammo_On_Reload: false
  2456. Take_Ammo_As_Magazine: false
  2457. Reload_Duration: 40
  2458. Reload_Shoot_Delay: 20
  2459. Destroy_When_Empty: false
  2460. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2461. Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4
  2462. Scope:
  2463. Enable: true
  2464. Night_Vision: true
  2465. Zoom_Amount: 8
  2466. Zoom_Bullet_Spread: 0
  2467. Zoom_Before_Shooting: false
  2468. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2469. Custom_Death_Message:
  2470. Normal: "&9<shooter>&r &6>>> &3[RailGun] &6>>> &r&2<victim> "
  2471. Headshot:
  2472. Enable: false
  2473. Bonus_Damage: 2
  2474. Message_Shooter: "&3HeadShot!"
  2475. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2476. Abilities:
  2477. Reset_Hit_Cooldown: true
  2478. Knockback: 2
  2479. Hit_Events:
  2480. Enable: true
  2481. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2482. Extras:
  2483. Run_Console_Command: "scoreboard players add <shooter> hoge 10"
  2484.  
  2485. M19112:
  2486. Item_Information:
  2487. Item_Name: "&6M1911-Dual"
  2488. Item_Type: 292
  2489. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■■■□□"
  2490. Melee_Mode: false
  2491. Skip_Name_Check: false
  2492. Remove_Unused_Tag: false
  2493. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2494. Hidden_From_List: false
  2495. Shooting:
  2496. Disable: false
  2497. Dual_Wield: true
  2498. Right_Click_To_Shoot: true
  2499. Cancel_Left_Click_Block_Damage: true
  2500. Cancel_Right_Click_Interactions: true
  2501. Delay_Between_Shots: 7
  2502. Recoil_Amount: 0
  2503. Projectile_Amount: 1
  2504. Projectile_Type: snowball
  2505. Remove_Arrows_On_Impact: false
  2506. Remove_Bullet_Drop: false
  2507. Removal_Or_Drag_Delay: false
  2508. Projectile_Speed: 40
  2509. Projectile_Damage: 3
  2510. Projectile_Flames: false
  2511. Projectile_Incendiary:
  2512. Enable: false
  2513. Duration: 0
  2514. Bullet_Spread: 1
  2515. Reset_Fall_Distance: true
  2516. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2517. Sneak:
  2518. Enable: true
  2519. No_Recoil: true
  2520. Bullet_Spread: 0
  2521. Sneak_Before_Shooting: false
  2522. Burstfire:
  2523. Enable:
  2524. Shots_Per_Burst: 1
  2525. Delay_Between_Shots_In_Burst: 10
  2526. Ammo:
  2527. Enable: true
  2528. Ammo_Item_ID: 371
  2529. Take_Ammo_Per_Shot: true
  2530. Ammo_Name_Check: "&eBullet"
  2531. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2532. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2533. Firearm_Action:
  2534. Type: slide
  2535. Reload:
  2536. Enable: true
  2537. Reload_Amount: 8
  2538. Reload_With_Mouse: false
  2539. Starting_Amount: 8
  2540. Reload_Bullets_Individually: false
  2541. Take_Ammo_On_Reload: false
  2542. Take_Ammo_As_Magazine: false
  2543. Reload_Duration: 60
  2544. Reload_Shoot_Delay: 10
  2545. Destroy_When_Empty: false
  2546. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2547. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2548. Scope:
  2549. Enable: false
  2550. Night_Vision: true
  2551. Zoom_Amount: 8
  2552. Zoom_Bullet_Spread: 0
  2553. Zoom_Before_Shooting: false
  2554. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2555. Custom_Death_Message:
  2556. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  2557. Headshot:
  2558. Enable: false
  2559. Bonus_Damage: 1
  2560. Message_Shooter: "&3HeadShot!"
  2561. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2562. Abilities:
  2563. Reset_Hit_Cooldown: true
  2564. Knockback: 0
  2565. Hit_Events:
  2566. Enable: true
  2567. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2568. Extras:
  2569. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2570.  
