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- <?xml version="1.0" ?>
- <spellcast>
- <config RequireVersion="2.18" />
- <variables>
- <!-- Sleep timers announces to echo when sleep is wearing off. Set to 0 to not use. -->
- <var name="SleepTimers">1</var>
- <!-- DarkObi is to use the Dark elemental obi on Dark based magic spells. Set to 0 to not use. -->
- <var name="DarkObi">1</var>
- </variables>
- <sets>
- <group name="Main" default="yes">
- <set name="Standard">
- <ammo>Bomb Core</ammo>
- <head>Bale Burgeonet +2</head>
- <neck>Bale Choker</neck>
- <lear>Bale Earring</lear>
- <rear>Brutal Earring</rear>
- <body>Ogier's surcoat</body>
- <hands>Bale Gauntlets +2</hands>
- <rring>Rajas Ring</rring>
- <lring>Tyrant's Ring</lring>
- <back>Shadow Mantle</back>
- <waist>Goading Belt</waist>
- <legs>Jingang Hose</legs>
- <feet>Bale Sollerets +2</feet>
- </set>
- <set name="Melee">
- <ammo>Bomb Core</ammo>
- <head>Bale Burgeonet +2</head>
- <neck>Bale Choker</neck>
- <lear>Bale Earring</lear>
- <rear>Brutal Earring</rear>
- <body>Porthos Byrnie</body>
- <hands>Bale Gauntlets +2</hands>
- <rring>Rajas Ring</rring>
- <lring>Tyrant's Ring</lring>
- <back>Atheling Mantle</back>
- <waist>Goading Belt</waist>
- <legs>Calmecac Trousers</legs>
- <feet>Homam Gambieras</feet>
- </set>
- <set name="MeleeAftermath">
- <ammo>Bomb Core</ammo>
- <head>Bale Burgeonet +2</head>
- <neck>Bale Choker</neck>
- <lear>Bale Earring</lear>
- <rear>Brutal Earring</rear>
- <body>Bale Cuirass +2</body>
- <hands>Bale Gauntlets +2</hands>
- <rring>Rajas Ring</rring>
- <lring>Tyrant's Ring</lring>
- <back>Atheling Mantle</back>
- <waist>Goading Belt</waist>
- <legs>Calmecac Trousers</legs>
- <feet>Homam Gambieras</feet>
- </set>
- <set name="Souleater">
- <ammo>Bomb Core</ammo>
- <head>Bale Burgeonet +2</head>
- <neck>Bale Choker</neck>
- <lear>Bale Earring</lear>
- <rear>Brutal Earring</rear>
- <body>Bale Cuirass +2</body>
- <hands>Bale Gauntlets +2</hands>
- <rring>Rajas Ring</rring>
- <lring>Tyrant's Ring</lring>
- <back>Atheling Mantle</back>
- <waist>Goading Belt</waist>
- <legs>Sable Cuisses</legs>
- <feet>Bale Sollerets +2</feet>
- </set>
- <set name="SouleaterAftermath">
- <ammo>Bomb Core</ammo>
- <head>Bale Burgeonet +2</head>
- <neck>Bale Choker</neck>
- <lear>Bale Earring</lear>
- <rear>Brutal Earring</rear>
- <body>Bale Cuirass +2</body>
- <hands>Bale Gauntlets +2</hands>
- <rring>Rajas Ring</rring>
- <lring>Tyrant's Ring</lring>
- <back>Atheling Mantle</back>
- <waist>Goading Belt</waist>
- <!-- <waist>Anguinus Belt</waist> Replace Goading Belt when you get -->
- <legs>Calmecac Trousers</legs>
- <feet>Homam Gambieras</feet>
- </set>
- <set name="Guillotine">
- <ammo>Bomb Core</ammo>
- <head>Bale Burgeonet +2</head>
- <neck>Snow Gorget</neck>
- <lear>Bale Earring</lear>
- <rear>Brutal Earring</rear>
- <body>Bale Cuirass +2</body>
- <hands>Bale Gauntlets +2</hands>
- <lring>Spiral Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Snow Belt</waist>
- <legs>Bale Flanchard +2</legs>
- <feet>Bale Sollerets +2</feet>
- </set>
- <set name="Insurgency">
- <ammo>Bomb Core</ammo>
- <head>Bale Burgeonet +2</head>
- <neck>Flame Gorget</neck>
- <lear>Bale Earring</lear>
