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- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- # Shopkeepers Config<ind>
- # Wiki: https://github.com/Shopkeepers/Shopkeepers-Wiki/wiki/Configuration<ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- <ind>
- # Determines the required config migrations. Do not edit manually!<ind>
- config-version: 1<ind>
- # The initial debugging state of the plugin.<ind>
- debug: false<ind>
- # Whether to report anonymous usage statistics to https://bStats.org<ind>
- # All reported information can be found here:<ind>
- # https://bstats.org/plugin/bukkit/Shopkeepers<ind>
- enable-metrics: true<ind>
- <ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- # Shopkeeper Data<ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- <ind>
- # The file encoding to use for the save file. If empty, your system's default<ind>
- # encoding will be used. If you have issues with the save file, such as special<ind>
- # characters not being saved correctly, try setting this option to 'UTF-8'.<ind>
- file-encoding: "UTF-8"<ind>
- # Whether the save file shall get written every time a shopkeeper was edited.<ind>
- # If disabled, saving will occur at 5 minute intervals and on plugin shutdown.<ind>
- # If you have a large server with many players and/or many shopkeepers, it<ind>
- # might be a good idea to disable this for performance reasons.<ind>
- save-instantly: true<ind>
- <ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- # Plugin Compatibility<ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- <ind>
- # Whether the plugin shall periodically verify that all shopkeepers that should<ind>
- # currently be spawned are actually present. This should only be enabled if you<ind>
- # have problems with shopkeepers disappearing.<ind>
- enable-spawn-verifier: false<ind>
- # If enabled, Shopkeepers tries to bypass other plugins which deny mob spawning<ind>
- # (ex. land protection plugins).<ind>
- bypass-spawn-blocking: true<ind>
- # If enabled, Shopkeepers tries to bypass other plugins which deny interaction<ind>
- # with the shopkeepers.<ind>
- bypass-shop-interaction-blocking: false<ind>
- <ind>
- # If enabled, players will only be able to place shopkeepers where they have<ind>
- # permission from WorldGuard to build or where the 'allow-shop' flag is set.<ind>
- enable-world-guard-restrictions: false<ind>
- # If enabled (additionally to the enable-world-guard-restrictions setting),<ind>
- # players will only be able to place shopkeepers in regions where the<ind>
- # 'allow-shop' flag is set, but nowhere else. However, players will still<ind>
- # require chest access for shop setup to work. And in case they can't place<ind>
- # chests in the affected region, shop chests need to be pre-setup by someone<ind>
- # else and the require-chest-recently-placed setting needs to be disabled.<ind>
- require-world-guard-allow-shop-flag: false<ind>
- # If enabled, players will only be able to place shopkeepers in places that<ind>
- # have been designated as commercial areas by Towny.<ind>
- enable-towny-restrictions: false<ind>
- <ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- # Shop Creation (and removal)<ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- <ind>
- # The item type used to create player shops.<ind>
- shop-creation-item: VILLAGER_SPAWN_EGG<ind>
- # The display name of the shop-creation item. Empty to ignore.<ind>
- shop-creation-item-name: ""<ind>
- # The item lore of the shop-creation item. Empty to ignore.<ind>
- shop-creation-item-lore: []<ind>
- # Whether to prevent normal usage of the shop-creation item. Players with the<ind>
- # bypass permission (usually admins) can bypass this.<ind>
- prevent-shop-creation-item-regular-usage: false<ind>
- # Whether deleting (or destroying) a player shopkeeper returns (drops) the<ind>
- # shop-creation item.<ind>
