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refrop

saitama *infi*

Feb 24th, 2018
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  1. --This is a localscript; you will need to have access to using scripts wherever you want this
  2. p = game:GetService('Players').LocalPlayer if p.Character then if p.Character:FindFirstChild('Humanoid') then p.Character.Humanoid.MaxHealth = math.huge end end
  3. --script made by refrop
  4. wait(2)
  5.  
  6. nam = game.Players.LocalPlayer.Name
  7.  
  8. coroutine.wrap(function()
  9. while wait() do
  10. for a, b in pairs(Workspace[nam]:GetChildren()) do
  11. if b:FindFirstChild('Handle') then
  12. b.Handle.CanCollide = false
  13. end
  14. end
  15. end
  16. end)()
  17.  
  18. Workspace[nam].Humanoid.Changed:connect(function()
  19. Workspace[nam].Humanoid.WalkSpeed = 16
  20. end)
  21.  
  22. game:GetService('Players').LocalPlayer.PlayerGui.ChildAdded:connect(function(asd)
  23. delay(0, function()
  24. if asd.Name ~= 'OutputGUI' then
  25. asd:Destroy()
  26. end
  27. end)
  28. end)
  29.  
  30. game:GetService('RunService').Stepped:connect(function()
  31. Workspace[nam].Torso.CanCollide = false
  32. Workspace[nam].Head.CanCollide = false
  33. end)
  34.  
  35. Workspace[nam].Torso.Changed:connect(function()
  36. Workspace[nam].Torso.CanCollide = false
  37. Workspace[nam].Head.CanCollide = false
  38. end)
  39. --Made by refrop
  40.  
  41. local s = Instance.new("Sound")
  42.  
  43. s.Name = "Sound"
  44. s.SoundId = "http://www.roblox.com/asset/?id=401258325"
  45. s.Volume = 70
  46. s.Looped = false
  47. s.archivable = false
  48.  
  49. s.Parent = game.Workspace
  50.  
  51. wait(3)
  52.  
  53. s:play()
  54. -----------------Script made by refrop :D
  55. p = game.Players.LocalPlayer
  56. char = p.Character
  57. des = false
  58. fling = true
  59. dot = false
  60. falling = false
  61. jump = true
  62. --char.Shirt:Remove()
  63. --for i,v in pairs(char:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
  64. for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v.Handle:Remove() end end
  65. wait()--shirt = Instance.new("Shirt", char)
  66. --shirt.Name = "Shirt"
  67. --pants = Instance.new("Pants", char)
  68. --pants.Name = "Pants"
  69.  
  70. --char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=22287244"
  71. --char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=22287352"
  72. tp = true
  73. shoot = true
  74. hum = char.Humanoid
  75. punch = true
  76. neckp = char.Torso.Neck.C0
  77. neck = char.Torso.Neck
  78. hum.MaxHealth = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  79. wait()
  80. hum.Health =hum.MaxHealth
  81. des = false
  82. root=char.HumanoidRootPart
  83. torso = char.Torso
  84. char.Head.face.Texture = "rbxassetid://332768867"
  85. local ChatService = game:GetService("Chat")
  86. local player = game.Players.LocalPlayer
  87. lig = Instance.new("PointLight",player.Character.Torso)
  88. lig.Color=Color3.new(255,0,0)
  89. m=player:GetMouse()
  90. bb = Instance.new("BillboardGui",player.Character.Head)
  91. bb.Enabled = true
  92. function newRay(start,face,range,wat)
  93. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  94. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  95. return rey,hit,pos
  96. end
  97. --[[
  98. This script will change your shirt and pants ^-^
  99. Change the shirt and pants ID to the one you like
  100. If your using this script, do it as a local script ^-^
  101. ]]
  102.  
  103. local part = game.Players.LocalPlayer.Character
  104. local basetemplate = "http://www.roblox.com/asset/?id="
  105. local shirt = 330455153
  106. local pants = 330455195
  107. local h = part:findFirstChild("Shirt")
  108. if h ~= nil then
  109. h.ShirtTemplate = basetemplate..shirt
  110. else
  111. local i = Instance.new("Shirt")
  112. i.Name = "Shirt"
  113. i.ShirtTemplate = basetemplate..shirt
  114. i.Parent = part
  115. end
  116. local p = part:findFirstChild("Pants")
  117. if p ~= nil then
  118. p.PantsTemplate = basetemplate..pants
  119. else
  120. local np = Instance.new("Pants")
  121. np.PantsTemplate = basetemplate..pants
  122. np.Name = "Pants"
  123. np.Parent = part
  124. end
  125. --fixed by Scenius
  126. plr = game.Players.LocalPlayer
  127. repeat
  128. wait(0.4)
  129. until plr.Character
  130. chr = plr.Character
  131. human = chr:FindFirstChild("Humanoid")
  132. mouse = plr:GetMouse()
  133. selected = false
  134. equipd = false
  135. tors = chr.Torso
  136. rarm = chr["Right Arm"]
  137. larm = chr["Left Arm"]
  138. rleg = chr["Right Leg"]
  139. lleg = chr["Left Leg"]
  140. hrp = chr.HumanoidRootPart
  141. head = chr.Head
  142. anim = human.Animator
  143. activu = false
  144. Heartbeat = Instance.new("BindableEvent")
  145. Heartbeat.Name = "Heartbeat"
  146. Heartbeat.Parent = script
  147. frame = 0.03333333333333333
  148. tf = 0
  149. game:GetService("RunService").Heartbeat:connect(function(s, p)
  150. tf = tf + s
  151. if tf >= frame then
  152. for i = 1, math.floor(tf / frame) do
  153. Heartbeat:Fire()
  154. end
  155. tf = tf - frame * math.floor(tf / frame)
  156. end
  157. end)
  158. function swait(num)
  159. if num == 0 or num == nil then
  160. Heartbeat.Event:wait()
  161. else
  162. for i = 1, num do
  163. Heartbeat.Event:wait()
  164. end
  165. end
  166. end
  167. tool = Instance.new("Tool")
  168. tool.CanBeDropped = false
  169. tool.RequiresHandle = false
  170. tool.Name = "Saitama ADN"
  171. tool.Parent = plr.Backpack
  172. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  173. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  174. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  175. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  176. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  177. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  178. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  179. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  180. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  181. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  182. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  183. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  184. RS = tors:FindFirstChild("Right Shoulder")
  185. LS = tors:FindFirstChild("Left Shoulder")
  186. RH = tors:FindFirstChild("Right Hip")
  187. LH = tors:FindFirstChild("Left Hip")
  188. RJ = hrp:FindFirstChild("RootJoint")
  189. N = tors:FindFirstChild("Neck")
  190. cf = CFrame.new
  191. ang = CFrame.Angles
  192. rd = math.rad
  193. rd2 = math.random
  194. function nooutline(p)
  195. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  196. end
  197. function makepart(color, name, reflec, mater, parnt, cfram)
  198. local port = Instance.new("Part")
  199. port.BrickColor = BrickColor.new(color)
  200. port.Name = name
  201. nooutline(port)
  202. port.Reflectance = reflec
  203. port.Material = mater
  204. port.Anchored = false
  205. port.CanCollide = false
  206. port.Locked = true
  207. port.Size = Vector3.new(0.2, 0.2, 0.2)
  208. port.Parent = parnt
  209. return port
  210. end
  211. function makemesh(meshtype, scale, meshid, parent)
  212. local mes = Instance.new("SpecialMesh")
  213. mes.MeshType = meshtype
  214. mes.Scale = scale
  215. if meshtype == "FileMesh" then
  216. mes.MeshId = meshid
  217. end
  218. mes.Parent = parent
  219. return mes
  220. end
  221. function makeweld(parent, p0, p1, c0, c1)
  222. local wel = Instance.new("Weld")
  223. wel.Part0 = p0
  224. wel.Part1 = p1
  225. wel.C0 = c0
  226. if c1 ~= nil then
  227. wel.C1 = c1
  228. end
  229. wel.Parent = parent
  230. return wel
  231. end
  232. function smokz(prnt)
  233. s = Instance.new("Smoke")
  234. s.Color = Color3.new(1, 1, 1)
  235. s.Enabled = false
  236. s.Name = "smok"
  237. s.Opacity = 0.5
  238. s.RiseVelocity = 0.2
  239. s.Size = 0.1
  240. s.Parent = prnt
  241. end
  242. function glow(tz, paz, smokinz, length)
  243. if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then
  244. do
  245. local s = Instance.new("Sound")
  246. s.SoundId = "rbxassetid://298181829"
  247. s.Volume = 0.25
  248. s.Pitch = math.random(9, 11) / 10
  249. s.Parent = paz
  250. s:Play()
  251. paz.Transparency = 0.7
  252. if smokinz == true then
  253. paz.smok.Enabled = true
  254. end
  255. delay(length, function()
  256. paz.Transparency = 1
  257. paz.smok.Enabled = false
  258. s:Destroy()
  259. end)
  260. end
  261. end
  262. end
  263. function makeglow()
  264. for _, p in pairs(chr:GetChildren()) do
  265. if p.ClassName == "Accessory" then
  266. do
  267. local h = p:FindFirstChildOfClass("Part")
  268. local nh = h:Clone()
  269. nh.Parent = nil
  270. nh.CFrame = h.CFrame
  271. nh.Transparency = 1
  272. nh.Name = "Glow"
  273. nh.Material = "Neon"
  274. nh.BrickColor = BrickColor.new("New Yeller")
  275. nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  276. nh.Parent = h
  277. makeweld(nh, nh, h, cf(0, 0, 0))
  278. local m = nh:FindFirstChildOfClass("SpecialMesh")
  279. m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06)
  280. m.TextureId = ""
  281. smokz(nh)
  282. nh.Touched:connect(function(po)
  283. glow(po, nh, true, 0.8)
  284. end)
  285. end
  286. elseif p.ClassName == "Part" and p ~= hrp then
  287. do
  288. local n = p:Clone()
  289. n.Parent = nil
  290. n.Transparency = 1
  291. n.Material = "Neon"
  292. n.Name = "Glow"
  293. n.BrickColor = BrickColor.new("New Yeller")
  294. n.CFrame = p.CFrame
  295. n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  296. n.Parent = p
  297. makeweld(n, n, p, cf(0, 0, 0))
  298. smokz(n)
  299. n.Touched:connect(function(po)
  300. glow(po, n, true, 0.8)
  301. end)
  302. if n:FindFirstChildOfClass("Decal") then
  303. n:FindFirstChildOfClass("Decal"):Destroy()
  304. end
  305. if p:FindFirstChildOfClass("SpecialMesh") then
  306. local c = p:FindFirstChildOfClass("SpecialMesh"):Clone()
  307. c.Parent = nil
  308. c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05)
  309. c.Parent = n
  310. else
  311. local m = Instance.new("BlockMesh")
  312. m.Scale = Vector3.new(1.05, 1.025, 1.05)
  313. if p == tors then
  314. m.Scale = Vector3.new(1.05, 1.05, 1.05)
  315. end
  316. m.Parent = n
  317. end
  318. end
  319. end
  320. end
  321. end
  322. makeglow()
  323. function fglow(glopart, duration)
  324. for _ = 1, 4 do
  325. swait()
  326. glopart.Transparency = glopart.Transparency - 0.075
  327. end
  328. delay(duration, function()
  329. for _ = 1, 4 do
  330. swait()
  331. glopart.Transparency = glopart.Transparency + 0.075
  332. end
  333. end)
  334. end
  335. function lerpz(joint, prop, cfrmz, alp)
  336. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  337. end
  338. function resetlerp()
  339. RJ.C0 = RJC0
  340. RJ.C1 = RJC1
  341. N.C0 = NC0
  342. N.C1 = NC1
  343. RS.C0 = RSC0
  344. RS.C1 = RSC1
  345. LS.C0 = LSC0
  346. LS.C1 = LSC1
  347. RH.C0 = RHC0
  348. RH.C1 = RHC1
  349. LH.C0 = LHC0
  350. end
  351.  
  352.  
  353.  
  354.  
  355.  
  356.  
  357.  
  358.  
  359.  
  360.  
  361.  
  362. function RFistDamage()
  363.  
  364. end
  365. function rsmash()
  366. if activu == true or selected == false then
  367. return
  368. end
  369. coroutine.resume(coroutine.create(function()
  370. fglow(rarm.Glow, 3)
  371. end))
  372. activu = true
  373.  
  374. human.WalkSpeed = human.WalkSpeed - 13
  375. animo(false)
  376. local Mus = Instance.new("Sound",workspace)
  377. Mus.SoundId = "rbxassetid://449025737"
  378. Mus.Pitch = 1
  379. Mus.Volume = 90000
  380. Mus.Looped = false
  381. wait(0.3)
  382. Mus:Play()
  383. local pe = Instance.new("ParticleEmitter")
  384. pe.Color = ColorSequence.new(Color3.new(255, 255, 255))
  385. pe.LightEmission = 0.9
  386. pe.Size = NumberSequence.new(0.5)
  387. pe.Texture = "rbxassetid://1442994836"
  388. pe.Transparency = NumberSequence.new(0.1)
  389. pe.Lifetime = NumberRange.new(0.1)
  390. pe.Rate = 1
  391. pe.RotSpeed = NumberRange.new(360)
  392. pe.Speed = NumberRange.new(3)
  393. pe.VelocitySpread = 360
  394. pe.Parent = rarm.Glow
  395. local pe2 = Instance.new("ParticleEmitter")
  396. pe2.Color = ColorSequence.new(Color3.new(255, 255, 255))
  397. pe2.LightEmission = 0.9
  398. pe2.Size = NumberSequence.new(5)
  399. pe2.Texture = "rbxassetid://1442994836"
  400. pe2.Transparency = NumberSequence.new(0.4)
  401. pe2.ZOffset = 2
  402. pe2.Enabled = false
  403. pe2.LockedToPart = true
  404. pe2.Lifetime = NumberRange.new(0.07)
  405. pe2.Rate = 8
  406. pe2.Rotation = NumberRange.new(0, 360)
  407. pe2.RotSpeed = NumberRange.new(0)
  408. pe2.Speed = NumberRange.new(0)
  409. pe2.VelocitySpread = 180
  410. pe2.Parent = rarm.Glow
  411. for _ = 1, 45 do
  412. swait()
  413. lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
  414. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
  415. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
  416. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  417. lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
  418. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
  419. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
  420. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  421. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  422. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  423. pe.Rate = pe.Rate + 25
  424. end
  425. pe2.Enabled = true
  426. pe.Speed = NumberRange.new(10)
  427. for _ = 1, 30 do
  428. swait()
  429. lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2)
  430. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2)
  431. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2)
  432. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2)
  433. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2)
  434. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2)
  435. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  436. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2)
  437.  
