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- # AdvancedEnchantments
- # Made by N3kas
- #
- # Version: 3.0.0
- # Release date: 2018.03.24
- #
- # ** Commands and permissions
- # /enchanter - Open Enchanter; no permission
- # /tinkerer - Open Tinkerer; no permission
- # /gkits - Open GKits; no permission
- # /ae - Main plugin command; no permission
- # /ae about - Information about current build; no permission
- # /ae list - List all custom enchantments; ae.list
- # /ae admin - Open a menu with all possible enchantments (100% success rate); ae.admin
- # /ae giveitem <player> <item> - Give various plugin items; ae.giveitem
- # /ae give <player> <enchantment> <level> - Give custom enchanted book; ae.give
- # /ae info <enchantment> - Information about custom enchantment; ae.info
- # /ae reload - Reload all configurations; ae.reload
- # /ae enchant <enchantment> <level> - Enchant item; ae.enchant
- # /ae givebook <player> <enchantment> <level> <count> <success> <destroy> - Give book with specific rates; ae.givebook
- # /ae givercbook <type> <player> <amount> - Give right-clickable book; ae.givercbook
- # /ae giverandombook <player> <group> - Gives random book from group; ae.giverandombook
- # /alchemist - Open alchemist; no permission
- # Some configurable settings are explained, others should be self-explanatory.
- # Contact @N3kas on SpigotMC with any questions or bug reports.
- # is enchanter enabled?
- enchanter-enabled: true
- # is tinkerer enabled?
- tinkerer-enabled: true
- # is alchemist enabled?
- alchemist-enabled: true
- permissions:
- enchanter:
- enabled: false
- perm: "ae.enchanter"
- tinkerer:
- enabled: false
- perm: "ae.tinkerer"
- gkits:
- enabled: false
- perm: "ae.gkits"
- alchemist:
- enabled: false
- perm: "ae.alchemist"
- alchemist:
- settings:
- combine-books: true
- combine-dust: true
- books:
- # This method adds chances together and splits by 2 (x+y/2)
- add-up-chances: true
- pre-set-chances:
- enabled: false
- success: 50
- destroy: 50
- dusts:
- # This method adds chances together and splits by 2 (x+y/2)
- add-up-and-split: true
- # This method just adds up chances together
- add-up: false
- price:
- # if false, money economy will be used instead
- exp: true
- let-plugin-count: true
- pre-set-pricing:
- enabled: false
- price: 250
- messages:
- inv-name: "Alchemist"
- item-preview:
- name: "&e&lItem Preview"
- lore:
- - '&7A preview of item you will'
- - '&7receive from alchemist will'
- - '&7be displayed here.'
- item:
- type: STAINED_GLASS_PANE
- damage: 0
- item-explanation:
- name: "&e&lAlchemist"
- lore:
- - '&7This alchemist will combine:'
- - ''
- - '&c2 books of same level &7for'
- - '&c1 book of higher level'
- - ''
- - '&c2 dusts&7 for &c1 dust with higher success rates'
- item:
- type: STAINED_GLASS_PANE
- damage: 14
- item-combine:
- name: "&d&lCLICK TO EXCHANGE"
- lore:
- - '&c&lCOSTS &c%price% EXP'
- item:
- type: STAINED_GLASS_PANE
- damage: 5
- item-placeholder:
- name: " "
- lore: []
- item:
- type: STAINED_GLASS_PANE
- damage: 15
- souls:
- enabled: true
- lore: "&cSouls Collected: %souls%"
- item:
- type: PAPER
- id: 0
- name: "&f&lSoul Tracker"
- lore:
- - '&7Apply to weapons to start tracking'
- - '&7souls collected from kills.'
- messages:
- success:
- - '&7You successfully applied &f&lSoul Tracker &7to your item!'
- # Enchantment combining (leveling up) on items.