- deleting-player-shop-returns-creation-item: false<ind>
- <ind>
- # Whether to allow creating player shops with the /shopkeeper command.<ind>
- create-player-shop-with-command: false<ind>
- <ind>
- # Whether the selected chest must have been recently placed by the player<ind>
- # attempting to create the shopkeeper.<ind>
- require-chest-recently-placed: true<ind>
- # The maximum distance a player shopkeeper can be placed from its backing<ind>
- # chest. This cannot be set to a value greater than 50.<ind>
- max-chest-distance: 15<ind>
- # The default maximum number of shops a player can have. Set to 0 to allow any<ind>
- # number of shops.<ind>
- max-shops-per-player: 0<ind>
- # A list of permission nodes that can be used to explicitly set the maximum<ind>
- # number of shops a specific player or group of players can have. Use the<ind>
- # shopkeeper.maxshops.<count> permission node pattern to use this feature.<ind>
- max-shops-perm-options: 5,15,25<ind>
- <ind>
- # Whether to protect player shop chests from being accessed or broken. Usually<ind>
- # it is recommended to keep this enabled.<ind>
- protect-chests: true<ind>
- # Whether to prevent item movement from and to protected shop chests (via<ind>
- # hoppers, droppers, etc.). Item movement will always be allowed if the chest<ind>
- # protection is disabled.<ind>
- prevent-item-movement: true<ind>
- # Whether to delete player shopkeepers when their backing chest is broken.<ind>
- delete-shopkeeper-on-break-chest: false<ind>
- <ind>
- # If enabled (set to a value greater than 0), Shopkeepers will check for and<ind>
- # remove the shops of inactive players once every plugin start. This setting<ind>
- # determines how many days ago a player's last login has to be in order for the<ind>
- # player to be considered inactive.<ind>
- player-shopkeeper-inactive-days: 0<ind>
- <ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- # Shop (Object) Types<ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- <ind>
- # A list of mob types which can be used for shopkeepers. Adding new mob types<ind>
- # to the defaults here is unsupported, as some mob types might not properly<ind>
- # work and can cause all kinds of issues.<ind>
- enabled-living-shops:<ind>
- - VILLAGER<ind>
- - COW<ind>
- - MUSHROOM_COW<ind>
- - SHEEP<ind>
- - PIG<ind>
- - CHICKEN<ind>
- - OCELOT<ind>
- - RABBIT<ind>
- - WOLF<ind>
- - SNOWMAN<ind>
- - IRON_GOLEM<ind>
- - POLAR_BEAR<ind>
- - BLAZE<ind>
- - SILVERFISH<ind>
- - SKELETON<ind>
- - STRAY<ind>
- - WITHER_SKELETON<ind>
- - SPIDER<ind>
- - CAVE_SPIDER<ind>
- - CREEPER<ind>
- - WITCH<ind>
- - ENDERMAN<ind>
- - ZOMBIE<ind>
- - ZOMBIE_VILLAGER<ind>
- - PIG_ZOMBIE<ind>
- - HUSK<ind>
- - GIANT<ind>
- - GHAST<ind>
- - SLIME<ind>
- - MAGMA_CUBE<ind>
- - SQUID<ind>
- - EVOKER<ind>
- - VEX<ind>
- - VINDICATOR<ind>
- - ILLUSIONER<ind>
- - PARROT<ind>
- - TURTLE<ind>
- - PHANTOM<ind>
- - COD<ind>
- - SALMON<ind>
- - PUFFERFISH<ind>
- - TROPICAL_FISH<ind>
- - DROWNED<ind>
- - DOLPHIN<ind>
- <ind>
- # With the old behavior the mobs can be pushed around and their AI and gravity<ind>
- # is handled by minecraft itself. With the new behavior all their vanilla AI is<ind>
- # disabled and their gravity and behavior is handled by the plugin instead.<ind>
- use-legacy-mob-behavior: false<ind>
- # Whether shopkeeper mobs shall not be affected by gravity.<ind>
- disable-gravity: false<ind>
- # The range in chunks around players in which shopkeeper mobs will be affected<ind>
- # by gravity. Setting this too high may have a negative impact on performance.<ind>
- # And setting it below the server's entity tracking range will result in<ind>
- # players being able to see mobs floating in mid air until they get close<ind>
- # enough. A value of 0 will limit the gravity to mobs within chunks that<ind>
- # contain a player. This has no effect if gravity is disabled, or when using<ind>