  2571. MP7:
  2572. Item_Information:
  2573. Item_Name: "&3MP7"
  2574. Item_Type: 277
  2575. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■□□□"
  2576. Melee_Mode: false
  2577. Skip_Name_Check: false
  2578. Remove_Unused_Tag: false
  2579. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2580. Hidden_From_List: false
  2581. Shooting:
  2582. Disable: false
  2583. Dual_Wield: false
  2584. Right_Click_To_Shoot: true
  2585. Cancel_Left_Click_Block_Damage: true
  2586. Cancel_Right_Click_Interactions: true
  2587. Recoil_Amount: 1
  2588. Projectile_Amount: 1
  2589. Projectile_Type: snowball
  2590. Remove_Arrows_On_Impact: false
  2591. Remove_Bullet_Drop: false
  2592. Removal_Or_Drag_Delay: false
  2593. Projectile_Speed: 60
  2594. Projectile_Damage: 3
  2595. Projectile_Flames: false
  2596. Projectile_Incendiary:
  2597. Enable: false
  2598. Duration: 0
  2599. Bullet_Spread: 1.1
  2600. Reset_Fall_Distance: true
  2601. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2602. Fully_Automatic:
  2603. Enable: true
  2604. Fire_Rate: 4
  2605. Sneak:
  2606. Enable: true
  2607. No_Recoil: false
  2608. Bullet_Spread: 0.45
  2609. Sneak_Before_Shooting: false
  2610. Burstfire:
  2611. Enable: false
  2612. Shots_Per_Burst: 1
  2613. Delay_Between_Shots_In_Burst: 10
  2614. Ammo:
  2615. Enable: true
  2616. Ammo_Item_ID: 371
  2617. Take_Ammo_Per_Shot: true
  2618. Ammo_Name_Check: "&eBullet"
  2619. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2620. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2621. Reload:
  2622. Enable: true
  2623. Reload_Amount: 20
  2624. Reload_With_Mouse: false
  2625. Starting_Amount: 30
  2626. Reload_Bullets_Individually: false
  2627. Take_Ammo_On_Reload: false
  2628. Take_Ammo_As_Magazine: false
  2629. Reload_Duration: 100
  2630. Reload_Shoot_Delay: 20
  2631. Destroy_When_Empty: false
  2632. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2633. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2634. Scope:
  2635. Enable: false
  2636. Night_Vision: true
  2637. Zoom_Amount: 8
  2638. Zoom_Bullet_Spread: 0
  2639. Zoom_Before_Shooting: false
  2640. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2641. Custom_Death_Message:
  2642. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  2643. Headshot:
  2644. Enable: false
  2645. Bonus_Damage: 2
  2646. Message_Shooter: "&3HeadShot!"
  2647. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2648. Abilities:
  2649. Knockback: 0
  2650. Abilities:
  2651. Reset_Hit_Cooldown: true
  2652. Knockback: 0
  2653. Hit_Events:
  2654. Enable: true
  2655. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2656. Extras:
  2657. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2658.  
  2659. AKS:
  2660. Item_Information:
  2661. Item_Name: "&6AKS-74U"
  2662. Item_Type: 284
  2663. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■■□"
  2664. Melee_Mode: false
  2665. Skip_Name_Check: false
  2666. Remove_Unused_Tag: false
  2667. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2668. Hidden_From_List: false
  2669. Shooting:
  2670. Disable: false
  2671. Dual_Wield: false
  2672. Right_Click_To_Shoot: true
  2673. Cancel_Left_Click_Block_Damage: true
  2674. Cancel_Right_Click_Interactions: true
  2675. Recoil_Amount: 1
  2676. Projectile_Amount: 1
  2677. Projectile_Type: snowball
  2678. Remove_Arrows_On_Impact: false
  2679. Remove_Bullet_Drop: false
  2680. Removal_Or_Drag_Delay: false
  2681. Projectile_Speed: 45
  2682. Projectile_Damage: 3
  2683. Projectile_Flames: false
  2684. Projectile_Incendiary:
  2685. Enable: false
  2686. Duration: 0
  2687. Bullet_Spread: 1.5
  2688. Reset_Fall_Distance: true
  2689. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2690. Fully_Automatic:
  2691. Enable: true
  2692. Fire_Rate: 3
  2693. Sneak:
  2694. Enable: true
  2695. No_Recoil: false
  2696. Bullet_Spread: 0.35
  2697. Sneak_Before_Shooting: false
  2698. Burstfire:
  2699. Enable: false
  2700. Shots_Per_Burst: 1
  2701. Delay_Between_Shots_In_Burst: 10
  2702. Ammo:
  2703. Enable: true
  2704. Ammo_Item_ID: 371
