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- GameView Start
- The Talisman was flipped to its back side.
- The Talisman restored the HP of The Talisman to 7 HP.
- The Talisman was moved from the villain deck to Mr. Fixer's play area.
- GameController puts Shaky Arm into play.
- Created decision [SelectTurnTaker/None D1]
- GameController moved Shaky Arm from the villain deck next to Termi-Nation Unity.
- Kismet shuffles their the villain deck.
- Went to Kismet's Start phase.
- Went from Kismet's Start phase to PlayCard phase.
- GameController plays Weak Heart.
- GameController moved Weak Heart from the villain deck next to The Idealist.
- Went from Kismet's PlayCard phase to End phase.
- Created decision [SelectTargets/None D2]
- Created decision [SelectTarget/None D2-1]
- Trickster Kismet initiates 3 Psychic damage to Mr. Fixer.
- Trickster Kismet increases the damage dealt by Trickster Kismet by 2.
- Trickster Kismet deals Mr. Fixer 5 Psychic damage.
- Mr. Fixer is now at 23 HP.
- Went from Kismet's End phase to Mr. Fixer's Start phase.
- Went from Mr. Fixer's Start phase to PlayCard phase.
- Created decision [SelectCard/None D3 Mr. Fixer]
- GameController plays Pipe Wrench.
- Went from Mr. Fixer's PlayCard phase to UsePower phase.
- Created decision [UsePower/UsePower D4 Mr. Fixer]
- Mr. Fixer uses the power on The Talisman.
- Created decision [SelectTurnTaker/None D5 Mr. Fixer]
- Revealed card: Karmic Disjunction
- Revealed card: Two Left Feet
- Revealed card: Violent Trickster
- Created decision [SelectCards/None D6 Mr. Fixer]
- Created decision [SelectCard/None D6-1 Mr. Fixer]
- The Talisman moved Two Left Feet from Kismet's revealed cards to the villain deck.
- Created decision [SelectCard/None D6-2 Mr. Fixer]
- The Talisman moved Violent Trickster from Kismet's revealed cards to the villain deck.
- Created decision [SelectCard/None D6-3 Mr. Fixer]
- The Talisman moved Karmic Disjunction from Kismet's revealed cards to the villain deck.
- Went from Mr. Fixer's UsePower phase to DrawCard phase.
- Mr. Fixer draws Overdrive.
- Went from Mr. Fixer's DrawCard phase to End phase.
- Went from Mr. Fixer's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- Created decision [SelectCard/None D7 Void Guard The Idealist]
- GameController plays Vivid Thoughts.
- Revealed card: Spark of Inspiration
- Revealed card: Conceptualize
- Revealed card: Karate Robot
- Created decision [SelectCards/None D8 Void Guard The Idealist]
- Created decision [SelectCard/None D8-1 Void Guard The Idealist]
- ***** LOADED UNDO FILE: undo-10-VoidGuardTheIdealist-PlayCard *****
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_CumulativeHeal, progress: 1523.5
- Possible achievement: Base_DefeatExpansionEnvironments, progress: 82.6086956521739
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- Created decision [SelectCard/None D7 Void Guard The Idealist]
- GameController plays Making Things Up.
- Void Guard The Idealist draws Spark of Inspiration.
- Void Guard The Idealist draws Conceptualize.
- Void Guard The Idealist draws Karate Robot.
- Created decision [SelectCards/None D8 Void Guard The Idealist]
- Created decision [SelectCard/None D8-1 Void Guard The Idealist]
- Void Guard The Idealist discards Spark of Inspiration.
- Making Things Up moved Spark of Inspiration from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
- Created decision [SelectCard/None D8-2 Void Guard The Idealist]
- Void Guard The Idealist discards Hedgy Hogs.
- Making Things Up moved Hedgy Hogs from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
- Created decision [SelectCards/None D9 Void Guard The Idealist]
- Created decision [SelectCard/None D9-1 Void Guard The Idealist]
- Making Things Up plays Karate Robot.
- Created decision [SelectCard/None D10 Void Guard The Idealist]
- Making Things Up plays Sound Beating.
- Created decision [SelectTargets/None D11 Void Guard The Idealist]
- Created decision [SelectTarget/None D11-1 Void Guard The Idealist]
- The Idealist initiates 3 Sonic damage to Trickster Kismet.
- The Idealist deals Trickster Kismet 3 Sonic damage.
- Trickster Kismet is now at 72 HP.
- Sound Beating was moved under Karate Robot.
- GameController moved Making Things Up to Void Guard The Idealist's trash.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Created decision [UsePower/UsePower D12 Void Guard The Idealist]
- The Idealist uses the power on Karate Robot.
- Created decision [SelectCards/None D13 Void Guard The Idealist]
- Created decision [SelectCard/None D13-1 Void Guard The Idealist]
- Karate Robot destroys Sound Beating!
- GameController moved Sound Beating from under Karate Robot to Void Guard The Idealist's trash.
- Created decision [SelectTargets/None D14 Void Guard The Idealist]
- Created decision [SelectTarget/None D14-1 Void Guard The Idealist]
- The Idealist initiates 2 Melee damage to Trickster Kismet.
- The Idealist deals Trickster Kismet 2 Melee damage.
- Trickster Kismet is now at 70 HP.
- The Idealist initiates 2 Psychic damage to Trickster Kismet.
- The Idealist deals Trickster Kismet 2 Psychic damage.
- Trickster Kismet is now at 68 HP.
- Trickster Kismet initiates 1 Psychic damage to The Idealist.
- Trickster Kismet deals The Idealist 1 Psychic damage.
- The Idealist is now at 23 HP.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Focusing Tiara.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to Unity's Start phase.
- Went from Unity's Start phase to PlayCard phase.
- Created decision [SelectCard/None D15 Unity]
- GameController plays Hasty Augmentation.
- Created decision [SelectTurnTaker/None D16 Unity]
- Created decision [UsePower/UsePower D17 Void Guard The Idealist]
- The Idealist uses the power on Karate Robot.
- Created decision [SelectTargets/None D18 Void Guard The Idealist]
- Created decision [SelectTarget/None D18-1 Void Guard The Idealist]
- The Idealist initiates 1 Melee damage to Trickster Kismet.
- Hasty Augmentation increases the damage dealt by The Idealist by 2.
- The Idealist deals Trickster Kismet 3 Melee damage.
- Trickster Kismet is now at 65 HP.
- The Idealist initiates 1 Psychic damage to Trickster Kismet.
- Hasty Augmentation increases the damage dealt by The Idealist by 2.
- The Idealist deals Trickster Kismet 3 Psychic damage.
- Trickster Kismet is now at 62 HP.
- Trickster Kismet initiates 1 Psychic damage to The Idealist.
- Trickster Kismet deals The Idealist 1 Psychic damage.
- The Idealist is now at 22 HP.
- GameController moved Hasty Augmentation to Unity's trash.
- Went from Unity's PlayCard phase to UsePower phase.
- Created decision [UsePower/UsePower D19 Unity]
- Termi-Nation Unity uses the power on Termi-Nation Unity.
- Unity draws Robot Reclamation.
- Went from Unity's UsePower phase to DrawCard phase.
- Unity draws Bee Bot.
- Went from Unity's DrawCard phase to End phase.
- Went from Unity's End phase to Silver Gulch, 1883's Start phase.
- Went from Silver Gulch, 1883's Start phase to PlayCard phase.
- GameController plays Sustain the Portal.
- Created decision [SelectTurnTaker/None D20]
- Created decision [SelectCard/None D21 Unity]
- Unity discards Bee Bot.
- Sustain the Portal moved Bee Bot from Unity's hand to Unity's trash.
- Sustain the Portal moved Tyler Hayes from the environment deck to the environment trash.
- Went from Silver Gulch, 1883's PlayCard phase to End phase.
- Created decision [SelectTargets/None D22]
- Created decision [SelectTarget/None D22-1]
- Sustain the Portal initiates 2 Energy damage to The Talisman.
- Sustain the Portal deals The Talisman 2 Energy damage.