- # the legacy mob behavior.<ind>
- gravity-chunk-range: 4<ind>
- <ind>
- # Whether mob shopkeepers make sounds.<ind>
- silence-living-shop-entities: true<ind>
- <ind>
- # Whether to show nameplates of mob shopkeepers.<ind>
- show-nameplates: true<ind>
- # Whether to always show nameplates. If disabled, nameplates will only be shown<ind>
- # when looking directly at the shopkeeper. Note: This might no longer work<ind>
- # since MC 1.8.<ind>
- always-show-nameplates: false<ind>
- # The prefix for nameplates (to help distinguish them from players).<ind>
- nameplate-prefix: "&a"<ind>
- <ind>
- # Whether to allow citizen (npc) shops. Requires the plugin Citizens.<ind>
- enable-citizen-shops: true<ind>
- <ind>
- # Whether to allow sign shops.<ind>
- enable-sign-shops: true<ind>
- # Whether to allow the creation of sign posts (instead of only wall signs).<ind>
- enable-sign-post-shops: true<ind>
- # The first line of a sign shop.<ind>
- sign-shop-first-line: "[SHOP]"<ind>
- <ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- # Naming<ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- <ind>
- # A regular expression used to validate shopkeeper names. For detailed<ind>
- # information on the regular expression format see the java documentation:<ind>
- # https://docs.oracle.com/javase/9/docs/api/java/util/regex/Pattern.html<ind>
- # Here are a few examples:<ind>
- # * "[A-Za-z0-9 ]{3,25}": The default. Allows letters and numbers, from 3 to 25<ind>
- # characters long.<ind>
- # * "[A-Za-z0-9& ]{3,25}": Same as the default, but allows the ampersand<ind>
- # character which enables color codes.<ind>
- # * ".*": Allows everything.<ind>
- name-regex: "[A-Za-z0-9 ]{3,25}"<ind>
- # Whether player shops get named via item. This will hide the naming option<ind>
- # from the editor menu.<ind>
- naming-of-player-shops-via-item: false<ind>
- # Whether renaming of player npc (citizen) shopkeepers is allowed. By default<ind>
- # those shopkeepers will be named after the player who owns the shop.<ind>
- allow-renaming-of-player-npc-shops: false<ind>
- <ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- # Editor Menu<ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- <ind>
- # The window title of the shopkeeper editor menu.<ind>
- editor-title: "Shopkeeper Editor"<ind>
- <ind>
- # The item types for the buttons and icons in the trades page row.<ind>
- previous-page-item: WRITABLE_BOOK<ind>
- next-page-item: WRITABLE_BOOK<ind>
- current-page-item: WRITABLE_BOOK<ind>
- trade-setup-item: PAPER<ind>
- <ind>
- # The item type of the set-name button, and of the naming item (if enabled).<ind>
- name-item: NAME_TAG<ind>
- # The required item lore of the naming item. Empty to ignore.<ind>
- name-item-lore: []<ind>
- <ind>
- # Whether the editor menu of player shops contains an options to open the<ind>
- # shop's chest.<ind>
- enable-chest-option-on-player-shop: false<ind>
- # The item type of the open-chest button.<ind>
- chest-item: CHEST<ind>
- <ind>
- # The item type of the delete button.<ind>
- delete-item: BONE<ind>
- <ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- # Non-shopkeeper villagers<ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- <ind>
- # Whether to prevent trading with non-shopkeeper villagers.<ind>
- disable-other-villagers: false<ind>
- # Whether to block all regular non-shopkeeper villagers from spawning.<ind>
- block-villager-spawns: false<ind>
- # Whether non-shopkeeper villagers can be hired.<ind>
- hire-other-villagers: false<ind>
- <ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- # Hiring<ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- <ind>
- # The item type to use for the hire button in player shopkeepers that are for<ind>
- # sale, and for the hire-cost item when hiring non-shopkeeper villagers.<ind>
- hire-item: EMERALD<ind>