  438. end
  439. for l = 1, 3 do
  440. swait()
  441. lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4)
  442. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4)
  443. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4)
  444. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4)
  445. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4)
  446. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4)
  447. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4)
  448. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4)
  449. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4)
  450. end
  451. pe:Destroy()
  452. pe2:Destroy()
  453. KABOOMZ()
  454. rarm.Glow.smok.Enabled = true
  455. for _ = 1, 8 do
  456. swait()
  457. lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8)
  458. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8)
  459. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8)
  460. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8)
  461. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8)
  462. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8)
  463. lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8)
  464. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8)
  465. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8)
  466. end
  467. wait(1.5)
  468. animo(true)
  469. human.WalkSpeed = human.WalkSpeed + 53
  470. for _ = 1, 24 do
  471. swait()
  472. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  473. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  474. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  475. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  476. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  477. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  478. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  479. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  480. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  481. end
  482. resetlerp()
  483. rarm.Glow.smok.Enabled = false
  484. activu = false
  485. end
  486.  
  487.  
  488.  
  489.  
  490. local debris=game:service"Debris"
  491. vt = Vector3.new
  492. bc = BrickColor.new
  493.  
  494.  
  495.  
  496.  
  497.  
  498.  
  499.  
  500.  
  501.  
  502.  
  503.  
  504.  
  505. function Ring()
  506.  
  507.  
  508. local effspwn = Instance.new("Part")
  509. local model = Instance.new("Model")
  510. game.Debris:AddItem(model, 20)
  511. model.Name = "smasheffects"
  512. model.Parent = workspace
  513. effspwn.Name = "spwnr"
  514. effspwn.Size = Vector3.new(1, 1, 1)
  515. effspwn.Anchored = true
  516. effspwn.CanCollide = false
  517. effspwn.Transparency = 1
  518. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  519. effspwn.Parent = model
  520.  
  521. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  522. if v:FindFirstChild('Humanoid') then
  523. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  524. v.Humanoid.PlatformStand = true
  525. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  526. end
  527. end
  528. coroutine.resume(coroutine.create(function()
  529. local shok = Instance.new("Part")
  530. shok.Name = "wring1"
  531. shok.BrickColor = BrickColor.new("Institutional white")
  532. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  533. shok.Size = Vector3.new(1, 1, 1)
  534. shok.Anchored = true
  535. shok.Material = "Neon"
  536. shok.Transparency = 0.25
  537. shok.CanCollide = false
  538. shok.Parent = model
  539. game.Debris:AddItem(shok, 12)
  540. local mesh = Instance.new("SpecialMesh")
  541. mesh.MeshType = "FileMesh"
  542. mesh.MeshId = "rbxassetid://1323306"
  543. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  544. mesh.Parent = shok
  545. for e = 1, 30 do
  546. wait()
  547. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  548. shok.Transparency = shok.Transparency + 0.002
  549. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  550. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  551. end
  552. for e = 1, 38 do
  553. wait()
  554. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  555. shok.Transparency = shok.Transparency + 0.002
  556. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  557. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  558. end
  559. for e = 1, 24 do
  560. wait()
  561. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  562. shok.Transparency = shok.Transparency + 0.03
  563. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  564. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  565. end
  566. end))
  567. coroutine.resume(coroutine.create(function()
  568. local shok = Instance.new("Part")
  569. shok.Name = "wring2"
  570. shok.BrickColor = BrickColor.new("Institutional white")
  571. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  572. shok.Size = Vector3.new(1, 1, 1)
  573. shok.Anchored = true
  574. shok.Material = "Neon"
  575. shok.Transparency = 0.25
  576. shok.CanCollide = false
  577. shok.Parent = model
  578. game.Debris:AddItem(shok, 12)
  579. local mesh = Instance.new("SpecialMesh")
  580. mesh.MeshType = "FileMesh"
  581. mesh.MeshId = "rbxassetid://1323306"
  582. mesh.Scale = Vector3.new(12, 12, 0.05)
  583. mesh.Parent = shok
  584. for e = 1, 30 do
  585. wait()
  586. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  587. shok.Transparency = shok.Transparency + 0.002
  588. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  589. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  590. end
  591. for e = 1, 38 do
  592. wait()
  593. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  594. shok.Transparency = shok.Transparency + 0.002
  595. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  596. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  597. end
  598. for e = 1, 24 do
  599. wait()
  600. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  601. shok.Transparency = shok.Transparency + 0.03
  602. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  603. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  604. end
  605. end))
  606.  
  607. coroutine.resume(coroutine.create(function()
  608. local shok = Instance.new("Part")
  609. shok.Name = "shokwve"
  610. shok.BrickColor = BrickColor.new("Institutional white")
  611. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  612. shok.Size = Vector3.new(1, 1, 1)
  613. shok.Anchored = true
  614. shok.Material = "Neon"
  615. shok.Transparency = 0.6
  616. shok.CanCollide = false
  617. shok.Parent = model
  618. game.Debris:AddItem(shok, 12)
  619. local mesh = Instance.new("SpecialMesh")
  620. mesh.MeshType = "FileMesh"
  621. mesh.MeshId = "rbxassetid://489415447"
  622. mesh.Scale = Vector3.new(1, 1, 1)
  623. mesh.Parent = shok
  624. for e = 1, 12 do
  625. wait()
  626. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  627. shok.Transparency = shok.Transparency + 0.002
  628. end
  629. for e = 1, 32 do
  630. wait()
  631. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  632. shok.Transparency = shok.Transparency + 0.002
  633. end
  634. for e = 1, 24 do
  635. wait()
  636. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  637. shok.Transparency = shok.Transparency + 0.03
  638. end
  639. end))
  640. coroutine.resume(coroutine.create(function()
  641. local shok = Instance.new("Part")
  642. shok.Name = "shock2"
  643. shok.BrickColor = BrickColor.new("Institutional white")
  644. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  645. shok.Size = Vector3.new(1, 1, 1)
  646. shok.Anchored = true
  647. shok.Material = "Neon"
  648. shok.Transparency = 0.35
  649. shok.CanCollide = false
  650. shok.Parent = model
  651. game.Debris:AddItem(shok, 12)
  652. local mesh = Instance.new("SpecialMesh")
  653. mesh.MeshType = "FileMesh"
  654. mesh.MeshId = "rbxassetid://489415447"
  655. mesh.Scale = Vector3.new(12, 12, 12)
  656. mesh.Parent = shok
  657. for e = 1, 15 do
  658. wait()
  659. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  660. shok.Transparency = shok.Transparency + 0.004
  661. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  662. end
  663. for e = 1, 16 do
  664. wait()
  665. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  666. shok.Transparency = shok.Transparency + 0.004
  667. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  668. end
  669. for e = 1, 12 do
  670. wait()
  671. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  672. shok.Transparency = shok.Transparency + 0.06
  673. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  674. end
  675. end))
  676. coroutine.resume(coroutine.create(function()
  677. local shok = Instance.new("Part")
  678. shok.Name = "shock3"
  679. shok.BrickColor = BrickColor.new("Institutional white")
  680. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  681. shok.Size = Vector3.new(1, 1, 1)
  682. shok.Anchored = true
  683. shok.Material = "Neon"
  684. shok.Transparency = 0.35
  685. shok.CanCollide = false
  686. shok.Parent = model
  687. game.Debris:AddItem(shok, 12)
  688. local mesh = Instance.new("SpecialMesh")
  689. mesh.MeshType = "FileMesh"
  690. mesh.MeshId = "rbxassetid://489415447"
  691. mesh.Scale = Vector3.new(12, 12, 12)
  692. mesh.Parent = shok
  693. for e = 1, 15 do
  694. wait()
  695. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  696. shok.Transparency = shok.Transparency + 0.004
  697. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  698. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  699. end
  700. for e = 1, 16 do
  701. wait()
  702. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  703. shok.Transparency = shok.Transparency + 0.004
  704. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  705. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  706. end
  707. for e = 1, 12 do
  708. wait()
  709. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  710. shok.Transparency = shok.Transparency + 0.06
  711. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  712. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  713. end
  714. end))
  715.  
  716. end
  717. function Landing()
  718.  
  719.  
  720.  
  721.  
  722.  
  723.  
  724. ROW = function(out, trans, s, wt, t, ang, plus)
  725. for i = 1, 360, 360/t do
  726. local c = Instance.new("Part", game.Workspace)
  727. c.FormFactor = 3
  728. c.TopSurface = 0
  729. c.BottomSurface = 0
  730. c.Size = s
  731. c.Anchored = true
  732. c.CanCollide = wt
  733. c.Material=workspace.Base.Material
  734. c.Transparency = trans
  735. c.BrickColor = workspace.Base.BrickColor
  736. c.CFrame = CFrame.new(tors.CFrame.x,0,tors.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  737. c.Locked=true
  738. game.Debris:AddItem(c,15)
  739. end
  740. end
  741.  
  742.  
  743.  
  744.  
  745.  
  746. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  747. Ring()
  748.  
  749.  
  750.  
  751.  
  752.  
  753. end
  754.  
  755.  
  756.  
  757.  
  758.  
  759.  
  760.  
  761. function newRay(start,face,range,wat)
  762. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  763. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  764. return rey,hit,pos
  765. end
  766.  
  767.  
  768.  
  769.  
  770. function jum()
  771. if activu == true or selected == false then
  772. return
  773. end
  774. coroutine.resume(coroutine.create(function()
  775. fglow(rleg.Glow, 1)
  776. fglow(lleg.Glow, 1)
  777. end))
  778. activu = true
  779. human.WalkSpeed = human.WalkSpeed - 13
  780. local pe = Instance.new("ParticleEmitter")
  781. pe.Color = ColorSequence.new(Color3.new(255, 255, 225))
  782. pe.LightEmission = 0.9
  783. pe.Size = NumberSequence.new(0.5)
  784. pe.Texture = "rbxassetid://1442994836"
  785. pe.Transparency = NumberSequence.new(0.1)
  786. pe.Lifetime = NumberRange.new(0.1)
  787. pe.Rate = 250
  788. pe.RotSpeed = NumberRange.new(360)
  789. pe.Speed = NumberRange.new(3)
  790. pe.VelocitySpread = 360
  791. pe.Parent = rleg.Glow
  792. local pea = pe:Clone()
  793. pea.Parent = lleg.Glow
  794. local pe2 = Instance.new("ParticleEmitter")
  795. pe2.Color = ColorSequence.new(Color3.new(255, 255, 225))
  796. pe2.LightEmission = 0.9
  797. pe2.Size = NumberSequence.new(5)
  798. pe2.Texture = "rbxassetid://1442994836"
  799. pe2.Transparency = NumberSequence.new(0.4)
  800. pe2.ZOffset = 2
  801. pe2.Enabled = true
  802. pe2.LockedToPart = true
  803. pe2.Lifetime = NumberRange.new(0.07)
  804. pe2.Rate = 8
  805. pe2.Rotation = NumberRange.new(0, 360)
  806. pe2.RotSpeed = NumberRange.new(0)
  807. pe2.Speed = NumberRange.new(0)
  808. pe2.VelocitySpread = 180
  809. pe2.Parent = lleg.Glow
  810. local pea2 = pe2:Clone()
  811. pea2.Parent = rleg.Glow
  812. for l = 1, 30 do
  813. swait()
  814. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  815. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  816. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  817. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  818. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  819. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  820. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  821. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  822. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  823. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  824. end
  825. pe:Destroy()
  826. pe2:Destroy()
  827. pea:Destroy()
  828. pea2:Destroy()
  829. human.WalkSpeed = 50
  830. BV = Instance.new("BodyVelocity", tors)
  831. BV.maxForce = Vector3.new(0,100000,0)
  832. BV.P = 100000
  833. BV.velocity = Vector3.new(0,800,0)
  834. KABOOMZ2()
  835. coroutine.resume(coroutine.create(function()
  836. swait(3)
  837. BV:Destroy()
  838. end))
  839. for _ = 1, 18 do
  840. swait()
  841. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6)
  842. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6)
  843. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6)
  844. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  845. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6)
  846. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  847. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6)
  848. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  849. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6)
  850. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  851. end
  852. for _ = 1, 18 do
  853. swait()
  854. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  855. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  856. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  857. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  858. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  859. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  860. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  861. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  862. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  863. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  864. end
  865. resetlerp()
  866. local ry,ht,ps=nil,nil,nil
  867. while ht==nil do
  868. ry,ht,ps=newRay(hrp.CFrame*CFrame.new(0,-2,0),hrp.CFrame*CFrame.new(0,-3,0),4.1,{chr})
  869. wait()
  870. end
  871. human.WalkSpeed = 0
  872. Landing()
  873. z = Instance.new("Sound",tors)
  874. z.SoundId = "rbxassetid://142070127"
  875. z.Volume = 2
  876. wait(.1)
  877. z:Play()
  878.  
  879. for l = 1, 30 do
  880. swait()
  881. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  882. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  883. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  884. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  885. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  886. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  887. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  888. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  889. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  890. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  891. end
  892. resetlerp()
  893. human.WalkSpeed = 56
  894.  