- <rear>Brutal Earring</rear>
- <body>Bale Cuirass +2</body>
- <hands>Bale Gauntlets +2</hands>
- <lring>Spiral Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Light Belt</waist>
- <legs>Bale Flanchard +2</legs>
- <feet>Bale Sollerets +2</feet>
- </set>
- <set name="Quietus">
- <ammo>Bomb Core</ammo>
- <head>Bale Burgeonet +2</head>
- <neck>Snow Gorget</neck>
- <lear>Bale Earring</lear>
- <rear>Brutal Earring</rear>
- <body>Bale Cuirass +2</body>
- <hands>Bale Gauntlets +2</hands>
- <lring>Spiral Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Snow Belt</waist>
- <legs>Bale Flanchard +2</legs>
- <feet>Bale Sollerets +2</feet>
- </set>
- <set name="Torcleaver">
- <ammo>Bomb Core</ammo>
- <head>Twilight Helm</head>
- <neck>Apathy gorget</neck>
- <lear>Bale Earring</lear>
- <rear>Brutal Earring</rear>
- <body>Mekira Meikogai</body>
- <hands>Bale Gauntlets +2</hands>
- <lring>Spiral Ring</lring>
- <rring>Terrasoul Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Snow Belt</waist>
- <legs>Jingang Hose</legs>
- <feet>Bale Sollerets +2</feet>
- </set>
- <set name="Resolution">
- <ammo>Bomb Core</ammo>
- <head>Mekira-oto</head>
- <neck>Soil Gorget</neck>
- <lear>Bale Earring</lear>
- <rear>Brutal Earring</rear>
- <body>Grim cuirass</body>
- <hands>Ace's Mufflers</hands>
- <lring>Spiral Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Breeze Belt</waist>
- <legs>Bale Flanchard +2</legs>
- <feet>Bale Sollerets +2</feet>
- </set>
- <set name="Scourge">
- <ammo>Bomb Core</ammo>
- <head>Twilight Helm</head>
- <neck>Flame Gorget</neck>
- <lear>Bale Earring</lear>
- <rear>Brutal Earring</rear>
- <body>Bale Cuirass +2</body>
- <hands>Bale Gauntlets +2</hands>
- <lring>Spiral Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Light Belt</waist>
- <legs>Bale Flanchard +2</legs>
- <feet>Bale Sollerets +2</feet>
- </set>
- <set name="GenericWSGear">
- <ammo>Bomb Core</ammo>
- <head>Bale Burgeonet +2</head>
- <neck>Bale Choker</neck>
- <lear>Bale Earring</lear>
- <rear>Brutal Earring</rear>
- <body>Bale Cuirass +2</body>
- <hands>Bale Gauntlets +2</hands>
- <lring>Spiral Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Fierce Belt</waist>
- <legs>Bale Flanchard +2</legs>
- <feet>Bale Sollerets +2</feet>
- </set>
- <set name="EnfeeblingMagic">
- <ammo>Bomb Core</ammo>
- <head>Blood Mask</head>
- <neck>Enfeebling Torque</neck>
- <lear>Cass. Earring</lear>
- <rear>Brutal Earring</rear>
- <hands>Bale Gauntlets +2</hands>
- <!-- <hands>Nebula Cuffs +1</hands> Replace NQ when you get this. -->
- <lring>Omega Ring</lring>
- <rring>Balrahn's Ring</rring>
- <back>Abyss Cape</back>
- <waist>Goading Belt</waist>
- <legs>Nebula Slops</legs>
- <!-- <legs>Nebula Slops +1</legs> Replace NQ when you get this. -->
- <feet>Bale Sollerets +2</feet>
- <body>Bale Cuirass +2</body>
- </set>
- <set name="Fastcast">
- <head lock="yes">Champion's Galea</head>
- <body lock="yes">Nuevo Coselete</body>
- <!-- <hands lock="yes">Nebula Cuffs +1</hands> Use when you get this. -->
- <rear lock="yes">Loquac. Earring</rear>
- <legs lock="yes">Homam Cosciales</legs>
- </set>
- <set name="FastcastStun">
- <head lock="yes">Champion's Galea</head>
- <body lock="yes">Nuevo Coselete</body>
