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- <variables clear = "yes">
- <!-- To change out Idle Feet based on whether its day/night -->
- <var name="DayFeet">Danzo Sune-Ate</var>
- <var name="NightFeet">Ninja Kyahan +1</var>
- <!-- To change out WS hands based on whether its day/night -->
- <var name="feet">$DayFeet</var>
- <!-- how much TP do you want to lock your weapon at? -->
- <var name="locktp">20</var>
- <!-- manually control locking of weapons for magian -->
- <var name="lockweapon">1</var>
- </variables>
- <sets>
- <group default="yes" name="Standard">
- <set name="Idle">
- <main>Hochomasamune</main>
- <sub>Kamome</sub>
- <ammo>Qirmiz Tathlum</ammo>
- <head>Iga Zukin +2</head>
- <neck>Hope Torquer</neck>
- <lear>Suppanomimi</lear>
- <rear>Brutal Earring</rear>
- <body>Iga Ningi +2</body>
- <hands>Koga Tekko +2</hands>
- <lring>Rajas Ring</lring>
- <rring>Epona's Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Twilight Belt</waist>
- <legs>Iga Hakama +2</legs>
- <feet>$feet</feet>
- </set>
- <set name="Engaged" baseset="Idle">
- <hands>Koga Tekko +2</hands>
- <neck>Hope Torque</neck>
- <body>Ninja Chainmail</body>
- <feet>Usukane Sune-Ate</feet>
- </set>
- <set name="Evasion" baseset="Engaged">
- <neck>Evasion Torque</neck>
- <body>Usukane Haramaki</body>
- <hands>Usukane Gote</hands>
- <back>Boxer's Mantle</back>
- <legs>Ocelot Trousers</legs>
- </set>
- <set name="GKT">
- <sub>Pole Grip</sub>
- <lear>Aesir Ear Pendant</lear>
- </set>
- <set name="ws" Baseset="Engaged">
- <head>Anwig Salade</head>
- <neck>Breeze Gorget</neck>
- <lear>Centaurus Earring</lear>
- <lring>Rajas Ring</lring>
- <rring>Epona's Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Breeze Belt</waist>
- <legs>Byakko's Haidate</legs>
- </set>
- <set name="CritWS" Baseset="ws">
- <body>Loki's Kaftan</body>
- </set>
- <set name="EleWS" baseset="ws">
- <main>Carabineer's Dagger</main>
- <sub>Kuina</sub>
- <ammo>Qirmiz Tathlum</ammo>
- <head>Anwig Salade</head>
- <neck>Breeze Gorget</neck>
- <lear>Moldavite Earring</lear>
- <rear>Hecate's Earring</rear>
- <body>Mirke Wardecors</body>
- <hands>Iga Tekko +2</hands>
- <lring>Rajas Ring</lring>
- <rring>Epona's Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Breeze Belt</waist>
- <legs>Byakko's Haidate</legs>
- <feet>Ninja Kyahan +1</feet>
- </set>
- <set name="haste" BaseSet="Engaged">
- <head>Iga Zukin +2</head>
- <hands>Koga Tekko +2</hands>
- <waist>Twilight Belt</waist>
- <legs>Iga Hakama +2</legs>
- </set>
- <set name="Utsusemi" baseset="haste">
- <head>Iga Zukin +2</head>
- <neck>Magoraga Beads</neck>
- <hands>Koga Tekko +2</hands>
- <feet>Iga Kyahan +2</feet>
- </set>
- <set name="Migawari: Ichi" baseset="haste">
- <body>Iga Ningi +2</body>
- </set>
- <set name="EleNinjutsu" baseset="haste">
- <ammo>Snow Sachet</ammo>
- <head>Koga Hatsuburi</head>
- <neck>Artemis' Medal</neck>
- <lear>Moldavite Earring</lear>
- <rear>Hecate's Earring</rear>
- <body>Kirin's Osode</body>
- <hands>Koga Tekko +2</hands>
- <lring>Diamond Ring</lring>
- <rring>Diamond Ring</rring>
- <back>Shadow Mantle</back>
- <waist>Sanctuary Obi</waist>
- <legs>Iga Hakama +2</legs>
- <feet>Koga Kyahan +1</feet>
- </set>
- <set name="EnfNinjutsu" baseset="haste">
- <head>Ninja Hatsuburi</head>
- <hands>Koga Tekko +1</hands>
- <feet>Koga Kyahan +1</feet>
- </set>
- <set name="Ninjutsu" baseset="haste">
- <hands>Koga Tekko +2</hands>
- </set>
- <set name="Yonin">
- <legs>Iga Hakama +2</legs>
- </set>
- <set name="Innin">
- <head>Iga Zukin +2</head>
- </set>
- <set name="Futae">
- <hands>Iga Tekko +2</hands>
- </set>
- <set name="Provoke">
- <neck>Invidia Torque</neck>
- <hands>Ocelot Gloves</hands>
- <waist>Warwolf Belt</waist>
- <legs>Ocelot Trousers</legs>
- </set>
- <set name="Blade: Shun">
- <head>Iga Zukin +2</head>
- <neck>Light Gorget</neck>
- <lear>Centaurus Earring</lear>
- <rear>Thunder Earring</rear>
- <body>Iga Ningi +2</body>
- <hands>Athos's Gloves</hands>
- <lring>Rajas Ring</lring>
- <rring>Thunder Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Light Belt</waist>
- <legs>Byakko's Haidate</legs>
- <feet>Athos's Boots</feet>
- </set>
- </group>
- </sets>
- <rules>
- <!-- special case rules first -->