- # Example: https://media.giphy.com/media/26n6QDunj6iC3Z6Zq/giphy.gif
- combining:
- enabled: true
- chances:
- # If true, Success and Destroy chances will effect combining
- use-chances: true
- # If true, item will break (if Protection is added, protection will be removed).
- break-item: true
- # If higher level of enchantment already on item is applied, should the enchantment upgrade?
- upgrade: yes
- messages:
- successfull-combining:
- - '&aSuccess! Enchantment %enchant% is now level %level%!'
- failure:
- - '&cCombining failed!'
- already-max-level:
- - '&cThis enchantment is already max level!'
- # Limit number of enchantments item can have
- slots:
- enabled: true
- # Max number of enchantments
- max: 7
- # Max slots increasement with slot increaser
- # This is a total slot number that can be with upgrades
- max-increase-of-slots: 7
- # Should it be displayed in lore?
- display-in-lore: false
- display: '&eItem Slots&7: %left%'
- message:
- - '&c&l(!) &cYou can only apply 7 maximum enchantments!'
- applying:
- already-applied:
- - '&c&l(!) &cThe item already has this enchantment.'
- applied:
- - '&a&l(!) &aEnchantment was applied to your item.'
- max-level:
- - '&c&l(!) &cThis enchantment is already at max level!'
- wrong-material:
- - '&c&l(!) &cThis enchantment cannot be applied on this item.'
- enchanter-books:
- firework-on-open: true
- # Show message when enchantment book is right clicked
- display-right-click-message: false
- # Variables: %enchant% - enchantment name
- # %enchant-color% - enchantment name with color
- # %level% - level number in roman
- message:
- - '&7You examined %group-color%%group%&7 book and found %enchant-color% %level%'
- type: BOOK
- id: 0
- force-glow: false
- name: '%group-color%&l%group-name%&l%group-color%&l Enchantment Book &7(Right Click)'
- lore:
- - '&7Examine to receive a random'
- - '%group-color%%group-name% &7enchantment book.'
- items:
- itemnametag:
- type: NAME_TAG
- id: 0
- name: '&6&lItem NameTag &7(Right Click)'
- lore:
- - '&7Rename and customize your equipment'
- messages:
- success:
- - '&e&l(!) &eYou have successfully renamed your item to &e%name%'
- activated:
- - '&e&l(!) &eYour next message will rename your item in hand'
- air:
- - '&c&l(!) &cYou need to be holding an item to do this'
- settings:
- # Should colors be allowed
- colors: true
- # Should magic color codes (&k, &m, &o, &r, &l) be allowed?
- magic: false
- world-blacklist:
- - 'fuck'
- - 'dick'
- - 'bitch'
- randomization-scroll:
- type: PAPER
- id: 0
- name: '&e&lRandomization Scroll'
- lore:
- - ''
- - '&7Apply to an enchantment book to'
- - '&7reroll the success and destroy rates.'
- - ''
- - '&7Drag n'' drop onto &nenchantment book&7 to apply.'
- black-scroll:
- type: INK_SACK
- id: 0
- name: '&f&lBlack Scroll'
- lore:
- - '&7Removes a random enchantment'
- - '&7from an item and converts'
- - '&7it into a &f%success%% &7success book.'
- - '&fPlace scroll onto item to extract.'
- success: 95
- destroy: 5
- secret-dust:
- type: FIREBALL
- id: 0
- name: '%group-color%%group-name%%group-color% Secret Dust &7(Right Click)'
- lore:
- - '&7Contains: &bMagic, &fMystery &7dust.'
- - '&7An unidentified satchel of dust.'
- success: 1-30
- chance: 30
- mystery-dust:
- type: SULPHUR
- id: 0
- name: '&fMystery Dust'
- lore:
- - '&7A failed bi-product'
- - '&7of Magic dust.'