  895. activu = false
  896. end
  897.  
  898.  
  899.  
  900. local acos = math.acos
  901. local sqrt = math.sqrt
  902. local Vec3 = Vector3.new
  903. local fromAxisAngle = CFrame.fromAxisAngle
  904.  
  905. local function toAxisAngle(CFr)
  906. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  907. local Angle = math.acos((R00+R11+R22-1)/2)
  908. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  909. A = A == 0 and 0.00001 or A
  910. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  911. B = B == 0 and 0.00001 or B
  912. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  913. C = C == 0 and 0.00001 or C
  914. local x = (R21-R12)/sqrt(A)
  915. local y = (R02-R20)/sqrt(B)
  916. local z = (R10-R01)/sqrt(C)
  917. return Vec3(x,y,z),Angle
  918. end
  919.  
  920. function ApplyTrig(Num,Func)
  921. local Min,Max = Func(0),Func(1)
  922. local i = Func(Num)
  923. return (i-Min)/(Max-Min)
  924. --[[if Func == "sin" then
  925. return (math.sin((1-Num)*math.pi)+1)/2
  926. elseif Func == "cos" then
  927. return (math.cos((1-Num)*math.pi)+1)/2
  928. end]]
  929. end
  930.  
  931. function LerpCFrame(CFrame1,CFrame2,Num)
  932. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  933. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  934. end
  935.  
  936. function Crater(Torso,Radius)
  937. spawn(function()
  938. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  939. local Ignore = {}
  940. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  941. if v.Character ~= nil then
  942. Ignore[#Ignore+1] = v.Character
  943. end
  944. end
  945. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  946. if Hit == nil then return end
  947. local Parts = {}
  948. for i = 1,360,10 do
  949. local P = Instance.new("Part",Torso.Parent)
  950. P.Anchored = true
  951. P.FormFactor = "Custom"
  952. P.BrickColor = Hit.BrickColor
  953. P.Material = Hit.Material
  954. P.TopSurface = "Smooth"
  955. P.BottomSurface = "Smooth"
  956. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  957. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  958. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  959. if math.random(0,5) == 0 then -- rubble
  960. local P = Instance.new("Part",Torso.Parent)
  961. P.Anchored = true
  962. P.FormFactor = "Custom"
  963. P.BrickColor = Hit.BrickColor
  964. P.Material = Hit.Material
  965. P.TopSurface = "Smooth"
  966. P.BottomSurface = "Smooth"
  967. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  968. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  969. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  970. end
  971. end
  972. for i = 0,1,0.05 do
  973. for i2,v in pairs(Parts) do
  974. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  975. end
  976. wait(0.02)
  977. end
  978. for i,v in pairs(Parts) do
  979. if v[1].Size.X > 2.1 then
  980. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  981. end
  982. v[1].Anchored = false
  983. end
  984. for i = 0,1,0.05 do
  985. for i2,v in pairs(Parts) do
  986. v[1].Transparency = i
  987. if i == 1 then
  988. v[1]:Destroy()
  989. elseif i >= 0.25 then
  990. v[1].CanCollide = false
  991. end
  992. end
  993. wait(0.02)
  994. end
  995. Parts = nil
  996. end)
  997. end
  998.  
  999.  
  1000. function FindNearestTorso(Position,Distance,SinglePlayer)
  1001. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1002. local List = {}
  1003. for i,v in pairs(workspace:GetChildren())do
  1004. if v:IsA("Model")then
  1005. if v:findFirstChild("Torso")then
  1006. if v ~= chr then
  1007. if(v.Torso.Position -Position).magnitude <= Distance then
  1008. table.insert(List,v)
  1009. end
  1010. end
  1011. end
  1012. end
  1013. end
  1014. return List
  1015. end
  1016.  
  1017. function KABOOMZ()
  1018. local effspwn = Instance.new("Part")
  1019. coroutine.resume(coroutine.create(function()
  1020. local sound1 = Instance.new("Sound")
  1021. sound1.SoundId = "rbxassetid://138137702"
  1022. sound1.MaxDistance = 300
  1023. sound1.EmitterSize = 20
  1024. sound1.Volume = 5
  1025. sound1.Pitch = 0.95
  1026. sound1.Parent = effspwn
  1027. local sound2 = Instance.new("Sound")
  1028. sound2.SoundId = "rbxassetid://157878578"
  1029. sound2.MaxDistance = 300
  1030. sound2.EmitterSize = 20
  1031. sound2.Volume = 2
  1032. sound2.Pitch = 0.9
  1033. sound2.Parent = effspwn
  1034. local sound3 = Instance.new("Sound")
  1035. sound3.SoundId = "rbxassetid://138250406"
  1036. sound2.MaxDistance = 400
  1037. sound2.EmitterSize = 30
  1038. sound2.Volume = 1.5
  1039. sound2.Pitch = 0.6
  1040. sound2.Parent = effspwn
  1041. sound2:Play()
  1042. wait()
  1043. sound1:Play()
  1044. sound3:Play()
  1045. end))
  1046. local model = Instance.new("Model")
  1047. game.Debris:AddItem(model, 20)
  1048. model.Name = "smasheffects"
  1049. model.Parent = workspace
  1050. effspwn.Name = "spwnr"
  1051. effspwn.Size = Vector3.new(1, 1, 1)
  1052. effspwn.Anchored = true
  1053. effspwn.CanCollide = false
  1054. effspwn.Transparency = 1
  1055. effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0)
  1056. effspwn.Parent = model
  1057.  
  1058. Crater(head,60)
  1059.  
  1060. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1061. if v:FindFirstChild('Humanoid') then
  1062. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1063. v.Humanoid.PlatformStand = true
  1064. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  1065. end
  1066. end
  1067. coroutine.resume(coroutine.create(function()
  1068. local shok = Instance.new("Part")
  1069. shok.Name = "whoosh"
  1070. shok.BrickColor = BrickColor.new("Institutional white")
  1071. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1072. shok.Size = Vector3.new(1, 1, 1)
  1073. shok.Anchored = true
  1074. shok.Material = "Neon"
  1075. shok.Transparency = 0.1
  1076. shok.CanCollide = false
  1077. shok.Parent = model
  1078. game.Debris:AddItem(shok, 12)
  1079. local mesh = Instance.new("SpecialMesh")
  1080. mesh.MeshType = "FileMesh"
  1081. mesh.MeshId = "rbxassetid://437347603"
  1082. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  1083. mesh.Parent = shok
  1084. for e = 1, 8 do
  1085. wait()
  1086. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  1087. shok.Transparency = shok.Transparency + 0.035
  1088. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4)
  1089. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  1090. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1091. end
  1092. for e = 1, 16 do
  1093. wait()
  1094. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  1095. shok.Transparency = shok.Transparency + 0.11
  1096. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4)
  1097. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  1098. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1099. end
  1100. end))
  1101. coroutine.resume(coroutine.create(function()
  1102. local shok = Instance.new("Part")
  1103. shok.Name = "wring1"
  1104. shok.BrickColor = BrickColor.new("Institutional white")
  1105. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1106. shok.Size = Vector3.new(1, 1, 1)
  1107. shok.Anchored = true
  1108. shok.Material = "Neon"
  1109. shok.Transparency = 0.25
  1110. shok.CanCollide = false
  1111. shok.Parent = model
  1112. game.Debris:AddItem(shok, 12)
  1113. local mesh = Instance.new("SpecialMesh")
  1114. mesh.MeshType = "FileMesh"
  1115. mesh.MeshId = "rbxassetid://3270017"
  1116. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1117. mesh.Parent = shok
  1118. for e = 1, 30 do
  1119. wait()
  1120. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1121. shok.Transparency = shok.Transparency + 0.002
  1122. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1123. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1124. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1125.  
  1126. end
  1127. for e = 1, 38 do
  1128. wait()
  1129. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1130. shok.Transparency = shok.Transparency + 0.002
  1131. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1132. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1133. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1134.  
  1135. end
  1136. for e = 1, 24 do
  1137. wait()
  1138. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1139. shok.Transparency = shok.Transparency + 0.03
  1140. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1141. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1142. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1143.  
  1144. end
  1145. end))
  1146. coroutine.resume(coroutine.create(function()
  1147. local shok = Instance.new("Part")
  1148. shok.Name = "wring2"
  1149. shok.BrickColor = BrickColor.new("Institutional white")
  1150. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1151. shok.Size = Vector3.new(1, 1, 1)
  1152. shok.Anchored = true
  1153. shok.Material = "Neon"
  1154. shok.Transparency = 0.25
  1155. shok.CanCollide = false
  1156. shok.Parent = model
  1157. game.Debris:AddItem(shok, 12)
  1158. local mesh = Instance.new("SpecialMesh")
  1159. mesh.MeshType = "FileMesh"
  1160. mesh.MeshId = "rbxassetid://3270017"
  1161. mesh.Scale = Vector3.new(12, 12, 0.05)
  1162. mesh.Parent = shok
  1163. for e = 1, 30 do
  1164. wait()
  1165. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1166. shok.Transparency = shok.Transparency + 0.002
  1167. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1168. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1169. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1170.  
  1171. end
  1172. for e = 1, 38 do
  1173. wait()
  1174. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1175. shok.Transparency = shok.Transparency + 0.002
  1176. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1177. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1178. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1179.  
  1180. end
  1181. for e = 1, 24 do
  1182. wait()
  1183. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1184. shok.Transparency = shok.Transparency + 0.03
  1185. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1186. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1187. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1188.  
  1189. end
  1190. end))
  1191. coroutine.resume(coroutine.create(function()
  1192. local shok = Instance.new("Part")
  1193. shok.Name = "coil1"
  1194. shok.BrickColor = BrickColor.new("Institutional white")
  1195. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1196. shok.Size = Vector3.new(1, 1, 1)
  1197. shok.Anchored = true
  1198. shok.Material = "Neon"
  1199. shok.Transparency = 0.25
  1200. shok.CanCollide = false
  1201. shok.Parent = model
  1202. game.Debris:AddItem(shok, 12)
  1203. local mesh = Instance.new("SpecialMesh")
  1204. mesh.MeshType = "FileMesh"
  1205. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1206. mesh.Scale = Vector3.new(12, 12, 12)
  1207. mesh.Parent = shok
  1208. for e = 1, 15 do
  1209. wait()
  1210. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1211. shok.Transparency = shok.Transparency + 0.004
  1212. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1213. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1214. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1215.  
  1216. end
  1217. for e = 1, 16 do
  1218. wait()
  1219. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1220. shok.Transparency = shok.Transparency + 0.004
  1221. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1222. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1223. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1224.  
  1225. end
  1226. for e = 1, 12 do
  1227. wait()
  1228. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1229. shok.Transparency = shok.Transparency + 0.06
  1230. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1231. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1232. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1233.  
  1234. end
  1235. end))
  1236. coroutine.resume(coroutine.create(function()
  1237. local shok = Instance.new("Part")
  1238. shok.Name = "coil2"
  1239. shok.BrickColor = BrickColor.new("Institutional white")
  1240. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1241. shok.Size = Vector3.new(1, 1, 1)
  1242. shok.Anchored = true
  1243. shok.Material = "Neon"
  1244. shok.Transparency = 0.25
  1245. shok.CanCollide = false
  1246. shok.Parent = model
  1247. game.Debris:AddItem(shok, 12)
  1248. local mesh = Instance.new("SpecialMesh")
  1249. mesh.MeshType = "FileMesh"
  1250. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1251. mesh.Scale = Vector3.new(6, 12, 6)
  1252. mesh.Parent = shok
  1253. for e = 1, 15 do
  1254. wait()
  1255. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1256. shok.Transparency = shok.Transparency + 0.005
  1257. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1258. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1259. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1260.  
  1261. end
  1262. for e = 1, 16 do
  1263. wait()
  1264. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1265. shok.Transparency = shok.Transparency + 0.005
  1266. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1267. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1268. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1269.  
  1270. end
  1271. for e = 1, 12 do
  1272. wait()
  1273. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1274. shok.Transparency = shok.Transparency + 0.09
  1275. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1276. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1277. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1278.  
  1279. end
  1280. end))
  1281. coroutine.resume(coroutine.create(function()
  1282. local shok = Instance.new("Part")
  1283. shok.Name = "shokwve"
  1284. shok.BrickColor = BrickColor.new("Institutional white")
  1285. shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0)
  1286. shok.Size = Vector3.new(1, 1, 1)
  1287. shok.Anchored = true
  1288. shok.Material = "Neon"
  1289. shok.Transparency = 0.6
  1290. shok.CanCollide = false
  1291. shok.Parent = model
  1292. game.Debris:AddItem(shok, 12)
  1293. local mesh = Instance.new("SpecialMesh")
  1294. mesh.MeshType = "FileMesh"
  1295. mesh.MeshId = "rbxassetid://489415447"
  1296. mesh.Scale = Vector3.new(1, 1, 1)
  1297. mesh.Parent = shok
  1298. for e = 1, 12 do
  1299. wait()
  1300. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1301. shok.Transparency = shok.Transparency + 0.002
  1302. end
  1303. for e = 1, 32 do
  1304. wait()
  1305. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1306. shok.Transparency = shok.Transparency + 0.002
  1307. end
  1308. for e = 1, 24 do
  1309. wait()
  1310. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1311. shok.Transparency = shok.Transparency + 0.03
  1312. end
  1313. end))
  1314. coroutine.resume(coroutine.create(function()
  1315. local shok = Instance.new("Part")
  1316. shok.Name = "shock2"
  1317. shok.BrickColor = BrickColor.new("Institutional white")
  1318. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1319. shok.Size = Vector3.new(1, 1, 1)
  1320. shok.Anchored = true
  1321. shok.Material = "Neon"
  1322. shok.Transparency = 0.35
  1323. shok.CanCollide = false
  1324. shok.Parent = model
  1325. game.Debris:AddItem(shok, 12)
  1326. local mesh = Instance.new("SpecialMesh")
  1327. mesh.MeshType = "FileMesh"
  1328. mesh.MeshId = "rbxassetid://489415447"
  1329. mesh.Scale = Vector3.new(12, 12, 12)
  1330. mesh.Parent = shok
  1331. for e = 1, 15 do
  1332. wait()
  1333. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1334. shok.Transparency = shok.Transparency + 0.004
  1335. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1336. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1337.  
