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- CRAFTING TIPS FOR SEED PATCH
- Looks for relevant crafting tags on
- craftofexile.com
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- Tips for using seeds
- Augment is most useful when there is a limited amount of rolls of that tag available.
- For example - On helmets the only available chaos tag roll is chaos resistance, so you can hit this roll 100% of the time with chaos augments.
- You can also block stats so you only hit certain remaining mods. If you block fire res and fire damage on a warlord ring, the only fire suffix remaining is flammability on hit, this can be used with other curses.
- Remove Y and Add Y is used in a similar way to augments. This can be used to reroll a specific stat until you hit a higher tier, or to gamble on hitting a better relevant tag.
- Examples - You can use this on Helmets to remove and add chaos resist until you hit a high tier chaos roll as chaos res is the only chaos tag on helmets.
- You can also use this to reroll things like phys leech/mana on rings until you hit physical to attacks.
- Remove Non-Y and Add Y - Can be used to remove non tagged modifiers. For example, if you only have attack modifiers that you need to keep and you have a non attack modifier like +1 gem level, you can use this to remove gem level and add a random attack mod which can sometimes be target removed using seeds.
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- Basic stuff
- Chaos resistance is almost guaranted on most slots
- Any resist is also almost guaranted on most slots
- ilvl 55-65 Wand crafting - +1 chaos gems and chaos dot multi augment by blocking suffixes (just have full suffixes), can be combined by alt rolling a +1 spell wand and double augmenting for guaranteed +2 chaos gems wand.
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- 5Head Influence Crafts
- 75+ Hunter Tailwind Boots (Tailwind only crit mod)
- 75+ Redeemer Elusive Boots (Elusive only crit mod)
- 85+ Crusader Explode Chests (Only 3 physical mods, can be augmented as third prefix with thorns + phys as lightning - Note armour base has phys reduction suffix)
- 84+ Hunter Attack/Spell crit/Power Charge Chest (Only crit suffix mods)
- 80+ Elder Crit Multi Ring (Only crit suffix mod)
- 85+ Hunter Unnerve Gloves (Only caster prefix)
- 75+ Curse Rings
- Vuln - Warlord (Only phys mod)
- Ass Mark -Shaper (Only be augmented with Critical Strike Multiplier if you've Shattered an Enemy Recently, #% increased Global Critical Strike Chance crafted as second suffix)
- Despair - Hunter (Can be augmented with chaos damage + chaos res as third suffix)
- Flammability - Warlord (Can be augmented with fire damage + fire res as third suffix)
- Conductivity - Crusader -(Can be augmented with lightning damage + lightning res as third suffix)
- Frostbite - Redeemer (Can be augmented with cold damage + cold res as third suffix)
- 85+ Nearby enemies take increases damage helms - Only other stat besides resist that shares relevant tag
- For example - Increased Lightning Damage Taken and Lightning Resist.
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