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7dtd Blood moon 2

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Dec 5th, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: NVIDIA GeForce GTX 1660 (ID=0x2184)
  10. Vendor:
  11. VRAM: 5991 MB
  12. Driver: 27.21.14.5751
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 0.331 seconds
  15. <RI> Initializing input.
  16.  
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. UnloadTime: 0.448200 ms
  22. 2020-12-05T20:56:33 0.022 INF [Steamworks.NET] SteamAPI_Init() ok
  23. 2020-12-05T20:56:34 0.153 INF Localization language: english
  24. 2020-12-05T20:56:34 0.179 INF Texture quality is set to 0
  25. 2020-12-05T20:56:34 0.179 INF Precaching...
  26. 2020-12-05T20:56:34 0.181 INF Precaching file: 7DaysToDie_Data/resources.assets
  27. 2020-12-05T20:56:34 0.248 INF [EAC] Initializing ...
  28. 2020-12-05T20:56:34 0.250 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  29. 2020-12-05T20:56:34 0.857 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  30. 2020-12-05T20:56:34 0.859 INF Precaching file: Data/Bundles/blocktextureatlases
  31. 2020-12-05T20:56:35 1.287 INF Precaching file: Data/Bundles/terraintextures
  32. 2020-12-05T20:56:35 1.647 INF Precaching done
  33. 2020-12-05T20:56:35 1.840 INF Loading main scene
  34. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  35. UnloadTime: 2.962400 ms
  36. 2020-12-05T20:56:35 1.907 INF [GSM] Singleton Initialized...
  37. 2020-12-05T20:56:35 1.919 INF Awake IsFocused: True
  38. 2020-12-05T20:56:35 1.919 INF Awake
  39. 2020-12-05T20:56:35 1.934 INF Version: Alpha 19.3 (b5) Compatibility Version: Alpha 19.3, Build: Windows 64 Bit
  40. 2020-12-05T20:56:35 1.935 INF System information:
  41. 2020-12-05T20:56:35 1.935 INF OS: Windows 10 (10.0.0) 64bit
  42. 2020-12-05T20:56:35 1.935 INF CPU: Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz (cores: 8)
  43. 2020-12-05T20:56:35 1.935 INF RAM: 16351 MB
  44. 2020-12-05T20:56:35 1.935 INF GPU: NVIDIA GeForce GTX 1660 (5991 MB)
  45. 2020-12-05T20:56:35 1.935 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  46. 2020-12-05T20:56:35 1.935 INF Last played version: Alpha 19.3
  47. 2020-12-05T20:56:35 1.936 INF Local UTC offset: -5 hours
  48. 2020-12-05T20:56:35 1.942 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-12-05__20-56-14.txt -eac_executablename 7daystodie.exe
  49. 2020-12-05T20:56:35 1.944 INF Not running in Big Picture Mode, no on-screen keyboard available
  50. 2020-12-05T20:56:35 1.944 INF Starting PlayerInputManager...
  51. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  53. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  55. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  57. 2020-12-05T20:56:36 2.143 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  58. 2020-12-05T20:56:36 2.163 INF Starting UserProfileManager...
  59. 2020-12-05T20:56:36 2.246 INF Occlusion: Awake
  60. 2020-12-05T20:56:36 2.252 INF ApplyAllOptions streaming budget 5391.9 MB
  61. 2020-12-05T20:56:36 2.253 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  62. 2020-12-05T20:56:36 2.253 INF Texture quality is set to 0
  63. 2020-12-05T20:56:36 2.253 INF ApplyTextureFilter 2, AF Enable
  64. 2020-12-05T20:56:36 2.254 INF ApplyTerrainOptions 3
  65. 2020-12-05T20:56:36 2.497 INF [MODS] No mods folder found
  66. 2020-12-05T20:56:36 2.507 INF Loading permissions file at 'C:\Users\BR\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  67. 2020-12-05T20:56:36 2.545 INF Loading permissions file done.
  68. 2020-12-05T20:56:36 2.616 INF GameSense server not found (no props file), disabling
  69. 2020-12-05T20:56:36 2.616 INF Awake done in 696 ms
  70. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  71. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  72. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  73.  
  74. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4326.
  75. Total: 19.327800 ms (FindLiveObjects: 0.311200 ms CreateObjectMapping: 0.067600 ms MarkObjects: 18.868200 ms DeleteObjects: 0.080200 ms)
  76.  