  2705. Take_Ammo_Per_Shot: true
  2706. Ammo_Name_Check: "&eBullet"
  2707. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2708. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2709. Reload:
  2710. Enable: true
  2711. Reload_Amount: 30
  2712. Reload_With_Mouse: false
  2713. Starting_Amount: 30
  2714. Reload_Bullets_Individually: false
  2715. Take_Ammo_On_Reload: false
  2716. Take_Ammo_As_Magazine: false
  2717. Reload_Duration: 120
  2718. Reload_Shoot_Delay: 10
  2719. Destroy_When_Empty: false
  2720. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2721. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2722. Scope:
  2723. Enable: false
  2724. Night_Vision: true
  2725. Zoom_Amount: 8
  2726. Zoom_Bullet_Spread: 0
  2727. Zoom_Before_Shooting: false
  2728. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2729. Custom_Death_Message:
  2730. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  2731. Headshot:
  2732. Enable: false
  2733. Bonus_Damage: 2
  2734. Message_Shooter: "&3HeadShot!"
  2735. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2736. Abilities:
  2737. Reset_Hit_Cooldown: true
  2738. Knockback: 0
  2739. Extras:
  2740. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2741. Hit_Events:
  2742. Enable: true
  2743. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2744.  
  2745. GLOCK:
  2746. Item_Information:
  2747. Item_Name: "&7Glock17"
  2748. Item_Type: 293
  2749. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■■■□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■□"
  2750. Melee_Mode: false
  2751. Skip_Name_Check: false
  2752. Remove_Unused_Tag: false
  2753. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2754. Hidden_From_List: false
  2755. Shooting:
  2756. Disable: false
  2757. Dual_Wield: false
  2758. Right_Click_To_Shoot: true
  2759. Cancel_Left_Click_Block_Damage: true
  2760. Cancel_Right_Click_Interactions: true
  2761. Delay_Between_Shots: 8
  2762. Recoil_Amount: 0
  2763. Projectile_Amount: 1
  2764. Projectile_Type: snowball
  2765. Remove_Arrows_On_Impact: false
  2766. Remove_Bullet_Drop: false
  2767. Removal_Or_Drag_Delay: false
  2768. Projectile_Speed: 50
  2769. Projectile_Damage: 1
  2770. Projectile_Flames: false
  2771. Projectile_Incendiary:
  2772. Enable: false
  2773. Duration: 0
  2774. Bullet_Spread: 0.4
  2775. Reset_Fall_Distance: true
  2776. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2777. Sneak:
  2778. Enable: true
  2779. No_Recoil: true
  2780. Bullet_Spread: 0.1
  2781. Sneak_Before_Shooting: false
  2782. Burstfire:
  2783. Enable:
  2784. Shots_Per_Burst: 1
  2785. Delay_Between_Shots_In_Burst: 10
  2786. Ammo:
  2787. Enable: true
  2788. Ammo_Item_ID: 371
  2789. Take_Ammo_Per_Shot: true
  2790. Ammo_Name_Check: "&eBullet"
  2791. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2792. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2793. Firearm_Action:
  2794. Type: slide
  2795. Reload:
  2796. Enable: true
  2797. Reload_Amount: 10
  2798. Reload_With_Mouse: false
  2799. Starting_Amount: 10
  2800. Reload_Bullets_Individually: false
  2801. Take_Ammo_On_Reload: false
  2802. Take_Ammo_As_Magazine: false
  2803. Reload_Duration: 40
  2804. Reload_Shoot_Delay: 10
  2805. Destroy_When_Empty: false
  2806. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2807. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2808. Scope:
  2809. Enable: false
  2810. Night_Vision: true
  2811. Zoom_Amount: 8
  2812. Zoom_Bullet_Spread: 0
  2813. Zoom_Before_Shooting: false
  2814. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2815. Custom_Death_Message:
  2816. Normal: "&9<shooter>&r &6>>> &7[Glock17] &6>>> &r&2<victim>"
  2817. Headshot:
  2818. Enable: false
  2819. Bonus_Damage: 1
  2820. Message_Shooter: "&3HeadShot!"
  2821. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2822. Abilities:
  2823. Reset_Hit_Cooldown: true
  2824. Knockback: 0
  2825. Hit_Events:
  2826. Enable: true
  2827. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2828. Extras:
  2829. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  2830.  
