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- Initialize engine version: 5.3.6p8 (c04dd374db98)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 22.21.13.8494]
- Renderer: NVIDIA GeForce GTX 770
- Vendor: NVIDIA
- VRAM: 2017 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
- Loading A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll (this message is harmless)
- Loading A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll into Unity Child Domain
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll (this message is harmless)
- Loading A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll into Unity Child Domain
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll (this message is harmless)
- Loading A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
- Loading A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.054 seconds
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.641606 ms
- 2017-11-12T19:17:56 0.004 INF [Steamworks.NET] SteamAPI_Init() ok
- 2017-11-12T19:17:56 0.029 INF NET: InitCallbacks
- 2017-11-12T19:17:56 0.035 INF Texture quality is set to 2
- 2017-11-12T19:17:56 0.036 INF Precaching...
- 2017-11-12T19:17:56 0.039 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2017-11-12T19:17:56 0.096 INF [EAC] Not loading, not started from launcher
- 2017-11-12T19:17:56 0.501 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2017-11-12T19:17:56 0.533 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2017-11-12T19:17:56 0.558 INF Precaching file: Data/Bundles/TerrainTextures
- 2017-11-12T19:17:56 0.596 INF Precaching done
- 2017-11-12T19:17:58 1.908 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.869523 ms
- 2017-11-12T19:17:58 2.152 INF Awake
- Localization language: french
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2017-11-12T19:17:58 2.184 INF Version: Alpha 16.4 (b8) Compatibility Version: Alpha 16.4, Build: Windows 64 Bit
- 2017-11-12T19:17:58 2.184 INF System information:
- 2017-11-12T19:17:58 2.184 INF OS: Windows 10 (10.0.0) 64bit
- 2017-11-12T19:17:58 2.185 INF CPU: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (cores: 8)
- 2017-11-12T19:17:58 2.185 INF RAM: 8135 MB
- 2017-11-12T19:17:58 2.185 INF GPU: NVIDIA GeForce GTX 770 (2017 MB)
- 2017-11-12T19:17:58 2.186 INF Graphics API: Direct3D 9.0c [nvldumdx.dll 22.21.13.8494] (shader level 3.0)
- 2017-11-12T19:17:58 2.186 INF Last played version: Alpha 16.4
- 2017-11-12T19:17:58 2.186 INF Local UTC offset: 1 hours
- 2017-11-12T19:17:58 2.187 INF Command line arguments: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe
- 2017-11-12T19:17:58 2.190 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2017-11-12T19:17:58 2.190 INF Starting PlayerInputManager...
- 2017-11-12T19:17:58 2.201 INF InControl (version 1.6.15 build 9076, native module = False, XInput = True)
- Failed to load 'A:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32.dll', expected 64 bit architecture (IMAGE_FILE_MACHINE_AMD64), but was IMAGE_FILE_MACHINE_I386. You must recompile your plugin for 64 bit architecture.
- (Filename: Line: 108)
- Fallback handler could not load library A:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\A:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32.dll
- Fallback handler could not load library A:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\A:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32
- Fallback handler could not load library A:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libA:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32.dll
- Fallback handler could not load library A:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libA:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32.dll
- Fallback handler could not load library A:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libA:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32.dll
- 2017-11-12T19:17:58 2.286 INF Starting UserProfileManager...
- 2017-11-12T19:17:58 2.301 INF Texture quality is set to 2
- 2017-11-12T19:17:58 2.353 INF [MODS] No mods folder found
- 2017-11-12T19:17:58 2.362 INF Loading permissions file at 'C:\Users\adrien\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-11-12T19:17:58 2.400 INF Loading permissions file done.
- 2017-11-12T19:17:58 2.431 INF Awake done
- 2017-11-12T19:17:58 2.587 INF Atlas reset took 107 ms
- 2017-11-12T19:17:58 2.587 INF Atlas load took 155 ms
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library A:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library A:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library A:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19081.
- Total: 12.101582 ms (FindLiveObjects: 0.722940 ms CreateObjectMapping: 0.242540 ms MarkObjects: 11.114157 ms DeleteObjects: 0.020479 ms)
- 2017-11-12T19:17:59 2.718 INF User joined: crow
- 2017-11-12T19:17:59 2.746 INF Texture quality is set to 2
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 26cc -> priority: 1
- Thread -> id: 96c -> priority: 1
- 2017-11-12T19:17:59 3.121 INF Reloading serveradmin.xml
- 2017-11-12T19:17:59 3.121 INF Loading permissions file at 'C:\Users\adrien\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-11-12T19:17:59 3.122 INF Loading permissions file done.
- Platform assembly: A:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
- UMA Overlay loading took 7652 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 5 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- d3d: failed to create 2D texture id=1587 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- d3d: failed to create 2D texture id=1591 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- d3d: failed to create 2D texture id=1585 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2017-11-12T19:18:16 20.283 INF WorldStaticData.Init() needed 7.738s
- 2017-11-12T19:18:18 21.906 INF [Steamworks.NET] Login ok.