- The Talisman is now at 5 HP.
- Created decision [SelectTarget/None D22-2]
- Sustain the Portal initiates 2 Energy damage to Trickster Kismet.
- Sustain the Portal deals Trickster Kismet 2 Energy damage.
- Trickster Kismet is now at 60 HP.
- Created decision [SelectTarget/None D22-3]
- Sustain the Portal initiates 2 Energy damage to Mr. Fixer.
- Trickster Kismet increases the damage dealt by Sustain the Portal by 2.
- Pipe Wrench reduces the damage dealt to Mr. Fixer by Sustain the Portal by 1.
- Sustain the Portal deals Mr. Fixer 3 Energy damage.
- Mr. Fixer is now at 20 HP.
- Created decision [SelectTarget/None D22-4]
- Sustain the Portal initiates 2 Energy damage to The Idealist.
- Sustain the Portal deals The Idealist 2 Energy damage.
- The Idealist is now at 20 HP.
- Created decision [SelectTarget/None D22-5]
- Sustain the Portal initiates 2 Energy damage to Termi-Nation Unity.
- Sustain the Portal deals Termi-Nation Unity 2 Energy damage.
- Termi-Nation Unity is now at 25 HP.
- Created decision [SelectTarget/None D22-6]
- Sustain the Portal destroys itself!
- GameController moved Sustain the Portal to the environment trash.
- Went from Silver Gulch, 1883's End phase to Kismet's Start phase.
- Went from Kismet's Start phase to PlayCard phase.
- GameController plays Two Left Feet.
- GameController moved Two Left Feet from the villain deck next to Termi-Nation Unity.
- Went from Kismet's PlayCard phase to End phase.
- Created decision [SelectTargets/None D23]
- Created decision [SelectTarget/None D23-1]
- Trickster Kismet initiates 3 Psychic damage to Mr. Fixer.
- Trickster Kismet increases the damage dealt by Trickster Kismet by 2.
- Pipe Wrench reduces the damage dealt to Mr. Fixer by Trickster Kismet by 1.
- Trickster Kismet deals Mr. Fixer 4 Psychic damage.
- Mr. Fixer is now at 16 HP.
- Went from Kismet's End phase to Mr. Fixer's Start phase.
- Went from Mr. Fixer's Start phase to PlayCard phase.
- Created decision [SelectCard/None D24 Mr. Fixer]
- GameController plays Charge.
- Created decision [SelectTargets/None D25 Mr. Fixer]
- Created decision [SelectTarget/None D25-1 Mr. Fixer]
- Mr. Fixer initiates 2 Melee damage to Trickster Kismet.
- Pipe Wrench increases the damage dealt by Mr. Fixer by 1.
- Mr. Fixer deals Trickster Kismet 3 Melee damage.
- Trickster Kismet is now at 57 HP.
- GameController moved Charge to Mr. Fixer's trash.
- Went from Mr. Fixer's PlayCard phase to UsePower phase.
- Created decision [UsePower/UsePower D26 Mr. Fixer]
- Mr. Fixer uses the power on The Talisman.
- Created decision [SelectTurnTaker/None D27 Mr. Fixer]
- Revealed card: Violent Trickster
- Revealed card: Karmic Disjunction
- Revealed card: Glass Jaw
- Created decision [SelectCards/None D28 Mr. Fixer]
- Created decision [SelectCard/None D28-1 Mr. Fixer]
- The Talisman moved Glass Jaw from Kismet's revealed cards to the villain deck.
- Created decision [SelectCard/None D28-2 Mr. Fixer]
- The Talisman moved Violent Trickster from Kismet's revealed cards to the villain deck.
- Created decision [SelectCard/None D28-3 Mr. Fixer]
- The Talisman moved Karmic Disjunction from Kismet's revealed cards to the villain deck.
- Went from Mr. Fixer's UsePower phase to DrawCard phase.
- Mr. Fixer draws Bloody Knuckles.
- Went from Mr. Fixer's DrawCard phase to End phase.
- Went from Mr. Fixer's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- Created decision [SelectCard/None D29 Void Guard The Idealist]
- GameController plays Vivid Thoughts.
- Revealed card: Better Punching!
- Revealed card: Bored Now
- Revealed card: Giant Floaty Head
- Created decision [SelectCards/None D30 Void Guard The Idealist]
- Created decision [SelectCard/None D30-1 Void Guard The Idealist]
- Vivid Thoughts puts Giant Floaty Head into play.
- Created decision [SelectCard/None D30-2 Void Guard The Idealist]
- Vivid Thoughts puts Better Punching! into play.
- Created decision [SelectTargets/None D31 Void Guard The Idealist]
- Created decision [SelectTarget/None D31-1 Void Guard The Idealist]
- The Idealist initiates 1 Melee damage to Trickster Kismet.
- The Idealist deals Trickster Kismet 1 Melee damage.
- Trickster Kismet is now at 56 HP.
- Created decision [SelectTurnTaker/None D32 Void Guard The Idealist]
- Created decision [UsePower/UsePower D33 Void Guard The Idealist]
- The Idealist uses the power on Karate Robot.
- Created decision [SelectTargets/None D34 Void Guard The Idealist]
- Created decision [SelectTarget/None D34-1 Void Guard The Idealist]
- The Idealist initiates 1 Melee damage to Trickster Kismet.
- Better Punching! makes the damage irreducible.
- The Idealist deals Trickster Kismet 1 Melee damage.
- Trickster Kismet is now at 55 HP.
- The Idealist initiates 1 Psychic damage to Trickster Kismet.
- Better Punching! makes the damage irreducible.
- The Idealist deals Trickster Kismet 1 Psychic damage.
- Trickster Kismet is now at 54 HP.
- Trickster Kismet initiates 1 Psychic damage to The Idealist.
- Trickster Kismet deals The Idealist 1 Psychic damage.
- The Idealist is now at 19 HP.
- Created decision [SelectCard/None D35 Void Guard The Idealist]
- Better Punching! was moved under Giant Floaty Head.
- Vivid Thoughts moved Bored Now from Void Guard The Idealist's revealed cards to Void Guard The Idealist's hand.
- GameController moved Vivid Thoughts to Void Guard The Idealist's trash.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Created decision [UsePower/UsePower D36 Void Guard The Idealist]
- The Idealist uses the power on Giant Floaty Head.
- Created decision [SelectCards/None D37 Void Guard The Idealist]
- Created decision [SelectCard/None D37-1 Void Guard The Idealist]
- Giant Floaty Head destroys Better Punching!!
- GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
- Void Guard The Idealist draws Bright Idea.
- Void Guard The Idealist draws Flying Stabby Knives.
- Created decision [SelectCard/None D38 Void Guard The Idealist]
- Giant Floaty Head destroys Weak Heart!
- GameController moved Weak Heart to the villain trash.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Bored Now.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to Unity's Start phase.
- Went from Unity's Start phase to PlayCard phase.
- Created decision [SelectCard/None D39 Unity]
- GameController plays Robot Reclamation.
- Created decision [SelectTargets/None D40 Unity]
- Created decision [SelectTarget/None D40-1 Unity]
- Termi-Nation Unity initiates 1 Melee damage to Termi-Nation Unity.
- Shaky Arm reduces the damage dealt to Termi-Nation Unity by Termi-Nation Unity by 1.
- Damage amount was 0, so no damage was dealt.
- Created decision [SelectTarget/None D40-2 Unity]
- Created decision [SelectCards/None D41 Unity]
- Created decision [SelectCard/None D41-1 Unity]
- Unity draws Robot Reclamation.
- GameController moved Robot Reclamation to Unity's trash.
- Went from Unity's PlayCard phase to UsePower phase.
- Created decision [UsePower/UsePower D42 Unity]
- Termi-Nation Unity uses the power on Termi-Nation Unity.
- Created decision [SelectCard/None D43 Unity]
- Termi-Nation Unity's Reconfigure puts Bee Bot into play.
- Unity draws Powered Shock Wave.
- Went from Unity's UsePower phase to DrawCard phase.
