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- local char = game.Players.LocalPlayer.Character;
- game.Players.LocalPlayer.PlayerGui.LocalScript.Anims.ODMFast.AnimationId = 'http://www.roblox.com/asset/?id=2544850873'
- game.Players.LocalPlayer.PlayerGui.LocalScript.Anims.ODMRightFast.AnimationId = 'http://www.roblox.com/asset/?id=2544850873'
- game.Players.LocalPlayer.PlayerGui.LocalScript.Anims.ODMLeftFast.AnimationId = 'http://www.roblox.com/asset/?id=2608586218'
- char.Animate.jump.JumpAnim.AnimationId = 'http://www.roblox.com/asset/?id=2596589547'
- loadstring(game:HttpGet'https://ic3w0lf.xyz/rblx/protoesp.lua')()
- local AUTOEXECUTE = true;
- local AUTOEXECUTE_KEY = "t";
- local DISPLAYNAPES = true;
- local NAPECOLOR = BrickColor.Red();
- local NAPETRANSPARENCY = 0.35;
- if DISPLAYNAPES then
- for i, v in next, workspace.Titans:children() do
- if v:FindFirstChild("Nape") then
- v.Nape.BrickColor = NAPECOLOR;
- v.Nape.Transparency = NAPETRANSPARENCY;
- end
- end
- end
- local m = game.Players.LocalPlayer:GetMouse();
- local char = game.Players.LocalPlayer.Character;
- if AUTOEXECUTE then
- m.KeyDown:connect(function(k)
- if k == AUTOEXECUTE_KEY then
- local targ = m.Target;
- if targ and targ.Parent.Parent == workspace.Titans then
- targ = targ.Parent;
- game.Players.LocalPlayer.Backpack.Input:FireServer("m1", {mousehit = m.Hit})
- wait()
- coroutine.wrap(function()
- for i = 1, 15 do
- wait()
- char.HumanoidRootPart.CFrame = targ.Nape.CFrame;
- end
- end)()
- game.Players.LocalPlayer.Backpack.Input:FireServer("mIoff", {mousehit = m.Hit})
- end
- end
- end)
- end
- game.Workspace.Gravity = 68
- game:service('Players').LocalPlayer.Character.Humanoid.JumpPower = 60
- while wait(0.01) do
- local A_1 = "rope_on"
- local Event = game:GetService("Players").LocalPlayer.Backpack.Input
- Event:FireServer(A_1)
- game.Players.LocalPlayer.PlayerGui.HUD.Gas.Bar.Bar.BackgroundColor3 = Color3.new(100, 255, 0)
- local A_1 = "space_off"
- local Event = game:GetService("Players").LocalPlayer.Backpack.Input
- Event:FireServer(A_1)
- local A_1 = "rope_on"
- local Event = game:GetService("Players").LocalPlayer.Backpack.Input
- Event:FireServer(A_1)
- local A_1 = "eoff"
- local Event = game:GetService("Players").LocalPlayer.Backpack.Input
- Event:FireServer(A_1)
- local A_1 = "space_off"
- local Event = game:GetService("Players").LocalPlayer.Backpack.Input
- Event:FireServer(A_1)
- local A_1 = "rope_off"
- local Event = game:GetService("Players").LocalPlayer.Backpack.Input
- Event:FireServer(A_1)
- end
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