  2831. AKS:
  2832. Item_Information:
  2833. Item_Name: "&6AKS-74U"
  2834. Item_Type: 284
  2835. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■■□"
  2836. Melee_Mode: false
  2837. Skip_Name_Check: false
  2838. Remove_Unused_Tag: false
  2839. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2840. Hidden_From_List: false
  2841. Shooting:
  2842. Disable: false
  2843. Dual_Wield: false
  2844. Right_Click_To_Shoot: true
  2845. Cancel_Left_Click_Block_Damage: true
  2846. Cancel_Right_Click_Interactions: true
  2847. Recoil_Amount: 1
  2848. Projectile_Amount: 1
  2849. Projectile_Type: snowball
  2850. Remove_Arrows_On_Impact: false
  2851. Remove_Bullet_Drop: false
  2852. Removal_Or_Drag_Delay: false
  2853. Projectile_Speed: 45
  2854. Projectile_Damage: 3
  2855. Projectile_Flames: false
  2856. Projectile_Incendiary:
  2857. Enable: false
  2858. Duration: 0
  2859. Bullet_Spread: 1.5
  2860. Reset_Fall_Distance: true
  2861. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2862. Fully_Automatic:
  2863. Enable: true
  2864. Fire_Rate: 3
  2865. Sneak:
  2866. Enable: true
  2867. No_Recoil: false
  2868. Bullet_Spread: 0.35
  2869. Sneak_Before_Shooting: false
  2870. Burstfire:
  2871. Enable: false
  2872. Shots_Per_Burst: 1
  2873. Delay_Between_Shots_In_Burst: 10
  2874. Ammo:
  2875. Enable: true
  2876. Ammo_Item_ID: 371
  2877. Take_Ammo_Per_Shot: true
  2878. Ammo_Name_Check: "&eBullet"
  2879. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2880. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2881. Reload:
  2882. Enable: true
  2883. Reload_Amount: 30
  2884. Reload_With_Mouse: false
  2885. Starting_Amount: 30
  2886. Reload_Bullets_Individually: false
  2887. Take_Ammo_On_Reload: false
  2888. Take_Ammo_As_Magazine: false
  2889. Reload_Duration: 120
  2890. Reload_Shoot_Delay: 10
  2891. Destroy_When_Empty: false
  2892. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2893. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2894. Scope:
  2895. Enable: false
  2896. Night_Vision: true
  2897. Zoom_Amount: 8
  2898. Zoom_Bullet_Spread: 0
  2899. Zoom_Before_Shooting: false
  2900. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2901. Custom_Death_Message:
  2902. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  2903. Headshot:
  2904. Enable: false
  2905. Bonus_Damage: 2
  2906. Message_Shooter: "&3HeadShot!"
  2907. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2908. Abilities:
  2909. Reset_Hit_Cooldown: true
  2910. Knockback: 0
  2911. Extras:
  2912. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2913. Hit_Events:
  2914. Enable: true
  2915. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2916.  
