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- void CResolver::AnimationFix(SDK::CBaseEntity* pEnt)
- {
- unsigned int result; // eax
- float v3; // xmm0_4
- int v4; // edi
- int v5; // edx
- void (v8)(void); // eax
- float interpolationAmount;
- auto old_curtime = I::Globals->curtime;
- auto old_frametime = I::Globals->frametime;
- auto curtime = I::Globals->curtime;
- auto frametime = I::Globals->frametime;
- auto frametimne = (I::Globals->frametime);
- auto absoluteframtime = (I::Globals->absoluteframetime);
- auto interp_amount = (I::Globals->interpolationAmount);
- auto framecount = I::Globals->framecount;
- auto tickcount = I::Globals->tickcount;
- I::Globals->realtime = (I::Globals->realtime);
- curtime = (I::Globals->curtime);
- frametimne = (I::Globals->frametime);
- absoluteframtime = (I::Globals->absoluteframetime);
- interp_amount = (I::Globals->interpolationAmount);
- framecount = I::Globals->framecount;
- tickcount = I::Globals->tickcount;
- I::Globals->frametime = I::Globals->interval_per_tick;
- I::Globals->absoluteframetime = I::Globals->interval_per_tick;
- I::Globals->interpolationAmount = 0.0f;
- I::Globals->realtime = I::Globals->realtime;
- I::Globals->curtime = curtime;
- I::Globals->frametime = frametimne;
- I::Globals->absoluteframetime = absoluteframtime;
- I::Globals->interpolationAmount = I::Globals->interpolationAmount;
- I::Globals->framecount = framecount;
- I::Globals->tickcount = tickcount;
- }
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