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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.17f1 (8e603399ca02)
- [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1660 (ID=0x2184)
- Vendor:
- VRAM: 5991 MB
- Driver: 27.21.14.5751
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.331 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.448200 ms
- 2020-12-05T20:56:33 0.022 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-12-05T20:56:34 0.153 INF Localization language: english
- 2020-12-05T20:56:34 0.179 INF Texture quality is set to 0
- 2020-12-05T20:56:34 0.179 INF Precaching...
- 2020-12-05T20:56:34 0.181 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-12-05T20:56:34 0.248 INF [EAC] Initializing ...
- 2020-12-05T20:56:34 0.250 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2020-12-05T20:56:34 0.857 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-12-05T20:56:34 0.859 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-12-05T20:56:35 1.287 INF Precaching file: Data/Bundles/terraintextures
- 2020-12-05T20:56:35 1.647 INF Precaching done
- 2020-12-05T20:56:35 1.840 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.962400 ms
- 2020-12-05T20:56:35 1.907 INF [GSM] Singleton Initialized...
- 2020-12-05T20:56:35 1.919 INF Awake IsFocused: True
- 2020-12-05T20:56:35 1.919 INF Awake
- 2020-12-05T20:56:35 1.934 INF Version: Alpha 19.3 (b5) Compatibility Version: Alpha 19.3, Build: Windows 64 Bit
- 2020-12-05T20:56:35 1.935 INF System information:
- 2020-12-05T20:56:35 1.935 INF OS: Windows 10 (10.0.0) 64bit
- 2020-12-05T20:56:35 1.935 INF CPU: Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz (cores: 8)
- 2020-12-05T20:56:35 1.935 INF RAM: 16351 MB
- 2020-12-05T20:56:35 1.935 INF GPU: NVIDIA GeForce GTX 1660 (5991 MB)
- 2020-12-05T20:56:35 1.935 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-12-05T20:56:35 1.935 INF Last played version: Alpha 19.3
- 2020-12-05T20:56:35 1.936 INF Local UTC offset: -5 hours
- 2020-12-05T20:56:35 1.942 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-12-05__20-56-14.txt -eac_executablename 7daystodie.exe
- 2020-12-05T20:56:35 1.944 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-12-05T20:56:35 1.944 INF Starting PlayerInputManager...
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2020-12-05T20:56:36 2.143 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2020-12-05T20:56:36 2.163 INF Starting UserProfileManager...
- 2020-12-05T20:56:36 2.246 INF Occlusion: Awake
- 2020-12-05T20:56:36 2.252 INF ApplyAllOptions streaming budget 5391.9 MB
- 2020-12-05T20:56:36 2.253 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2020-12-05T20:56:36 2.253 INF Texture quality is set to 0
- 2020-12-05T20:56:36 2.253 INF ApplyTextureFilter 2, AF Enable
- 2020-12-05T20:56:36 2.254 INF ApplyTerrainOptions 3
- 2020-12-05T20:56:36 2.497 INF [MODS] No mods folder found
- 2020-12-05T20:56:36 2.507 INF Loading permissions file at 'C:\Users\BR\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-12-05T20:56:36 2.545 INF Loading permissions file done.
- 2020-12-05T20:56:36 2.616 INF GameSense server not found (no props file), disabling
- 2020-12-05T20:56:36 2.616 INF Awake done in 696 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4326.
- Total: 19.327800 ms (FindLiveObjects: 0.311200 ms CreateObjectMapping: 0.067600 ms MarkObjects: 18.868200 ms DeleteObjects: 0.080200 ms)
- 2020-12-05T20:56:36 2.791 INF User joined: Sal
- 2020-12-05T20:56:36 2.951 INF Updated culture for display texts
- 2020-12-05T20:56:37 3.254 INF Reloading serveradmin.xml
- 2020-12-05T20:56:37 3.254 INF Loading permissions file at 'C:\Users\BR\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-12-05T20:56:37 3.255 INF Loading permissions file done.