  1338. end
  1339. for e = 1, 16 do
  1340. wait()
  1341. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1342. shok.Transparency = shok.Transparency + 0.004
  1343. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1344. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1345.  
  1346. end
  1347. for e = 1, 12 do
  1348. wait()
  1349. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1350. shok.Transparency = shok.Transparency + 0.06
  1351. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1352. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1353.  
  1354. end
  1355. end))
  1356. coroutine.resume(coroutine.create(function()
  1357. local shok = Instance.new("Part")
  1358. shok.Name = "shock3"
  1359. shok.BrickColor = BrickColor.new("Institutional white")
  1360. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1361. shok.Size = Vector3.new(1, 1, 1)
  1362. shok.Anchored = true
  1363. shok.Material = "Neon"
  1364. shok.Transparency = 0.35
  1365. shok.CanCollide = false
  1366. shok.Parent = model
  1367. game.Debris:AddItem(shok, 12)
  1368. local mesh = Instance.new("SpecialMesh")
  1369. mesh.MeshType = "FileMesh"
  1370. mesh.MeshId = "rbxassetid://489415447"
  1371. mesh.Scale = Vector3.new(12, 12, 12)
  1372. mesh.Parent = shok
  1373. for e = 1, 15 do
  1374. wait()
  1375. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1376. shok.Transparency = shok.Transparency + 0.004
  1377. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1378. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1379. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1380.  
  1381. end
  1382. for e = 1, 16 do
  1383. wait()
  1384. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1385. shok.Transparency = shok.Transparency + 0.004
  1386. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1387. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1388. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1389.  
  1390. end
  1391. for e = 1, 12 do
  1392. wait()
  1393. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1394. shok.Transparency = shok.Transparency + 0.06
  1395. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1396. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1397. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1398.  
  1399. end
  1400. end))
  1401. end
  1402. function KABOOMZ2()
  1403. local effspwn = Instance.new("Part")
  1404. coroutine.resume(coroutine.create(function()
  1405. local sound1 = Instance.new("Sound")
  1406. sound1.SoundId = "rbxassetid://138137702"
  1407. sound1.MaxDistance = 300
  1408. sound1.EmitterSize = 20
  1409. sound1.Volume = 2.5
  1410. sound1.Pitch = 0.65
  1411. sound1.Parent = effspwn
  1412. local sound2 = Instance.new("Sound")
  1413. sound2.SoundId = "rbxassetid://157878578"
  1414. sound2.MaxDistance = 300
  1415. sound2.EmitterSize = 20
  1416. sound2.Volume = 1
  1417. sound2.Pitch = 0.7
  1418. sound2.Parent = effspwn
  1419. local sound3 = Instance.new("Sound")
  1420. sound3.SoundId = "rbxassetid://138250406"
  1421. sound2.MaxDistance = 400
  1422. sound2.EmitterSize = 30
  1423. sound2.Volume = 0.5
  1424. sound2.Pitch = 0.5
  1425. sound2.Parent = effspwn
  1426. sound2:Play()
  1427. wait()
  1428. sound1:Play()
  1429. sound3:Play()
  1430. end))
  1431. local model = Instance.new("Model")
  1432. game.Debris:AddItem(model, 20)
  1433. model.Name = "smasheffects"
  1434. model.Parent = workspace
  1435. effspwn.Name = "spwnr"
  1436. effspwn.Size = Vector3.new(1, 1, 1)
  1437. effspwn.Anchored = true
  1438. effspwn.CanCollide = false
  1439. effspwn.Transparency = 1
  1440. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1441. effspwn.Parent = model
  1442.  
  1443.  
  1444.  
  1445.  
  1446.  
  1447. Crater(head,60)
  1448. Crater(head,120)
  1449.  
  1450. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1451. if v:FindFirstChild('Humanoid') then
  1452. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1453. v.Humanoid.PlatformStand = true
  1454. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  1455. end
  1456. end
  1457.  
  1458. coroutine.resume(coroutine.create(function()
  1459. local shok = Instance.new("Part")
  1460. shok.Name = "whoosh"
  1461. shok.BrickColor = BrickColor.new("Institutional white")
  1462. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1463. shok.Size = Vector3.new(1, 1, 1)
  1464. shok.Anchored = true
  1465. shok.Material = "Neon"
  1466. shok.Transparency = 0.1
  1467. shok.CanCollide = false
  1468. shok.Parent = model
  1469. game.Debris:AddItem(shok, 12)
  1470. local mesh = Instance.new("SpecialMesh")
  1471. mesh.MeshType = "FileMesh"
  1472. mesh.MeshId = "rbxassetid://437347603"
  1473. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  1474. mesh.Parent = shok
  1475.  
  1476.  
  1477.  
  1478.  
  1479.  
  1480. for e = 1, 8 do
  1481. wait()
  1482. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  1483. shok.Transparency = shok.Transparency + 0.035
  1484. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  1485. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  1486. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1487.  
  1488. end
  1489. for e = 1, 16 do
  1490. wait()
  1491. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  1492. shok.Transparency = shok.Transparency + 0.11
  1493. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  1494. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  1495. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1496.  
  1497. end
  1498. end))
  1499. coroutine.resume(coroutine.create(function()
  1500. local shok = Instance.new("Part")
  1501. shok.Name = "wring1"
  1502. shok.BrickColor = BrickColor.new("Institutional white")
  1503. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1504. shok.Size = Vector3.new(1, 1, 1)
  1505. shok.Anchored = true
  1506. shok.Material = "Neon"
  1507. shok.Transparency = 0.25
  1508. shok.CanCollide = false
  1509. shok.Parent = model
  1510. game.Debris:AddItem(shok, 12)
  1511. local mesh = Instance.new("SpecialMesh")
  1512. mesh.MeshType = "FileMesh"
  1513. mesh.MeshId = "rbxassetid://3270017"
  1514. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1515. mesh.Parent = shok
  1516. for e = 1, 30 do
  1517. wait()
  1518. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1519. shok.Transparency = shok.Transparency + 0.002
  1520. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1521. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1522. end
  1523. for e = 1, 38 do
  1524. wait()
  1525. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1526. shok.Transparency = shok.Transparency + 0.002
  1527. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1528. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1529. end
  1530. for e = 1, 24 do
  1531. wait()
  1532. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1533. shok.Transparency = shok.Transparency + 0.03
  1534. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1535. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1536. end
  1537. end))
  1538. coroutine.resume(coroutine.create(function()
  1539. local shok = Instance.new("Part")
  1540. shok.Name = "wring2"
  1541. shok.BrickColor = BrickColor.new("Institutional white")
  1542. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1543. shok.Size = Vector3.new(1, 1, 1)
  1544. shok.Anchored = true
  1545. shok.Material = "Neon"
  1546. shok.Transparency = 0.25
  1547. shok.CanCollide = false
  1548. shok.Parent = model
  1549. game.Debris:AddItem(shok, 12)
  1550. local mesh = Instance.new("SpecialMesh")
  1551. mesh.MeshType = "FileMesh"
  1552. mesh.MeshId = "rbxassetid://3270017"
  1553. mesh.Scale = Vector3.new(12, 12, 0.05)
  1554. mesh.Parent = shok
  1555. for e = 1, 30 do
  1556. wait()
  1557. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1558. shok.Transparency = shok.Transparency + 0.002
  1559. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1560. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1561. end
  1562. for e = 1, 38 do
  1563. wait()
  1564. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1565. shok.Transparency = shok.Transparency + 0.002
  1566. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1567. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1568. end
  1569. for e = 1, 24 do
  1570. wait()
  1571. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1572. shok.Transparency = shok.Transparency + 0.03
  1573. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1574. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1575. end
  1576. end))
  1577. coroutine.resume(coroutine.create(function()
  1578. local shok = Instance.new("Part")
  1579. shok.Name = "coil1"
  1580. shok.BrickColor = BrickColor.new("Institutional white")
  1581. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1582. shok.Size = Vector3.new(1, 1, 1)
  1583. shok.Anchored = true
  1584. shok.Material = "Neon"
  1585. shok.Transparency = 0.25
  1586. shok.CanCollide = false
  1587. shok.Parent = model
  1588. game.Debris:AddItem(shok, 12)
  1589. local mesh = Instance.new("SpecialMesh")
  1590. mesh.MeshType = "FileMesh"
  1591. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1592. mesh.Scale = Vector3.new(12, 12, 12)
  1593. mesh.Parent = shok
  1594. for e = 1, 15 do
  1595. wait()
  1596. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1597. shok.Transparency = shok.Transparency + 0.004
  1598. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1599. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1600. end
  1601. for e = 1, 16 do
  1602. wait()
  1603. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1604. shok.Transparency = shok.Transparency + 0.004
  1605. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1606. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1607. end
  1608. for e = 1, 12 do
  1609. wait()
  1610. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1611. shok.Transparency = shok.Transparency + 0.06
  1612. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1613. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1614. end
  1615. end))
  1616. coroutine.resume(coroutine.create(function()
  1617. local shok = Instance.new("Part")
  1618. shok.Name = "coil2"
  1619. shok.BrickColor = BrickColor.new("Institutional white")
  1620. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1621. shok.Size = Vector3.new(1, 1, 1)
  1622. shok.Anchored = true
  1623. shok.Material = "Neon"
  1624. shok.Transparency = 0.25
  1625. shok.CanCollide = false
  1626. shok.Parent = model
  1627. game.Debris:AddItem(shok, 12)
  1628. local mesh = Instance.new("SpecialMesh")
  1629. mesh.MeshType = "FileMesh"
  1630. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1631. mesh.Scale = Vector3.new(6, 12, 6)
  1632. mesh.Parent = shok
  1633. for e = 1, 15 do
  1634. wait()
  1635. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1636. shok.Transparency = shok.Transparency + 0.005
  1637. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1638. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1639. end
  1640. for e = 1, 16 do
  1641. wait()
  1642. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1643. shok.Transparency = shok.Transparency + 0.005
  1644. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1645. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1646. end
  1647. for e = 1, 12 do
  1648. wait()
  1649. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1650. shok.Transparency = shok.Transparency + 0.09
  1651. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1652. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1653. end
  1654. end))
  1655. coroutine.resume(coroutine.create(function()
  1656. local shok = Instance.new("Part")
  1657. shok.Name = "shokwve"
  1658. shok.BrickColor = BrickColor.new("Institutional white")
  1659. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1660. shok.Size = Vector3.new(1, 1, 1)
  1661. shok.Anchored = true
  1662. shok.Material = "Neon"
  1663. shok.Transparency = 0.6
  1664. shok.CanCollide = false
  1665. shok.Parent = model
  1666. game.Debris:AddItem(shok, 12)
  1667. local mesh = Instance.new("SpecialMesh")
  1668. mesh.MeshType = "FileMesh"
  1669. mesh.MeshId = "rbxassetid://489415447"
  1670. mesh.Scale = Vector3.new(1, 1, 1)
  1671. mesh.Parent = shok
  1672. for e = 1, 12 do
  1673. wait()
  1674. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1675. shok.Transparency = shok.Transparency + 0.002
  1676. end
  1677. for e = 1, 32 do
  1678. wait()
  1679. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1680. shok.Transparency = shok.Transparency + 0.002
  1681. end
  1682. for e = 1, 24 do
  1683. wait()
  1684. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1685. shok.Transparency = shok.Transparency + 0.03
  1686. end
  1687. end))
  1688. coroutine.resume(coroutine.create(function()
  1689. local shok = Instance.new("Part")
  1690. shok.Name = "shock2"
  1691. shok.BrickColor = BrickColor.new("Institutional white")
  1692. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1693. shok.Size = Vector3.new(1, 1, 1)
  1694. shok.Anchored = true
  1695. shok.Material = "Neon"
  1696. shok.Transparency = 0.35
  1697. shok.CanCollide = false
  1698. shok.Parent = model
  1699. game.Debris:AddItem(shok, 12)
  1700. local mesh = Instance.new("SpecialMesh")
  1701. mesh.MeshType = "FileMesh"
  1702. mesh.MeshId = "rbxassetid://489415447"
  1703. mesh.Scale = Vector3.new(12, 12, 12)
  1704. mesh.Parent = shok
  1705. for e = 1, 15 do
  1706. wait()
  1707. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1708. shok.Transparency = shok.Transparency + 0.004
  1709. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1710. end
  1711. for e = 1, 16 do
  1712. wait()
  1713. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1714. shok.Transparency = shok.Transparency + 0.004
  1715. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1716. end
  1717. for e = 1, 12 do
  1718. wait()
  1719. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1720. shok.Transparency = shok.Transparency + 0.06
  1721. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1722. end
  1723. end))
  1724. coroutine.resume(coroutine.create(function()
  1725. local shok = Instance.new("Part")
  1726. shok.Name = "shock3"
  1727. shok.BrickColor = BrickColor.new("Institutional white")
  1728. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1729. shok.Size = Vector3.new(1, 1, 1)
  1730. shok.Anchored = true
  1731. shok.Material = "Neon"
  1732. shok.Transparency = 0.35
  1733. shok.CanCollide = false
  1734. shok.Parent = model
  1735. game.Debris:AddItem(shok, 12)
  1736. local mesh = Instance.new("SpecialMesh")
  1737. mesh.MeshType = "FileMesh"
  1738. mesh.MeshId = "rbxassetid://489415447"
  1739. mesh.Scale = Vector3.new(12, 12, 12)
  1740. mesh.Parent = shok
  1741. for e = 1, 15 do
  1742. wait()
  1743. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1744. shok.Transparency = shok.Transparency + 0.004
  1745. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1746. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1747. end
  1748. for e = 1, 16 do
  1749. wait()
  1750. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1751. shok.Transparency = shok.Transparency + 0.004
  1752. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1753. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1754. end
  1755. for e = 1, 12 do
  1756. wait()
  1757. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1758. shok.Transparency = shok.Transparency + 0.06
  1759. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1760. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1761. end
  1762. end))
  1763. end
  1764.  