- Unity draws Platform Bot.
- Went from Unity's DrawCard phase to End phase.
- Went from Unity's End phase to Silver Gulch, 1883's Start phase.
- Went from Silver Gulch, 1883's Start phase to PlayCard phase.
- GameController plays Sheriff Pratt.
- Went from Silver Gulch, 1883's PlayCard phase to End phase.
- Sheriff Pratt initiates 3 Projectile damage to The Talisman.
- Sheriff Pratt deals The Talisman 3 Projectile damage.
- The Talisman is now at 2 HP.
- Went from Silver Gulch, 1883's End phase to Kismet's Start phase.
- Went from Kismet's Start phase to PlayCard phase.
- GameController plays Glass Jaw.
- GameController moved Glass Jaw from the villain deck next to Termi-Nation Unity.
- Went from Kismet's PlayCard phase to End phase.
- Created decision [SelectTargets/None D44]
- Created decision [SelectTarget/None D44-1]
- Trickster Kismet initiates 3 Psychic damage to Mr. Fixer.
- Trickster Kismet increases the damage dealt by Trickster Kismet by 2.
- Pipe Wrench reduces the damage dealt to Mr. Fixer by Trickster Kismet by 1.
- Trickster Kismet deals Mr. Fixer 4 Psychic damage.
- Mr. Fixer is now at 12 HP.
- Went from Kismet's End phase to Mr. Fixer's Start phase.
- Went from Mr. Fixer's Start phase to PlayCard phase.
- Created decision [SelectCard/None D45 Mr. Fixer]
- GameController plays Grease Monkey Fist.
- Went from Mr. Fixer's PlayCard phase to UsePower phase.
- Created decision [UsePower/UsePower D46 Mr. Fixer]
- Mr. Fixer uses the power on The Talisman.
- Created decision [SelectTurnTaker/None D47 Mr. Fixer]
- Revealed card: Violent Trickster
- Revealed card: Karmic Disjunction
- Revealed card: Hapless Strike
- Created decision [SelectCards/None D48 Mr. Fixer]
- Created decision [SelectCard/None D48-1 Mr. Fixer]
- The Talisman moved Karmic Disjunction from Kismet's revealed cards to the villain deck.
- Created decision [SelectCard/None D48-2 Mr. Fixer]
- The Talisman moved Hapless Strike from Kismet's revealed cards to the villain deck.
- Created decision [SelectCard/None D48-3 Mr. Fixer]
- The Talisman moved Violent Trickster from Kismet's revealed cards to the villain deck.
- Went from Mr. Fixer's UsePower phase to DrawCard phase.
- Mr. Fixer draws Salvage Yard.
- Went from Mr. Fixer's DrawCard phase to End phase.
- Went from Mr. Fixer's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- Created decision [SelectCard/None D49 Void Guard The Idealist]
- GameController plays Focusing Tiara.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Created decision [UsePower/UsePower D50 Void Guard The Idealist]
- The Idealist uses the power on Karate Robot.
- Created decision [SelectTargets/None D51 Void Guard The Idealist]
- Created decision [SelectTarget/None D51-1 Void Guard The Idealist]
- The Idealist initiates 1 Melee damage to Trickster Kismet.
- The Idealist deals Trickster Kismet 1 Melee damage.
- Trickster Kismet is now at 53 HP.
- The Idealist initiates 1 Psychic damage to Trickster Kismet.
- The Idealist deals Trickster Kismet 1 Psychic damage.
- Trickster Kismet is now at 52 HP.
- Created decision [SelectCard/None D52 Void Guard The Idealist]
- Created decision [SelectCard/None D53 Void Guard The Idealist]
- Focusing Tiara moved Making Things Up from Void Guard The Idealist's trash under Karate Robot.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Spark of Inspiration.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to Unity's Start phase.
- Went from Unity's Start phase to PlayCard phase.
- Created decision [SelectCard/None D54 Unity]
- GameController plays Robot Reclamation.
- Created decision [SelectTargets/None D55 Unity]
- Created decision [SelectTarget/None D55-1 Unity]
- Termi-Nation Unity initiates 1 Melee damage to Termi-Nation Unity.
- Glass Jaw increases the damage dealt by Termi-Nation Unity by 1.
- Shaky Arm reduces the damage dealt to Termi-Nation Unity by Termi-Nation Unity by 1.
- Termi-Nation Unity deals Termi-Nation Unity 1 Melee damage.
- Termi-Nation Unity is now at 24 HP.
- Created decision [SelectTarget/None D55-2 Unity]
- Unity draws Construction Pylon.
- GameController moved Robot Reclamation to Unity's trash.
- Went from Unity's PlayCard phase to UsePower phase.
- Created decision [UsePower/UsePower D56 Unity]
- Termi-Nation Unity uses the power on Termi-Nation Unity.
- Created decision [SelectCard/None D57 Unity]
- Created decision [SelectTargets/None D58 Unity]
- Created decision [SelectTarget/None D58-1 Unity]
- Termi-Nation Unity initiates 2 Projectile damage to Trickster Kismet.
- Shaky Arm reduces the damage dealt to Trickster Kismet by Termi-Nation Unity by 1.
- Termi-Nation Unity deals Trickster Kismet 1 Projectile damage.
- Trickster Kismet is now at 51 HP.
- Created decision [SelectCard/None D59 Unity]
- Bee Bot destroys Sheriff Pratt!
- GameController moved Sheriff Pratt to the environment trash.
- Termi-Nation Unity's Reconfigure destroys Bee Bot!
- GameController moved Bee Bot to Unity's deck.
- Unity shuffles their Unity's deck.
- Unity draws Construction Pylon.
- Went from Unity's UsePower phase to DrawCard phase.
- Unity draws Brainstorm.
- Went from Unity's DrawCard phase to End phase.
- Went from Unity's End phase to Silver Gulch, 1883's Start phase.
- Went from Silver Gulch, 1883's Start phase to PlayCard phase.
- GameController plays Lost in the Past.
- Lost in the Past moved Stout Barrel from the environment deck to the environment trash.
- Lost in the Past moved Explosives Wagon from the environment deck to the environment trash.
- Went from Silver Gulch, 1883's PlayCard phase to End phase.
- Went from Silver Gulch, 1883's End phase to Kismet's Start phase.
- Went from Kismet's Start phase to PlayCard phase.
- GameController plays Karmic Disjunction.
- Revealed card: Hapless Strike
- Revealed card: Violent Trickster
- Revealed card: Two Left Feet
- Revealed card: Fortune's Smile
- Karmic Disjunction puts Two Left Feet into play.
- GameController moved Two Left Feet from Kismet's revealed cards next to Termi-Nation Unity.
- Karmic Disjunction moves 3 cards cards to the top of Kismet's Deck.
- GameController moved Karmic Disjunction to the villain trash.
- Went from Kismet's PlayCard phase to End phase.
- Created decision [SelectTargets/None D60]
- Created decision [SelectTarget/None D60-1]
- Trickster Kismet initiates 3 Psychic damage to Mr. Fixer.
- Trickster Kismet increases the damage dealt by Trickster Kismet by 2.
- Pipe Wrench reduces the damage dealt to Mr. Fixer by Trickster Kismet by 1.
- Trickster Kismet deals Mr. Fixer 4 Psychic damage.
- Mr. Fixer is now at 8 HP.
- Went from Kismet's End phase to Mr. Fixer's Start phase.
- Went from Mr. Fixer's Start phase to PlayCard phase.
- Created decision [SelectCard/None D61 Mr. Fixer]
- Went from Mr. Fixer's PlayCard phase to UsePower phase.
- Created decision [UsePower/UsePower D62 Mr. Fixer]
- Mr. Fixer uses the power on The Talisman.
- Created decision [SelectTurnTaker/None D63 Mr. Fixer]
- Revealed card: Hapless Strike
- Revealed card: Fortune's Smile
- Revealed card: Violent Trickster
- Created decision [SelectCards/None D64 Mr. Fixer]
- Created decision [SelectCard/None D64-1 Mr. Fixer]
- The Talisman moved Hapless Strike from Kismet's revealed cards to the villain deck.