- 2020-12-05T20:56:37 3.943 INF UMA Overlay loading took 879 ms
- 2020-12-05T20:56:37 3.948 INF UMA Slot loading took 4 ms
- 2020-12-05T20:56:39 5.442 INF [GSM] GameSparks Connected
- 2020-12-05T20:56:39 5.752 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2020-12-05T20:56:42 8.481 INF [GSM] Skipping me
- 2020-12-05T20:56:42 8.505 INF WorldStaticData.Init() needed 4.393s
- 2020-12-05T20:56:43 9.081 INF [Steamworks.NET] Login ok.
- 2020-12-05T20:56:43 9.354 INF AchievementManager: Received stats and achievements from Steam
- 2020-12-05T20:56:47 13.628 INF NET: Starting server protocols
- 2020-12-05T20:56:47 13.643 INF NET: LiteNetLib server started
- 2020-12-05T20:56:47 13.645 INF [Steamworks.NET] NET: Server started
- 2020-12-05T20:56:47 13.645 INF Started thread SteamNetworkingServer
- 2020-12-05T20:56:47 13.647 INF StartGame
- 2020-12-05T20:56:47 13.647 INF NetPackageManager Init
- 2020-12-05T20:56:47 13.714 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 1
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = 19.3test1
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 19.3
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 4
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LastLoadingTipRead = 10
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 2
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 2
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 0.75
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = False
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 2
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 1
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 2
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 2
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 2
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 1
- GamePref.OptionsGfxViewDistance = 7
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.75
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.39375
- GamePref.OptionsMusicVolumeLevel = 0.5043104
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198267672848
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Sal
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\BR\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\BR\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-12-05T20:56:47 13.748 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-12-05T20:56:48 14.278 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2020-12-05T20:56:48 14.278 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2020-12-05T20:56:48 14.278 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2020-12-05T20:56:51 18.019 INF Block IDs with mapping
- 2020-12-05T20:56:51 18.019 INF BlockIDs from Mapping
- 2020-12-05T20:56:53 19.712 INF Item IDs with mapping
- 2020-12-05T20:56:53 19.713 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- 2020-12-05T20:57:02 28.326 INF createWorld: Navezgane, 19.3test1, GameModeSurvival
- 2020-12-05T20:57:02 28.326 INF Occlusion: Disabled
- 2020-12-05T20:57:02 28.392 INF Started thread ChunkRegeneration
- 2020-12-05T20:57:02 28.392 INF Started thread ChunkCalc
- 2020-12-05T20:57:02 28.694 INF ShapeControllers: 64
- 2020-12-05T20:57:02 28.701 INF World.Load: Navezgane
- 2020-12-05T20:57:02 28.708 INF BloodMoon SetDay: day 2, last day 1, freq 1, range 0
- 2020-12-05T20:57:07 33.464 INF Started thread GenerateChunks
- 2020-12-05T20:57:07 33.919 INF Calculating world hashes took 447 ms (world size 177 MiB)
- 2020-12-05T20:57:08 34.176 INF Loading dtm raw file took 706ms
- 2020-12-05T20:57:08 34.286 INF Biomes image size w= 3072, h = 3072
- 2020-12-05T20:57:08 34.413 INF Loading and creating biomes took 236ms
- 2020-12-05T20:57:09 35.738 INF Loading and creating shader control textures took 1324ms
- 2020-12-05T20:57:10 36.272 INF Loading and parsing of generator took 534ms
- 2020-12-05T20:57:10 36.291 INF Started thread SaveChunks C:\Users\BR\AppData\Roaming/7DaysToDie/Saves/Navezgane/19.3test1\Region
- 2020-12-05T20:57:12 38.195 INF [DECO] read 77394/
- 2020-12-05T20:57:12 38.252 INF Loading asset at #Sounds/Music?HomeDay.wav...
- 2020-12-05T20:57:12 38.252 INF Loading asset at #Sounds/Music?HomeNight.wav...