- <rear lock="yes">Loquac. Earring</rear>
- <legs lock="yes">Homam Cosciales</legs>
- <ammo lock="yes">Bomb Core</ammo>
- <hands lock="yes">Bale Gauntlets +2</hands>
- <lring lock="yes">Omega Ring</lring>
- <rring lock="yes">Rajas Ring</rring>
- <back lock="yes">Abyss Cape</back>
- <waist lock="yes">Goading Belt</waist>
- <feet lock="yes">Bale Sollerets +2</feet>
- <neck lock="yes">Aesir Torque</neck>
- </set>
- <set name="DarkMagic">
- <ammo>Bomb Core</ammo>
- <head>Chaos Burgeonet</head>
- <neck>Aesir Torque</neck>
- <lear>Abyssal Earring</lear>
- <rear>Hirudinea Earring</rear>
- <hands>Crimson Fng. Gnt.</hands>
- <lring lock="yes">Omega Ring</lring>
- <rring lock="yes">Rajas Ring</rring>
- <back>Abyss Cape</back>
- <waist>Goading Belt</waist>
- <legs>Bale Flanchard +2</legs>
- <feet>Bale Sollerets +2</feet>
- <body>Corselet</body>
- </set>
- <set name="Stun">
- <ammo lock="yes">Bomb Core</ammo>
- <head lock="yes">Zelus Tiara</head>
- <rear lock="yes">Loquac. Earring</rear>
- <hands lock="yes">Bale Gauntlets +2</hands>
- <lring lock="yes">Omega Ring</lring>
- <rring lock="yes">Rajas Ring</rring>
- <back lock="yes">Abyss Cape</back>
- <waist lock="yes">Goading Belt</waist>
- <legs lock="yes">Homam Cosciales</legs>
- <feet lock="yes">Bale Sollerets +2</feet>
- <neck lock="yes">Aesir Torque</neck>
- <body lock="yes">Nuevo Coselete</body>
- </set>
- <set name="DreadSpikes">
- <ammo lock="yes">Verthandi's Gem</ammo>
- <head lock="yes">Walahra Turban</head>
- <neck lock="yes">Ritter Gorget</neck>
- <rear lock="yes">Brutal Earring</rear>
- <lear lock="yes">Cassie Earring</lear>
- <body lock="yes">Bale Cuirass +2</body>
- <hands lock="yes">Bale Gauntlets +2</hands>
- <lring lock="yes">Meridian Ring</lring>
- <rring lock="yes">Bomb Queen Ring</rring>
- <back lock="yes">Aenotherus Mantle</back>
- <waist lock="yes">Ocean Sash</waist>
- <legs lock="yes">Homam Cosciales</legs>
- <feet lock="yes">Homam Gambieras</feet>
- </set>
- <set name="Absorb-TP">
- <hands lock="yes">Bale Gauntlets +2</hands>
- </set>
- <set name="ElementalMagic">
- <ammo>Bomb Core</ammo>
- <head>Bale Burgeonet +2</head>
- <neck>Aesir Torque</neck>
- <lear>Cass. Earring</lear>
- <rear>Brutal Earring</rear>
- <hands>Nebula Cuffs</hands>
- <!-- <hands>Nebula Cuffs +1</hands> Replace NQ when you get this. -->
- <rring>Balrahn's Ring</rring>
- <lring>Omega Ring</lring>
- <back>Abyss Cape</back>
- <waist>Goading Belt</waist>
- <legs>Nebula Slops</legs>
- <!-- <legs>Nebula Slops +1</legs> Replace NQ when you get this. -->
- <feet>Bale Sollerets +2</feet>
- <body>Bale Cuirass +2</body>
- </set>
- <set name="Defense">
- <ammo>Bomb Core</ammo>
- <head>Bale Burgeonet +2</head>
- <neck>Twilight Torque</neck>
- <lear>Bale Earring</lear>
- <rear>Brutal Earring</rear>
- <body>Mekira Meikogai</body>
- <hands>Bale Gauntlets +2</hands>
- <lring>Dark Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Nierenschutz</waist>
- <legs>Bale Flanchard +2</legs>
- <feet>Bale Sollerets +2</feet>
- </set>
- <set name="MagicDef">
- <!-- Using Defense set since I have no inventory on DRK for MagicDef gear. -->
- </set>
- <set name="Kite">
- <!-- Using Defense set since with my gear there would be no difference. -->