- Created decision [SelectCard/None D64-2 Mr. Fixer]
- The Talisman moved Violent Trickster from Kismet's revealed cards to the villain deck.
- Created decision [SelectCard/None D64-3 Mr. Fixer]
- The Talisman moved Fortune's Smile from Kismet's revealed cards to the villain deck.
- Went from Mr. Fixer's UsePower phase to DrawCard phase.
- Mr. Fixer draws Meditation.
- Went from Mr. Fixer's DrawCard phase to End phase.
- Went from Mr. Fixer's End phase to Void Guard The Idealist's Start phase.
- Created decision [SelectFunction/SelectFunction D65 Void Guard The Idealist]
- Created decision [SelectCard/None D66 Void Guard The Idealist]
- Created decision [SelectCard/None D67 Void Guard The Idealist]
- Focusing Tiara moved Bored Now from Void Guard The Idealist's hand under Karate Robot.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- Created decision [SelectCard/None D68 Void Guard The Idealist]
- GameController plays Conceptualize.
- Created decision [SelectCard/None D69 Void Guard The Idealist]
- Conceptualize puts Karate Robot into play.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Conceptualize moves 5 cards cards to the top of Void Guard The Idealist's Deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Created decision [SelectCard/None D70 Void Guard The Idealist]
- Conceptualize was moved under Karate Robot.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Created decision [UsePower/UsePower D71 Void Guard The Idealist]
- The Idealist uses the power on Karate Robot.
- Created decision [SelectCards/None D72 Void Guard The Idealist]
- Created decision [SelectCard/None D72-1 Void Guard The Idealist]
- Karate Robot destroys Bored Now!
- GameController moved Bored Now from under Karate Robot to Void Guard The Idealist's trash.
- Created decision [SelectCard/None D72-2 Void Guard The Idealist]
- Karate Robot destroys Conceptualize!
- GameController moved Conceptualize from under Karate Robot to Void Guard The Idealist's trash.
- Created decision [SelectCard/None D72-3 Void Guard The Idealist]
- Karate Robot destroys Making Things Up!
- GameController moved Making Things Up from under Karate Robot to Void Guard The Idealist's trash.
- Created decision [SelectTargets/None D73 Void Guard The Idealist]
- Created decision [SelectTarget/None D73-1 Void Guard The Idealist]
- The Idealist initiates 4 Melee damage to Trickster Kismet.
- The Idealist deals Trickster Kismet 4 Melee damage.
- Trickster Kismet is now at 47 HP.
- The Idealist initiates 4 Psychic damage to Trickster Kismet.
- The Idealist deals Trickster Kismet 4 Psychic damage.
- Trickster Kismet is now at 43 HP.
- Created decision [SelectCard/None D74 Void Guard The Idealist]
- Created decision [SelectCard/None D75 Void Guard The Idealist]
- Focusing Tiara moved Bored Now from Void Guard The Idealist's trash under Karate Robot.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Vivid Thoughts.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to Unity's Start phase.
- Went from Unity's Start phase to PlayCard phase.
- Created decision [SelectCard/None D76 Unity]
- GameController plays Construction Pylon.
- Created decision [SelectTargets/None D77 Unity]
- Created decision [SelectTarget/None D77-1 Unity]
- Termi-Nation Unity initiates 1 Melee damage to Termi-Nation Unity.
- Glass Jaw increases the damage dealt by Termi-Nation Unity by 1.
- Shaky Arm reduces the damage dealt to Termi-Nation Unity by Termi-Nation Unity by 1.
- Termi-Nation Unity deals Termi-Nation Unity 1 Melee damage.
- Termi-Nation Unity is now at 23 HP.
- Created decision [SelectTarget/None D77-2 Unity]
- Created decision [SelectTargets/None D78 Unity]
- Created decision [SelectTarget/None D78-1 Unity]
- Termi-Nation Unity initiates 1 Melee damage to Termi-Nation Unity.
- Glass Jaw increases the damage dealt by Termi-Nation Unity by 1.
- Shaky Arm reduces the damage dealt to Termi-Nation Unity by Termi-Nation Unity by 1.
- Termi-Nation Unity deals Termi-Nation Unity 1 Melee damage.
- Termi-Nation Unity is now at 22 HP.
- Created decision [SelectTarget/None D78-2 Unity]
- Went from Unity's PlayCard phase to UsePower phase.
- Created decision [UsePower/UsePower D79 Unity]
- Termi-Nation Unity uses the power on Construction Pylon.
- Created decision [SelectCards/None D80 Unity]
- Created decision [SelectCard/None D80-1 Unity]
- Construction Pylon puts Bee Bot into play.
- Created decision [SelectCard/None D80-2 Unity]
- Construction Pylon puts Platform Bot into play.
- Construction Pylon destroys itself!
- GameController moved Construction Pylon to Unity's trash.
- Went from Unity's UsePower phase to DrawCard phase.
- Unity draws Volatile Parts.
- Went from Unity's DrawCard phase to End phase.
- Created decision [SelectTargets/None D81 Unity]
- Created decision [SelectTarget/None D81-1 Unity]
- Platform Bot initiates 3 Energy damage to Trickster Kismet.
- Platform Bot deals Trickster Kismet 3 Energy damage.
- Trickster Kismet is now at 40 HP.
- Went from Unity's End phase to Silver Gulch, 1883's Start phase.
- Lost in the Past moved Explosives Wagon from the environment trash to the bottom of the environment deck.
- Went from Silver Gulch, 1883's Start phase to PlayCard phase.
- GameController plays Temporal Event.
- Revealed card: Temporal Event
- Revealed card: Water Trough
- Revealed matching card: Sustain the Portal
- Temporal Event puts Sustain the Portal into play.
- Created decision [SelectTurnTaker/None D82]
- Created decision [SelectCard/None D83 Unity]
- Unity discards Platform Bot.
- Sustain the Portal moved Platform Bot from Unity's hand to Unity's trash.
- Sustain the Portal moved Explosives Wagon from the environment deck to the environment trash.
- Temporal Event moves 2 cards cards to the top of Silver Gulch, 1883's Deck.
- Silver Gulch, 1883 shuffles their the environment deck.
- Temporal Event destroys itself!
- GameController moved Temporal Event to the environment trash.
- Went from Silver Gulch, 1883's PlayCard phase to End phase.
- Created decision [SelectTargets/None D84]
- Created decision [SelectTarget/None D84-1]
- Sustain the Portal initiates 2 Energy damage to Trickster Kismet.
- Sustain the Portal deals Trickster Kismet 2 Energy damage.
- Trickster Kismet is now at 38 HP.
- Created decision [SelectTarget/None D84-2]
- Sustain the Portal initiates 2 Energy damage to Bee Bot.
- Sustain the Portal deals Bee Bot 2 Energy damage.
- Bee Bot is now at -1 HP.
- Created decision [SelectTargets/None D85 Unity]
- Created decision [SelectTarget/None D85-1 Unity]
- Termi-Nation Unity initiates 2 Projectile damage to Trickster Kismet.
- Shaky Arm reduces the damage dealt to Trickster Kismet by Termi-Nation Unity by 1.
- Termi-Nation Unity deals Trickster Kismet 1 Projectile damage.
- Trickster Kismet is now at 37 HP.
- Created decision [SelectCard/None D86 Unity]
- Bee Bot destroys Sustain the Portal!
- GameController moved Sustain the Portal to the environment trash.
- Sustain the Portal destroys Bee Bot!
- GameController moved Bee Bot to Unity's trash.
- Went from Silver Gulch, 1883's End phase to Kismet's Start phase.
- Went from Kismet's Start phase to PlayCard phase.
- GameController plays Hapless Strike.
- Created decision [SelectTargets/None D87]
- Created decision [SelectTarget/None D87-1]
- Trickster Kismet initiates 2 Energy damage to Mr. Fixer.
- Trickster Kismet increases the damage dealt by Trickster Kismet by 2.