- magic-dust:
- type: SUGAR
- id: 0
- name: '%group-color%%group-name%%group-color% Magic Dust'
- lore:
- - '&a+%percent%% Success'
- - '&7Apply to a &7any %group-color%%group-name% &7Enchantment Book'
- - '&7to increase its success by %group-color%%percent%%'
- slot-increaser:
- type: STORAGE_MINECART
- id: 0
- name: "%group-color%%group-name% &fSlot Increaser"
- lore:
- - '&7Increase slots limit on an item by &b+%count%'
- messages:
- success:
- - '&7You have successfully increased maximum slots by %count%!'
- blocktrak:
- type: SLIME_BALL
- id: 0
- name: "&aBlockTrak Creator"
- lore:
- - '&7Track how many blocks you break with a tool'
- - '&7Drag ontop of another item to apply it'
- messages:
- success:
- - '&7You successfully applied &aBlockTrak Creator'
- settings:
- lore-display: '&eBlockTrak Blocks Broken: &6%stats%'
- stattrak:
- type: MAGMA_CREAM
- id: 0
- name: "&eStatTrak Creator"
- lore:
- - '&7track how many kills you have with a weapon'
- - '&7Drag ontop of another item to apply it'
- messages:
- success:
- - '&7You successfully applied &eStatTrak Creator'
- settings:
- lore-display: '&eStatTrak Kills: &6%stats%'
- white-scroll:
- # Obtain white scroll by giving it with command '/ae giveitem <player> whitescroll'
- #
- # Should the white scroll be removed once applied enchantment fails?
- delete: true
- # Display in item lore
- lore-display: '&f&lPROTECTED'
- item:
- type: EMPTY_MAP
- id: 0
- force-glow: false
- name: '&fWhite Scroll'
- lore:
- - '&fPrevents an item from being destroyed'
- - '&fdue to a failed Enchantment Book.'
- - '&ePlace scroll on item to apply.'
- messages:
- applied:
- - '&e&l(!) &eWhite scroll has been applied to your item.'
- failed:
- - '&c&l(!) &cWhite scroll saved the item.'
- whitelist:
- enabled: true
- list:
- - LEATHER_HELMET
- - LEATHER_CHESTPLATE
- - LEATHER_LEGGINGS
- - LEATHER_BOOTS
- - IRON_HELMET
- - IRON_CHESTPLATE
- - IRON_LEGGINGS
- - IRON_BOOTS
- - GOLD_HELMET
- - GOLD_CHESTPLATE
- - GOLD_LEGGINGS
- - GOLD_BOOTS
- - CHAIN_HELMET
- - CHAIN_CHESTPLATE
- - CHAIN_LEGGINGS
- - CHAIN_BOOTS
- - DIAMOND_HELMET
- - DIAMOND_CHESTPLATE
- - DIAMOND_LEGGINGS
- - DIAMOND_BOOTS
- - WOOD_AXE
- - WOOD_PICKAXE
- - WOOD_SWORD
- - WOOD_SHOVEL
- - STONE_AXE
- - STONE_PICKAXE
- - STONE_SWORD
- - STONE_SHOVEL
- - IRON_AXE
- - IRON_PICKAXE
- - IRON_SWORD
- - IRON_SHOVEL
- - GOLD_AXE
- - GOLD_PICKAXE
- - GOLD_SWORD
- - GOLD_SHOVEL
- - DIAMOND_AXE
- - DIAMOND_PICKAXE
- - DIAMOND_SWORD
- - DIAMOND_SHOVEL
- - BOW
- message:
- - '&cYou cannot apply whitescroll to that item!'
- enchanter:
- # set to 'none' to disable
- open-sound: 'BLOCK_CHEST_OPEN'
- # In what worlds enchanter is disabled
- disabled-in-worlds:
- - 'bad_world'
- messages:
- cannot-afford:
- - '&cYou cannot afford this purchase.'
- successfull-purchase:
- - '&aYou successfully made a purchase!'