- </set>
- <set name="Utsusemi">
- <ammo>Bomb Core</ammo>
- <head>Bale Burgeonet +2</head>
- <neck>Twilight Torque</neck>
- <lear>Bale Earring</lear>
- <rear>Loquac. Earring</rear>
- <body>Mekira Meikogai</body>
- <hands>Bale Gauntlets +2</hands>
- <lring>Dark Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Shadow Mantle</back>
- <waist>Nierenschutz</waist>
- <legs>Homam Cosciales</legs>
- <feet>Bale Sollerets +2</feet>
- </set>
- <set name="GearCollector">
- <main>Ragnarok</main>
- <sub>Pole Grip</sub>
- <hands>Garden Bangles</hands>
- <waist>Anrin Obi</waist>
- </set>
- </group>
- </sets>
- <rules>
- <!-- Don't parse this file if under level 73 -->
- <if MLVLLT="73">
- <action type="return" />
- </if>
- <!-- Beginning of rules -->
- <if Spell="Stun" NotBuffActive="Silence|Mute|Sleep|Petrification|Stun|Charm|Terror|Lullaby|Chocobo|Impairment">
- <action type="equip" set="Fastcaststun" when="precast" />
- <action type="equip" set="Stun" when="midcast" />
- </if>
- <if Spell="Utsusemi*" NotBuffActive="Silence|Mute|Sleep|Petrification|Stun|Charm|Terror|Lullaby|Chocobo|Impairment">
- <action type="equip" set="Fastcast" when="Precast" />
- <action type="equip" set="Utsusemi" when="midcast" />
- </if>
- <if Spell="Dread Spikes" NotBuffActive="Silence|Mute|Sleep|Petrification|Stun|Charm|Terror|Lullaby|Chocobo|Impairment">
- <action type="equip" set="Fastcast" when="precast" />
- <action type="equip" set="DreadSpikes" when="midcast" />
- </if>
- <if Spell="Absorb-TP" NotBuffActive="Silence|Mute|Sleep|Petrification|Stun|Charm|Terror|Lullaby|Chocobo|Impairment">
- <action type="equip" set="Fastcast" when="precast" />
- <action type="equip" set="Absorb-TP" when="midcast" />
- </if>
- <if Skill="DarkMagic" NotBuffActive="Silence|Mute|Sleep|Petrification|Stun|Charm|Terror|Lullaby|Chocobo|Impairment">
- <if NotSpell="Stun|Dread Spikes|Absorb-TP">
- <action type="equip" set="Fastcast" when="precast" />
- <action type="equip" set="DarkMagic" when="midcast" />
- <if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" = "1"'>
- <if Element="Dark">
- <action type="equip" when="midcast">
- <waist lock="yes">Anrin Obi</waist>
- </action>
- </if>
- </if>
- </if>
- </if>
- <if Skill="EnfeeblingMagic" NotBuffActive="Silence|Mute|Sleep|Petrification|Stun|Charm|Terror|Lullaby|Chocobo|Impairment">
- <action type="equip" when="precast" Set="Fastcast" />
- <action type="equip" when="midcast" Set="EnfeeblingMagic" />
- <if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" = "1"'>
- <if Element="Dark">
- <action type="equip" when="midcast">
- <waist lock="yes">Anrin Obi</waist>
- </action>
- </if>
- </if>
- </if>
- <if Skill="ElementalMagic" NotBuffActive="Silence|Mute|Sleep|Petrification|Stun|Charm|Terror|Lullaby|Chocobo|Impairment">
- <if NotSpell="Stone V|Water V|Fire V">
- <action type="equip" when="precast" Set="Fastcast" />
- <action type="equip" when="midcast" Set="ElementalMagic" />
- <if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" = "1"'>
- <if Element="Dark">
- <action type="equip" when="midcast">
- <waist lock="yes">Anrin Obi</waist>
- </action>
- </if>
- </if>
- </if>
- </if>