- 2020-12-05T20:57:12 38.252 INF Loading asset at #Sounds/Music?TraderBob.wav...
- 2020-12-05T20:57:12 38.253 INF Loading asset at #Sounds/Music?TraderHugh.wav...
- 2020-12-05T20:57:12 38.253 INF Loading asset at #Sounds/Music?TraderJen.wav...
- 2020-12-05T20:57:12 38.253 INF Loading asset at #Sounds/Music?TraderJoel.wav...
- 2020-12-05T20:57:12 38.253 INF Loading asset at #Sounds/Music?TraderRekt.wav...
- 2020-12-05T20:57:13 39.389 INF AstarManager Init
- 2020-12-05T20:57:19 45.894 INF Finished loading HomeDay.
- 2020-12-05T20:57:19 45.894 INF Casted asset HomeDay as AudioClip.
- 2020-12-05T20:57:19 45.895 INF Finished loading HomeNight.
- 2020-12-05T20:57:19 45.895 INF Casted asset HomeNight as AudioClip.
- 2020-12-05T20:57:19 45.895 INF Finished loading TraderBob.
- 2020-12-05T20:57:19 45.895 INF Casted asset TraderBob as AudioClip.
- 2020-12-05T20:57:19 45.895 INF Finished loading TraderHugh.
- 2020-12-05T20:57:19 45.895 INF Casted asset TraderHugh as AudioClip.
- 2020-12-05T20:57:19 45.895 INF Finished loading TraderJen.
- 2020-12-05T20:57:19 45.895 INF Casted asset TraderJen as AudioClip.
- 2020-12-05T20:57:19 45.895 INF Finished loading TraderJoel.
- 2020-12-05T20:57:19 45.895 INF Casted asset TraderJoel as AudioClip.
- 2020-12-05T20:57:19 45.895 INF Finished loading TraderRekt.
- 2020-12-05T20:57:19 45.895 INF Casted asset TraderRekt as AudioClip.
- 2020-12-05T20:57:20 46.127 INF Weather Packages Created FROM BIOMES
- 2020-12-05T20:57:20 46.128 INF createWorld() done
- 2020-12-05T20:57:20 46.130 INF Loading players.xml
- 2020-12-05T20:57:20 46.371 INF Created player with id=171
- 2020-12-05T20:57:20 46.433 INF Loaded player
- 2020-12-05T20:57:20 46.675 INF VehicleManager C:\Users\BR\AppData\Roaming/7DaysToDie/Saves/Navezgane/19.3test1/vehicles.dat, loaded 0
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-12-05T20:57:21 47.581 INF Origin Reposition (0.0, 0.0, 0.0) to (-1456.0, 48.0, 240.0)
- 2020-12-05T20:57:21 47.630 INF BloodMoon starting for day 2
- 2020-12-05T20:57:21 47.680 INF OpenSpawnWindow
- 2020-12-05T20:57:21 47.966 INF StartGame done
- 2020-12-05T20:57:21 48.034 INF [Steamworks.NET] GameServer.Init successful
- 2020-12-05T20:57:23 49.469 INF Respawn almost done
- 2020-12-05T20:57:23 49.478 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1467, 62, 250): localplayer
- 2020-12-05T20:57:23 49.558 INF Party of 1, game stage 7, enemy max 10, bonus every 12
- 2020-12-05T20:57:23 49.558 INF Party members:
- 2020-12-05T20:57:23 49.558 INF Player id 171, gameStage 7
- 2020-12-05T20:57:23 49.651 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 1, numToSpawn 10, maxAlive 5), cnt 1, zombieSteve, loot 0.02, at player 171, day/time 2 23:32
- 2020-12-05T20:57:23 49.697 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90140828493841416, public IP=15*.2*.13*.19*
- 2020-12-05T20:57:23 49.708 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2020-12-05T20:57:23 49.925 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240996446101, server SteamID=90140828493841416, server public IP=15*.2*.13*.19*, server port=26900