- sound: ENTITY_PLAYER_LEVELUP
- # 1.8 Sound == LEVEL_UP
- inventory:
- # Enchanter inventory size
- # 9-18-27-36-45-54
- inventory:
- size: 9
- name: '&7Server Enchanter'
- items:
- '2':
- item:
- type: STAINED_GLASS_PANE
- id: 0
- force-glow: false
- enchant-group: SIMPLE
- price: exp:400
- name: '&f&lSimple Enchantment &7(Right Click)'
- lore:
- - '&7Examine to recieve a random'
- - '&fsimple &7enchantment book.'
- - ''
- - '&b&lCOST &f400 EXP'
- '3':
- item:
- type: STAINED_GLASS_PANE
- id: 5
- force-glow: false
- enchant-group: UNIQUE
- price: exp:800
- name: '&a&lUnique Enchantment &7(Right Click)'
- lore:
- - '&7Examine to recieve a random'
- - '&aunique &7enchantment book.'
- - ''
- - '&b&lCOST &f800 EXP'
- '4':
- item:
- type: STAINED_GLASS_PANE
- id: 3
- force-glow: false
- enchant-group: ELITE
- price: exp:2500
- name: '&b&lElite Enchantment &7(Right Click)'
- lore:
- - '&7Examine to recieve a random'
- - '&belite &7enchantment book.'
- - ''
- - '&b&lCOST &f2500 EXP'
- '5':
- item:
- type: STAINED_GLASS_PANE
- id: 4
- force-glow: false
- enchant-group: ULTIMATE
- price: exp:5000
- name: '&e&lUltimate Enchantment &7(Right Click)'
- lore:
- - '&7Examine to recieve a random'
- - '&eultimate &7enchantment book.'
- - ''
- - '&b&lCOST &f5000 EXP'
- '6':
- item:
- type: STAINED_GLASS_PANE
- id: 1
- force-glow: false
- enchant-group: LEGENDARY
- price: exp:25000
- name: '&6&lLegendary Enchantment &7(Right Click)'
- lore:
- - '&7Examine to recieve a random'
- - '&6legendary &7enchantment book.'
- - ''
- - '&b&lCOST &f25000 EXP'
- destroy:
- # Should book be destroyed if it fails?
- enabled: true
- # Should Item be detroyed?
- destroy-item: true
- # Enchantment fail message.
- message:
- - '&c&l(!) &cEnchantment was unsuccessfull'
- sound:
- enabled: true
- # Find sounds @ https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
- play: BLOCK_ANVIL_BREAK
- particles:
- enabled: true
- # Find particles @ https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html
- type: FLAME
- chances:
- # Should book chances be random?
- random: true
- # If not random, what should be the simple values?
- success: 92
- destroy: 8
- enchantment-book:
- item:
- type: ENCHANTED_BOOK
- id: 0
- force-glow: false
- # Variables: %enchant%, %enchant-no-color%, %description%, %applies%, %success%, %destroy%, %color%
- name: '%enchant% %level%'
- lore:
- - '&a%success%% Success Rate'
- - '&c%destroy%% Destroy Rate'
- - '&e%description%'
- - '&7%applies% Enchantment'
- - '&7Drag n'' drop onto item to enchant'
- messages:
- main-hand-only: '&cYou can only do this with main hand!'
- command:
- # Variables: %enchant%, %description%, %applies%, %max-level%
- info:
- - '&eInformation about &6%enchant% &eenchantment&7:'
- - '&6Description&7: &e%description%'
- - '&6Applies to&7: &e%applies%'
- - '&6Max level&7: &e%max-level%'
- enchantment-not-found:
- - '&cEnchantment &c&n%enchant%&c could not be found.'
- player-not-online: '&f%player% &cis not online!'
- no-permission: '&cYou do not have permission to use this command.'
- not-a-number: '&f%number% &cis not a number!'
- invalid-level: '&cLevel is too big, try using:&f %levels%'
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