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- Bios = scph5500.bin
- Gpu3 = gpu_unai.so
- Spu = builtin_spu
- Xa = 0
- Mdec = 0
- Cdda = 0
- Debug = 0
- PsxOut = 0
- SpuIrq = 0
- RCntFix = 0
- VSyncWA = 0
- Cpu = 0
- region = 0
- g_scaler3 = 2
- g_gamma = 64
- g_layer_x = a
- g_layer_y = 0
- g_layer_w = 12c
- g_layer_h = f0
- soft_filter = 0
- scanlines = 0
- scanline_level = 14
- plat_target.vout_method = 0
- plat_target.hwfilter = 0
- plat_target.vout_fullscreen = 0
- state_slot = 0
- cpu_clock = ffffffff
- g_opts = 3
- in_type_sel1 = 0
- in_type_sel2 = 0
- analog_deadzone = 32
- memcard1_sel = ffffffff
- memcard2_sel = ffffffff
- g_autostateld_opt = 0
- adev0_is_nublike = 0
- adev1_is_nublike = 0
- frameskip3 = 2
- gpu_peops.iUseDither = 0
- gpu_peops.dwActFixes = 82
- gpu_unai.lineskip = 0
- gpu_unai.abe_hack = 0
- gpu_unai.no_light = 0
- gpu_unai.no_blend = 0
- gpu_neon.allow_interlace = 2
- gpu_neon.enhancement_enable = 0
- gpu_neon.enhancement_no_main = 0
- gpu_peopsgl.bDrawDither = 0
- gpu_peopsgl.iFilterType = 0
- gpu_peopsgl.iFrameTexType = 0
- gpu_peopsgl.iUseMask = 0
- gpu_peopsgl.bOpaquePass = 0
- gpu_peopsgl.bAdvancedBlend = 0
- gpu_peopsgl.bUseFastMdec = 0
- gpu_peopsgl.iVRamSize = 40
- gpu_peopsgl.iTexGarbageCollection = 1
- gpu_peopsgl.dwActFixes = 0
- spu_config.iUseReverb = 0
- spu_config.idiablofix = 0
- spu_config.iXAPitch = 0
- spu_config.iUseInterpolation = 1
- spu_config.iTempo = 0
- spu_config.iUseThread = 1
- config_save_counter = 8
- in_evdev_allow_abs_only = 0
- volume_boost = 0
- psx_clock = 32
- new_dynarec_hacks = 0
- in_enable_vibration = 0
- binddev = sdl:Microsoft X-Box 360 pad
- bind backspace = Fast Forward
- bind escape = Enter Menu
- bind e = player1 L2
- bind t = player1 R2
- bind \xA0 = player1 CIRCLE
- bind \xA1 = player1 CROSS
- bind \xA2 = player1 TRIANGLE
- bind \xA3 = player1 SQUARE
- bind \xA4 = player1 L1
- bind \xA5 = player1 R1
- bind \xA8 = player1 SELECT
- bind \xA9 = player1 START
- bind up = player1 UP
- bind down = player1 DOWN
- bind right = player1 RIGHT
- bind left = player1 LEFT
- bind f1 = Save State
- bind f2 = Load State
- bind f3 = Prev Save Slot
- bind f4 = Next Save Slot
- bind f5 = Toggle Frameskip
- bind f6 = Take Screenshot
- bind f7 = Show/Hide FPS
- bind f11 = Toggle fullscreen
- binddev = sdl:keys
- bind backspace = Fast Forward
- bind escape = Enter Menu
- bind c = player1 SELECT
- bind d = player1 TRIANGLE
- bind e = player1 L2
- bind r = player1 R1
- bind s = player1 SQUARE
- bind t = player1 R2
- bind v = player1 START
- bind w = player1 L1
- bind x = player1 CIRCLE
- bind z = player1 CROSS
- bind up = player1 UP
- bind down = player1 DOWN
- bind right = player1 RIGHT
- bind left = player1 LEFT
- bind f1 = Save State
- bind f2 = Load State
- bind f3 = Prev Save Slot
- bind f4 = Next Save Slot
- bind f5 = Toggle Frameskip
- bind f6 = Take Screenshot
- bind f7 = Show/Hide FPS
- bind f11 = Toggle fullscreen
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