- # The required item name of the hire-cost item. Empty to ignore.<ind>
- hire-item-name: ""<ind>
- # The required item lore of the hire-cost item. Empty to ignore.<ind>
- hire-item-lore: []<ind>
- # The amount of hire-cost items it costs to hire a non-shopkeeper villager.<ind>
- hire-other-villagers-costs: 1<ind>
- # The title of the hiring inventory window when hiring a player shopkeeper.<ind>
- for-hire-title: "For Hire"<ind>
- # Whether hiring a player shopkeeper also requires the permission to create<ind>
- # player shopkeepers of that type.<ind>
- hire-require-creation-permission: true<ind>
- <ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- # Trading<ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- <ind>
- # Whether to prevent players from trading with their own shopkeepers. Keeping<ind>
- # this enabled is recommended.<ind>
- prevent-trading-with-own-shop: true<ind>
- # With this enabled player shopkeepers don't trade while their owner is online.<ind>
- # This might be useful for role-playing servers, which wish to force players to<ind>
- # trade with each other directly while being online.<ind>
- prevent-trading-while-owner-is-online: false<ind>
- # Minecraft allows trading of not fully matching items in some situations<ind>
- # (ex. items with additional data are accepted in trades). With this enabled<ind>
- # Shopkeepers will always check that the traded items are fully matching and it<ind>
- # will prevent the trade once the player tries to pickup the item from the<ind>
- # trading result slot.<ind>
- use-strict-item-comparison: false<ind>
- # Whether all shopkeeper purchases shall be logged to csv files in the plugin<ind>
- # folder. Note: This might currently not properly work for admin shops, so<ind>
- # don't rely on the correctness of the logged purchases for those!<ind>
- enable-purchase-logging: false<ind>
- <ind>
- # The percentage that should be removed from player shop earnings.<ind>
- tax-rate: 0<ind>
- # Whether to round up instead of down when calculating the tax of a player shop<ind>
- # transaction.<ind>
- tax-round-up: false<ind>
- <ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- # Currencies<ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- <ind>
- # The item type of the currency items used in player shops.<ind>
- currency-item: EMERALD<ind>
- # The item name of the currency item. Empty to ignore.<ind>
- currency-item-name: ""<ind>
- # The item lore of the currency item. Empty to ignore.<ind>
- currency-item-lore: []<ind>
- <ind>
- # The item type of the placeholder when a player has not set the cost for an<ind>
- # item.<ind>
- zero-currency-item: BARRIER<ind>
- # The item name of the zero-currency item.<ind>
- zero-currency-item-name: ""<ind>
- # The item lore of the zero-currency item.<ind>
- zero-currency-item-lore: []<ind>
- # The item type of a second, higher-value currency used in the second trading<ind>
- # slot of player shops. Set to 'AIR' to disable the second currency.<ind>
- high-currency-item: EMERALD_BLOCK<ind>
- # The item name of the second currency item. Empty to ignore.<ind>
- high-currency-item-name: ""<ind>
- # The item lore of the second currency item. Empty to ignore.<ind>
- high-currency-item-lore: []<ind>
- <ind>
- # The value of the second currency, based on the first currency.<ind>
- high-currency-value: 9<ind>
- # The second currency will only be used if an item's cost is greater than this<ind>
- # value.<ind>
- high-currency-min-cost: 20<ind>
- <ind>
- # The item type of the placeholder when a player has not set the second<ind>
- # currency cost for an item.<ind>
- high-zero-currency-item: BARRIER<ind>
- # The item name of the zero-second-currency item. Empty to ignore.<ind>
- high-zero-currency-item-name: ""<ind>
- # The item lore of the zero-second-currency item. Empty to ignore.<ind>
- high-zero-currency-item-lore: []<ind>