- <if Spell="Souleater" NotBuffActive="Amnesia|Sleep|Petrification|Stun|Charm|Terror|Lullaby|Chocobo|Impairment">
- <if BuffActive="Aftermath">
- <action type="equip" Set="SouleaterAftermath" />
- </if>
- <else>
- <action type="equip" Set="Souleater" />
- </else>
- </if>
- <if CommandPrefix="/ws|/weaponskill" NotTPLT="100" NotBuffActive="Amnesia|Sleep|Petrification|Stun|Charm|Terror|Lullaby|Chocobo|Impairment">
- <if Spell="Quietus">
- <action type="Equip" when="Precast" set="Quietus" />
- </if>
- <if Spell="Guillotine">
- <action type="Equip" when="Precast" set="Guillotine" />
- </if>
- <if Spell="Torcleaver">
- <action type="Equip" when="Precast" set="Torcleaver" />
- </if>
- <if Spell="Resolution">
- <action type="Equip" when="Precast" set="Resolution" />
- </if>
- <if Spell="Scourge">
- <action type="Equip" when="Precast" set="Scourge" />
- </if>
- <if Spell="Insurgency">
- <action type="Equip" when="Precast" set="Insurgency" />
- </if>
- <else>
- <action type="Equip" when="Precast" set="GenericWSGear" />
- </else>
- </if>
- <!-- Dummy Spell for AutoExec to fire off in order to switch to melee gear from souleater gear when Souleater wears off while in combat. -->
- <if spell="Holy II">
- <if status="engaged">
- <if BuffActive="Aftermath">
- <action type="equip" when="precast" set="MeleeAftermath" />
- </if>
- <else>
- <action type="equip" when="precast" set="Melee" />
- </else>
- </if>
- <action type="cancelspell"/>
- <action type="return"/>
- </if>
- <!-- Dummy Spell for AutoExec to fire off in order to switch to melee gear from aftermath melee gear when Aftermath wears off while in combat. -->
- <if spell="Water V">
- <if status="engaged">
- <if BuffActive="Souleater">
- <action type="equip" when="precast" set="Souleater" />
- </if>
- <else>
- <action type="equip" when="precast" set="Melee" />
- </else>
- </if>
- <action type="cancelspell"/>
- <action type="return"/>
- </if>
- <!-- Dummy Spell for Defensive Gear. -->
- <if spell="Stone V">
- <action type="equip" when="precast" set="Defense" />
- <action type="cancelspell"/>
- <action type="return"/>
- </if>
- <!-- Dummy Spell for after Catastrophe, since it will check for the presence of aftermath before the weaponskill executes otherwise. -->
- <if spell="Fire V">
- <if status="engaged">
- <if BuffActive="Aftermath">
- <if BuffActive="Souleater">
- <action type="equip" when="precast" set="SouleaterAftermath" />
- </if>
- <else>
- <action type="equip" when="precast" set="MeleeAftermath" />
- </else>
- </if>
- <else>
- <if BuffActive="Souleater">
- <action type="equip" when="precast" set="Souleater" />
- </if>
- <else>
- <action type="equip" when="precast" set="Melee" />
- </else>
- </else>
- </if>
- <if status="idle">
- <action type="equip" when="precast" set="Standard" />
- <if TimeGT="5.59" TimeLT="18.00" HPPLT="90">
- <action type="equip" when="precast">
- <hands>Garden Bangles</hands>
- </action>
- </if>
- <if mpplt="40">
- <action type="equip" when="precast">
- <neck>Bale Choker</neck>
- <body>Bale Cuirass +2</body>
- </action>
- </if>
- <if hppgt="90" mppgt="90">
- <action type="equip" when="precast">
- <body>Ogier's surcoat</body>
- <head>Valhalla Helm</head>
- <hands>Bale Gauntlets +2</hands>
- <neck>Bale Choker</neck>