- Pipe Wrench reduces the damage dealt to Mr. Fixer by Trickster Kismet by 1.
- Trickster Kismet deals Mr. Fixer 3 Energy damage.
- Mr. Fixer is now at 5 HP.
- Created decision [SelectTarget/None D87-2]
- Trickster Kismet initiates 2 Energy damage to The Idealist.
- Trickster Kismet deals The Idealist 2 Energy damage.
- The Idealist is now at 17 HP.
- Created decision [SelectTarget/None D87-3]
- Trickster Kismet initiates 2 Energy damage to Termi-Nation Unity.
- Glass Jaw increases the damage dealt by Trickster Kismet by 1.
- Trickster Kismet deals Termi-Nation Unity 3 Energy damage.
- Termi-Nation Unity is now at 19 HP.
- Created decision [SelectTarget/None D87-4]
- Trickster Kismet initiates 2 Energy damage to Platform Bot.
- Platform Bot reduces the damage dealt to Platform Bot by Trickster Kismet by 1.
- Trickster Kismet deals Platform Bot 1 Energy damage.
- Platform Bot is now at 2 HP.
- Created decision [SelectTarget/None D87-5]
- Trickster Kismet caused Trickster Kismet to regain 3 HP. HP is now 40.
- Termi-Nation Unity initiates 2 Energy damage to Platform Bot.
- Shaky Arm reduces the damage dealt to Platform Bot by Termi-Nation Unity by 1.
- Platform Bot reduces the damage dealt to Platform Bot by Termi-Nation Unity by 1.
- Damage amount was 0, so no damage was dealt.
- GameController moved Hapless Strike to the villain trash.
- Went from Kismet's PlayCard phase to End phase.
- Created decision [SelectTargets/None D88]
- Created decision [SelectTarget/None D88-1]
- Trickster Kismet initiates 3 Psychic damage to Mr. Fixer.
- Trickster Kismet increases the damage dealt by Trickster Kismet by 2.
- Pipe Wrench reduces the damage dealt to Mr. Fixer by Trickster Kismet by 1.
- Trickster Kismet deals Mr. Fixer 4 Psychic damage.
- Mr. Fixer is now at 1 HP.
- Went from Kismet's End phase to Mr. Fixer's Start phase.
- Went from Mr. Fixer's Start phase to PlayCard phase.
- Created decision [SelectCard/None D89 Mr. Fixer]
- GameController plays Salvage Yard.
- Created decision [SelectCards/None D90 Mr. Fixer]
- Created decision [SelectCard/None D90-1 Mr. Fixer]
- Salvage Yard moved Construction Pylon from Unity's trash to Unity's hand.
- GameController moved Salvage Yard to Mr. Fixer's trash.
- Went from Mr. Fixer's PlayCard phase to UsePower phase.
- Created decision [UsePower/UsePower D91 Mr. Fixer]
- Mr. Fixer uses the power on The Talisman.
- Created decision [SelectTurnTaker/None D92 Mr. Fixer]
- Revealed card: Violent Trickster
- Revealed card: Fortune's Smile
- Revealed card: Hapless Strike
- Created decision [SelectCards/None D93 Mr. Fixer]
- Created decision [SelectCard/None D93-1 Mr. Fixer]
- The Talisman moved Hapless Strike from Kismet's revealed cards to the villain deck.
- Created decision [SelectCard/None D93-2 Mr. Fixer]
- The Talisman moved Violent Trickster from Kismet's revealed cards to the villain deck.
- Created decision [SelectCard/None D93-3 Mr. Fixer]
- The Talisman moved Fortune's Smile from Kismet's revealed cards to the villain deck.
- Went from Mr. Fixer's UsePower phase to DrawCard phase.
- Mr. Fixer draws Harmony.
- Went from Mr. Fixer's DrawCard phase to End phase.
- Went from Mr. Fixer's End phase to Void Guard The Idealist's Start phase.
- Created decision [SelectFunction/SelectFunction D94 Void Guard The Idealist]
- Created decision [SelectCard/None D95 Void Guard The Idealist]
- Created decision [SelectCard/None D96 Void Guard The Idealist]
- Focusing Tiara moved Bored Now from Void Guard The Idealist's hand under Karate Robot.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- Created decision [SelectCard/None D97 Void Guard The Idealist]
- GameController plays Vivid Thoughts.
- Revealed card: Better Punching!
- Revealed card: Vivid Thoughts
- Revealed card: Hedgy Hogs
- Created decision [SelectCards/None D98 Void Guard The Idealist]
- Created decision [SelectCard/None D98-1 Void Guard The Idealist]
- Vivid Thoughts puts Hedgy Hogs into play.
- Created decision [SelectTargets/None D99 Void Guard The Idealist]
- Created decision [SelectTarget/None D99-1 Void Guard The Idealist]
- The Idealist initiates 2 Melee damage to Trickster Kismet.
- The Idealist deals Trickster Kismet 2 Melee damage.
- Trickster Kismet is now at 38 HP.
- Created decision [SelectTarget/None D99-2 Void Guard The Idealist]
- Created decision [SelectCard/None D100 Void Guard The Idealist]
- Hedgy Hogs was moved under Karate Robot.
- Created decision [SelectCard/None D98-2 Void Guard The Idealist]
- Vivid Thoughts puts Better Punching! into play.
- Created decision [SelectTargets/None D101 Void Guard The Idealist]
- Created decision [SelectTarget/None D101-1 Void Guard The Idealist]
- The Idealist initiates 1 Melee damage to Trickster Kismet.
- The Idealist deals Trickster Kismet 1 Melee damage.
- Trickster Kismet is now at 37 HP.
- Created decision [SelectTurnTaker/None D102 Void Guard The Idealist]
- Created decision [UsePower/UsePower D103 Void Guard The Idealist]
- The Idealist uses the power on Karate Robot.
- Created decision [SelectTargets/None D104 Void Guard The Idealist]
- Created decision [SelectTarget/None D104-1 Void Guard The Idealist]
- The Idealist initiates 1 Melee damage to Trickster Kismet.
- Better Punching! makes the damage irreducible.
- The Idealist deals Trickster Kismet 1 Melee damage.
- Trickster Kismet is now at 36 HP.
- The Idealist initiates 1 Psychic damage to Trickster Kismet.
- Better Punching! makes the damage irreducible.
- The Idealist deals Trickster Kismet 1 Psychic damage.
- Trickster Kismet is now at 35 HP.
- Created decision [SelectCard/None D105 Void Guard The Idealist]
- Created decision [SelectCard/None D106 Void Guard The Idealist]
- Focusing Tiara moved Conceptualize from Void Guard The Idealist's trash under Karate Robot.
- Created decision [SelectCard/None D107 Void Guard The Idealist]
- Better Punching! was moved under Karate Robot.
- Vivid Thoughts moved Vivid Thoughts from Void Guard The Idealist's revealed cards to Void Guard The Idealist's hand.
- GameController moved Vivid Thoughts to Void Guard The Idealist's trash.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Created decision [UsePower/UsePower D108 Void Guard The Idealist]
- The Idealist uses the power on Karate Robot.
- Created decision [SelectCards/None D109 Void Guard The Idealist]
- Created decision [SelectCard/None D109-1 Void Guard The Idealist]
- Karate Robot destroys Better Punching!!
- GameController moved Better Punching! from under Karate Robot to Void Guard The Idealist's trash.
- Created decision [SelectCard/None D109-2 Void Guard The Idealist]
- Karate Robot destroys Bored Now!
- GameController moved Bored Now from under Karate Robot to Void Guard The Idealist's trash.
- Created decision [SelectCard/None D109-3 Void Guard The Idealist]
- Karate Robot destroys Bored Now!
- GameController moved Bored Now from under Karate Robot to Void Guard The Idealist's trash.
- Created decision [SelectCard/None D109-4 Void Guard The Idealist]
- Karate Robot destroys Conceptualize!
- GameController moved Conceptualize from under Karate Robot to Void Guard The Idealist's trash.
- Created decision [SelectCard/None D109-5 Void Guard The Idealist]
- Karate Robot destroys Hedgy Hogs!