  77. 2020-12-05T20:56:36 2.791 INF User joined: Sal
  78. 2020-12-05T20:56:36 2.951 INF Updated culture for display texts
  79. 2020-12-05T20:56:37 3.254 INF Reloading serveradmin.xml
  80. 2020-12-05T20:56:37 3.254 INF Loading permissions file at 'C:\Users\BR\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  81. 2020-12-05T20:56:37 3.255 INF Loading permissions file done.
  82. 2020-12-05T20:56:37 3.943 INF UMA Overlay loading took 879 ms
  83. 2020-12-05T20:56:37 3.948 INF UMA Slot loading took 4 ms
  84. 2020-12-05T20:56:39 5.442 INF [GSM] GameSparks Connected
  85. 2020-12-05T20:56:39 5.752 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  86. 2020-12-05T20:56:42 8.481 INF [GSM] Skipping me
  87. 2020-12-05T20:56:42 8.505 INF WorldStaticData.Init() needed 4.393s
  88. 2020-12-05T20:56:43 9.081 INF [Steamworks.NET] Login ok.
  89. 2020-12-05T20:56:43 9.354 INF AchievementManager: Received stats and achievements from Steam
  90. 2020-12-05T20:56:47 13.628 INF NET: Starting server protocols
  91. 2020-12-05T20:56:47 13.643 INF NET: LiteNetLib server started
  92. 2020-12-05T20:56:47 13.645 INF [Steamworks.NET] NET: Server started
  93. 2020-12-05T20:56:47 13.645 INF Started thread SteamNetworkingServer
  94. 2020-12-05T20:56:47 13.647 INF StartGame
  95. 2020-12-05T20:56:47 13.647 INF NetPackageManager Init
  96. 2020-12-05T20:56:47 13.714 INF Persistent GamePrefs saved
  97. GamePref.AdminFileName = serveradmin.xml
  98. GamePref.AirDropFrequency = 72
  99. GamePref.AirDropMarker = False
  100. GamePref.AutopilotMode = 0
  101. GamePref.BedrollDeadZoneSize = 15
  102. GamePref.BedrollExpiryTime = 45
  103. GamePref.BlockDamageAI = 100
  104. GamePref.BlockDamageAIBM = 100
  105. GamePref.BlockDamagePlayer = 100
  106. GamePref.BloodMoonEnemyCount = 8
  107. GamePref.BloodMoonFrequency = 1
  108. GamePref.BloodMoonRange = 0
  109. GamePref.BloodMoonWarning = 8
  110. GamePref.BuildCreate = False
  111. GamePref.ConnectToServerIP = 127.0.0.1
  112. GamePref.ConnectToServerPort = 26900
  113. GamePref.ControlPanelEnabled = False
  114. GamePref.ControlPanelPort = 8080
  115. GamePref.CraftTimer =
  116. GamePref.CreateLevelDim = 8
  117. GamePref.CreateLevelName = My Level
  118. GamePref.CreativeMenuEnabled = False
  119. GamePref.DayCount = 3
  120. GamePref.DayLightLength = 18
  121. GamePref.DayNightLength = 60
  122. GamePref.DebugMenuEnabled = False
  123. GamePref.DebugMenuShowTasks = False
  124. GamePref.DebugStopEnemiesMoving = False
  125. GamePref.DropOnDeath = 1
  126. GamePref.DropOnQuit = 0
  127. GamePref.DynamicSpawner =
  128. GamePref.EACEnabled = False
  129. GamePref.EnemyDifficulty = 0
  130. GamePref.EnemySpawnMode = True
  131. GamePref.FavoriteServersList =
  132. GamePref.FragLimit = 20
  133. GamePref.GameDifficulty = 1
  134. GamePref.GameGuidClient =
  135. GamePref.GameMode = GameModeSurvival
  136. GamePref.GameName = 19.3test1
  137. GamePref.GameNameClient = My Game
  138. GamePref.GameVersion = Alpha 19.3
  139. GamePref.GameWorld = Navezgane
  140. GamePref.HideCommandExecutionLog = 0
  141. GamePref.JoiningOptions = True
  142. GamePref.LandClaimCount = 4
  143. GamePref.LandClaimDeadZone = 30
  144. GamePref.LandClaimDecayMode = 0
  145. GamePref.LandClaimExpiryTime = 7
  146. GamePref.LandClaimOfflineDelay = 0
  147. GamePref.LandClaimOfflineDurabilityModifier = 4
  148. GamePref.LandClaimOnlineDurabilityModifier = 4
  149. GamePref.LandClaimSize = 41
  150. GamePref.LastGameResetRevision = 13
  151. GamePref.LastLoadedPrefab =
  152. GamePref.LastLoadedPrefabSize =
