G4U55

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May 9th, 2019
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  1. Patch 1.066
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  3. We released an update today with a new feature request from the community, as well as a few bug fixes and tweaks. It can be tricky figuring out where that last few percent is when trying to 100% the game so we've added a checkmark next to the names of areas that are fully explored. I also made button presses a little more lenient while your character is attacking. Each weapon has a certain amount of frames you are locked into the attack, so if you push Backdash or Jump too soon it might not register. I extended the window a few more frames, so it should feel a little more responsive now if you press too early.
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  5. Change-list:
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  7. added checkmark for fully explored areas on map screen
  8. fixed hit stun on crawlers
  9. fixed necromancer teleport logic
  10. fixed player not cancelling out of attacks when crouched
  11. extended buffer for button presses during attacks for more responsiveness
  12. updated to FNA 19.05
  13. updated game controller database
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