ForbodingAngel

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Jan 30th, 2015
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  1. local options= {
  2. {
  3. key = 'StartingResources',
  4. name = 'Starting Resources',
  5. desc = 'Sets storage and amount of resources that players will start with',
  6. type = 'section',
  7. },
  8. {
  9. key = 'StartMetal',
  10. name = 'Starting metal',
  11. desc = 'Determines amount of metal and metal storage that each player will start with',
  12. type = 'number',
  13. section= 'StartingResources',
  14. def = 100,
  15. min = 0,
  16. max = 1000,
  17. step = 1, -- quantization is aligned to the def value
  18. -- (step <= 0) means that there is no quantization
  19. },
  20. {
  21. key = 'StartEnergy',
  22. name = 'Starting energy',
  23. desc = 'Determines amount of energy and energy storage that each player will start with',
  24. type = 'number',
  25. section= 'StartingResources',
  26. def = 250,
  27. min = 0,
  28. max = 1000,
  29. step = 1, -- quantization is aligned to the def value
  30. -- (step <= 0) means that there is no quantization
  31. },
  32. {
  33. key="gameplayspeed",
  34. name="Gameplay Speed",
  35. desc="Modifies buildtimes based upon cost",
  36. type="list",
  37. def="faster",
  38. section="other",
  39. items={
  40. {key="normal", name="Normal", desc="Unit buildtimes are equal to their metal cost"},
  41. {key="fast", name="Fast", desc="Unit buildtimes are equal to their metal cost divided by 2"},
  42. {key="faster", name="Faster", desc="Unit buildtimes are equal to their metal cost divided by 4"},
  43. {key="fastest", name="Fastest", desc="All units have a buildtime of 5 seconds"},
  44. }
  45. },
  46.  
  47.  
  48. {
  49. key="aidifficulty",
  50. name="AI Difficulty",
  51. desc="Modifies how much Shard cheats",
  52. type="list",
  53. def="medium",
  54. section="other",
  55. items={
  56. {key="veryeasy", name="Very Easy", desc="AI gets a gift of 5 metal every 5 seconds"},
  57. {key="easy", name="Easy", desc="AI gets a gift of 10 metal every 5 seconds"},
  58. {key="medium", name="Medium", desc="AI gets a gift of 25 metal every 5 seconds"},
  59. {key="hard", name="Hard", desc="AI gets a gift of 50 metal every 5 seconds"},
  60. {key="insane", name="Insane", desc="AI gets a gift of 100 metal every 5 seconds"},
  61. }
  62. },
  63.  
  64. }
  65.  
  66. return options
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