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- Exception: Program timeout (infinite loop?)
- Called from local function #25208 (hxd/System.hl.hx line 463)
- Called from dx._GameController.$DInputMapping.__constructor__ (dx/GameController.hx line 62)
- Called from dx.$GameController.detect (dx/GameController.hx line 509)
- Called from hxd.$Pad.syncPads (hxd/Pad.hx line 569)
- Called from haxe.$MainLoop.tick (C:\ProgramData\chocolatey\lib\haxe\haxe_20240304101237_dc1a43d\std/haxe/MainLoop.hx line 179)
- Called from sys.thread.EventLoop.progress (C:\ProgramData\chocolatey\lib\haxe\haxe_20240304101237_dc1a43d\std/sys/thread/EventLoop.hx line 146)
- Called from hxd.$System.runMainLoop (hxd/System.hl.hx line 153)
- Called from hxd.$System.runMainLoop (hxd/System.hl.hx line 143)
- Called from haxe.$Timer.~delay.0 (haxe/Timer.hx line 156)
- Called from haxe.$Timer.~__constructor__.0 (haxe/Timer.hx line 84)
- Called from sys.thread.EventLoop.loop (C:\ProgramData\chocolatey\lib\haxe\haxe_20240304101237_dc1a43d\std/sys/thread/EventLoop.hx line 183)
- Called from sys.thread._Thread.$Thread_Impl_.processEvents (C:\ProgramData\chocolatey\lib\haxe\haxe_20240304101237_dc1a43d\std/hl/_std/sys/thread/Thread.hx line 83)
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