Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include <a_samp>
- #define COLOR_RED 0xFFFF0000
- new RPoruke [] [] =
- {
- "Poruka 1",
- "Poruka 2",
- "Poruka 3"
- };
- forward SendMSG();
- public OnGameModeInit()
- {
- SetTimer("SendMSG",20000,true);
- return 1;
- }
- public SendMSG()
- {
- new randMSG = random(sizeof(RPoruke));
- SendClientMessageToAll(COLOR_RED,RPoruke[randMSG]);
- return 1;
- }
Advertisement
Add Comment
Please, Sign In to add comment