- 2020-12-05T20:57:23 49.929 INF [Steamworks.NET] Lobby entered: 109775240996446101
- 2020-12-05T20:57:25 51.647 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 2, numToSpawn 10, maxAlive 5), cnt 2, zombieSkateboarder, loot 0.02, at player 171, day/time 2 23:33
- 2020-12-05T20:57:26 52.685 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 3, numToSpawn 10, maxAlive 5), cnt 3, zombieJanitor, loot 0.02, at player 171, day/time 2 23:33
- 2020-12-05T20:57:28 54.741 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 4, numToSpawn 10, maxAlive 5), cnt 4, zombieMoe, loot 0.02, at player 171, day/time 2 23:34
- 2020-12-05T20:57:29 55.785 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 5, numToSpawn 10, maxAlive 5), cnt 5, zombieJanitor, loot 0.02, at player 171, day/time 2 23:34
- 2020-12-05T20:57:40 66.588 INF [DECO] written 77394, in 21ms
- 2020-12-05T20:57:40 66.594 INF [DECO] write thread 5ms
- 2020-12-05T20:57:51 77.634 INF Time: 1.16m FPS: 59.97 Heap: 1484.5MB Max: 1484.5MB Chunks: 289 CGO: 211 Ply: 1 Zom: 5 Ent: 7 (7) Items: 1 CO: 2 RSS: 4210.4MB
- 2020-12-05T20:57:52 78.280 INF Entity zombieSkateboarder 411 killed by Sal 171
- 2020-12-05T20:57:52 78.316 INF Entity zombieSteve 410 killed by Sal 171
- 2020-12-05T20:57:55 81.772 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 6, numToSpawn 10, maxAlive 5), cnt 4, zombieSteve, loot 0.5, at player 171, day/time 2 23:43
- 2020-12-05T20:57:56 82.267 INF Entity zombieJanitor 412 killed by Sal 171
- 2020-12-05T20:57:57 83.832 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 7, numToSpawn 10, maxAlive 5), cnt 4, zombieMarlene, loot 0.02, at player 171, day/time 2 23:44
- 2020-12-05T20:57:58 84.836 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 8, numToSpawn 10, maxAlive 5), cnt 5, zombieArlene, loot 0.02, at player 171, day/time 2 23:44
- 2020-12-05T20:58:16 102.522 INF Entity zombieJanitor 414 killed by Sal 171
- 2020-12-05T20:58:18 104.280 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 9, numToSpawn 10, maxAlive 5), cnt 5, zombieJoe, loot 0.02, at player 171, day/time 2 23:51
- 2020-12-05T20:58:21 107.648 INF Time: 1.66m FPS: 60.03 Heap: 1470.0MB Max: 1484.5MB Chunks: 289 CGO: 211 Ply: 1 Zom: 5 Ent: 8 (11) Items: 1 CO: 3 RSS: 4235.1MB
- 2020-12-05T20:58:38 124.987 INF Entity zombieSteve 415 killed by Sal 171
- 2020-12-05T20:58:39 125.873 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 10, numToSpawn 10, maxAlive 5), cnt 5, zombieBusinessMan, loot 0.02, at player 171, day/time 2 23:59
- 2020-12-05T20:58:39 125.889 INF AIDirectorGameStagePartySpawner: groups done (1)
- 2020-12-05T20:58:40 126.588 INF [DECO] written 77394, in 13ms
- 2020-12-05T20:58:40 126.591 INF [DECO] write thread 3ms
- 2020-12-05T20:58:46 132.686 INF Entity zombieMoe 413 killed by Sal 171
- 2020-12-05T20:58:51 137.665 INF Time: 2.16m FPS: 60.03 Heap: 1493.9MB Max: 1493.9MB Chunks: 289 CGO: 211 Ply: 1 Zom: 4 Ent: 7 (12) Items: 1 CO: 2 RSS: 4263.8MB