  153. GamePref.LastLoadingTipRead = 10
  154. GamePref.LootAbundance = 100
  155. GamePref.LootRespawnDays = 30
  156. GamePref.LootTimer =
  157. GamePref.MatchLength = 10
  158. GamePref.MaxSpawnedAnimals = 50
  159. GamePref.MaxSpawnedZombies = 64
  160. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  161. GamePref.NoGraphicsMode = False
  162. GamePref.OptionsAllowController = True
  163. GamePref.OptionsAmbientVolumeLevel = 1
  164. GamePref.OptionsAudioOcclusion = False
  165. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  166. GamePref.OptionsControllerVibration = True
  167. GamePref.OptionsControlsResetRevision = 2
  168. GamePref.OptionsDisableChunkLODs = False
  169. GamePref.OptionsDynamicMusicDailyTime = 0.45
  170. GamePref.OptionsDynamicMusicEnabled = False
  171. GamePref.OptionsForegroundGlobalOpacity = 1
  172. GamePref.OptionsGfxAA = 2
  173. GamePref.OptionsGfxBloom = False
  174. GamePref.OptionsGfxBrightness = 0.5
  175. GamePref.OptionsGfxDOF = False
  176. GamePref.OptionsGfxDynamicMinFPS = 30
  177. GamePref.OptionsGfxDynamicMode = 0
  178. GamePref.OptionsGfxDynamicScale = 1
  179. GamePref.OptionsGfxFOV = 65
  180. GamePref.OptionsGfxGrassDistance = 3
  181. GamePref.OptionsGfxLODDistance = 0.75
  182. GamePref.OptionsGfxMotionBlur = 0
  183. GamePref.OptionsGfxObjQuality = 3
  184. GamePref.OptionsGfxOcclusion = False
  185. GamePref.OptionsGfxQualityPreset = 5
  186. GamePref.OptionsGfxReflectQuality = 2
  187. GamePref.OptionsGfxReflectShadows = False
  188. GamePref.OptionsGfxResetRevision = 1
  189. GamePref.OptionsGfxResolution = 0
  190. GamePref.OptionsGfxShadowDistance = 2
  191. GamePref.OptionsGfxSSAO = True
  192. GamePref.OptionsGfxSSReflections = 2
  193. GamePref.OptionsGfxStreamMipmaps = True
  194. GamePref.OptionsGfxSunShafts = False
  195. GamePref.OptionsGfxTerrainQuality = 3
  196. GamePref.OptionsGfxTexFilter = 2
  197. GamePref.OptionsGfxTexQuality = 0
  198. GamePref.OptionsGfxTreeDistance = 4
  199. GamePref.OptionsGfxUMATexQuality = 1
  200. GamePref.OptionsGfxViewDistance = 7
  201. GamePref.OptionsGfxVsync = 1
  202. GamePref.OptionsGfxWaterPtlLimiter = 0.75
  203. GamePref.OptionsGfxWaterQuality = 1
  204. GamePref.OptionsHudOpacity = 1
  205. GamePref.OptionsHudSize = 1
  206. GamePref.OptionsInterfaceSensitivity = 0.75
  207. GamePref.OptionsInvertMouse = False
  208. GamePref.OptionsJournalPopup = True
  209. GamePref.OptionsMenuMusicVolumeLevel = 0
  210. GamePref.OptionsMicVolumeLevel = 0.75
  211. GamePref.OptionsMouseSensitivity = 0.39375
  212. GamePref.OptionsMusicVolumeLevel = 0.5043104
  213. GamePref.OptionsOverallAudioVolumeLevel = 1
  214. GamePref.OptionsPlayChanceFrequency = 3
  215. GamePref.OptionsPlayChanceProbability = 0.983
  216. GamePref.OptionsPlayerModel = playerMale
  217. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  218. GamePref.OptionsPOICulling = 1
  219. GamePref.OptionsScreenBoundsValue = 1
  220. GamePref.OptionsShowCompass = True
  221. GamePref.OptionsShowCrosshair = True
  222. GamePref.OptionsStabSpawnBlocksOnGround = True
  223. GamePref.OptionsTempCelsius = False
  224. GamePref.OptionsUiFpsScaling = 1
  225. GamePref.OptionsVoiceChatEnabled = False
  226. GamePref.OptionsVoiceVolumeLevel = 0.75
  227. GamePref.OptionsZoomMouseSensitivity = 0.5
  228. GamePref.PartySharedKillRange = 100
  229. GamePref.PersistentPlayerProfiles = False
  230. GamePref.PlayerAutologin = False
  231. GamePref.PlayerId = 76561198267672848
  232. GamePref.PlayerKillingMode = 2
  233. GamePref.PlayerName = Sal
  234. GamePref.PlayerSafeZoneHours = 7