- </action>
- </if>
- <if hppgt="50" mpplt="10">
- <action type="equip" when="precast">
- <body>Bale Cuirass +2</body>
- </action>
- </if>
- <if hppgt="90" mpplt="90">
- <action type="equip" when="precast">
- <body>Bale Cuirass +2</body>
- <neck>Bale Choker</neck>
- <head>Valhalla Helm</head>
- </action>
- </if>
- </if>
- <action type="cancelspell"/>
- <action type="return"/>
- </if>
- <!-- Handle Dark Obi -->
- <if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" = "1"'>
- <if Element="Dark">
- <action type="equip" when="midcast">
- <waist lock="yes">Anrin Obi</waist>
- </action>
- </if>
- </if>
- <!-- Timers for when sleep is wearing off. -->
- <if advanced='"$SleepTimers"="1"'>
- <if Spell="Sleep II">
- <action type="command" when="aftercast">spellcast var inc sleepid;wait 45;input /echo [$sleepid:%spell] <%target> Wearing off in 45sec</action>
- <action type="command" when="aftercast">wait 60;input /echo [$sleepid:%spell] <%target> Wearing off in 30sec</action>
- <action type="command" when="aftercast">wait 75;input /echo [$sleepid:%spell] <%target> Wearing off in 15sec</action>
- <action type="command" when="aftercast">wait 85;input /echo [$sleepid:%spell] <%target> Wearing off in 5sec;spellcast var dec sleepid;</action>
- </if>
- <elseif Spell="Sleep">
- <action type="command" when="aftercast">spellcast var inc sleepid;wait 30;input /echo [$sleepid:%spell] <%target> Wearing off in 30sec</action>
- <action type="command" when="aftercast">wait 45;input /echo [$sleepid:%spell] <%target> Wearing off in 15sec;spellcast var dec sleepid;</action>
- <action type="command" when="aftercast">wait 55;input /echo [$sleepid:%spell] <%target> Wearing off in 5sec;spellcast var dec sleepid;</action>
- </elseif>
- </if>
- <!-- Completion of the spell or ability -->
- <if status="engaged">
- <if BuffActive="Aftermath">
- <if BuffActive="Souleater">
- <action type="equip" when="engaged|done" set="SouleaterAftermath" />
- </if>
- <else>
- <action type="equip" when="engaged|done" set="MeleeAftermath" />
- </else>
- </if>
- <else>
- <if BuffActive="Souleater">
- <action type="equip" when="engaged|done" set="Souleater" />
- </if>
- <else>
- <action type="equip" when="engaged|done" set="Melee" />
- </else>
- </else>
- </if>
- <if status="idle">
- <action type="equip" when="idle|done" set="Standard" />
- <if TimeGT="5.59" TimeLT="18.00" HPPLT="90">
- <action type="equip" when="idle|done">
- <hands>Garden Bangles</hands>
- </action>
- </if>
- <if mpplt="40">
- <action type="equip" when="idle|done">
- <neck>Bale Choker</neck>
- <body>Bale Cuirass +2</body>
- </action>
- </if>
- <if hppgt="90" mppgt="90">
- <action type="equip" when="idle|done">
- <body>Bale Cuirass +2</body>
- <head>Valhalla Helm</head>
- <hands>Bale Gauntlets +2</hands>
- <neck>Bale Choker</neck>
- </action>
- </if>
- <if hppgt="50" mpplt="10">
- <action type="equip" when="idle|done">
- <body>Bale Cuirass +2</body>
- </action>
- </if>
- <if hppgt="90" mpplt="90">
- <action type="equip" when="idle|done">
- <body>Bale Cuirass +2</body>
- <neck>Bale Choker</neck>
- <head>Valhalla Helm</head>
- </action>
- </if>
- </if>
- </rules>
- </spellcast>
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