  1765.  
  1766.  
  1767. tor = chr.Torso
  1768. Debounce = false
  1769.  
  1770. Invis = function()
  1771. for i = 1,20 do
  1772. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency + .05
  1773. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency + .05
  1774. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency + .05
  1775. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency + .05
  1776. chr['Head'].Transparency = chr['Head'].Transparency + .05
  1777. chr['Torso'].Transparency = chr['Torso'].Transparency + .05
  1778. chr.Head['face'].Transparency = chr.Head['face'].Transparency + .05
  1779. game["Run Service"].RenderStepped:wait()
  1780. end
  1781. end
  1782.  
  1783. Vis = function()
  1784. for i = 1,20 do
  1785. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency - .05
  1786. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency - .05
  1787. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency - .05
  1788. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency - .05
  1789. chr['Head'].Transparency = chr['Head'].Transparency - .05
  1790. chr['Torso'].Transparency = chr['Torso'].Transparency - .05
  1791. chr.Head['face'].Transparency = chr.Head['face'].Transparency - .05
  1792. game["Run Service"].RenderStepped:wait()
  1793. end
  1794. end
  1795.  
  1796. Fade = function(Part)
  1797. if Part:IsA'Part' then
  1798. for i = 1,20 do
  1799. Part.Transparency = Part.Transparency + .05
  1800. Part.Size = Part.Size - Vector3.new(.04,.04,.04)
  1801. Part.CFrame = Part.CFrame * CFrame.new(0,-.1,0)
  1802. wait()
  1803. end
  1804. Part:Destroy()
  1805. end
  1806. end
  1807.  
  1808. Teleport = function(cx,cy,cz)
  1809. Debounce = true
  1810. tor.Anchored = true
  1811. Invis()
  1812. --MakeTpPart()
  1813. tor.Anchored = false
  1814. tor.CFrame = CFrame.new(cx,cy,cz) * CFrame.new(0,3,0)
  1815. tor.Anchored = true
  1816. Vis()
  1817. tor.Anchored = false
  1818. Debounce = false
  1819. end;
  1820.  
  1821.  
  1822.  
  1823. tps = Instance.new("Sound",chr)
  1824. tps.SoundId = "http://www.roblox.com/asset/?id = 449860746"
  1825. tps.Volume = 30
  1826.  
  1827.  
  1828. function Tele()
  1829. human.WalkSpeed = 0
  1830. if activu == true or selected == false then
  1831. return
  1832. end
  1833. coroutine.resume(coroutine.create(function()
  1834. fglow(rleg.Glow, 1)
  1835. fglow(lleg.Glow, 1)
  1836. end))
  1837. activu = true
  1838. local pe = Instance.new("ParticleEmitter")
  1839. pe.Color = ColorSequence.new(Color3.new(255, 255, 255))
  1840. pe.LightEmission = 0.9
  1841. pe.Size = NumberSequence.new(0.5)
  1842. pe.Texture = "rbxassetid://1442994836"
  1843. pe.Transparency = NumberSequence.new(0.1)
  1844. pe.Lifetime = NumberRange.new(0.1)
  1845. pe.Rate = 250
  1846. pe.RotSpeed = NumberRange.new(360)
  1847. pe.Speed = NumberRange.new(3)
  1848. pe.VelocitySpread = 360
  1849. pe.Parent = rleg.Glow
  1850. local pea = pe:Clone()
  1851. pea.Parent = lleg.Glow
  1852. local pe2 = Instance.new("ParticleEmitter")
  1853. pe2.Color = ColorSequence.new(Color3.new(255, 255, 255))
  1854. pe2.LightEmission = 0.9
  1855. pe2.Size = NumberSequence.new(5)
  1856. pe2.Texture = "rbxassetid://1442994836"
  1857. pe2.Transparency = NumberSequence.new(0.4)
  1858. pe2.ZOffset = 2
  1859. pe2.Enabled = true
  1860. pe2.LockedToPart = true
  1861. pe2.Lifetime = NumberRange.new(0.07)
  1862. pe2.Rate = 8
  1863. pe2.Rotation = NumberRange.new(0, 360)
  1864. pe2.RotSpeed = NumberRange.new(0)
  1865. pe2.Speed = NumberRange.new(0)
  1866. pe2.VelocitySpread = 180
  1867. pe2.Parent = lleg.Glow
  1868. local pea2 = pe2:Clone()
  1869. pea2.Parent = rleg.Glow
  1870.  
  1871. for l = 1, 30 do
  1872. swait()
  1873. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  1874. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  1875. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  1876. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1877. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  1878. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1879. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  1880. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1881. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  1882. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1883. end
  1884.  
  1885. pe:Destroy()
  1886. pe2:Destroy()
  1887. pea:Destroy()
  1888. pea2:Destroy()
  1889. local rng = Instance.new("Part", chr)
  1890. rng.Anchored = true
  1891. rng.BrickColor = BrickColor.new("Institutional white")
  1892. rng.CanCollide = false
  1893. rng.FormFactor = 3
  1894. rng.Name = "Ring"
  1895. rng.Size = Vector3.new(1, 1, 1)
  1896. rng.Transparency = 0.5
  1897. rng.TopSurface = 0
  1898. rng.BottomSurface = 0
  1899. rng.Position = tors.Position - Vector3.new(0,2,0)
  1900. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1901. local rngm = Instance.new("SpecialMesh", rng)
  1902. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1903. rngm.Scale = Vector3.new(1, 1, 2)
  1904. coroutine.wrap(function()
  1905. for i = 1, 60, 8 do
  1906. rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1)
  1907. rng.Transparency = i/60
  1908. wait()
  1909. end
  1910. wait()
  1911. rng:Destroy()
  1912. end)()
  1913. tps:Play()
  1914. Teleport(mouse.Hit.X,mouse.Hit.Y,mouse.Hit.Z)
  1915. resetlerp()
  1916. human.WalkSpeed = 56
  1917. activu = false
  1918.  
  1919. end
  1920.  
  1921.  
  1922.  
  1923.  
  1924. boom3 = Instance.new("Sound",chr)
  1925. boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019"
  1926. boom3.Volume = 50
  1927.  
  1928.  
  1929.  
  1930.  
  1931.  
  1932. gprop = {}
  1933. function materialhit(hit)
  1934. if hit.Parent ~= chr and hit.Parent.Parent ~= chr and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
  1935. gprop = {hit.BrickColor,hit.Material}
  1936. end
  1937. end
  1938. chr["Left Leg"].Touched:connect(materialhit)
  1939. chr["Right Leg"].Touched:connect(materialhit)
  1940.  
  1941.  
  1942. function KickBoom()
  1943. local effspwn = Instance.new("Part")
  1944. local model = Instance.new("Model")
  1945. game.Debris:AddItem(model, 20)
  1946. model.Name = "smasheffects"
  1947. model.Parent = chr
  1948. effspwn.Name = "spwnr"
  1949. effspwn.Size = Vector3.new(1, 1, 1)
  1950. effspwn.Anchored = true
  1951. effspwn.CanCollide = false
  1952. effspwn.Transparency = 1
  1953. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1954. effspwn.Parent = model
  1955.  
  1956. for i = 1, 15 do
  1957. local gtrace = Instance.new("Part",game.Workspace)
  1958. gtrace.BrickColor = gprop[1]
  1959. gtrace.Material = gprop[2]
  1960. gtrace.Size = Vector3.new(16,16,16)
  1961. gtrace.Anchored = true
  1962. gtrace.CanCollide = false
  1963. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1964. local gdisp = coroutine.wrap(function()
  1965. wait(3)
  1966. for i = 1, 9 do
  1967. wait(.1)
  1968. gtrace.Transparency = gtrace.Transparency + .1
  1969. end
  1970. gtrace:Destroy()
  1971. end)
  1972. gdisp()
  1973. end
  1974.  
  1975. Crater(head,67)
  1976.  
  1977. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1978. if v:FindFirstChild('Humanoid') then
  1979. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1980. v.Humanoid.PlatformStand = true
  1981. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 250
  1982. end
  1983. end
  1984.  
  1985. coroutine.resume(coroutine.create(function()
  1986. local shok = Instance.new("Part")
  1987. shok.Name = "shock3"
  1988. shok.BrickColor = BrickColor.new("Institutional white")
  1989. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1990. shok.Size = Vector3.new(1, 1, 1)
  1991. shok.Anchored = true
  1992. shok.Material = "Neon"
  1993. shok.Transparency = 0.35
  1994. shok.CanCollide = false
  1995. shok.Parent = model
  1996. game.Debris:AddItem(shok, 12)
  1997. local mesh = Instance.new("SpecialMesh")
  1998. mesh.MeshType = "FileMesh"
  1999. mesh.MeshId = "rbxassetid://489415447"
  2000. mesh.Scale = Vector3.new(19, 19, 19)
  2001. mesh.Parent = shok
  2002. for e = 1, 15 do
  2003. wait()
  2004. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2005. shok.Transparency = shok.Transparency + 0.004
  2006. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2007. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2008. end
  2009. for e = 1, 16 do
  2010. wait()
  2011. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2012. shok.Transparency = shok.Transparency + 0.004
  2013. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2014. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2015. end
  2016. for e = 1, 12 do
  2017. wait()
  2018. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2019. shok.Transparency = shok.Transparency + 0.06
  2020. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2021. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2022. end
  2023. end))
  2024.  
  2025.  
  2026. coroutine.resume(coroutine.create(function()
  2027. local shok = Instance.new("Part")
  2028. shok.Name = "shock3"
  2029. shok.BrickColor = BrickColor.new("Institutional white")
  2030. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2031. shok.Size = Vector3.new(1, 1, 1)
  2032. shok.Anchored = true
  2033. shok.Material = "Neon"
  2034. shok.Transparency = 0.35
  2035. shok.CanCollide = false
  2036. shok.Parent = model
  2037. game.Debris:AddItem(shok, 12)
  2038. local mesh = Instance.new("SpecialMesh")
  2039. mesh.MeshType = "FileMesh"
  2040. mesh.MeshId = "rbxassetid://489415447"
  2041. mesh.Scale = Vector3.new(47, 47, 47)
  2042. mesh.Parent = shok
  2043. for e = 1, 15 do
  2044. wait()
  2045. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2046. shok.Transparency = shok.Transparency + 0.004
  2047. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2048. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2049. end
  2050. for e = 1, 16 do
  2051. wait()
  2052. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2053. shok.Transparency = shok.Transparency + 0.004
  2054. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2055. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2056. end
  2057. for e = 1, 12 do
  2058. wait()
  2059. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2060. shok.Transparency = shok.Transparency + 0.06
  2061. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2062. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2063. end
  2064. end))
  2065.  
  2066. coroutine.resume(coroutine.create(function()
  2067. local shok = Instance.new("Part")
  2068. shok.Name = "shock3"
  2069. shok.BrickColor = BrickColor.new("Institutional white")
  2070. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2071. shok.Size = Vector3.new(1, 1, 1)
  2072. shok.Anchored = true
  2073. shok.Material = "Neon"
  2074. shok.Transparency = 0.35
  2075. shok.CanCollide = false
  2076. shok.Parent = model
  2077. game.Debris:AddItem(shok, 12)
  2078. local mesh = Instance.new("SpecialMesh")
  2079. mesh.MeshType = "FileMesh"
  2080. mesh.MeshId = "rbxassetid://489415447"
  2081. mesh.Scale = Vector3.new(79, 79, 79)
  2082. mesh.Parent = shok
  2083. for e = 1, 15 do
  2084. wait()
  2085. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2086. shok.Transparency = shok.Transparency + 0.004
  2087. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2088. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2089. end
  2090. for e = 1, 16 do
  2091. wait()
  2092. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2093. shok.Transparency = shok.Transparency + 0.004
  2094. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2095. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2096. end
  2097. for e = 1, 12 do
  2098. wait()
  2099. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2100. shok.Transparency = shok.Transparency + 0.06
  2101. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2102. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2103. end
  2104. end))
  2105. end
  2106.  
  2107.  
  2108.  
  2109.  
  2110. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2111. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2112. end
  2113. cam = workspace.CurrentCamera
  2114.  
  2115.  
  2116.  
  2117.  
  2118.  
  2119.  
  2120.  
  2121.  
  2122. function NoOutline(Part)
  2123. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2124. end
  2125.  
  2126.  
  2127.  
  2128.  
  2129. it = Instance.new
  2130.  
  2131.  
  2132.  
  2133.  
  2134.  
  2135.  
  2136.  
  2137.  
  2138.  
  2139.  
  2140. so = function(id,par,vol,pit)
  2141. coroutine.resume(coroutine.create(function()
  2142. local sou = Instance.new("Sound",par or workspace)
  2143. sou.Volume=vol
  2144. sou.Pitch=pit or 1
  2145. sou.SoundId=id
  2146. swait()
  2147. sou:play()
  2148. game:GetService("Debris"):AddItem(sou,6)
  2149. end))
  2150. end
  2151.  
  2152.  
  2153. function Stom()
  2154.  
  2155. cf=CFrame.new
  2156. angles=CFrame.Angles
  2157. euler=CFrame.fromEulerAnglesXYZ
  2158. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2159. RootPart=chr.HumanoidRootPart
  2160. RootJoint=RootPart.RootJoint
  2161. RootCF=euler(-1.57,0,3.14)
  2162.  