  235. GamePref.PlayerSafeZoneLevel = 5
  236. GamePref.PlayerToken =
  237. GamePref.RebuildMap = False
  238. GamePref.SaveGameFolder = C:\Users\BR\AppData\Roaming/7DaysToDie/Saves
  239. GamePref.SelectionContextMode = 0
  240. GamePref.SelectionOperationMode = 0
  241. GamePref.ServerAdminSlots = 0
  242. GamePref.ServerAdminSlotsPermission = 0
  243. GamePref.ServerDescription =
  244. GamePref.ServerDisabledNetworkProtocols =
  245. GamePref.ServerIP =
  246. GamePref.ServerIsPublic = True
  247. GamePref.ServerLoginConfirmationText =
  248. GamePref.ServerMaxAllowedViewDistance = 12
  249. GamePref.ServerMaxPlayerCount = 1
  250. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  251. GamePref.ServerName = Default Server
  252. GamePref.ServerPort = 26900
  253. GamePref.ServerReservedSlots = 0
  254. GamePref.ServerReservedSlotsPermission = 100
  255. GamePref.ServerVisibility = 0
  256. GamePref.ServerWebsiteURL =
  257. GamePref.ShowFriendPlayerOnMap = True
  258. GamePref.TelnetEnabled = False
  259. GamePref.TelnetFailedLoginLimit = 10
  260. GamePref.TelnetFailedLoginsBlocktime = 10
  261. GamePref.TelnetPort = 25003
  262. GamePref.TerminalWindowEnabled = True
  263. GamePref.UNUSED_OptionsBloom =
  264. GamePref.UNUSED_OptionsDeferredLighting =
  265. GamePref.UNUSED_OptionsDOF =
  266. GamePref.UNUSED_OptionsFieldOfViewNew =
  267. GamePref.UNUSED_OptionsGamma =
  268. GamePref.UNUSED_OptionsImageEffects =
  269. GamePref.UNUSED_OptionsMotionBlur =
  270. GamePref.UNUSED_OptionsObjectBlur =
  271. GamePref.UNUSED_OptionsReflectionBounces =
  272. GamePref.UNUSED_OptionsReflectionCullList =
  273. GamePref.UNUSED_OptionsReflectionFarClip =
  274. GamePref.UNUSED_OptionsReflectionRefreshMode =
  275. GamePref.UNUSED_OptionsReflectionShadowDistance =
  276. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  277. GamePref.UNUSED_OptionsSSAO =
  278. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  279. GamePref.UNUSED_OptionsSunShafts =
  280. GamePref.UserDataFolder = C:\Users\BR\AppData\Roaming/7DaysToDie
  281. GamePref.WorldGenSeed =
  282. GamePref.WorldGenSize = 8192
  283. GamePref.XPMultiplier = 100
  284. GamePref.ZombieBMMove = 3
  285. GamePref.ZombieFeralMove = 3
  286. GamePref.ZombieMove = 0
  287. GamePref.ZombieMoveNight = 3
  288. GamePref.ZombiePlayers = True
  289. GameStat.AirDropFrequency = 0
  290. GameStat.AirDropMarker = False
  291. GameStat.AllowedViewDistance = 12
  292. GameStat.AnimalCount = 0
  293. GameStat.AutoParty = False
  294. GameStat.BedrollExpiryTime = 45
  295. GameStat.BlockDamagePlayer = 100
  296. GameStat.BloodMoonDay = 0
  297. GameStat.BloodMoonEnemyCount = 8
  298. GameStat.BloodMoonWarning = 8
  299. GameStat.ChunkStabilityEnabled = True
  300. GameStat.CraftTimer =
  301. GameStat.CurrentRoundIx = 0
  302. GameStat.DayLightLength = 18
  303. GameStat.DayLimitActive = False
  304. GameStat.DayLimitThisRound = 0
  305. GameStat.DropOnDeath = 1
  306. GameStat.DropOnQuit = 0
  307. GameStat.EnemyCount = 0
  308. GameStat.EnemyDifficulty = Normal
  309. GameStat.EnemySpawnMode = True
  310. GameStat.FragLimitActive = False
  311. GameStat.FragLimitThisRound = 0
  312. GameStat.GameDifficulty = 2
  313. GameStat.GameDifficultyBonus = 1
  314. GameStat.GameModeId = 0
  315. GameStat.GameState = 0
  316. GameStat.GlobalMessageToShow =
  317. GameStat.IsCreativeMenuEnabled = False
  318. GameStat.IsFlyingEnabled = False
  319. GameStat.IsPlayerCollisionEnabled = True
  320. GameStat.IsPlayerDamageEnabled = True
  321. GameStat.IsResetMapOnRestart = False