- <ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- # Messages<ind>
- # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*<ind>
- <ind>
- language: en<ind>
- <ind>
- msg-shop-type-admin-regular: "Admin shop"<ind>
- msg-shop-type-selling: "Selling shop"<ind>
- msg-shop-type-buying: "Buying shop"<ind>
- msg-shop-type-trading: "Trading shop"<ind>
- msg-shop-type-book: "Book shop"<ind>
- msg-shop-type-desc-admin-regular: "has unlimited stock"<ind>
- msg-shop-type-desc-selling: "sells items to players"<ind>
- msg-shop-type-desc-buying: "buys items from players"<ind>
- msg-shop-type-desc-trading: "trades items with players"<ind>
- msg-shop-type-desc-book: "sells book copies"<ind>
- <ind>
- msg-shop-object-type-living: "{type}"<ind>
- msg-shop-object-type-sign: "sign"<ind>
- msg-shop-object-type-npc: "npc"<ind>
- <ind>
- msg-selected-shop-type: "&aSelected shop type: &6{type} &7({description})"<ind>
- msg-selected-shop-object-type: "&aSelected object type: &6{type}"<ind>
- <ind>
- msg-creation-item-selected: |<ind>
- \\\\&aShop creation:<ind>
- \\\\&e Left/Right-click to select the shop type.<ind>
- \\\\&e Sneak + left/right-click to select the object type.<ind>
- \\\\&e Right-click a chest to select it.<ind>
- \\\\&e Then right-click a block to place the shopkeeper.<ind>
- <ind>
- msg-button-previous-page: "&6<- Previous page ({prev_page} of {max_page})"<ind>
- msg-button-previous-page-lore: []<ind>
- msg-button-next-page: "&6Next page ({next_page} of {max_page}) ->"<ind>
- msg-button-next-page-lore: []<ind>
- msg-button-current-page: "&6Page {page} of {max_page}"<ind>
- msg-button-current-page-lore: []<ind>
- <ind>
- msg-button-name: "&aSet Shop Name"<ind>
- msg-button-name-lore:<ind>
- - Lets you rename<ind>
- - your shopkeeper<ind>
- msg-button-chest: "&aView Chest Inventory"<ind>
- msg-button-chest-lore:<ind>
- - Lets you view the inventory<ind>
- - your shopkeeper is using<ind>
- msg-button-type: "&aChoose Appearance"<ind>
- msg-button-type-lore:<ind>
- - Changes the look<ind>
- - of your shopkeeper<ind>
- msg-button-delete: "&4Delete"<ind>
- msg-button-delete-lore:<ind>
- - Closes and removes<ind>
- - this shopkeeper<ind>
- msg-button-hire: "&aHire"<ind>
- msg-button-hire-lore:<ind>
- - Buy this shopkeeper<ind>
- <ind>
- msg-trading-title-prefix: "&2"<ind>
- msg-trading-title-default: "Shopkeeper"<ind>
- <ind>
- msg-selected-chest: "&aChest selected! Right-click a block to place your shopkeeper."<ind>
- msg-must-select-chest: "&7You must right-click a chest before placing your shopkeeper."<ind>
- msg-no-chest-selected: "&7The selected block is not a chest!"<ind>
- msg-chest-too-far: "&7The shopkeeper's chest is too far away!"<ind>
- msg-chest-not-placed: "&7You must select a chest you have recently placed!"<ind>
- msg-chest-already-in-use: "&7Another shopkeeper is already using the selected chest!"<ind>
- msg-no-chest-access: "&7You cannot access the selected chest!"<ind>
- msg-too-many-shops: "&7You have too many shops!"<ind>
- msg-no-admin-shop-type-selected: "&7You have to select an admin shop type!"<ind>
- msg-no-player-shop-type-selected: "&7You have to select a player shop type!"<ind>
- msg-shop-create-fail: "&7You cannot create a shopkeeper there."<ind>
- <ind>
- msg-type-new-name: "&aPlease type the shop's name into the chat.\n &aType a dash (-) to remove the name."<ind>
- msg-name-set: "&aThe shop's name has been set!"<ind>
- msg-name-has-not-changed: "&aThe shop's name has not changed."<ind>
- msg-name-invalid: "&aThat name is not valid!"<ind>
- <ind>
- msg-shop-type-disabled: "&7The shop type '&6{type}&7' is disabled."<ind>
- msg-shop-object-type-disabled: "&7The shop object type '&6{type}&7' is disabled."<ind>
- <ind>
- msg-must-target-shop: "&7You have to target a shopkeeper."<ind>
- msg-must-target-admin-shop: "&7You have to target an admin shopkeeper."<ind>