- <if status = "dead">
- <cancelspell />
- <return />
- </if>
- <!--Rules to stop parsing if you can't perform an action-->
- <if BuffActive="Sleep|Petrification|Stun|Terror|Charm">
- <return/>
- </if>
- <elseif Type="*Magic|BardSong|Ninjutsu" BuffActive="Silence">
- <return/>
- </elseif>
- <elseif Type="Weaponskill|JobAbility|PetCommand" BuffActive="Amnesia">
- <cancelspell/>
- <return/>
- </elseif>
- <!-- Locking Gear for when GKT is equipped -->
- <if EquipMain="Gld.Msk. Uchigat.">
- <equip set="GKT" />
- <disable slot="Main|sub|lear" />
- </if>
- <!-- lock weapon if tp is greater than $locktp -->
- <elseif mode="or" tpgt = "$locktp" advanced='$lockweapon=1'>
- <disable slot = "main|sub|range" />
- </elseif>
- <else EquipRangeNot="Gld.Msk. Uchigat.">
- <enable slot="Main|sub|lear" />
- </else>
- <!-- Setting Variables -->
- <!-- Feet Variable -->
- <if mode="or" timeLT="7.00" timeGT="16.59">
- <var cmd="set feet $Nightfeet" />
- </if>
- <elseif mode="or" timeLT="17.00" timeGT="6.59">
- <var cmd="set feet $Dayfeet" />
- </elseif>
- <!-- WS Hands Variable -->
- <if mode="or" timeLT="6.00" timeGT="17.59">
- <var cmd="set hands $NightWSHands" />
- </if>
- <elseif mode="or" timeLT="18.00" timeGT="6.01">
- <var cmd="set hands $DayWSHands" />
- </elseif>
- <if status="engaged">
- <if hppgt="40">
- <equip when="engaged" set="Engaged" />
- </if>
- <elseif hpplt="40">
- <equip when="engaged" set="evasion" />
- </elseif>
- </if>
- <if status="idle">
- <equip when="idle|aftercast" set="Idle" />
- </if>
- <if type="Ninjutsu|*Magic">
- <if spell="Utsusemi: Ichi">
- <defaulttarget target="<me>" />
- <castdelay delay=".2" />
- <equip when="precast" set="Utsusemi" />
- <!-- The next 4 lines are used to cancel shadows incase you have Ni active -->
- <!-- 66 is for 1 shadow, 446 is for 2 shadows, 445 is if you have 3 shadows active -->
- <!-- No way to program Spellcast to discern if Ichi or Ni is active, deal with it -->
- <midcastdelay delay="2.5" />
- <command when="midcast">cancel 66</command>
- <command when="midcast">cancel 445</command>
- <command when="midcast">cancel 446</command>
- <equip when="aftercast" set="%status" />
- </if>
- <elseif spell="Utsusemi: Ni">
- <defaulttarget target="<me>" />
- <castdelay delay=".2" />
- <equip when="precast" set="Utsusemi" />
- <equip when="aftercast" set="%status" />
- </elseif>
- <elseif spell="Aisha*|Dokumori*|Hojo*|Jubaku*|Kurayami*|Yurin*">
- <castdelay delay=".2" />
- <equip when="precast" set="EnfNinjutsu" />
- <equip when="aftercast" set="%status" />
- </elseif>
- <elseif spell="Doton*|Huton*|Hyoton*|Katon*|Raiton*|Suiton*">
- <castdelay delay=".2" />
- <equip when="precast" set="EleNinjutsu" />
- <equip when="aftercast" set="%status" />
- </elseif>
- <elseif spell="Migawari*">
- <castdelay delay=".2" />
- <equip when="precast" set="%spell" />
- <equip when="aftercast" set="%status" />
- </elseif>
- <else>
- <castdelay delay=".2" />
- <equip when="precast" set="Ninjutsu" />
- <equip when="aftercast" set="%status" />
- </else>
- </if>
- <if type="Weaponskill">
- <if spell="Blade: Jin|Blade: Rin">
- <castdelay delay=".2" />
- <equip when="precast" set="CritWS" />
- <equip when="aftercast" set="%status" />
- </if>
- <elseif Spell="Blade: Shun">
- <castdelay delay=".2" />
- <equip when="precast" set="Blade: Shun" />
- <equip when="aftercast" set="%status" />
- </elseif>
- <elseif Spell="Blade: Kamu|Blade: Teki|Blade: To|Blade: Chi|Blade: Yu|Aeolian Edge">
- <castdelay delay=".2" />
- <equip when="precast" set="EleWS" />
- <equip when="aftercast" set="%status" />
- </elseif>
- </if>
- <if type="JobAbility">
- <if Spell="Yonin|Innin|Futae">
- <defaulttarget target="<me>" />
- <castdelay delay=".2" />
- <equip when="precast" set="%spell" />
- <equip when="aftercast" set="%status" />
- </if>
- <elseif Spell="Provoke">
- <castdelay delay=".2" />
- <equip when="precast" set="%spell" />
- </elseif>
- <else>
- <equip when="precast|aftercast" set="%status" />
- </else>
- </if>
- <!-- Ranged Attack Rule -->
- <if spell="ranged">
- <aftercastdelay delay="5" />
- <equip when="precast" set="evasion" />
- </if>
- </rules>
- </spellcast>
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