- 2017-11-12T19:18:18 22.227 INF AchievementManager: Received stats and achievements from Steam
- 2017-11-12T19:19:07 71.479 INF NET: Starting server protocols
- 2017-11-12T19:19:07 71.498 INF NET: UNET server started
- 2017-11-12T19:19:07 71.529 INF NET: Unity NW server started
- 2017-11-12T19:19:07 71.529 INF [Steamworks.NET] NET: Server started
- 2017-11-12T19:19:07 71.530 INF StartGame
- 2017-11-12T19:19:08 71.762 INF Atlas reset took 152 ms
- 2017-11-12T19:19:08 72.208 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDurabilityModifier = 100
- GamePref.BloodMoonEnemyCount = 12
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvivalSP
- GamePref.GameName = 2
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 16.4
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 12
- GamePref.LootAbundance = 150
- GamePref.LootRespawnDays = 5
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 50
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 1
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198099446217
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = crow
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\adrien\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 1
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.BloodMoonEnemyCount = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2017-11-12T19:19:08 72.236 INF StartAsServer
- 2017-11-12T19:19:08 72.466 INF createWorld: Navezgane, 2, GameModeSurvivalSP
- 2017-11-12T19:19:08 72.608 INF Started thread HQ
- 2017-11-12T19:19:08 72.608 INF Started thread thread_Regenerating
- 2017-11-12T19:19:09 72.837 INF World.Load: Navezgane
- 2017-11-12T19:19:09 72.853 INF Started thread thread_Pathfinder
- 2017-11-12T19:19:11 74.861 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2017-11-12T19:19:11 74.863 INF Started thread thread_GenerateChunks
- 2017-11-12T19:19:11 74.888 INF POI image size w= 4096, h = 4096
- 2017-11-12T19:19:11 74.937 INF Biomes image size w= 2048, h = 2048
- 2017-11-12T19:19:11 75.016 INF Biomes image size w= 2048, h = 2048
- 2017-11-12T19:19:11 75.055 INF Biomes image size w= 2048, h = 2048
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2017-11-12T19:19:17 80.784 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2017-11-12T19:19:18 81.805 INF createWorld() done
- 2017-11-12T19:19:18 81.806 INF Loading players.xml
- 2017-11-12T19:19:18 82.068 INF Loading player data
- 2017-11-12T19:19:18 82.224 INF Created player with id=171
- 2017-11-12T19:19:18 82.234 INF Spawning entity in world
- 2017-11-12T19:19:18 82.240 INF Creating chunk observer for player
- 2017-11-12T19:19:18 82.241 INF Setting ui data for local player
- 2017-11-12T19:19:18 82.243 INF Loaded player
- 2017-11-12T19:19:18 82.628 INF Loading vehicles
- 2017-11-12T19:19:19 83.013 INF Steam in online mode: Opening steam lobby
- 2017-11-12T19:19:19 83.021 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 1, default = 0
- 2017-11-12T19:19:19 83.021 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 12, default = 8
- 2017-11-12T19:19:19 83.022 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
- 2017-11-12T19:19:19 83.022 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 150, default = 100
- 2017-11-12T19:19:19 83.043 INF Starting game
- 2017-11-12T19:19:19 83.346 INF [Steamworks.NET] GameServer.Init successful
- 2017-11-12T19:19:19 83.460 INF OpenSpawnWindow
- 2017-11-12T19:19:19 83.464 INF StartGame done
- Crash!!!
- SymInit: Symbol-SearchPath: '.;A:\Steam\steamapps\common\7 Days To Die;A:\Steam\steamapps\common\7 Days To Die;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'adrien'
- OS-Version: 10.0.14393 () 0x300-0x1
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- C:\WINDOWS\system32\napinsp.dll:napinsp.dll (00007FFFC7B60000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\napinsp.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\system32\pnrpnsp.dll:pnrpnsp.dll (00007FFFC7AD0000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\pnrpnsp.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\winrnr.dll:winrnr.dll (00007FFFC6B90000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\winrnr.dll', fileVersion: 10.0.14393.0
- C:\Program Files\Bonjour\mdnsNSP.dll:mdnsNSP.dll (0000000006C00000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Bonjour\mdnsNSP.dll', fileVersion: 3.1.0.1
- C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (00007FFFD8750000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\fwpuclnt.dll', fileVersion: 10.0.14393.0
- C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FFFD70A0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 10.0.14393.0
- A:\Steam\crashhandler64.dll:crashhandler64.dll (00007FFFA1AE0000), size: 3661824 (result: 0), SymType: '-exported-', PDB: 'A:\Steam\crashhandler64.dll', fileVersion: 4.21.37.56
- C:\WINDOWS\SYSTEM32\WININET.dll:WININET.dll (00007FFFD0670000), size: 2924544 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WININET.dll', fileVersion: 11.0.14393.1770
- C:\WINDOWS\SYSTEM32\Wlanapi.dll:Wlanapi.dll (00007FFFD8AB0000), size: 401408 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\Wlanapi.dll', fileVersion: 10.0.14393.953
- C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (00007FFFD09B0000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemprox.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\wbemcomn.dll:wbemcomn.dll (00007FFFD70B0000), size: 520192 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wbemcomn.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FFFCD2D0000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemsvc.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (00007FFFCD120000), size: 999424 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\fastprox.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\ntmarta.dll:ntmarta.dll (00007FFFDBC80000), size: 204800 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntmarta.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFFD03D0000), size: 1646592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 10.0.14321.1024
- ========== OUTPUTING STACK TRACE ==================
- 0x00007FFFDDB63C58 (KERNELBASE) RaiseException
- 0x000000005C6E9711 (tier0_s64) CreateVProfile
- 0x00007FFFE0B5A163 (ntdll) RtlCaptureContext
- 0x000000005C6D1397 (tier0_s64) CValidator::BMemLeaks
- 0x000000005C6D24B0 (tier0_s64) CatchAndWriteMiniDumpForVoidPtrFn
- 0x000000005C6D6EE7 (tier0_s64) CThread::ThreadProc
- 0x00007FFFDFEC8364 (KERNEL32) BaseThreadInitThunk
- ========== END OF STACKTRACE ===========
- **** Crash! ****
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