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- -- Version: 1.4
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local WaterMark = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local main = Instance.new("Frame")
- local kill_all = Instance.new("TextButton")
- local taze_all = Instance.new("TextButton")
- local give_all_items = Instance.new("TextButton")
- local print_items = Instance.new("TextButton")
- local noclip = Instance.new("TextButton")
- local clip = Instance.new("TextButton")
- local close = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- WaterMark.Name = "WaterMark"
- WaterMark.Parent = ScreenGui
- WaterMark.BackgroundColor3 = Color3.new(0, 0, 0)
- WaterMark.Position = UDim2.new(0.879671156, 0, 0.907862425, 0)
- WaterMark.Size = UDim2.new(0, 231, 0, 75)
- TextLabel.Parent = WaterMark
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0, 0, -0.0107128909, 0)
- TextLabel.Size = UDim2.new(0, 231, 0, 75)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "CheeseChicken#9309"
- TextLabel.TextColor3 = Color3.new(1, 1, 0)
- TextLabel.TextSize = 19
- main.Name = "main"
- main.Parent = ScreenGui
- main.BackgroundColor3 = Color3.new(0.364706, 0.364706, 0.364706)
- main.Position = UDim2.new(0, 0, 0.906875372, 0)
- main.Size = UDim2.new(0, 1688, 0, 83)
- kill_all.Name = "kill_all"
- kill_all.Parent = main
- kill_all.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- kill_all.Position = UDim2.new(-0.000396877615, 0, -0.000591967488, 0)
- kill_all.Size = UDim2.new(0, 200, 0, 67)
- kill_all.Font = Enum.Font.SourceSans
- kill_all.Text = "kill all"
- kill_all.TextColor3 = Color3.new(0, 0, 0)
- kill_all.TextSize = 24
- kill_all.MouseButton1Click:connect(function()
- for _, v in pairs(game.Players:GetChildren()) do
- game.Workspace.resources.RemoteEvent:FireServer("dealDamage", v.Character.Humanoid, 100) --keep in mind friendly fire is off
- end
- end)
- taze_all.Name = "taze_all"
- taze_all.Parent = main
- taze_all.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- taze_all.Position = UDim2.new(0.18057169, 0, -0.000591967488, 0)
- taze_all.Size = UDim2.new(0, 200, 0, 67)
- taze_all.Font = Enum.Font.SourceSans
- taze_all.Text = "Taze all"
- taze_all.TextColor3 = Color3.new(0, 0, 0)
- taze_all.TextSize = 24
- taze_all.MouseButton1Click:connect(function()
- for _, v in pairs(game.Players:GetChildren()) do
- game.Workspace.resources.RemoteEvent:FireServer("tase", v) --keep in mind friendly fire is off
- end
- end)
- give_all_items.Name = "give_all_items"
- give_all_items.Parent = main
- give_all_items.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- give_all_items.Position = UDim2.new(0.369186819, 0, -0.000591967488, 0)
- give_all_items.Size = UDim2.new(0, 200, 0, 67)
- give_all_items.Font = Enum.Font.SourceSans
- give_all_items.Text = "give every item"
- give_all_items.TextColor3 = Color3.new(0, 0, 0)
- give_all_items.TextSize = 24
- give_all_items.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "M98B")
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Revolver")
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "UMP-45")
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "ACR")
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "M60")
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Handcuffs")
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Fake ID Card")
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Dragunov")
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Taser")
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "AK47-U")
- end)
- print_items.Name = "print_items"
- print_items.Parent = main
- print_items.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- print_items.Position = UDim2.new(0.552704215, 0, -0.000591967488, 0)
- print_items.Size = UDim2.new(0, 200, 0, 67)
- print_items.Font = Enum.Font.SourceSans
- print_items.Text = "print items"
- print_items.TextColor3 = Color3.new(0, 0, 0)
- print_items.TextSize = 24
- print_items.MouseButton1Click:Connect(function()
- print("M1014")
- print("SPAS-12")
- print("Makrov")
- print("Dragunov")
- print("Taser")
- print("Ham Sandwich")
- print("Pancakes")
- print("Steak")
- print("Punch")
- print("Handcuffs")
- print("Shank")
- print("Hammer")
- print("Guitar")
- print("Fake ID Card")
- print("ACR")
- print("L86A2")
- print("M60")
- print("Beretta M9")
- print("UMP-45")
- print("AK47-U")
- print("Revolver")
- print("Minigun")
- print("M16")
- print("S&W 638")
- print("M14")
- print("AK47")
- print("M98B")
- end)
- noclip.Name = "noclip"
- noclip.Parent = main
- noclip.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- noclip.Position = UDim2.new(0.737071276, 0, -0.000591967488, 0)
- noclip.Size = UDim2.new(0, 96, 0, 67)
- noclip.Font = Enum.Font.SourceSans
- noclip.Text = "noclip"
- noclip.TextColor3 = Color3.new(0, 0, 0)
- noclip.TextSize = 24
- noclip.MouseButton1Click:Connect(function()
- local noclip = true char = game.Players.LocalPlayer.Character while true do if noclip == true then for _,v in pairs(char:children()) do pcall(function() if v.className == "Part" then v.CanCollide = false elseif v.ClassName == "Model" then v.Head.CanCollide = false end end) end end game:service("RunService").Stepped:wait() end
- end)
- clip.Name = "clip"
- clip.Parent = main
- clip.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- clip.Position = UDim2.new(0.828830004, 0, -0.000591967488, 0)
- clip.Size = UDim2.new(0, 96, 0, 67)
- clip.Font = Enum.Font.SourceSans
- clip.Text = "clip"
- clip.TextColor3 = Color3.new(0, 0, 0)
- clip.TextSize = 24
- clip.MouseButton1Click:Connect(function()
- local noclip = true char = game.Players.LocalPlayer.Character while true do if noclip == true then for _,v in pairs(char:children()) do pcall(function() if v.className == "Part" then v.CanCollide = true elseif v.ClassName == "Model" then v.Head.CanCollide = true end end) end end game:service("RunService").Stepped:wait() end
- end)
- close.Name = "close"
- close.Parent = main
- close.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- close.Position = UDim2.new(0.918039858, 0, -0.000591967488, 0)
- close.Size = UDim2.new(0, 96, 0, 67)
- close.Font = Enum.Font.SourceSans
- close.Text = "close"
- close.TextColor3 = Color3.new(0, 0, 0)
- close.TextSize = 24
- close.MouseButton1Click:connect(function()
- main.Visible = false
- end)
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