  322. GameStat.IsSaveSupplyCrates = True
  323. GameStat.IsSpawnEnemies = True
  324. GameStat.IsSpawnNearOtherPlayer = False
  325. GameStat.IsTeleportEnabled = False
  326. GameStat.IsVersionCheckDone = True
  327. GameStat.LandClaimCount = 1
  328. GameStat.LandClaimDeadZone = 30
  329. GameStat.LandClaimDecayMode = 0
  330. GameStat.LandClaimExpiryTime = 3
  331. GameStat.LandClaimOfflineDelay = 0
  332. GameStat.LandClaimOfflineDurabilityModifier = 32
  333. GameStat.LandClaimOnlineDurabilityModifier = 32
  334. GameStat.LandClaimSize = 41
  335. GameStat.LoadScene =
  336. GameStat.LootTimer =
  337. GameStat.OptionsPOICulling = 0
  338. GameStat.PartySharedKillRange = 100
  339. GameStat.PlayerKillingMode = KillStrangersOnly
  340. GameStat.ScoreDiedMultiplier = -5
  341. GameStat.ScorePlayerKillMultiplier = 1
  342. GameStat.ScoreZombieKillMultiplier = 1
  343. GameStat.ShowAllPlayersOnMap = False
  344. GameStat.ShowFriendPlayerOnMap = True
  345. GameStat.ShowSpawnWindow = False
  346. GameStat.ShowWindow =
  347. GameStat.ShowZombieCounter = False
  348. GameStat.TimeLimitActive = False
  349. GameStat.TimeLimitThisRound = 0
  350. GameStat.TimeOfDayIncPerSec = 20
  351. GameStat.XPMultiplier = 100
  352. GameStat.ZombieHordeMeter = False
  353. 2020-12-05T20:56:47 13.748 INF StartAsServer
  354. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  355. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  356. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  357. 2020-12-05T20:56:48 14.278 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  358. 2020-12-05T20:56:48 14.278 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  359. 2020-12-05T20:56:48 14.278 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  360. 2020-12-05T20:56:51 18.019 INF Block IDs with mapping
  361. 2020-12-05T20:56:51 18.019 INF BlockIDs from Mapping
  362. 2020-12-05T20:56:53 19.712 INF Item IDs with mapping
  363. 2020-12-05T20:56:53 19.713 INF ItemIDs from Mapping
  364. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  365. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  366. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  367. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  368. 2020-12-05T20:57:02 28.326 INF createWorld: Navezgane, 19.3test1, GameModeSurvival
  369. 2020-12-05T20:57:02 28.326 INF Occlusion: Disabled
  370. 2020-12-05T20:57:02 28.392 INF Started thread ChunkRegeneration
  371. 2020-12-05T20:57:02 28.392 INF Started thread ChunkCalc
  372. 2020-12-05T20:57:02 28.694 INF ShapeControllers: 64
  373. 2020-12-05T20:57:02 28.701 INF World.Load: Navezgane
  374. 2020-12-05T20:57:02 28.708 INF BloodMoon SetDay: day 2, last day 1, freq 1, range 0
  375. 2020-12-05T20:57:07 33.464 INF Started thread GenerateChunks
  376. 2020-12-05T20:57:07 33.919 INF Calculating world hashes took 447 ms (world size 177 MiB)
  377. 2020-12-05T20:57:08 34.176 INF Loading dtm raw file took 706ms
  378. 2020-12-05T20:57:08 34.286 INF Biomes image size w= 3072, h = 3072
  379. 2020-12-05T20:57:08 34.413 INF Loading and creating biomes took 236ms
  380. 2020-12-05T20:57:09 35.738 INF Loading and creating shader control textures took 1324ms
  381. 2020-12-05T20:57:10 36.272 INF Loading and parsing of generator took 534ms
  382. 2020-12-05T20:57:10 36.291 INF Started thread SaveChunks C:\Users\BR\AppData\Roaming/7DaysToDie/Saves/Navezgane/19.3test1\Region
  383. 2020-12-05T20:57:12 38.195 INF [DECO] read 77394/
  384. 2020-12-05T20:57:12 38.252 INF Loading asset at #Sounds/Music?HomeDay.wav...