  2917. PPSH:
  2918. Item_Information:
  2919. Item_Name: "&6PPSh-41"
  2920. Item_Type: 2263
  2921. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■■□□□"
  2922. Melee_Mode: false
  2923. Skip_Name_Check: false
  2924. Remove_Unused_Tag: false
  2925. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2926. Hidden_From_List: false
  2927. Shooting:
  2928. Disable: false
  2929. Dual_Wield: false
  2930. Right_Click_To_Shoot: true
  2931. Cancel_Left_Click_Block_Damage: true
  2932. Cancel_Right_Click_Interactions: true
  2933. Recoil_Amount: 1
  2934. Projectile_Amount: 1
  2935. Projectile_Type: snowball
  2936. Remove_Arrows_On_Impact: false
  2937. Remove_Bullet_Drop: false
  2938. Removal_Or_Drag_Delay: false
  2939. Projectile_Speed: 45
  2940. Projectile_Damage: 2
  2941. Projectile_Flames: false
  2942. Projectile_Incendiary:
  2943. Enable: false
  2944. Duration: 0
  2945. Bullet_Spread: 1.5
  2946. Reset_Fall_Distance: true
  2947. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2948. Fully_Automatic:
  2949. Enable: true
  2950. Fire_Rate: 6
  2951. Sneak:
  2952. Enable: true
  2953. No_Recoil: true
  2954. Bullet_Spread: 0.55
  2955. Sneak_Before_Shooting: false
  2956. Burstfire:
  2957. Enable: false
  2958. Shots_Per_Burst: 1
  2959. Delay_Between_Shots_In_Burst: 10
  2960. Ammo:
  2961. Enable: true
  2962. Ammo_Item_ID: 371
  2963. Take_Ammo_Per_Shot: true
  2964. Ammo_Name_Check: "&eBullet"
  2965. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2966. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2967. Reload:
  2968. Enable: true
  2969. Reload_Amount: 71
  2970. Reload_With_Mouse: false
  2971. Starting_Amount: 71
  2972. Reload_Bullets_Individually: false
  2973. Take_Ammo_On_Reload: false
  2974. Take_Ammo_As_Magazine: false
  2975. Reload_Duration: 90
  2976. Reload_Shoot_Delay: 10
  2977. Destroy_When_Empty: false
  2978. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2979. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2980. Scope:
  2981. Enable: false
  2982. Night_Vision: true
  2983. Zoom_Amount: 8
  2984. Zoom_Bullet_Spread: 0
  2985. Zoom_Before_Shooting: false
  2986. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2987. Custom_Death_Message:
  2988. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  2989. Headshot:
  2990. Enable: false
  2991. Bonus_Damage: 2
  2992. Message_Shooter: "&3HeadShot!"
  2993. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2994. Abilities:
  2995. Reset_Hit_Cooldown: true
  2996. Knockback: 0
  2997. Extras:
  2998. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2999. Hit_Events:
  3000. Enable: true
  3001. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3002.  
  3003. MG34:
  3004. Item_Information:
  3005. Item_Name: "&cMG34"
  3006. Item_Type: 2263
  3007. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  3008. Melee_Mode: false
  3009. Skip_Name_Check: false
  3010. Remove_Unused_Tag: false
  3011. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3012. Hidden_From_List: false
  3013. Shooting:
  3014. Disable: false
  3015. Dual_Wield: false
  3016. Right_Click_To_Shoot: true
  3017. Cancel_Left_Click_Block_Damage: true
  3018. Cancel_Right_Click_Interactions: true
  3019. Recoil_Amount: 2
  3020. Projectile_Amount: 1
  3021. Projectile_Type: snowball
  3022. Remove_Arrows_On_Impact: false
  3023. Remove_Bullet_Drop: false
  3024. Removal_Or_Drag_Delay: false
  3025. Projectile_Speed: 45
  3026. Projectile_Damage: 3
  3027. Projectile_Flames: false
  3028. Projectile_Incendiary:
  3029. Enable: false
  3030. Duration: 0
  3031. Bullet_Spread: 1.5
  3032. Reset_Fall_Distance: true
  3033. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3034. Fully_Automatic:
  3035. Enable: true
  3036. Fire_Rate: 5
  3037. Sneak:
  3038. Enable: true
  3039. No_Recoil: false
  3040. Bullet_Spread: 0.35
  3041. Sneak_Before_Shooting: false
  3042. Burstfire:
  3043. Enable: false
  3044. Shots_Per_Burst: 1
  3045. Delay_Between_Shots_In_Burst: 10
  3046. Ammo:
  3047. Enable: true
  3048. Ammo_Item_ID: 371
  3049. Take_Ammo_Per_Shot: true
  3050. Ammo_Name_Check: "&eBullet"
  3051. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3052. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3053. Reload:
  3054. Enable: true
  3055. Reload_Amount: 50
  3056. Reload_With_Mouse: false
  3057. Starting_Amount: 50
  3058. Reload_Bullets_Individually: false
  3059. Take_Ammo_On_Reload: false
  3060. Take_Ammo_As_Magazine: false
  3061. Reload_Duration: 260
  3062. Reload_Shoot_Delay: 10
  3063. Destroy_When_Empty: false
  3064. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3065. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3066. Scope:
  3067. Enable: false
  3068. Night_Vision: true
  3069. Zoom_Amount: 8
  3070. Zoom_Bullet_Spread: 0
  3071. Zoom_Before_Shooting: false
  3072. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3073. Custom_Death_Message:
  3074. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  3075. Headshot:
  3076. Enable: false
  3077. Bonus_Damage: 2
  3078. Message_Shooter: "&3HeadShot!"
  3079. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3080. Abilities:
  3081. Reset_Hit_Cooldown: true
  3082. Knockback: 1
  3083. Extras:
  3084. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  3085. Hit_Events:
  3086. Enable: true
  3087. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3088.  
  3089. HINAWA:
  3090. Item_Information:
  3091. Item_Name: "&6火縄銃"
  3092. Item_Type: 279
  3093. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■□□□□□□□|&7*命中率 ■■■■■■□□"
  3094. Melee_Mode: false
  3095. Skip_Name_Check: false
  3096. Remove_Unused_Tag: false
  3097. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3098. Hidden_From_List: false
  3099. Shooting:
  3100. Disable: false
  3101. Dual_Wield: false
  3102. Right_Click_To_Shoot: true
  3103. Cancel_Left_Click_Block_Damage: true
  3104. Cancel_Right_Click_Interactions: true
  3105. Delay_Between_Shots: 10
  3106. Recoil_Amount: 2
  3107. Projectile_Amount: 1
  3108. Projectile_Type: snowball
  3109. Remove_Arrows_On_Impact: false
  3110. Remove_Bullet_Drop: false
  3111. Removal_Or_Drag_Delay: false
  3112. Projectile_Speed: 75
  3113. Projectile_Damage: 8
  3114. Projectile_Flames: false
  3115. Projectile_Incendiary:
  3116. Enable: false
  3117. Duration: 0
  3118. Bullet_Spread: 0.4
  3119. Reset_Fall_Distance: true
  3120. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3121. Fully_Automatic:
  3122. Enable: false
  3123. Fire_Rate: 5
  3124. Sneak:
  3125. Enable: true
  3126. No_Recoil: false
  3127. Bullet_Spread: 0.05
  3128. Sneak_Before_Shooting: false
  3129. Burstfire:
  3130. Enable: false
  3131. Shots_Per_Burst: 1
  3132. Delay_Between_Shots_In_Burst: 10
  3133. Ammo:
  3134. Enable: true
  3135. Ammo_Item_ID: 371
  3136. Take_Ammo_Per_Shot: true
  3137. Ammo_Name_Check: "&eBullet"
  3138. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3139. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3140. Reload:
  3141. Enable: true
  3142. Reload_Amount: 1
  3143. Reload_With_Mouse: false
  3144. Starting_Amount: 1
  3145. Reload_Bullets_Individually: false
  3146. Take_Ammo_On_Reload: false
  3147. Take_Ammo_As_Magazine: false
  3148. Reload_Duration: 100
  3149. Reload_Shoot_Delay: 10
  3150. Destroy_When_Empty: false
  3151. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3152. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3153. Scope:
  3154. Enable: false
  3155. Night_Vision: true
  3156. Zoom_Amount: 8
  3157. Zoom_Bullet_Spread: 0
  3158. Zoom_Before_Shooting: false
  3159. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3160. Custom_Death_Message:
  3161. Normal: "&9<shooter>&r &6>>> &6[Hinawa Gun] &6>>> &r&2<victim> "
  3162. Headshot:
  3163. Enable: true
  3164. Bonus_Damage: 5
  3165. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3166. Abilities:
  3167. Reset_Hit_Cooldown: true
  3168. Knockback: 3
  3169. Extras:
  3170. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3171. Hit_Events:
  3172. Enable: true
  3173. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
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