  2163. function QuaternionFromCFrame(cf)
  2164. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  2165. local trace = m00 + m11 + m22
  2166. if trace > 0 then
  2167. local s = math.sqrt(1 + trace)
  2168. local recip = 0.5/s
  2169. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  2170. else
  2171. local i = 0
  2172. if m11 > m00 then
  2173. i = 1
  2174. end
  2175. if m22 > (i == 0 and m00 or m11) then
  2176. i = 2
  2177. end
  2178. if i == 0 then
  2179. local s = math.sqrt(m00-m11-m22+1)
  2180. local recip = 0.5/s
  2181. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  2182. elseif i == 1 then
  2183. local s = math.sqrt(m11-m22-m00+1)
  2184. local recip = 0.5/s
  2185. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  2186. elseif i == 2 then
  2187. local s = math.sqrt(m22-m00-m11+1)
  2188. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  2189. end
  2190. end
  2191. end
  2192.  
  2193. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  2194. local xs, ys, zs = x + x, y + y, z + z
  2195. local wx, wy, wz = w*xs, w*ys, w*zs
  2196. local xx = x*xs
  2197. local xy = x*ys
  2198. local xz = x*zs
  2199. local yy = y*ys
  2200. local yz = y*zs
  2201. local zz = z*zs
  2202. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  2203. end
  2204.  
  2205. function QuaternionSlerp(a, b, t)
  2206. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  2207. local startInterp, finishInterp;
  2208. if cosTheta >= 0.0001 then
  2209. if (1 - cosTheta) > 0.0001 then
  2210. local theta = math.acos(cosTheta)
  2211. local invSinTheta = 1/math.sin(theta)
  2212. startInterp = math.sin((1-t)*theta)*invSinTheta
  2213. finishInterp = math.sin(t*theta)*invSinTheta
  2214. else
  2215. startInterp = 1-t
  2216. finishInterp = t
  2217. end
  2218. else
  2219. if (1+cosTheta) > 0.0001 then
  2220. local theta = math.acos(-cosTheta)
  2221. local invSinTheta = 1/math.sin(theta)
  2222. startInterp = math.sin((t-1)*theta)*invSinTheta
  2223. finishInterp = math.sin(t*theta)*invSinTheta
  2224. else
  2225. startInterp = t-1
  2226. finishInterp = t
  2227. end
  2228. end
  2229. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  2230. end
  2231.  
  2232. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2233. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2234. end
  2235.  
  2236. function clerp(a,b,t)
  2237. local qa = {QuaternionFromCFrame(a)}
  2238. local qb = {QuaternionFromCFrame(b)}
  2239. local ax, ay, az = a.x, a.y, a.z
  2240. local bx, by, bz = b.x, b.y, b.z
  2241. local _t = 1-t
  2242. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  2243. end
  2244.  
  2245.  
  2246.  
  2247. if activu == true or selected == false then
  2248. return
  2249. end
  2250. coroutine.resume(coroutine.create(function()
  2251. fglow(lleg.Glow, 6)
  2252. end))
  2253. activu = true
  2254. local pe = Instance.new("ParticleEmitter")
  2255. pe.Color = ColorSequence.new(Color3.new(255, 255, 225))
  2256. pe.LightEmission = 0.9
  2257. pe.Size = NumberSequence.new(0.5)
  2258. pe.Texture = "rbxassetid://1442994836"
  2259. pe.Transparency = NumberSequence.new(0.1)
  2260. pe.Lifetime = NumberRange.new(0.1)
  2261. pe.Rate = 250
  2262. pe.RotSpeed = NumberRange.new(360)
  2263. pe.Speed = NumberRange.new(3)
  2264. pe.VelocitySpread = 360
  2265. pe.Parent = lleg.Glow
  2266. local pea = pe:Clone()
  2267. pea.Parent = lleg.Glow
  2268. wait(0.5)
  2269. local pe2 = Instance.new("ParticleEmitter")
  2270. pe2.Color = ColorSequence.new(Color3.new(255, 255, 225))
  2271. pe2.LightEmission = 0.9
  2272. pe2.Size = NumberSequence.new(5)
  2273. pe2.Texture = "rbxassetid://1442994836"
  2274. pe2.Transparency = NumberSequence.new(0.4)
  2275. pe2.ZOffset = 2
  2276. pe2.Enabled = true
  2277. pe2.LockedToPart = true
  2278. pe2.Lifetime = NumberRange.new(0.07)
  2279. pe2.Rate = 8
  2280. pe2.Rotation = NumberRange.new(0, 360)
  2281. pe2.RotSpeed = NumberRange.new(0)
  2282. pe2.Speed = NumberRange.new(0)
  2283. pe2.VelocitySpread = 180
  2284. pe2.Parent = lleg.Glow
  2285. local pea2 = pe2:Clone()
  2286. pea2.Parent = lleg.Glow
  2287. local Mus = Instance.new("Sound",workspace)
  2288. Mus.SoundId = "rbxassetid://802518140"
  2289. Mus.Pitch = 1
  2290. Mus.Volume = 90000
  2291. Mus.Looped = false
  2292. wait(0.9)
  2293. Mus:Play()
  2294.  
  2295.  
  2296.  
  2297. human.WalkSpeed = 0
  2298. for i = 0,1,0.1 do
  2299. swait()
  2300. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2301. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  2302. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
  2303. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  2304. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  2305. LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  2306. end
  2307. wait(1)
  2308. for i = 0,1,0.1 do
  2309. swait()
  2310. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2311. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2312. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
  2313. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  2314. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  2315. LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  2316. end
  2317. KickBoom()
  2318. so("http://roblox.com/asset/?id=144699494",lleg,2,1.1)
  2319. so("http://roblox.com/asset/?id=321321137",lleg,1,1)
  2320. so("http://roblox.com/asset/?id=506384002",lleg,1,1)
  2321. so("http://roblox.com/asset/?id=157878578",lleg,25,1)
  2322. so("http://roblox.com/asset/?id=165970126",lleg,25,1)
  2323.  
  2324. wait(3)
  2325. human.WalkSpeed = 16
  2326. pe:Destroy()
  2327. pe2:Destroy()
  2328. pea:Destroy()
  2329. pea2:Destroy()
  2330. resetlerp()
  2331. activu = false
  2332. end
  2333.  
  2334.  
  2335.  
  2336.  
  2337.  
  2338. function Smash()
  2339. for i = 1, 15 do
  2340. local gtrace = Instance.new("Part",game.Workspace)
  2341. gtrace.BrickColor = gprop[1]
  2342. gtrace.Material = gprop[2]
  2343. gtrace.Size = Vector3.new(19,19,19)
  2344. gtrace.Anchored = true
  2345. gtrace.CanCollide = false
  2346. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-60,60),-6,math.random(-60,60))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2347. local gdisp = coroutine.wrap(function()
  2348. wait(7)
  2349. for i = 1, 9 do
  2350. wait(.1)
  2351. gtrace.Transparency = gtrace.Transparency + .1
  2352. end
  2353. gtrace:Destroy()
  2354. end)
  2355. gdisp()
  2356. end
  2357.  
  2358. Crater(head,67)
  2359. end
  2360.  
  2361. function Smash2()
  2362. for i = 1, 15 do
  2363. local gtrace = Instance.new("Part",game.Workspace)
  2364. gtrace.BrickColor = gprop[1]
  2365. gtrace.Material = gprop[2]
  2366. gtrace.Size = Vector3.new(19,19,19)
  2367. gtrace.Anchored = true
  2368. gtrace.CanCollide = false
  2369. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2370. local gdisp = coroutine.wrap(function()
  2371. wait(7)
  2372. for i = 1, 9 do
  2373. wait(.1)
  2374. gtrace.Transparency = gtrace.Transparency + .1
  2375. end
  2376. gtrace:Destroy()
  2377. end)
  2378. gdisp()
  2379. end
  2380.  
  2381. end
  2382.  
  2383. function Smash3()
  2384. for i = 1, 15 do
  2385. local gtrace = Instance.new("Part",game.Workspace)
  2386. gtrace.BrickColor = gprop[1]
  2387. gtrace.Material = gprop[2]
  2388. gtrace.Size = Vector3.new(19,19,19)
  2389. gtrace.Anchored = true
  2390. gtrace.CanCollide = false
  2391. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-50,50),-6,math.random(-50,50))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2392. local gdisp = coroutine.wrap(function()
  2393. wait(7)
  2394. for i = 1, 9 do
  2395. wait(.1)
  2396. gtrace.Transparency = gtrace.Transparency + .1
  2397. end
  2398. gtrace:Destroy()
  2399. end)
  2400. gdisp()
  2401. end
  2402.  
  2403. end
  2404.  
  2405.  
  2406. function Smash4()
  2407. for i = 1, 15 do
  2408. local gtrace = Instance.new("Part",game.Workspace)
  2409. gtrace.BrickColor = gprop[1]
  2410. gtrace.Material = gprop[2]
  2411. gtrace.Size = Vector3.new(19,19,19)
  2412. gtrace.Anchored = true
  2413. gtrace.CanCollide = false
  2414. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-40,40),-6,math.random(-40,40))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2415. local gdisp = coroutine.wrap(function()
  2416. wait(7)
  2417. for i = 1, 9 do
  2418. wait(.1)
  2419. gtrace.Transparency = gtrace.Transparency + .1
  2420. end
  2421. gtrace:Destroy()
  2422. end)
  2423. gdisp()
  2424. end
  2425.  
  2426. end
  2427.  
  2428. function Smash5()
  2429. for i = 1, 15 do
  2430. local gtrace = Instance.new("Part",game.Workspace)
  2431. gtrace.BrickColor = gprop[1]
  2432. gtrace.Material = gprop[2]
  2433. gtrace.Size = Vector3.new(19,19,19)
  2434. gtrace.Anchored = true
  2435. gtrace.CanCollide = false
  2436. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-30,30),-6,math.random(-30,30))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2437. local gdisp = coroutine.wrap(function()
  2438. wait(7)
  2439. for i = 1, 9 do
  2440. wait(.1)
  2441. gtrace.Transparency = gtrace.Transparency + .1
  2442. end
  2443. gtrace:Destroy()
  2444. end)
  2445. gdisp()
  2446. end
  2447.  
  2448. end
  2449.  
  2450. function Smash6()
  2451. for i = 1, 15 do
  2452. local gtrace = Instance.new("Part",game.Workspace)
  2453. gtrace.BrickColor = gprop[1]
  2454. gtrace.Material = gprop[2]
  2455. gtrace.Size = Vector3.new(19,19,19)
  2456. gtrace.Anchored = true
  2457. gtrace.CanCollide = false
  2458. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-20,20),-6,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2459. local gdisp = coroutine.wrap(function()
  2460. wait(7)
  2461. for i = 1, 9 do
  2462. wait(.1)
  2463. gtrace.Transparency = gtrace.Transparency + .1
  2464. end
  2465. gtrace:Destroy()
  2466. end)
  2467. gdisp()
  2468. end
  2469.  
  2470. end
  2471.  
  2472.  
  2473. for i,v in pairs(FindNearestTorso(tors.CFrame.p,99))do
  2474. if v:FindFirstChild('Humanoid') then
  2475. v.Humanoid:TakeDamage(math.random(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999))
  2476. v.Humanoid.PlatformStand = true
  2477. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 600
  2478. end
  2479. end
  2480.  
  2481.  
  2482. function HeavenSmash()
  2483.  
  2484.  
  2485. if activu == true or selected == false then
  2486. return
  2487. end
  2488. coroutine.resume(coroutine.create(function()
  2489. fglow(lleg.Glow, 19)
  2490. fglow(rleg.Glow, 19)
  2491. fglow(rarm.Glow, 19)
  2492. fglow(larm.Glow, 19)
  2493. fglow(head.Glow, 19)
  2494. fglow(tors.Glow, 19)
  2495. end))
  2496. activu = true
  2497. local pe = Instance.new("ParticleEmitter")
  2498. pe.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2499. pe.LightEmission = 0.9
  2500. pe.Size = NumberSequence.new(0.5)
  2501. pe.Texture = "rbxassetid://1442994836"
  2502. pe.Transparency = NumberSequence.new(0.1)
  2503. pe.Lifetime = NumberRange.new(0.1)
  2504. pe.Rate = 250
  2505. pe.RotSpeed = NumberRange.new(360)
  2506. pe.Speed = NumberRange.new(3)
  2507. pe.VelocitySpread = 360
  2508. pe.Parent = lleg.Glow
  2509. local pea = pe:Clone()
  2510. pea.Parent = lleg.Glow
  2511. local pe2 = Instance.new("ParticleEmitter")
  2512. pe2.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2513. pe2.LightEmission = 0.9
  2514. pe2.Size = NumberSequence.new(5)
  2515. pe2.Texture = "rbxassetid://1442994836"
  2516. pe2.Transparency = NumberSequence.new(0.4)
  2517. pe2.ZOffset = 2
  2518. pe2.Enabled = true
  2519. pe2.LockedToPart = true
  2520. pe2.Lifetime = NumberRange.new(0.07)
  2521. pe2.Rate = 8
  2522. pe2.Rotation = NumberRange.new(0, 360)
  2523. pe2.RotSpeed = NumberRange.new(0)
  2524. pe2.Speed = NumberRange.new(0)
  2525. pe2.VelocitySpread = 180
  2526. pe2.Parent = lleg.Glow
  2527. local pea2 = pe2:Clone()
  2528. pea2.Parent = lleg.Glow
  2529.  
  2530.  
  2531.  
