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- for i,v in pairs(workspace.Mobs:GetChildren()) do
- if v.PrimaryPart ~= nil and v:FindFirstChild("Config") then
- if v.Config.Rarity.Value >= 61 then --61 is hyper if remember correctly and above are 62 hyper 63hyper+ and the lists go on
- local Path = game.ReplicatedStorage.Rarities
- warn(Path[v.Config.Rarity.Value].RarityName.Value)
- end
- end
- end
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