- GameController moved Hedgy Hogs from under Karate Robot to Void Guard The Idealist's trash.
- Created decision [SelectTargets/None D110 Void Guard The Idealist]
- Created decision [SelectTarget/None D110-1 Void Guard The Idealist]
- The Idealist initiates 6 Melee damage to Trickster Kismet.
- The Idealist deals Trickster Kismet 6 Melee damage.
- Trickster Kismet is now at 29 HP.
- The Idealist initiates 6 Psychic damage to Trickster Kismet.
- The Idealist deals Trickster Kismet 6 Psychic damage.
- Trickster Kismet is now at 23 HP.
- Created decision [SelectCard/None D111 Void Guard The Idealist]
- Created decision [SelectCard/None D112 Void Guard The Idealist]
- Focusing Tiara moved Bored Now from Void Guard The Idealist's trash under Karate Robot.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Sound Beating.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to Unity's Start phase.
- Went from Unity's Start phase to PlayCard phase.
- Created decision [SelectCard/None D113 Unity]
- GameController plays Volatile Parts.
- Created decision [SelectTargets/None D114 Unity]
- Created decision [SelectTarget/None D114-1 Unity]
- Termi-Nation Unity initiates 1 Melee damage to Termi-Nation Unity.
- Glass Jaw increases the damage dealt by Termi-Nation Unity by 1.
- Shaky Arm reduces the damage dealt to Termi-Nation Unity by Termi-Nation Unity by 1.
- Termi-Nation Unity deals Termi-Nation Unity 1 Melee damage.
- Termi-Nation Unity is now at 18 HP.
- Created decision [SelectTarget/None D114-2 Unity]
- Created decision [SelectTargets/None D115 Unity]
- Created decision [SelectTarget/None D115-1 Unity]
- Termi-Nation Unity initiates 1 Melee damage to Termi-Nation Unity.
- Glass Jaw increases the damage dealt by Termi-Nation Unity by 1.
- Shaky Arm reduces the damage dealt to Termi-Nation Unity by Termi-Nation Unity by 1.
- Termi-Nation Unity deals Termi-Nation Unity 1 Melee damage.
- Termi-Nation Unity is now at 17 HP.
- Created decision [SelectTarget/None D115-2 Unity]
- Went from Unity's PlayCard phase to UsePower phase.
- Created decision [UsePower/UsePower D116 Unity]
- ***** LOADED UNDO FILE: undo-99-Unity-PlayCard *****
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_CumulativeHeal, progress: 1523.5
- Possible achievement: Base_DefeatExpansionEnvironments, progress: 82.6086956521739
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- Created decision [SelectCard/None D113 Unity]
- GameController plays Brainstorm.
- Created decision [SelectTargets/None D114 Unity]
- Created decision [SelectTarget/None D114-1 Unity]
- Termi-Nation Unity initiates 1 Melee damage to Termi-Nation Unity.
- Glass Jaw increases the damage dealt by Termi-Nation Unity by 1.
- Shaky Arm reduces the damage dealt to Termi-Nation Unity by Termi-Nation Unity by 1.
- Termi-Nation Unity deals Termi-Nation Unity 1 Melee damage.
- Termi-Nation Unity is now at 18 HP.
- Created decision [SelectTarget/None D114-2 Unity]
- Created decision [SelectTargets/None D115 Unity]
- Created decision [SelectTarget/None D115-1 Unity]
- Termi-Nation Unity initiates 1 Melee damage to Termi-Nation Unity.
- Glass Jaw increases the damage dealt by Termi-Nation Unity by 1.
- Shaky Arm reduces the damage dealt to Termi-Nation Unity by Termi-Nation Unity by 1.
- Termi-Nation Unity deals Termi-Nation Unity 1 Melee damage.
- Termi-Nation Unity is now at 17 HP.
- Created decision [SelectTarget/None D115-2 Unity]
- Unity draws Bee Bot.
- Unity draws Brainstorm.
- Created decision [SelectTargets/None D116 Unity]
- Created decision [SelectTarget/None D116-1 Unity]
- GameController moved Brainstorm to Unity's trash.
- Went from Unity's PlayCard phase to UsePower phase.
- Created decision [UsePower/UsePower D117 Unity]
- Termi-Nation Unity uses the power on Termi-Nation Unity.
- Created decision [SelectCard/None D118 Unity]
- Termi-Nation Unity's Reconfigure destroys Platform Bot!
- GameController moved Platform Bot to Unity's deck.
- Unity shuffles their Unity's deck.
- Created decision [SelectCard/None D119 Unity]
- Termi-Nation Unity's Reconfigure puts Bee Bot into play.
- Unity draws Powered Shock Wave.
- Went from Unity's UsePower phase to DrawCard phase.
- Unity draws Raptor Bot.
- Went from Unity's DrawCard phase to End phase.
- Went from Unity's End phase to Silver Gulch, 1883's Start phase.
- Lost in the Past moved Sustain the Portal from the environment trash to the bottom of the environment deck.
- Went from Silver Gulch, 1883's Start phase to PlayCard phase.
- GameController plays Stout Barrel.
- Went from Silver Gulch, 1883's PlayCard phase to End phase.
- Stout Barrel plays the top card of the environment deck...
- Stout Barrel plays the top card of the environment deck.
- Stout Barrel plays Water Trough.
- Went from Silver Gulch, 1883's End phase to Kismet's Start phase.
- Went from Kismet's Start phase to PlayCard phase.
- GameController plays Hapless Strike.
- Created decision [SelectTargets/None D120]
- Created decision [SelectTarget/None D120-1]
- Trickster Kismet initiates 2 Energy damage to Mr. Fixer.
- Trickster Kismet increases the damage dealt by Trickster Kismet by 2.
- Pipe Wrench reduces the damage dealt to Mr. Fixer by Trickster Kismet by 1.
- Trickster Kismet deals Mr. Fixer 3 Energy damage.
- Mr. Fixer is now at -2 HP.
- Mr. Fixer is no longer a target.
- Mr. Fixer's cards are removed from the game.
- GameController moves 40 cards cards to the top of Mr. Fixer's OutOfGame.
- Mr. Fixer was flipped to its back side.
- Created decision [SelectTarget/None D120-2]
- Trickster Kismet initiates 2 Energy damage to Bee Bot.
- Trickster Kismet deals Bee Bot 2 Energy damage.
- Bee Bot is now at -1 HP.
- Created decision [SelectTargets/None D121 Unity]
- Created decision [SelectTarget/None D121-1 Unity]
- Termi-Nation Unity initiates 2 Projectile damage to Trickster Kismet.
- Shaky Arm reduces the damage dealt to Trickster Kismet by Termi-Nation Unity by 1.
- Termi-Nation Unity deals Trickster Kismet 1 Projectile damage.
- Trickster Kismet is now at 22 HP.
- Created decision [SelectCard/None D122 Unity]
- Bee Bot destroys Glass Jaw!
- GameController moved Glass Jaw to the villain trash.
- Trickster Kismet destroys Bee Bot!
- GameController moved Bee Bot to Unity's trash.
- Created decision [SelectTarget/None D120-3]
- Trickster Kismet initiates 2 Energy damage to The Idealist.
- Trickster Kismet deals The Idealist 2 Energy damage.
- The Idealist is now at 15 HP.
- Created decision [SelectTarget/None D120-4]
- Trickster Kismet initiates 2 Energy damage to Termi-Nation Unity.
- Trickster Kismet deals Termi-Nation Unity 2 Energy damage.
- Termi-Nation Unity is now at 15 HP.
- Created decision [SelectTarget/None D120-5]
- Trickster Kismet caused Trickster Kismet to regain 3 HP. HP is now 25.
- Created decision [SelectCard/None D123]
- Created decision [SelectCard/None D124]
- Termi-Nation Unity initiates 2 Energy damage to The Idealist.
- Shaky Arm reduces the damage dealt to The Idealist by Termi-Nation Unity by 1.
- Termi-Nation Unity deals The Idealist 1 Energy damage.
