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- local env = getsenv(game:GetService("Players").LocalPlayer.PlayerScripts.Shockwave)
- local dialog = env.Dialog
- local callServer = debug.getupvalue(dialog, 2)
- local hook
- hook = hookfunction(callServer, function(...)
- local t = {...}
- if t[1] == "YWHY" then
- for i = 1, 100 do
- pcall(hook, ...)
- end
- else
- return hook(...)
- end
- end)
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