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- package com.zarketh.content.constants;
- import com.zarketh.content.misc.GeneralStore;
- import com.zarketh.model.entity.player.Player;
- /**
- *
- * @author Lukas Pinckers
- *
- */
- public class TotalValuable {
- public static int[] mostValuable(final Player client) {
- final int[] items = new int[4];
- final int[] playerValues = new int[40];
- final int[] playerItems = new int[40];
- for (int i = 0; i < 28; i++) {
- playerItems[i] = client.playerItems[i] - 1;
- playerValues[i] = GeneralStore.getInstance().itemPrice(
- playerItems[i]);
- }
- for (int i = 28; i < 39; i++) {
- playerItems[i] = client.playerEquipment[i - 28];
- playerValues[i] = GeneralStore.getInstance().itemPrice(
- playerItems[i]);
- }
- int temp1;
- int temp;
- for (int i = 0; i < 39; i++)
- if (playerValues[i] < playerValues[i + 1]) {
- temp1 = playerItems[i];
- temp = playerValues[i];
- playerValues[i] = playerValues[i + 1];
- playerValues[i + 1] = temp;
- playerItems[i] = playerItems[i + 1];
- playerItems[i + 1] = temp1;
- i = -1;
- }
- //if (client.gameMode >= 3) {
- for (int i = 0; i < 4; i++)
- items[i] = playerItems[i];
- //} else if (client.gameMode == 2) {
- // for (int i1 = 0; i1 < 5; i1++)
- // items[i1] = playerItems[i1];
- //} else if (client.gameMode == 1) {
- //for (int i2 = 0; i2 < 6; i2++)
- // items[i2] = playerItems[i2];
- //}
- int PROTECTION_SIZE = 3;
- if (client.getSkullTimer() > 0)
- PROTECTION_SIZE = 0;
- if (client.getPrayerHandler().clicked[8]
- || client.getPrayerHandler().clicked[26])
- PROTECTION_SIZE += 1;
- for (int i = PROTECTION_SIZE; i < items.length; i++)
- items[i] = 0;
- return items;
- }
- }
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