- msg-must-target-player-shop: "&7You have to target a player shopkeeper."<ind>
- msg-target-entity-is-no-shop: "&7The targeted entity is no shopkeeper."<ind>
- msg-target-shop-is-no-admin-shop: "&7The targeted shopkeeper is no admin shopkeeper."<ind>
- msg-target-shop-is-no-player-shop: "&7The targeted shopkeeper is no player shopkeeper."<ind>
- msg-unused-chest: "&7No shopkeeper is using this chest."<ind>
- msg-not-owner: "&7You are not the owner of this shopkeeper."<ind>
- msg-owner-set: "&aNew owner was set to &e{owner}"<ind>
- msg-shop-creation-items-given: "&aPlayer &e{player}&a has received &e{amount}&a shop creation item(s)!"<ind>
- msg-unknown-book-author: "Unknown"<ind>
- <ind>
- msg-trade-perm-set: "&aThe shop's trading permission has been set to '&e{perm}&a'!"<ind>
- msg-trade-perm-removed: "&aThe shop's trading permission '&e{perm}&a' has been removed!"<ind>
- msg-trade-perm-view: "&aThe shop's current trading permission is '&e{perm}&a'."<ind>
- <ind>
- msg-must-hold-hire-item: "&7You have to hold the required hire item in your hand."<ind>
- msg-set-for-hire: "&aThe Shopkeeper was set for hire."<ind>
- msg-hired: "&aYou have hired this shopkeeper!"<ind>
- msg-missing-hire-perm: "&7You do not have the permission to hire shopkeepers."<ind>
- msg-cant-hire: "&7You cannot afford to hire this shopkeeper."<ind>
- msg-cant-hire-shop-type: "&7You do not have the permission to hire this type of shopkeeper."<ind>
- msg-villager-for-hire: "&aThe villager offered his services as a shopkeeper in exchange for &6{costs}x {hire-item}&a."<ind>
- <ind>
- msg-missing-trade-perm: "&7You do not have the permission to trade with this shop."<ind>
- msg-missing-custom-trade-perm: "&7You do not have the permission to trade with this shop."<ind>
- msg-cant-trade-while-owner-online: "&7You cannot trade while the owner of this shop ('&e{owner}&7') is online."<ind>
- <ind>
- msg-shopkeeper-created: "&aShopkeeper created: &6{type} &7({description})\n{setupDesc}"<ind>
- <ind>
- msg-shop-setup-desc-selling: |<ind>
- \\\\&e Add items you want to sell to your chest, then<ind>
- \\\\&e right-click the shop while sneaking to modify costs.<ind>
- msg-shop-setup-desc-buying: |<ind>
- \\\\&e Add one of each item you want to buy to your chest, then<ind>
- \\\\&e right-click the shop while sneaking to modify costs.<ind>
- msg-shop-setup-desc-trading: |<ind>
- \\\\&e Add items you want to sell to your chest, then<ind>
- \\\\&e right-click the shop while sneaking to modify costs.<ind>
- msg-shop-setup-desc-book: |<ind>
- \\\\&e Add written books and blank books to your chest, then<ind>
- \\\\&e right-click the shop while sneaking to modify costs.<ind>
- msg-shop-setup-desc-admin-regular: |<ind>
- \\\\&e Right-click the shop while sneaking to modify trades.<ind>
- <ind>
- msg-trade-setup-desc-header: '&6{shopType}'<ind>
- msg-trade-setup-desc-admin-regular:<ind>
- - Has unlimited stock.<ind>
- - Insert items from your inventory.<ind>
- - Left/Right click to adjust amounts.<ind>
- - 'Top row: Result items'<ind>
- - 'Bottom rows: Cost items'<ind>
- msg-trade-setup-desc-selling:<ind>
- - Sells items to players.<ind>
- - Insert items to sell into the chest.<ind>
- - Left/Right click to adjust amounts.<ind>
- - 'Top row: Items being sold'<ind>
- - 'Bottom rows: Cost items'<ind>
- msg-trade-setup-desc-buying:<ind>
- - Buys items from players.<ind>
- - Insert one of each item you want to<ind>
- - buy and plenty of currency items<ind>
- - into the chest.<ind>
- - Left/Right click to adjust amounts.<ind>
- - 'Top row: Cost items'<ind>
- - 'Bottom row: Items being bought'<ind>
- msg-trade-setup-desc-trading:<ind>
- - Trades items with players.<ind>
- - Pickup an item from your inventory<ind>
- - and then click a slot to place it.<ind>
- - Left/Right click to adjust amounts.<ind>
- - 'Top row: Result items'<ind>
- - 'Bottom rows: Cost items'<ind>
