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- if(oldstate == PLAYER_STATE_DRIVER) {
- if(IsPlayerInAnyVehicle(playerid) && InEvent[playerid] == 1 && EventType == 2) {
- SpawnPlayer(playerid);
- SCM(playerid, COLOR_WARNING, "Ai fost descalificat din event deoarece ai parasit vehiculul!");
- }
- new carid = FindSpawnID(gLastCar[playerid]);
- if(carid != 0) VehicleTimer[gLastCar[playerid]] = SetTimerEx("DespawnVehicle", 60000*20, 0, "d", gLastCar[playerid]);
- }
- if(oldstate == PLAYER_STATE_DRIVER || oldstate == PLAYER_STATE_PASSENGER) {
- foreach(Player, i) {
- if(Spectate[i] == playerid) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new carid = GetPlayerVehicleID(playerid);
- PlayerSpectateVehicle(i, carid);
- }
- else PlayerSpectatePlayer(i, playerid);
- }
- }
- StopAudioStreamForPlayer(playerid);
- PlayerTextDrawHide(playerid, Speedo);
- PlayerTextDrawHide(playerid, FareTD);
- }
- if(JobWorking[playerid] == 1 && gLastCar[playerid] == JobVehicle[playerid]) {
- if(PlayerInfo[playerid][pJob] == 12 || PlayerInfo[playerid][pJob] == 1) {
- SendClientMessage(playerid, COLOR_GREY, "Job esuat! Ai parasit vehiculul.");
- if(playerObject[playerid] != 0) DestroyPlayerObject(playerid, playerObject[playerid]), playerObject[playerid] = 0;
- if(playerObject2[playerid] != 0) DestroyObject(playerObject2[playerid]), playerObject2[playerid] = 0;
- JobWorking[playerid] = 0;
- PlayerTextDrawHide(playerid, JobTD);
- if(JobVehicle[playerid] != 0) { DestroyVehicle(JobVehicle[playerid]); JobVehicle[playerid] = 0; }
- if(Trailer[playerid] != 0) { DestroyVehicle(Trailer[playerid]); Trailer[playerid] = 0; }
- PlayerTextDrawHide(playerid, InfosTD);
- DisablePlayerCheckpointEx(playerid);
- DisablePlayerRaceCheckpointEx(playerid);
- CP[playerid] = 0;
- JobVehicle[playerid] = 0;
- RemovePlayerAttachedObject(playerid, 2);
- RemovePlayerAttachedObject(playerid, 6);
- JobDeelay[playerid][PlayerInfo[playerid][pJob]] = 180;
- DestroyWoodObject(playerid);
- if(PlayerInfo[playerid][pJob] == 3) ResetWeapons(playerid);
- }
- else {
- JobLeftTime[playerid] = 120;
- SCM(playerid, COLOR_YELLOW, "Ai la dispozitie 2 minute sa intri inapoi in vehiculul de la job.");
- }
- }
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