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- //enable console
- con_enable 1
- // removes tracers following your own fire. Other players' tracers will not be affected.
- r_drawtracers_firstperson 0
- // repositions the gunmodel to mimic CSS more closely. The range of viewmodel_fov is 54 to 68, 60 is default.
- viewmodel_fov "65"
- viewmodel_offset_x "2"
- viewmodel_offset_y "2"
- viewmodel_offset_z "-2"
- //HUD - adjust for preference i guess
- hud_scaling ".95"
- hud_showtargetid "1"
- //cl_crosshair_drawoutline 1
- //cl_crosshair_outlinethickness 1
- //cl_crosshaircolor 5
- //cl_crosshaircolor_b 255
- //cl_crosshaircolor_r 255
- //cl_crosshaircolor_g 255
- //cl_crosshairalpha 255
- //cl_crosshairthickness 2.6
- //cl_crosshairsize 0.5
- //cl_crosshairgap -1
- //cl_crosshairdot 0
- cl_crosshaircolor "5";
- cl_crosshaircolor_b "255";
- cl_crosshaircolor_r "255";
- cl_crosshaircolor_g "255";
- cl_crosshairdot "0";
- cl_crosshairgap "0.5";
- cl_crosshairsize "4";
- cl_crosshairstyle "5";
- cl_crosshairusealpha "1";
- cl_crosshairthickness "1.";
- cl_crosshair_drawoutline "1";
- cl_crosshair_outlinethickness "1";
- // removes the shifting of the arm when crouching down.
- cl_viewmodel_shift_left_amt "0"
- cl_viewmodel_shift_right_amt "0"
- //Bobbing and Movement Shifting - remove all the dumb view bob
- cl_bob_lower_amt "0"
- cl_bobamt_lat "0"
- cl_bobamt_vert "0"
- cl_bobcycle "0.98"
- //1 to always show loadout 0 to have it fade
- cl_showloadout "1"
- // causes the scope to move less when moving scoped in and reduces bobbing effect
- cl_bobcycle "0.98"
- //Sound - less delayed, better sound
- windows_speaker_config "1"
- snd_mixahead "0.05"
- snd_musicvolume "0.5"
- snd_headphone_pan_exponent "2"
- snd_headphone_pan_radial_weight "1"
- snd_rear_headphone_position "90"
- //Performance & Rates - rates for 128 tick servers, matchmaking is 64 but this is usually fine
- cl_forcepreload "1"
- cl_interp "0"
- cl_interp_ratio "1"
- cl_cmdrate "128"
- cl_updaterate "128"
- rate "786432"
- // shows a netgraph on the screen with useful information about fps, ping and lerp. IMPORTANT: net_graph is considered a cheat in most leagues, so don't include that if you're considering playing competitively.
- net_graph 1
- net_graphproportionalfont 0
- net_graphheight 1052 (change this)
- net_graphpos 1
- //cl_showfps 1
- // 1 is for right hand 0 is for left
- cl_righthand "0"
- //Help Messages - you dont need these
- gameinstructor_enable "0"
- cl_autohelp "0"
- cl_showhelp "0"
- //Bypass OS Interface & Acceleration - yes
- m_rawinput "0"
- m_mouseaccel1 "0"
- m_mouseaccel2 "0"
- zoom_sensitivity_ratio 1.2
- // changes the size of the HUD (Heads Up Display - ammo, health, radar, etc.). Hud_scaling "1" is maximum.
- hud_scaling "2"
- // sets your maximum allowable ping in your matchmaking.
- mm_session_max_ping 100
- // sets your options on what downloads you allow from a server: all, none, or nosounds
- cl_downloadfilter all
- //Radar - radar settings + adjustment on numpad enter
- cl_radar_scale "0.3"
- cl_radar_rotate "0"
- cl_radar_always_centered "0"
- cl_radar_scale "0.32"
- cl_radar_icon_scale_min ".5"
- bind "kp_enter" "incrementvar cl_radar_scale 0.32 0.52 0.05" // this lets you adjust radar scale on numpad enter
- //MOTD - because ???? pinion
- cl_disablehtmlmotd "1"
- cl_downloadfilter "nosounds"
- //Deathcam - optional again
- cl_disablefreezecam "1"
- r_drawtracers_firstperson 0
- cl_autowepswitch "0"
- fps_max "999"
- hud_showtargetid "1"
- // shows a message that the autoexec was successfully loaded in your console.
- echo "autoexec.cfg loaded."
- // makes cfg read/write
- host_writeconfig
- // exec forestcross.cfg
- exec IngameMouseAccelOff.cfg
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