- msg-trade-setup-desc-book:<ind>
- - Sells book copies.<ind>
- - Insert written and blank books<ind>
- - into the chest.<ind>
- - Left/Right click to adjust costs.<ind>
- - 'Top row: Books being sold'<ind>
- - 'Bottom rows: Cost items'<ind>
- <ind>
- msg-list-admin-shops-header: "&9There are &e{shopsCount} &9admin shops: &e(Page {page} of {maxPage})"<ind>
- msg-list-player-shops-header: "&9Player '&e{player}&9' has &e{shopsCount} &9shops: &e(Page {page} of {maxPage})"<ind>
- msg-list-shops-entry: " &e{shopSessionId}) &7{shopName}&r&8at &7({location})&8, type: &7{shopType}&8, object type: &7{objectType}"<ind>
- <ind>
- msg-removed-admin-shops: "&e{shopsCount} &aadmin shops were removed."<ind>
- msg-removed-player-shops: "&e{shopsCount} &ashops of player '&e{player}&a' were removed."<ind>
- msg-removed-all-player-shops: "&aAll &e{shopsCount} &aplayer shops were removed."<ind>
- <ind>
- msg-confirm-remove-admin-shops: "&cYou are about to irrevocable remove all admin shops!"<ind>
- msg-confirm-remove-own-shops: "&cYou are about to irrevocable remove all your shops!"<ind>
- msg-confirm-remove-player-shops: "&cYou are about to irrevocable remove all shops of player &6{player}&c!"<ind>
- msg-confirm-remove-all-player-shops: "&cYou are about to irrevocable remove all player shops of all players!"<ind>
- <ind>
- msg-confirmation-required: "&7Please confirm this action by typing &6/shopkeepers confirm"<ind>
- msg-confirmation-expired: "&cConfirmation expired."<ind>
- msg-nothing-to-confirm: "&cThere is nothing to confirm currently."<ind>
- <ind>
- msg-no-permission: "&cYou don't have the permission to do that."<ind>
- <ind>
- msg-command-unknown: "&cUnknown command '&e{command}&c'!"<ind>
- msg-command-argument-unexpected: "&cUnexpected argument '&e{argument}&c'."<ind>
- msg-command-argument-missing: "&cMissing argument '&e{argumentFormat}&c'."<ind>
- msg-command-argument-invalid: "&cInvalid argument '&e{argument}&c'."<ind>
- msg-command-player-argument-missing: "&cNo player specified for '&e{argumentFormat}&c'."<ind>
- msg-command-player-argument-invalid: "&cNo player found for '&e{argument}&c'."<ind>
- msg-command-shop-type-argument-invalid: "&cUnknown shop type '&e{argument}&c'."<ind>
- msg-command-shop-object-type-argument-invalid: "&cUnknown shop object type '&e{argument}&c'."<ind>
- msg-command-shopkeeper-argument-invalid: "&cNo shopkeeper found for '&e{argument}&c'."<ind>
- msg-command-shopkeeper-argument-no-admin-shop: "&cShopkeeper '&e{argument}&c' is no admin shopkeeper."<ind>
- msg-command-shopkeeper-argument-no-player-shop: "&cShopkeeper '&e{argument}&c' is no player shopkeeper."<ind>
- <ind>
- msg-command-help-title: "&9***** &8[&6Shopkeepers v{version}&8] &9*****"<ind>
- msg-command-help-usage-format: "&e{usage}"<ind>
- msg-command-help-description-format: "&8 - &3{description}"<ind>
- <ind>
- msg-command-description-shopkeeper: "Creates a shopkeeper."<ind>
- msg-command-description-help: "Shows this help page."<ind>
- msg-command-description-reload: "Reloads this plugin."<ind>
- msg-command-description-debug: "Toggles debug mode on and off."<ind>
- msg-command-description-list: "Lists all shops for the specified player, or all admin shops."<ind>
- msg-command-description-remove: "Removes all shops for the specified player, all players, or all admin shops."<ind>
- msg-command-description-give: "Gives shop creation item(s) to the specified player."<ind>
- msg-command-description-remote: "Remotely opens a shop."<ind>
- msg-command-description-remote-edit: "Remotely edits a shop."<ind>
- msg-command-description-transfer: "Transfers the ownership of a shop."<ind>
- msg-command-description-settradeperm: "Sets, removes (-) or displays (?) the trading permission."<ind>
- msg-command-description-setforhire: "Sets one of your shops for sale."<ind>
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