  385. 2020-12-05T20:57:12 38.252 INF Loading asset at #Sounds/Music?HomeNight.wav...
  386. 2020-12-05T20:57:12 38.252 INF Loading asset at #Sounds/Music?TraderBob.wav...
  387. 2020-12-05T20:57:12 38.253 INF Loading asset at #Sounds/Music?TraderHugh.wav...
  388. 2020-12-05T20:57:12 38.253 INF Loading asset at #Sounds/Music?TraderJen.wav...
  389. 2020-12-05T20:57:12 38.253 INF Loading asset at #Sounds/Music?TraderJoel.wav...
  390. 2020-12-05T20:57:12 38.253 INF Loading asset at #Sounds/Music?TraderRekt.wav...
  391. 2020-12-05T20:57:13 39.389 INF AstarManager Init
  392. 2020-12-05T20:57:19 45.894 INF Finished loading HomeDay.
  393. 2020-12-05T20:57:19 45.894 INF Casted asset HomeDay as AudioClip.
  394. 2020-12-05T20:57:19 45.895 INF Finished loading HomeNight.
  395. 2020-12-05T20:57:19 45.895 INF Casted asset HomeNight as AudioClip.
  396. 2020-12-05T20:57:19 45.895 INF Finished loading TraderBob.
  397. 2020-12-05T20:57:19 45.895 INF Casted asset TraderBob as AudioClip.
  398. 2020-12-05T20:57:19 45.895 INF Finished loading TraderHugh.
  399. 2020-12-05T20:57:19 45.895 INF Casted asset TraderHugh as AudioClip.
  400. 2020-12-05T20:57:19 45.895 INF Finished loading TraderJen.
  401. 2020-12-05T20:57:19 45.895 INF Casted asset TraderJen as AudioClip.
  402. 2020-12-05T20:57:19 45.895 INF Finished loading TraderJoel.
  403. 2020-12-05T20:57:19 45.895 INF Casted asset TraderJoel as AudioClip.
  404. 2020-12-05T20:57:19 45.895 INF Finished loading TraderRekt.
  405. 2020-12-05T20:57:19 45.895 INF Casted asset TraderRekt as AudioClip.
  406. 2020-12-05T20:57:20 46.127 INF Weather Packages Created FROM BIOMES
  407. 2020-12-05T20:57:20 46.128 INF createWorld() done
  408. 2020-12-05T20:57:20 46.130 INF Loading players.xml
  409. 2020-12-05T20:57:20 46.371 INF Created player with id=171
  410. 2020-12-05T20:57:20 46.433 INF Loaded player
  411. 2020-12-05T20:57:20 46.675 INF VehicleManager C:\Users\BR\AppData\Roaming/7DaysToDie/Saves/Navezgane/19.3test1/vehicles.dat, loaded 0
  412. Calling Animator.GotoState on Synchronize layer
  413.  
  414. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  415.  