  2532. local pet = Instance.new("ParticleEmitter")
  2533. pet.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2534. pet.LightEmission = 0.9
  2535. pet.Size = NumberSequence.new(0.5)
  2536. pet.Texture = "rbxassetid://1442994836"
  2537. pet.Transparency = NumberSequence.new(0.1)
  2538. pet.Lifetime = NumberRange.new(0.1)
  2539. pet.Rate = 1
  2540. pet.RotSpeed = NumberRange.new(360)
  2541. pet.Speed = NumberRange.new(3)
  2542. pet.VelocitySpread = 360
  2543. pet.Parent = rarm.Glow
  2544. local pet2 = Instance.new("ParticleEmitter")
  2545. pet2.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2546. pet2.LightEmission = 0.9
  2547. pet2.Size = NumberSequence.new(5)
  2548. pet2.Texture = "rbxassetid://1442994836"
  2549. pet2.Transparency = NumberSequence.new(0.4)
  2550. pet2.ZOffset = 2
  2551. pet2.Enabled = false
  2552. pet2.LockedToPart = true
  2553. pet2.Lifetime = NumberRange.new(0.07)
  2554. pet2.Rate = 8
  2555. pet2.Rotation = NumberRange.new(0, 360)
  2556. pet2.RotSpeed = NumberRange.new(0)
  2557. pet2.Speed = NumberRange.new(0)
  2558. pet2.VelocitySpread = 180
  2559. pet2.Parent = rarm.Glow
  2560.  
  2561.  
  2562.  
  2563. local petl = Instance.new("ParticleEmitter")
  2564. petl.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2565. petl.LightEmission = 0.9
  2566. petl.Size = NumberSequence.new(0.5)
  2567. petl.Texture = "rbxassetid://1442994836"
  2568. petl.Transparency = NumberSequence.new(0.1)
  2569. petl.Lifetime = NumberRange.new(0.1)
  2570. petl.Rate = 1
  2571. petl.RotSpeed = NumberRange.new(360)
  2572. petl.Speed = NumberRange.new(3)
  2573. petl.VelocitySpread = 360
  2574. petl.Parent = larm.Glow
  2575. local petl2 = Instance.new("ParticleEmitter")
  2576. petl2.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2577. petl2.LightEmission = 0.9
  2578. petl2.Size = NumberSequence.new(5)
  2579. petl2.Texture = "rbxassetid://1442994836"
  2580. petl2.Transparency = NumberSequence.new(0.4)
  2581. petl2.ZOffset = 2
  2582. petl2.Enabled = false
  2583. petl2.LockedToPart = true
  2584. petl2.Lifetime = NumberRange.new(0.07)
  2585. petl2.Rate = 8
  2586. petl2.Rotation = NumberRange.new(0, 360)
  2587. petl2.RotSpeed = NumberRange.new(0)
  2588. petl2.Speed = NumberRange.new(0)
  2589. petl2.VelocitySpread = 180
  2590. petl2.Parent = larm.Glow
  2591.  
  2592.  
  2593. local petl3 = Instance.new("ParticleEmitter")
  2594. petl3.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2595. petl3.LightEmission = 0.9
  2596. petl3.Size = NumberSequence.new(0.5)
  2597. petl3.Texture = "rbxassetid://1442994836"
  2598. petl3.Transparency = NumberSequence.new(0.1)
  2599. petl3.Lifetime = NumberRange.new(0.1)
  2600. petl3.Rate = 1
  2601. petl3.RotSpeed = NumberRange.new(360)
  2602. petl3.Speed = NumberRange.new(3)
  2603. petl3.VelocitySpread = 360
  2604. petl3.Parent = head.Glow
  2605. local petl23 = Instance.new("ParticleEmitter")
  2606. petl23.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2607. petl23.LightEmission = 0.9
  2608. petl23.Size = NumberSequence.new(5)
  2609. petl23.Texture = "rbxassetid://1442994836"
  2610. petl23.Transparency = NumberSequence.new(0.4)
  2611. petl23.ZOffset = 2
  2612. petl23.Enabled = false
  2613. petl23.LockedToPart = true
  2614. petl23.Lifetime = NumberRange.new(0.07)
  2615. petl23.Rate = 8
  2616. petl23.Rotation = NumberRange.new(0, 360)
  2617. petl23.RotSpeed = NumberRange.new(0)
  2618. petl23.Speed = NumberRange.new(0)
  2619. petl23.VelocitySpread = 180
  2620. petl23.Parent = head.Glow
  2621.  
  2622.  
  2623.  
  2624. local petl34 = Instance.new("ParticleEmitter")
  2625. petl34.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2626. petl34.LightEmission = 0.9
  2627. petl34.Size = NumberSequence.new(0.5)
  2628. petl34.Texture = "rbxassetid://1442994836"
  2629. petl34.Transparency = NumberSequence.new(0.1)
  2630. petl34.Lifetime = NumberRange.new(0.1)
  2631. petl34.Rate = 1
  2632. petl34.RotSpeed = NumberRange.new(360)
  2633. petl34.Speed = NumberRange.new(3)
  2634. petl34.VelocitySpread = 360
  2635. petl34.Parent = rleg.Glow
  2636. local petl234 = Instance.new("ParticleEmitter")
  2637. petl234.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2638. petl234.LightEmission = 0.9
  2639. petl234.Size = NumberSequence.new(5)
  2640. petl234.Texture = "rbxassetid://1442994836"
  2641. petl234.Transparency = NumberSequence.new(0.4)
  2642. petl234.ZOffset = 2
  2643. petl234.Enabled = false
  2644. petl234.LockedToPart = true
  2645. petl234.Rate = 8
  2646. petl234.Rotation = NumberRange.new(0, 360)
  2647. petl234.RotSpeed = NumberRange.new(0)
  2648. petl234.Speed = NumberRange.new(0)
  2649. petl234.VelocitySpread = 180
  2650. petl234.Parent = rleg.Glow
  2651.  
  2652.  
  2653. local petl345 = Instance.new("ParticleEmitter")
  2654. petl345.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2655. petl345.LightEmission = 0.9
  2656. petl345.Size = NumberSequence.new(0.5)
  2657. petl345.Texture = "rbxassetid://1442994836"
  2658. petl345.Transparency = NumberSequence.new(0.1)
  2659. petl345.Lifetime = NumberRange.new(0.1)
  2660. petl345.Rate = 1
  2661. petl345.RotSpeed = NumberRange.new(360)
  2662. petl345.Speed = NumberRange.new(3)
  2663. petl345.VelocitySpread = 360
  2664. petl345.Parent = tors.Glow
  2665. local petl2345 = Instance.new("ParticleEmitter")
  2666. petl2345.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2667. petl2345.LightEmission = 0.9
  2668. petl2345.Size = NumberSequence.new(5)
  2669. petl2345.Texture = "rbxassetid://1442994836"
  2670. petl2345.Transparency = NumberSequence.new(0.4)
  2671. petl2345.ZOffset = 2
  2672. petl2345.Enabled = false
  2673. petl2345.LockedToPart = true
  2674. petl2345.Rate = 8
  2675. petl2345.Rotation = NumberRange.new(0, 360)
  2676. petl2345.RotSpeed = NumberRange.new(0)
  2677. petl2345.Speed = NumberRange.new(0)
  2678. petl2345.VelocitySpread = 180
  2679. petl2345.Parent = tors.Glow
  2680. human.WalkSpeed = 56
  2681. so("http://www.roblox.com/asset/?id=169445572",head,1.5,1.5)
  2682. so("http://www.roblox.com/asset/?id=169380495",head,1.5,1.5)
  2683. for l = 1, 30 do
  2684. swait()
  2685. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  2686. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  2687. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  2688. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2689. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  2690. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2691. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  2692. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2693. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  2694. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2695. end
  2696.  
  2697.  
  2698. resetlerp()
  2699.  
  2700. BV = Instance.new("BodyVelocity", tors)
  2701. BV.maxForce = Vector3.new(0,200000,0)
  2702. BV.P = 100000
  2703. BV.velocity = Vector3.new(0,150,0)
  2704. local rng = Instance.new("Part", chr)
  2705. rng.Anchored = true
  2706. rng.BrickColor = BrickColor.new("Institutional white")
  2707. rng.CanCollide = false
  2708. rng.FormFactor = 3
  2709. rng.Name = "Ring"
  2710. rng.Size = Vector3.new(1, 1, 1)
  2711. rng.Transparency = 0.5
  2712. rng.TopSurface = 0
  2713. rng.BottomSurface = 0
  2714. rng.Position = tors.Position - Vector3.new(0,2,0)
  2715. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2716. local rngm = Instance.new("SpecialMesh", rng)
  2717. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2718. rngm.Scale = Vector3.new(10, 10, 20)
  2719. x = Instance.new("Sound",tors)
  2720. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2721. x.Looped = false
  2722. x.Pitch = .7
  2723. x.Volume = 30
  2724. x:Play()
  2725. coroutine.wrap(function()
  2726. for i = 1, 60, 8 do
  2727. rngm.Scale = Vector3.new(10.20 + i*10.10, 10.20 + i*10.10, 10)
  2728. rng.Transparency = i/60
  2729. wait()
  2730. end
  2731. wait()
  2732. rng:Destroy()
  2733. end)()
  2734. wait(2.6)
  2735. BV:Destroy()
  2736. tors.Anchored = true
  2737. wait(3.2)
  2738. tors.Anchored = false
  2739. BV = Instance.new("BodyVelocity", tors)
  2740. BV.maxForce = Vector3.new(0,-20000,0)
  2741. BV.P = 1000
  2742. BV.velocity = Vector3.new(0,-150,0)
  2743. wait(1)
  2744. BV:Destroy()
  2745. wait(0.01)
  2746.  
  2747. human.WalkSpeed = 0
  2748. boom3:Play()
  2749.  
  2750. Smash()
  2751. Smash2()
  2752. Smash3()
  2753. Ring()
  2754. pe:Destroy()
  2755. pea:Destroy()
  2756. pea2:Destroy()
  2757. pe2:Destroy()
  2758. wait(2)
  2759. human.WalkSpeed = 16
  2760. activu = false
  2761. end
  2762.  
  2763.  
  2764.  
  2765. sound = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"])
  2766. sound.SoundId = "rbxassetid://220025776"
  2767. sound.Volume = 6
  2768.  
  2769. sound2 = Instance.new("Sound", game.Players.LocalPlayer.Character["Torso"])
  2770. sound2.SoundId = "rbxassetid://386946017"
  2771. sound2.Volume = 6
  2772.  
  2773. sound3 = Instance.new("Sound", game.Players.LocalPlayer.Character)
  2774. sound3.SoundId = "rbxassetid://165969964"
  2775. sound3.Volume = 6
  2776.  
  2777. function rip()
  2778. activu = true
  2779. local detect = Instance.new("Part", game.Players.LocalPlayer.Character)
  2780. detect.Size = Vector3.new(1,1,1)
  2781. detect:BreakJoints()
  2782. detect.CanCollide = false
  2783. local weld = Instance.new("Weld", detect)
  2784. weld.Part0 = game.Players.LocalPlayer.Character["Torso"]
  2785. weld.Part1 = detect
  2786. weld.C0 = weld.C0 * CFrame.new(0,-1,0)
  2787.  
  2788.  
  2789.  
  2790. local function attack(prt)
  2791. local humanoid = prt.Parent:findFirstChild("Humanoid")
  2792. if humanoid ~= nil then
  2793. local torso = prt.Parent:findFirstChild("Torso")
  2794.  
  2795.  
  2796.  
  2797.  
  2798.  
  2799.  
  2800.  
  2801. function KABOOMZ3()
  2802. local effspwn = Instance.new("Part")
  2803. coroutine.resume(coroutine.create(function()
  2804. local sound1 = Instance.new("Sound")
  2805. sound1.SoundId = "rbxassetid://138137702"
  2806. sound1.MaxDistance = 300
  2807. sound1.EmitterSize = 20
  2808. sound1.Volume = 2.5
  2809. sound1.Pitch = 0.65
  2810. sound1.Parent = effspwn
  2811. local sound2 = Instance.new("Sound")
  2812. sound2.SoundId = "rbxassetid://157878578"
  2813. sound2.MaxDistance = 300
  2814. sound2.EmitterSize = 20
  2815. sound2.Volume = 1
  2816. sound2.Pitch = 0.7
  2817. sound2.Parent = effspwn
  2818. local sound3 = Instance.new("Sound")
  2819. sound3.SoundId = "rbxassetid://138250406"
  2820. sound2.MaxDistance = 400
  2821. sound2.EmitterSize = 30
  2822. sound2.Volume = 0.5
  2823. sound2.Pitch = 0.5
  2824. sound2.Parent = effspwn
  2825. sound2:Play()
  2826. wait()
  2827. sound1:Play()
  2828. sound3:Play()
  2829. end))
  2830. local model = Instance.new("Model")
  2831. game.Debris:AddItem(model, 20)
  2832. model.Name = "smasheffects"
  2833. model.Parent = workspace
  2834. effspwn.Name = "spwnr"
  2835. effspwn.Size = Vector3.new(1, 1, 1)
  2836. effspwn.Anchored = true
  2837. effspwn.CanCollide = false
  2838. effspwn.Transparency = 1
  2839. effspwn.CFrame = torso.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2840. effspwn.Parent = model
  2841.  
  2842.  
  2843.  
  2844.  
  2845.  
  2846. Crater(head,60)
  2847. Crater(head,120)
  2848.  
  2849. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  2850. if v:FindFirstChild('Humanoid') then
  2851. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  2852. v.Humanoid.PlatformStand = true
  2853. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  2854. end
  2855. end
  2856.  
  2857. coroutine.resume(coroutine.create(function()
  2858. local shok = Instance.new("Part")
  2859. shok.Name = "whoosh"
  2860. shok.BrickColor = BrickColor.new("Institutional white")
  2861. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2862. shok.Size = Vector3.new(1, 1, 1)
  2863. shok.Anchored = true
  2864. shok.Material = "Neon"
  2865. shok.Transparency = 0.1
  2866. shok.CanCollide = false
  2867. shok.Parent = model
  2868. game.Debris:AddItem(shok, 12)
  2869. local mesh = Instance.new("SpecialMesh")
  2870. mesh.MeshType = "FileMesh"
  2871. mesh.MeshId = "rbxassetid://437347603"
  2872. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  2873. mesh.Parent = shok
  2874.  