- The Idealist is now at 14 HP.
- GameController moved Hapless Strike to the villain trash.
- Went from Kismet's PlayCard phase to End phase.
- Created decision [SelectTargets/None D125]
- Created decision [SelectTarget/None D125-1]
- Went from Kismet's End phase to Mr. Fixer's Start phase.
- Went from Mr. Fixer's Start phase to UseIncapacitatedAbility phase.
- Created decision [SelectCard/None D126 Mr. Fixer]
- Created decision [UseIncapacitatedAbility/UseIncapacitatedAbility D127 Mr. Fixer]
- Mr. Fixer uses the incapacitated ability "Destroy an ongoing card."
- Created decision [SelectCard/None D128 Mr. Fixer]
- Mr. Fixer destroys Two Left Feet!
- GameController moved Two Left Feet to the villain trash.
- Went from Mr. Fixer's UseIncapacitatedAbility phase to End phase.
- Went from Mr. Fixer's End phase to Void Guard The Idealist's Start phase.
- Created decision [SelectFunction/SelectFunction D129 Void Guard The Idealist]
- Created decision [SelectCard/None D130 Void Guard The Idealist]
- Created decision [SelectCard/None D131 Void Guard The Idealist]
- Focusing Tiara moved Flying Stabby Knives from Void Guard The Idealist's hand under Karate Robot.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- Created decision [SelectCard/None D132 Void Guard The Idealist]
- GameController plays Sound Beating.
- Created decision [SelectTargets/None D133 Void Guard The Idealist]
- Created decision [SelectTarget/None D133-1 Void Guard The Idealist]
- The Idealist initiates 3 Sonic damage to Trickster Kismet.
- The Idealist deals Trickster Kismet 3 Sonic damage.
- Trickster Kismet is now at 22 HP.
- Created decision [SelectCard/None D134 Void Guard The Idealist]
- Sound Beating was moved under Karate Robot.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Created decision [UsePower/UsePower D135 Void Guard The Idealist]
- The Idealist uses the power on Karate Robot.
- Created decision [SelectCards/None D136 Void Guard The Idealist]
- Created decision [SelectCard/None D136-1 Void Guard The Idealist]
- Karate Robot destroys Bored Now!
- GameController moved Bored Now from under Karate Robot to Void Guard The Idealist's trash.
- Created decision [SelectCard/None D136-2 Void Guard The Idealist]
- Karate Robot destroys Flying Stabby Knives!
- GameController moved Flying Stabby Knives from under Karate Robot to Void Guard The Idealist's trash.
- Created decision [SelectCard/None D136-3 Void Guard The Idealist]
- Karate Robot destroys Sound Beating!
- GameController moved Sound Beating from under Karate Robot to Void Guard The Idealist's trash.
- Created decision [SelectTargets/None D137 Void Guard The Idealist]
- Created decision [SelectTarget/None D137-1 Void Guard The Idealist]
- The Idealist initiates 4 Melee damage to Trickster Kismet.
- The Idealist deals Trickster Kismet 4 Melee damage.
- Trickster Kismet is now at 18 HP.
- The Idealist initiates 4 Psychic damage to Trickster Kismet.
- The Idealist deals Trickster Kismet 4 Psychic damage.
- Trickster Kismet is now at 14 HP.
- Created decision [SelectCard/None D138 Void Guard The Idealist]
- Created decision [SelectCard/None D139 Void Guard The Idealist]
- Focusing Tiara moved Bored Now from Void Guard The Idealist's trash under Karate Robot.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Strained Superego.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to Unity's Start phase.
- Went from Unity's Start phase to PlayCard phase.
- Created decision [SelectCard/None D140 Unity]
- GameController plays Construction Pylon.
- Created decision [SelectTargets/None D141 Unity]
- Created decision [SelectTarget/None D141-1 Unity]
- Termi-Nation Unity initiates 1 Melee damage to Termi-Nation Unity.
- Shaky Arm reduces the damage dealt to Termi-Nation Unity by Termi-Nation Unity by 1.
- Damage amount was 0, so no damage was dealt.
- Created decision [SelectTarget/None D141-2 Unity]
- Went from Unity's PlayCard phase to UsePower phase.
- Created decision [UsePower/UsePower D142 Unity]
- Termi-Nation Unity uses the power on Construction Pylon.
- Created decision [SelectCards/None D143 Unity]
- Created decision [SelectCard/None D143-1 Unity]
- Construction Pylon puts Bee Bot into play.
- Created decision [SelectCard/None D143-2 Unity]
- Construction Pylon puts Raptor Bot into play.
- Construction Pylon destroys itself!
- GameController moved Construction Pylon to Unity's trash.
- Went from Unity's UsePower phase to DrawCard phase.
- Unity draws Turret Bot.
- Went from Unity's DrawCard phase to End phase.
- Created decision [SelectTargets/None D144 Unity]
- Created decision [SelectTarget/None D144-1 Unity]
- Raptor Bot initiates 3 Melee damage to Trickster Kismet.
- Raptor Bot deals Trickster Kismet 3 Melee damage.
- Trickster Kismet is now at 11 HP.
- Went from Unity's End phase to Silver Gulch, 1883's Start phase.
- Lost in the Past moved Temporal Event from the environment trash to the bottom of the environment deck.
- Went from Silver Gulch, 1883's Start phase to PlayCard phase.
- GameController plays Matthew Hayes.
- Went from Silver Gulch, 1883's PlayCard phase to End phase.
- Stout Barrel plays the top card of the environment deck...
- Stout Barrel plays the top card of the environment deck.
- Stout Barrel plays Prickly Cactus.
- Matthew Hayes initiates 4 Projectile damage to Bee Bot.
- Matthew Hayes deals Bee Bot 4 Projectile damage.
- Bee Bot is now at -3 HP.
- Created decision [SelectTargets/None D145 Unity]
- Created decision [SelectTarget/None D145-1 Unity]
- Termi-Nation Unity initiates 2 Projectile damage to Trickster Kismet.
- Shaky Arm reduces the damage dealt to Trickster Kismet by Termi-Nation Unity by 1.
- Termi-Nation Unity deals Trickster Kismet 1 Projectile damage.
- Trickster Kismet is now at 10 HP.
- Created decision [SelectCard/None D146 Unity]
- Bee Bot destroys Matthew Hayes!
- GameController moved Matthew Hayes to the environment trash.
- Matthew Hayes destroys Bee Bot!
- GameController moved Bee Bot to Unity's trash.
- Went from Silver Gulch, 1883's End phase to Kismet's Start phase.
- Went from Kismet's Start phase to PlayCard phase.
- GameController plays Violent Trickster.
- Created decision [SelectTargets/None D147]
- Created decision [SelectTarget/None D147-1]
- Trickster Kismet initiates 2 Energy damage to The Idealist.
- Trickster Kismet deals The Idealist 2 Energy damage.
- The Idealist is now at 12 HP.
- Created decision [SelectTarget/None D147-2]
- Trickster Kismet initiates 2 Energy damage to Termi-Nation Unity.
- Trickster Kismet deals Termi-Nation Unity 2 Energy damage.
- Termi-Nation Unity is now at 13 HP.
- Created decision [SelectTarget/None D147-3]
- Trickster Kismet initiates 2 Energy damage to Raptor Bot.
- Trickster Kismet deals Raptor Bot 2 Energy damage.
- Raptor Bot is now at 0 HP.
- Trickster Kismet destroys Raptor Bot!
- GameController moved Raptor Bot to Unity's trash.
- Created decision [SelectTarget/None D147-4]
- Trickster Kismet caused Trickster Kismet to regain 3 HP. HP is now 13.
- Created decision [SelectTurnTakers/None D148]
- Created decision [SelectTurnTaker/None D149]
- Created decision [SelectTurnTaker/None D150]
- Created decision [SelectCard/None D151 Void Guard The Idealist]
- Void Guard The Idealist discards Bright Idea.
- Violent Trickster moved Bright Idea from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
- Created decision [SelectTurnTaker/None D152]
- Created decision [SelectCard/None D153 Unity]
- Unity discards Turret Bot.