  416. 2020-12-05T20:57:21 47.581 INF Origin Reposition (0.0, 0.0, 0.0) to (-1456.0, 48.0, 240.0)
  417. 2020-12-05T20:57:21 47.630 INF BloodMoon starting for day 2
  418. 2020-12-05T20:57:21 47.680 INF OpenSpawnWindow
  419. 2020-12-05T20:57:21 47.966 INF StartGame done
  420. 2020-12-05T20:57:21 48.034 INF [Steamworks.NET] GameServer.Init successful
  421. 2020-12-05T20:57:23 49.469 INF Respawn almost done
  422. 2020-12-05T20:57:23 49.478 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1467, 62, 250): localplayer
  423. 2020-12-05T20:57:23 49.558 INF Party of 1, game stage 7, enemy max 10, bonus every 12
  424. 2020-12-05T20:57:23 49.558 INF Party members:
  425. 2020-12-05T20:57:23 49.558 INF Player id 171, gameStage 7
  426. 2020-12-05T20:57:23 49.651 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 1, numToSpawn 10, maxAlive 5), cnt 1, zombieSteve, loot 0.02, at player 171, day/time 2 23:32
  427. 2020-12-05T20:57:23 49.697 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90140828493841416, public IP=15*.2*.13*.19*
  428. 2020-12-05T20:57:23 49.708 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  429. 2020-12-05T20:57:23 49.925 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240996446101, server SteamID=90140828493841416, server public IP=15*.2*.13*.19*, server port=26900
  430. 2020-12-05T20:57:23 49.929 INF [Steamworks.NET] Lobby entered: 109775240996446101
  431. 2020-12-05T20:57:25 51.647 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 2, numToSpawn 10, maxAlive 5), cnt 2, zombieSkateboarder, loot 0.02, at player 171, day/time 2 23:33
  432. 2020-12-05T20:57:26 52.685 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 3, numToSpawn 10, maxAlive 5), cnt 3, zombieJanitor, loot 0.02, at player 171, day/time 2 23:33
  433. 2020-12-05T20:57:28 54.741 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 4, numToSpawn 10, maxAlive 5), cnt 4, zombieMoe, loot 0.02, at player 171, day/time 2 23:34
  434. 2020-12-05T20:57:29 55.785 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 5, numToSpawn 10, maxAlive 5), cnt 5, zombieJanitor, loot 0.02, at player 171, day/time 2 23:34
  435. 2020-12-05T20:57:40 66.588 INF [DECO] written 77394, in 21ms
  436. 2020-12-05T20:57:40 66.594 INF [DECO] write thread 5ms
  437. 2020-12-05T20:57:51 77.634 INF Time: 1.16m FPS: 59.97 Heap: 1484.5MB Max: 1484.5MB Chunks: 289 CGO: 211 Ply: 1 Zom: 5 Ent: 7 (7) Items: 1 CO: 2 RSS: 4210.4MB
  438. 2020-12-05T20:57:52 78.280 INF Entity zombieSkateboarder 411 killed by Sal 171
  439. 2020-12-05T20:57:52 78.316 INF Entity zombieSteve 410 killed by Sal 171
  440. 2020-12-05T20:57:55 81.772 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 6, numToSpawn 10, maxAlive 5), cnt 4, zombieSteve, loot 0.5, at player 171, day/time 2 23:43
  441. 2020-12-05T20:57:56 82.267 INF Entity zombieJanitor 412 killed by Sal 171
  442. 2020-12-05T20:57:57 83.832 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 7, numToSpawn 10, maxAlive 5), cnt 4, zombieMarlene, loot 0.02, at player 171, day/time 2 23:44
  443. 2020-12-05T20:57:58 84.836 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 8, numToSpawn 10, maxAlive 5), cnt 5, zombieArlene, loot 0.02, at player 171, day/time 2 23:44
  444. 2020-12-05T20:58:16 102.522 INF Entity zombieJanitor 414 killed by Sal 171
  445. 2020-12-05T20:58:18 104.280 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 9, numToSpawn 10, maxAlive 5), cnt 5, zombieJoe, loot 0.02, at player 171, day/time 2 23:51
  446. 2020-12-05T20:58:21 107.648 INF Time: 1.66m FPS: 60.03 Heap: 1470.0MB Max: 1484.5MB Chunks: 289 CGO: 211 Ply: 1 Zom: 5 Ent: 8 (11) Items: 1 CO: 3 RSS: 4235.1MB
  447. 2020-12-05T20:58:38 124.987 INF Entity zombieSteve 415 killed by Sal 171
  448. 2020-12-05T20:58:39 125.873 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 10, numToSpawn 10, maxAlive 5), cnt 5, zombieBusinessMan, loot 0.02, at player 171, day/time 2 23:59