- 2020-12-05T20:58:53 139.077 INF Entity zombieMarlene 416 killed by Sal 171
- 2020-12-05T20:58:56 142.684 INF Entity zombieArlene 417 killed by Sal 171
- 2020-12-05T20:59:21 167.629 INF VehicleManager saving 0 (0 / 0)
- 2020-12-05T20:59:21 167.676 INF Time: 2.66m FPS: 60.00 Heap: 1517.3MB Max: 1517.3MB Chunks: 289 CGO: 211 Ply: 1 Zom: 2 Ent: 4 (12) Items: 1 CO: 2 RSS: 4329.7MB
- 2020-12-05T20:59:21 167.997 INF Entity zombieBusinessMan 419 killed by Sal 171
- 2020-12-05T20:59:27 173.047 INF Entity zombieJoe 418 killed by Sal 171
- 2020-12-05T20:59:34 180.469 INF Saving 48 of chunks took 42ms
- 2020-12-05T20:59:38 184.433 INF Saving 58 of chunks took 61ms
- 2020-12-05T20:59:44 190.623 INF Saving 69 of chunks took 61ms
- 2020-12-05T20:59:45 191.433 INF Disconnect
- 2020-12-05T20:59:45 191.436 INF [NET] ServerShutdown
- 2020-12-05T20:59:45 191.436 INF NET: Stopping server protocols
- 2020-12-05T20:59:45 191.456 INF NET: LiteNetLib server stopped
- 2020-12-05T20:59:45 191.459 INF Exited thread SteamNetworkingServer
- 2020-12-05T20:59:45 191.459 INF [Steamworks.NET] NET: Server stopped
- 2020-12-05T20:59:45 191.461 INF SaveAndCleanupWorld
- 2020-12-05T20:59:45 191.533 INF Saving 61 of chunks took 61ms
- 2020-12-05T20:59:45 191.535 INF [Steamworks.NET] Stopping server
- 2020-12-05T20:59:45 191.550 INF [Steamworks.NET] Exiting Lobby
- 2020-12-05T20:59:45 191.847 INF AstarManager Cleanup
- 2020-12-05T20:59:45 191.852 INF World.Unload
- 2020-12-05T20:59:45 191.866 INF Exited thread GenerateChunks
- 2020-12-05T20:59:45 191.896 INF Exited thread SaveChunks C:\Users\BR\AppData\Roaming/7DaysToDie/Saves/Navezgane/19.3test1\Region
- 2020-12-05T20:59:46 192.087 INF World.Cleanup
- 2020-12-05T20:59:46 192.092 INF Exited thread ChunkRegeneration
- 2020-12-05T20:59:46 192.097 INF Exited thread ChunkCalc
- 2020-12-05T20:59:46 192.101 INF VehicleManager saving 0 (0 / 0)
- 2020-12-05T20:59:46 192.136 INF Persistent GamePrefs saved
- 2020-12-05T20:59:47 193.374 INF Preparing quit
- 2020-12-05T20:59:47 193.381 INF Persistent GamePrefs saved
- 2020-12-05T20:59:47 193.382 INF Cleanup
- 2020-12-05T20:59:47 193.419 INF AchievementManager.Cleanup
- 2020-12-05T20:59:47 193.501 INF Terminating threads
- 2020-12-05T20:59:47 193.501 INF OnApplicationQuit
- 2020-12-05T20:59:47 193.502 INF Terminating threads
- 2020-12-05T20:59:47 193.502 INF OnApplicationQuit
- 2020-12-05T20:59:47 193.535 INF [GSM] GameSparks Disconnected
- 2020-12-05T20:59:48 194.370 INF Terminating threads
- 2020-12-05T20:59:48 194.370 INF OnApplicationQuit
- 2020-12-05T20:59:48 194.371 INF Terminating threads
- 2020-12-05T20:59:48 194.371 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 1b60 -> priority: 1
- Thread -> id: 19fc -> priority: 1
- Thread -> id: 2b4c -> priority: 1
- Thread -> id: 2e60 -> priority: 1
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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