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  1. K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\/gdtdb/gdtdb.exe /update
  2.  
  3. gdtDB: updating
  4.  
  5. processed (0 GDTs) (0 assets) in 22.772 sec
  6.  
  7. gdtDB: successfully updated database.
  8.  
  9. K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\bin\cod2map64.exe -platform pc -navmesh -navvolume -loadFrom K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_enviroments.map K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\zm\zm_enviroments.d3dbsp
  10.  
  11. main: Enter
  12.  
  13. FPU Precision set to 64 bits
  14. CoD2Map: T7
  15. Build Changelist: 3017537
  16. Build Machine: CODBUILD8-764
  17. ---- cod2map ----
  18. navmesh = true
  19. navvolume = full generation
  20. ----- FS_Startup -----
  21. Current search path:
  22. K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\devraw
  23. K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\bin\devdiscdata
  24. K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\bin\devraw
  25. K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\bin\raw
  26. K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw
  27. K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\bin\discdata
  28. K:/SteamLibrary/steamapps/common/Call of Duty Black Ops III/pc/\devdiscdata
  29. K:/SteamLibrary/steamapps/common/Call of Duty Black Ops III/pc/\devraw
  30. K:/SteamLibrary/steamapps/common/Call of Duty Black Ops III/pc/\raw
  31. K:/SteamLibrary/steamapps/common/Call of Duty Black Ops III/pc/\discdata
  32. K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\bin\main
  33. K:/SteamLibrary/steamapps/common/Call of Duty Black Ops III/pc/\main
  34. K:/SteamLibrary/steamapps/common/Call of Duty Black Ops III/pc/\players
  35. K:/SteamLibrary/steamapps/common/Call of Duty Black Ops III/pc/\zone
  36. K:/SteamLibrary/steamapps/common/Call of Duty Black Ops III/pc/\local_storage
  37. ----------------------
  38. Connected to data signature database
  39. Loading map file K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_enviroments.map
  40. Layer '000_Global/No Comp' ignored
  41.  
  42. W
  43. ARNING: Material 'jun_art_wood_plywood_dark03' is missing
  44. WARNING: Material 'jun_art_wood_plywood_dark03' is missing
  45. WARNING: Material 'jun_art_wood_plywood_dark03' is missing
  46. WARNING: Material 'jun_art_wood_plywood_dark03' is missing
  47. WARNING: Material 'jun_art_wood_plywood_dark03' is missing
  48. WARNING: Material 'jun_art_wood_plywood_dark03' is missing
  49.  
  50. reveal volume decal texture 1x1, 9 bytes. 0 packed 0 unpacked. 0 voldecals.
  51. restricting BSP to sky brushes
  52. writing K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\zm\zm_enviroments.d3dprt
  53.  
  54. finding triangle windings...
  55. assigning primary lights...
  56. splitting windings into lightable areas...
  57. coalescing coincident windings...
  58. removing occluded winding fragments...
  59. finding sun shadow casters...
  60. splitting large windings...
  61. merging into concave windings...
  62.  
  63. fixing t-junctions...
  64. tethering holes to their concave windings...
  65. finding index mapping and snapping vertices...
  66. triangulating all windings...
  67. 0 self-tjunctions fixed
  68. 0 degenerate tris removed
  69. smoothing normals...
  70. emitting triangles...
  71.  
  72. 0 vertices couldn't be merged because the textures point different ways
  73. emitting cells and portals...
  74.  
  75. building curve/terrain collision...
  76. Adding brush neighbor bevels...
  77. Removing redundant brush collision planes...
  78. removed 0 brush sides
  79. elapsed time 0 seconds
  80. Finished processing world entity
  81.  
  82. Ignoring empty brush model entity
  83. Map K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_enviroments.map entity 22
  84.  
  85. Ignoring empty brush model entity
  86. Map K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_enviroments.map entity 31
  87. Ignoring empty brush model entity
  88. Map K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_enviroments.map entity 106
  89. splitting up large himip volumes...
  90.  
  91. surfCount went from 21 to 26
  92.  
  93. Umbra Visibility Groups: 1 groups
  94.  
  95. <worldvisgroup> 0
  96.  
  97. begin navmesh generation...
  98.  
  99. Umbra Tome Triggers: 0 total
  100.  
  101.  
  102.  
  103. UMBRA smallest_occluder=72.000 small_hole=4.000
  104. removed 180 duplicate triangles from set of 1388 - 0.0 seconds
  105. generating Nav Mesh ...
  106. Removing tiny boundary edges...
  107. done - 0.1 seconds
  108. WARNING: NavVolume generation is skipped. Flying units might not behave correctly. This might be due to there is no nav_volume brush in the level, or the generation is skipped purposely by skipping -navvolume option.
  109.  
  110. W
  111. riting K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\zm\zm_enviroments_navmesh.hkt
  112. Writing K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\zm\zm_enviroments_navvolume.hkt
  113. Writing K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\zm\zm_enviroments.d3dbsp
  114. 1 seconds elapsed
  115. main: 1.20699 secs
  116.  
  117. K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\/bin/radiant_modtools.exe -ledSilent +medium +localprobes +forceclean +recompute K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\/map_source/zm/zm_enviroments.map
  118.  
  119. LED Exported for K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\/map_source/zm/zm_enviroments.map
  120.  
  121. K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\/bin/linker_modtools.exe -language english -modsource zm_enviroments
  122.  
  123. Linking "zm_enviroments" (usermaps\zm_enviroments stable 3015543 v593):
  124. processing...
  125. done: 0m31.68s
  126.  
  127. Linking "en_zm_enviroments" (usermaps\zm_enviroments stable 3015543 v593):
  128. processing...
  129. done: 0m4.92s
  130.  
  131. ^3Waited 2.87 seconds to finish touching date time stamps on cache files.
  132.  
  133. ["K:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\bin\linker_modtools.exe" -language english -modsource -spawnedchild -localized zm_enviroments]
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