  449. 2020-12-05T20:58:39 125.889 INF AIDirectorGameStagePartySpawner: groups done (1)
  450. 2020-12-05T20:58:40 126.588 INF [DECO] written 77394, in 13ms
  451. 2020-12-05T20:58:40 126.591 INF [DECO] write thread 3ms
  452. 2020-12-05T20:58:46 132.686 INF Entity zombieMoe 413 killed by Sal 171
  453. 2020-12-05T20:58:51 137.665 INF Time: 2.16m FPS: 60.03 Heap: 1493.9MB Max: 1493.9MB Chunks: 289 CGO: 211 Ply: 1 Zom: 4 Ent: 7 (12) Items: 1 CO: 2 RSS: 4263.8MB
  454. 2020-12-05T20:58:53 139.077 INF Entity zombieMarlene 416 killed by Sal 171
  455. 2020-12-05T20:58:56 142.684 INF Entity zombieArlene 417 killed by Sal 171
  456. 2020-12-05T20:59:21 167.629 INF VehicleManager saving 0 (0 / 0)
  457. 2020-12-05T20:59:21 167.676 INF Time: 2.66m FPS: 60.00 Heap: 1517.3MB Max: 1517.3MB Chunks: 289 CGO: 211 Ply: 1 Zom: 2 Ent: 4 (12) Items: 1 CO: 2 RSS: 4329.7MB
  458. 2020-12-05T20:59:21 167.997 INF Entity zombieBusinessMan 419 killed by Sal 171
  459. 2020-12-05T20:59:27 173.047 INF Entity zombieJoe 418 killed by Sal 171
  460. 2020-12-05T20:59:34 180.469 INF Saving 48 of chunks took 42ms
  461. 2020-12-05T20:59:38 184.433 INF Saving 58 of chunks took 61ms
  462. 2020-12-05T20:59:44 190.623 INF Saving 69 of chunks took 61ms
  463. 2020-12-05T20:59:45 191.433 INF Disconnect
  464. 2020-12-05T20:59:45 191.436 INF [NET] ServerShutdown
  465. 2020-12-05T20:59:45 191.436 INF NET: Stopping server protocols
  466. 2020-12-05T20:59:45 191.456 INF NET: LiteNetLib server stopped
  467. 2020-12-05T20:59:45 191.459 INF Exited thread SteamNetworkingServer
  468. 2020-12-05T20:59:45 191.459 INF [Steamworks.NET] NET: Server stopped
  469. 2020-12-05T20:59:45 191.461 INF SaveAndCleanupWorld
  470. 2020-12-05T20:59:45 191.533 INF Saving 61 of chunks took 61ms
  471. 2020-12-05T20:59:45 191.535 INF [Steamworks.NET] Stopping server
  472. 2020-12-05T20:59:45 191.550 INF [Steamworks.NET] Exiting Lobby
  473. 2020-12-05T20:59:45 191.847 INF AstarManager Cleanup
  474. 2020-12-05T20:59:45 191.852 INF World.Unload
  475. 2020-12-05T20:59:45 191.866 INF Exited thread GenerateChunks
  476. 2020-12-05T20:59:45 191.896 INF Exited thread SaveChunks C:\Users\BR\AppData\Roaming/7DaysToDie/Saves/Navezgane/19.3test1\Region
  477. 2020-12-05T20:59:46 192.087 INF World.Cleanup
  478. 2020-12-05T20:59:46 192.092 INF Exited thread ChunkRegeneration
  479. 2020-12-05T20:59:46 192.097 INF Exited thread ChunkCalc
  480. 2020-12-05T20:59:46 192.101 INF VehicleManager saving 0 (0 / 0)
  481. 2020-12-05T20:59:46 192.136 INF Persistent GamePrefs saved
  482. 2020-12-05T20:59:47 193.374 INF Preparing quit
  483. 2020-12-05T20:59:47 193.381 INF Persistent GamePrefs saved
  484. 2020-12-05T20:59:47 193.382 INF Cleanup
  485. 2020-12-05T20:59:47 193.419 INF AchievementManager.Cleanup
  486. 2020-12-05T20:59:47 193.501 INF Terminating threads
  487. 2020-12-05T20:59:47 193.501 INF OnApplicationQuit
  488. 2020-12-05T20:59:47 193.502 INF Terminating threads
  489. 2020-12-05T20:59:47 193.502 INF OnApplicationQuit
  490. 2020-12-05T20:59:47 193.535 INF [GSM] GameSparks Disconnected
  491. 2020-12-05T20:59:48 194.370 INF Terminating threads
  492. 2020-12-05T20:59:48 194.370 INF OnApplicationQuit
  493. 2020-12-05T20:59:48 194.371 INF Terminating threads
  494. 2020-12-05T20:59:48 194.371 INF OnApplicationQuit
  495. Setting up 4 worker threads for Enlighten.
  496. Thread -> id: 1b60 -> priority: 1
  497. Thread -> id: 19fc -> priority: 1
  498. Thread -> id: 2b4c -> priority: 1
  499. Thread -> id: 2e60 -> priority: 1
  500. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  501.  
  502. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  503.  
  504. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  505.  
  506. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  507.  
  508. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  509.  
  510. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  511.  
  512.  
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