  2875.  
  2876.  
  2877.  
  2878.  
  2879. for e = 1, 8 do
  2880. wait()
  2881. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  2882. shok.Transparency = shok.Transparency + 0.035
  2883. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  2884. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  2885. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  2886.  
  2887. end
  2888. for e = 1, 16 do
  2889. wait()
  2890. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  2891. shok.Transparency = shok.Transparency + 0.11
  2892. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  2893. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  2894. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  2895.  
  2896. end
  2897. end))
  2898. coroutine.resume(coroutine.create(function()
  2899. local shok = Instance.new("Part")
  2900. shok.Name = "wring1"
  2901. shok.BrickColor = BrickColor.new("Institutional white")
  2902. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2903. shok.Size = Vector3.new(1, 1, 1)
  2904. shok.Anchored = true
  2905. shok.Material = "Neon"
  2906. shok.Transparency = 0.25
  2907. shok.CanCollide = false
  2908. shok.Parent = model
  2909. game.Debris:AddItem(shok, 12)
  2910. local mesh = Instance.new("SpecialMesh")
  2911. mesh.MeshType = "FileMesh"
  2912. mesh.MeshId = "rbxassetid://3270017"
  2913. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  2914. mesh.Parent = shok
  2915. for e = 1, 30 do
  2916. wait()
  2917. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  2918. shok.Transparency = shok.Transparency + 0.002
  2919. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2920. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2921. end
  2922. for e = 1, 38 do
  2923. wait()
  2924. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2925. shok.Transparency = shok.Transparency + 0.002
  2926. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2927. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2928. end
  2929. for e = 1, 24 do
  2930. wait()
  2931. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2932. shok.Transparency = shok.Transparency + 0.03
  2933. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2934. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2935. end
  2936. end))
  2937. coroutine.resume(coroutine.create(function()
  2938. local shok = Instance.new("Part")
  2939. shok.Name = "wring2"
  2940. shok.BrickColor = BrickColor.new("Institutional white")
  2941. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2942. shok.Size = Vector3.new(1, 1, 1)
  2943. shok.Anchored = true
  2944. shok.Material = "Neon"
  2945. shok.Transparency = 0.25
  2946. shok.CanCollide = false
  2947. shok.Parent = model
  2948. game.Debris:AddItem(shok, 12)
  2949. local mesh = Instance.new("SpecialMesh")
  2950. mesh.MeshType = "FileMesh"
  2951. mesh.MeshId = "rbxassetid://3270017"
  2952. mesh.Scale = Vector3.new(12, 12, 0.05)
  2953. mesh.Parent = shok
  2954. for e = 1, 30 do
  2955. wait()
  2956. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  2957. shok.Transparency = shok.Transparency + 0.002
  2958. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2959. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2960. end
  2961. for e = 1, 38 do
  2962. wait()
  2963. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2964. shok.Transparency = shok.Transparency + 0.002
  2965. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2966. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2967. end
  2968. for e = 1, 24 do
  2969. wait()
  2970. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2971. shok.Transparency = shok.Transparency + 0.03
  2972. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2973. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2974. end
  2975. end))
  2976. coroutine.resume(coroutine.create(function()
  2977. local shok = Instance.new("Part")
  2978. shok.Name = "coil1"
  2979. shok.BrickColor = BrickColor.new("Institutional white")
  2980. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2981. shok.Size = Vector3.new(1, 1, 1)
  2982. shok.Anchored = true
  2983. shok.Material = "Neon"
  2984. shok.Transparency = 0.25
  2985. shok.CanCollide = false
  2986. shok.Parent = model
  2987. game.Debris:AddItem(shok, 12)
  2988. local mesh = Instance.new("SpecialMesh")
  2989. mesh.MeshType = "FileMesh"
  2990. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2991. mesh.Scale = Vector3.new(12, 12, 12)
  2992. mesh.Parent = shok
  2993. for e = 1, 15 do
  2994. wait()
  2995. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2996. shok.Transparency = shok.Transparency + 0.004
  2997. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2998. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2999. end
  3000. for e = 1, 16 do
  3001. wait()
  3002. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3003. shok.Transparency = shok.Transparency + 0.004
  3004. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3005. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3006. end
  3007. for e = 1, 12 do
  3008. wait()
  3009. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3010. shok.Transparency = shok.Transparency + 0.06
  3011. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3012. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3013. end
  3014. end))
  3015. coroutine.resume(coroutine.create(function()
  3016. local shok = Instance.new("Part")
  3017. shok.Name = "coil2"
  3018. shok.BrickColor = BrickColor.new("Institutional white")
  3019. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  3020. shok.Size = Vector3.new(1, 1, 1)
  3021. shok.Anchored = true
  3022. shok.Material = "Neon"
  3023. shok.Transparency = 0.25
  3024. shok.CanCollide = false
  3025. shok.Parent = model
  3026. game.Debris:AddItem(shok, 12)
  3027. local mesh = Instance.new("SpecialMesh")
  3028. mesh.MeshType = "FileMesh"
  3029. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  3030. mesh.Scale = Vector3.new(6, 12, 6)
  3031. mesh.Parent = shok
  3032. for e = 1, 15 do
  3033. wait()
  3034. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  3035. shok.Transparency = shok.Transparency + 0.005
  3036. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  3037. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  3038. end
  3039. for e = 1, 16 do
  3040. wait()
  3041. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  3042. shok.Transparency = shok.Transparency + 0.005
  3043. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3044. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  3045. end
  3046. for e = 1, 12 do
  3047. wait()
  3048. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  3049. shok.Transparency = shok.Transparency + 0.09
  3050. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3051. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  3052. end
  3053. end))
  3054. coroutine.resume(coroutine.create(function()
  3055. local shok = Instance.new("Part")
  3056. shok.Name = "shokwve"
  3057. shok.BrickColor = BrickColor.new("Institutional white")
  3058. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  3059. shok.Size = Vector3.new(1, 1, 1)
  3060. shok.Anchored = true
  3061. shok.Material = "Neon"
  3062. shok.Transparency = 0.6
  3063. shok.CanCollide = false
  3064. shok.Parent = model
  3065. game.Debris:AddItem(shok, 12)
  3066. local mesh = Instance.new("SpecialMesh")
  3067. mesh.MeshType = "FileMesh"
  3068. mesh.MeshId = "rbxassetid://489415447"
  3069. mesh.Scale = Vector3.new(1, 1, 1)
  3070. mesh.Parent = shok
  3071. for e = 1, 12 do
  3072. wait()
  3073. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  3074. shok.Transparency = shok.Transparency + 0.002
  3075. end
  3076. for e = 1, 32 do
  3077. wait()
  3078. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  3079. shok.Transparency = shok.Transparency + 0.002
  3080. end
  3081. for e = 1, 24 do
  3082. wait()
  3083. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  3084. shok.Transparency = shok.Transparency + 0.03
  3085. end
  3086. end))
  3087. coroutine.resume(coroutine.create(function()
  3088. local shok = Instance.new("Part")
  3089. shok.Name = "shock2"
  3090. shok.BrickColor = BrickColor.new("Institutional white")
  3091. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  3092. shok.Size = Vector3.new(1, 1, 1)
  3093. shok.Anchored = true
  3094. shok.Material = "Neon"
  3095. shok.Transparency = 0.35
  3096. shok.CanCollide = false
  3097. shok.Parent = model
  3098. game.Debris:AddItem(shok, 12)
  3099. local mesh = Instance.new("SpecialMesh")
  3100. mesh.MeshType = "FileMesh"
  3101. mesh.MeshId = "rbxassetid://489415447"
  3102. mesh.Scale = Vector3.new(12, 12, 12)
  3103. mesh.Parent = shok
  3104. for e = 1, 15 do
  3105. wait()
  3106. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3107. shok.Transparency = shok.Transparency + 0.004
  3108. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3109. end
  3110. for e = 1, 16 do
  3111. wait()
  3112. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3113. shok.Transparency = shok.Transparency + 0.004
  3114. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3115. end
  3116. for e = 1, 12 do
  3117. wait()
  3118. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3119. shok.Transparency = shok.Transparency + 0.06
  3120. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3121. end
  3122. end))
  3123. coroutine.resume(coroutine.create(function()
  3124. local shok = Instance.new("Part")
  3125. shok.Name = "shock3"
  3126. shok.BrickColor = BrickColor.new("Institutional white")
  3127. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  3128. shok.Size = Vector3.new(1, 1, 1)
  3129. shok.Anchored = true
  3130. shok.Material = "Neon"
  3131. shok.Transparency = 0.35
  3132. shok.CanCollide = false
  3133. shok.Parent = model
  3134. game.Debris:AddItem(shok, 12)
  3135. local mesh = Instance.new("SpecialMesh")
  3136. mesh.MeshType = "FileMesh"
  3137. mesh.MeshId = "rbxassetid://489415447"
  3138. mesh.Scale = Vector3.new(12, 12, 12)
  3139. mesh.Parent = shok
  3140. for e = 1, 15 do
  3141. wait()
  3142. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3143. shok.Transparency = shok.Transparency + 0.004
  3144. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3145. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3146. end
  3147. for e = 1, 16 do
  3148. wait()
  3149. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3150. shok.Transparency = shok.Transparency + 0.004
  3151. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3152. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3153. end
  3154. for e = 1, 12 do
  3155. wait()
  3156. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  3157. shok.Transparency = shok.Transparency + 0.06
  3158. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3159. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3160. end
  3161. end))
  3162. end
  3163.  
  3164.  
  3165.  
  3166. if torso ~= nil then
  3167. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  3168. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  3169. for i = 1,5 do
  3170. wait()
  3171. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25)
  3172. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
  3173. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
  3174. end
  3175. sound:Play()
  3176. local bodyVel = Instance.new("BodyPosition", torso)
  3177. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,1000,0)
  3178. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3179. wait(2)
  3180. torso.Anchored = true
  3181. for i = 1,5 do
  3182. wait()
  3183. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
  3184. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
  3185. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  3186. end
  3187. for i = 1,5 do
  3188. wait()
  3189. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.08)
  3190. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.08,0,0)
  3191. end
  3192. wait(1)
  3193. local bodyvel = Instance.new("BodyPosition" , game.Players.LocalPlayer.Character.Torso)
  3194. bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3195. bodyvel.Position = torso.Position
  3196. for i = 1,5 do
  3197. wait()
  3198. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0)
  3199. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.08)
  3200. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0)
  3201. end
  3202. wait(2)
  3203. bodyVel:destroy()
  3204. game.Players.LocalPlayer.Character.Torso.Anchored = true
  3205. torso.Anchored = false
  3206. humanoid.PlatformStand = true
  3207. local bodyVel = Instance.new("BodyPosition", torso)
  3208. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,1000,0)
  3209. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3210. sound2:Play()
  3211.  
  3212. wait(1.2)
  3213. game.Players.LocalPlayer.Character.Torso.Anchored = false
  3214. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3215. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3216. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3217. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3218. activu = false
  3219. wait(0.5)
  3220. bodyvel:destroy()
  3221. local ROW3 = function(out, trans, s, wt, t, ang, plus)
  3222. for i = 1, 360, 360/t do
  3223. local c = Instance.new("Part", game.Workspace)
  3224. c.FormFactor = 3
  3225. c.TopSurface = 0
  3226. c.BottomSurface = 0
  3227. c.Size = s
  3228. c.Anchored = true
  3229. c.CanCollide = wt
  3230. c.Material=workspace.Base.Material
  3231. c.Transparency = trans
  3232. c.BrickColor = workspace.Base.BrickColor
  3233. c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3234. c.Locked=true
  3235. game.Debris:AddItem(c,25)
  3236. end
  3237. end
  3238.  
  3239.  
  3240.  
  3241.  
  3242. sound3:Play()
  3243. ROW3(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3244. game.Players.LocalPlayer.Character.Torso.Anchored = true
  3245. KABOOMZ3()
  3246. wait(0.1)
  3247.  
  3248. game.Players.LocalPlayer.Character.Torso.Anchored = false
  3249. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  3250. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  3251.  
  3252.  
  3253. end
  3254. end
  3255. end
  3256. detect.Touched:connect(attack)
  3257. wait(0.1)
  3258. detect:destroy()
  3259. activu = false
  3260. end
  3261.  
  3262.  
  3263.  
  3264. function hito(partoz, magn, dmg, debtim)
  3265. for _, guy in pairs(workspace:GetChildren()) do
  3266. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3267. do
  3268. local humz = guy:FindFirstChild("Humanoid")
  3269. local hed = guy:FindFirstChild("Head")
  3270. humz:TakeDamage(dmg)
  3271. local db = Instance.new("StringValue")
  3272. db.Name = "alabo"
  3273. db.Parent = hed
  3274. delay(debtim, function()
  3275. db:Destroy()
  3276. end)
  3277. end
  3278. end
  3279. end
  3280. end
  3281. function animo(yep)
  3282. if yep == true then
  3283. anim.Parent = human
  3284. chr.Animate.Disabled = false
  3285. elseif yep == false then
  3286. chr.Animate.Disabled = true
  3287. anim.Parent = nil
  3288. end
  3289. end
  3290. mouse.KeyDown:connect(function(key)
  3291. if key == "e" then
  3292. rsmash()
  3293. end
  3294. if key == "t" then
  3295. jum()
  3296. end
  3297. if key == "r" then
  3298. Tele()
  3299. end
  3300. if key == "q" then
  3301. Stom()
  3302. end
  3303. if key == "f" then
  3304. HeavenSmash()
  3305. end
  3306. if key == "h" then
  3307. rip()
  3308. end
  3309. end)
  3310. tool.Equipped:connect(function()
  3311. selected = true
  3312. end)
  3313. tool.Unequipped:connect(function()
  3314. selected = false
  3315. end)
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