- Violent Trickster moved Turret Bot from Unity's hand to Unity's trash.
- Created decision [SelectTurnTaker/None D154]
- Trickster Kismet initiates 2 Melee damage to The Idealist.
- Trickster Kismet deals The Idealist 2 Melee damage.
- The Idealist is now at 10 HP.
- GameController moved Violent Trickster to the villain trash.
- Went from Kismet's PlayCard phase to End phase.
- Created decision [SelectTargets/None D155]
- Created decision [SelectTarget/None D155-1]
- Went from Kismet's End phase to Mr. Fixer's Start phase.
- Went from Mr. Fixer's Start phase to UseIncapacitatedAbility phase.
- Created decision [SelectCard/None D156 Mr. Fixer]
- Created decision [UseIncapacitatedAbility/UseIncapacitatedAbility D157 Mr. Fixer]
- Mr. Fixer uses the incapacitated ability "Destroy an ongoing card."
- Created decision [SelectCard/None D158 Mr. Fixer]
- Mr. Fixer destroys Two Left Feet!
- GameController moved Two Left Feet to the villain trash.
- Went from Mr. Fixer's UseIncapacitatedAbility phase to End phase.
- Went from Mr. Fixer's End phase to Void Guard The Idealist's Start phase.
- Created decision [SelectFunction/SelectFunction D159 Void Guard The Idealist]
- Created decision [SelectCard/None D160 Void Guard The Idealist]
- Created decision [SelectCard/None D161 Void Guard The Idealist]
- Focusing Tiara moved Vivid Thoughts from Void Guard The Idealist's hand under Karate Robot.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- Created decision [SelectCard/None D162 Void Guard The Idealist]
- GameController plays Strained Superego.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Created decision [UsePower/UsePower D163 Void Guard The Idealist]
- The Idealist uses the power on Strained Superego.
- Created decision [SelectCard/None D164 Void Guard The Idealist]
- Strained Superego plays Spark of Inspiration.
- Spark of Inspiration caused The Idealist to regain 1 HP. HP is now 11.
- Created decision [SelectTargets/None D165 Void Guard The Idealist]
- Created decision [SelectTarget/None D165-1 Void Guard The Idealist]
- The Idealist initiates 1 Psychic damage to Trickster Kismet.
- The Idealist deals Trickster Kismet 1 Psychic damage.
- Trickster Kismet is now at 12 HP.
- Created decision [SelectTarget/None D165-2 Void Guard The Idealist]
- The Idealist initiates 1 Psychic damage to The Talisman.
- The Idealist deals The Talisman 1 Psychic damage.
- The Talisman is now at 1 HP.
- Created decision [SelectTarget/None D165-3 Void Guard The Idealist]
- The Idealist initiates 1 Psychic damage to Prickly Cactus.
- The Idealist deals Prickly Cactus 1 Psychic damage.
- Prickly Cactus is now at 2 HP.
- Created decision [SelectTarget/None D165-4 Void Guard The Idealist]
- The Idealist initiates 1 Psychic damage to Stout Barrel.
- The Idealist deals Stout Barrel 1 Psychic damage.
- Stout Barrel is now at 4 HP.
- Created decision [SelectTarget/None D165-5 Void Guard The Idealist]
- The Idealist initiates 1 Psychic damage to Water Trough.
- The Idealist deals Water Trough 1 Psychic damage.
- Water Trough is now at 6 HP.
- Created decision [SelectTarget/None D165-6 Void Guard The Idealist]
- Void Guard The Idealist draws Bright Idea.
- Created decision [SelectCard/None D166 Void Guard The Idealist]
- Spark of Inspiration was moved under Karate Robot.
- Created decision [SelectCard/None D167 Void Guard The Idealist]
- Created decision [SelectCard/None D168 Void Guard The Idealist]
- Focusing Tiara moved Bored Now from Void Guard The Idealist's trash under Karate Robot.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Vivid Thoughts.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Created decision [SelectFunction/SelectFunction D169 Void Guard The Idealist]
- Created decision [SelectCard/None D170 Void Guard The Idealist]
- Created decision [SelectCard/None D171 Void Guard The Idealist]
- Created decision [SelectCard/None D172 Void Guard The Idealist]
- Strained Superego moved Spark of Inspiration from under Karate Robot under Karate Robot.
- Created decision [SelectFunction/SelectFunction D173 Void Guard The Idealist]
- Created decision [UsePower/UsePower D174 Void Guard The Idealist]
- The Idealist uses the power on Karate Robot.
- Created decision [SelectCards/None D175 Void Guard The Idealist]
- Created decision [SelectCard/None D175-1 Void Guard The Idealist]
- Karate Robot destroys Bored Now!
- GameController moved Bored Now from under Karate Robot to Void Guard The Idealist's trash.
- Created decision [SelectCard/None D175-2 Void Guard The Idealist]
- Karate Robot destroys Bored Now!
- GameController moved Bored Now from under Karate Robot to Void Guard The Idealist's trash.
- Created decision [SelectCard/None D175-3 Void Guard The Idealist]
- Karate Robot destroys Spark of Inspiration!
- GameController moved Spark of Inspiration from under Karate Robot to Void Guard The Idealist's trash.
- Created decision [SelectCard/None D175-4 Void Guard The Idealist]
- Karate Robot destroys Vivid Thoughts!
- GameController moved Vivid Thoughts from under Karate Robot to Void Guard The Idealist's trash.
- Created decision [SelectTargets/None D176 Void Guard The Idealist]
- Created decision [SelectTarget/None D176-1 Void Guard The Idealist]
- The Idealist initiates 5 Melee damage to Trickster Kismet.
- The Idealist deals Trickster Kismet 5 Melee damage.
- Trickster Kismet is now at 7 HP.
- The Idealist initiates 5 Psychic damage to Trickster Kismet.
- The Idealist deals Trickster Kismet 5 Psychic damage.
- Trickster Kismet is now at 2 HP.
- Created decision [SelectCard/None D177 Void Guard The Idealist]
- Created decision [SelectCard/None D178 Void Guard The Idealist]
- Focusing Tiara moved Bored Now from Void Guard The Idealist's trash under Karate Robot.
- Went from Void Guard The Idealist's End phase to Unity's Start phase.
- Went from Unity's Start phase to PlayCard phase.
- Created decision [SelectCard/None D179 Unity]
- GameController plays Brainstorm.
- Unity draws Hasty Augmentation.
- Unity draws Modular Workbench.
- Created decision [SelectTargets/None D180 Unity]
- Created decision [SelectTarget/None D180-1 Unity]
- Termi-Nation Unity initiates 1 Lightning damage to Trickster Kismet.
- Water Trough increases the damage dealt by Termi-Nation Unity by 1.
- Shaky Arm reduces the damage dealt to Trickster Kismet by Termi-Nation Unity by 1.
- Termi-Nation Unity deals Trickster Kismet 1 Lightning damage.
- Trickster Kismet is now at 1 HP.
- Created decision [SelectTarget/None D180-2 Unity]
- GameController moved Brainstorm to Unity's trash.
- Went from Unity's PlayCard phase to UsePower phase.
- Created decision [UsePower/UsePower D181 Unity]
- Termi-Nation Unity uses the power on Termi-Nation Unity.
- Created decision [SelectCard/None D182 Unity]
- Termi-Nation Unity's Reconfigure puts Platform Bot into play.
- Unity draws Flash Forge.
- Went from Unity's UsePower phase to DrawCard phase.
- Unity draws Platform Bot.
- Went from Unity's DrawCard phase to End phase.
- Created decision [SelectTargets/None D183 Unity]
- Created decision [SelectTarget/None D183-1 Unity]
- Platform Bot initiates 3 Energy damage to Trickster Kismet.
- Platform Bot deals Trickster Kismet 3 Energy damage.
- Trickster Kismet is now at -2 HP.
- Mr. Fixer, The Idealist and Termi-Nation Unity all defeated Trickster Kismet! Congratulations!
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