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  1. <Item>
  2.       <modelName>lpu1</modelName>
  3.       <txdName>lpu1</txdName>
  4.       <handlingId>PRANGER</handlingId>
  5.       <gameName>LPU1</gameName>
  6.       <vehicleMakeName />
  7.       <expressionDictName>null</expressionDictName>
  8.       <expressionName>null</expressionName>
  9.       <animConvRoofDictName>null</animConvRoofDictName>
  10.       <animConvRoofName>null</animConvRoofName>
  11.       <animConvRoofWindowsAffected />
  12.       <ptfxAssetName>null</ptfxAssetName>
  13.       <audioNameHash>POLICE</audioNameHash>
  14.       <layout>LAYOUT_RANGER_SWAT</layout>
  15.       <coverBoundOffsets>PRANGER_COVER_OFFSET_INFO</coverBoundOffsets>
  16.       <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  17.       <scenarioLayout />
  18.       <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  19.       <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
  20.       <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
  21.       <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND_MID</povCameraName>
  22.       <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.025000" />
  23.       <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
  24.       <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.085000" z="0.003000" />
  25.       <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
  26.       <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.058000" />
  27.       <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.058000" />
  28.       <FirstPersonDriveByLeftPassengerIKOffset x="-0.015000" y="0.010000" z="-0.050000" />
  29.       <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
  30.       <FirstPersonDriveByRightRearPassengerIKOffset x="-0.015000" y="0.010000" z="-0.050000" />
  31.       <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
  32.       <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
  33.       <FirstPersonMobilePhoneOffset x="0.155000" y="0.260000" z="0.49300" />
  34.       <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
  35.       <FirstPersonMobilePhoneSeatIKOffset>
  36.         <Item>
  37.             <Offset x="0.156000" y="0.223000" z="0.493000" />
  38.             <SeatIndex value="2" />
  39.         </Item>
  40.         <Item>
  41.             <Offset x="0.156000" y="0.223000" z="0.493000" />
  42.             <SeatIndex value="3" />
  43.         </Item>
  44.       </FirstPersonMobilePhoneSeatIKOffset>
  45.       <PovCameraOffset x="0.000000" y="-0.148000" z="0.610000" />
  46.       <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  47.       <PovPassengerCameraOffset x="0.000000" y="0.010000" z="0.070000" />
  48.       <PovRearPassengerCameraOffset x="0.000000" y="0.010000" z="0.110000" />
  49.       <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
  50.       <shouldUseCinematicViewMode value="true" />
  51.       <shouldCameraTransitionOnClimbUpDown value="false" />
  52.       <shouldCameraIgnoreExiting value="false" />
  53.       <AllowPretendOccupants value="true" />
  54.       <AllowJoyriding value="false" />
  55.       <AllowSundayDriving value="false" />
  56.       <AllowBodyColorMapping value="true" />
  57.       <wheelScale value="0.268600" />
  58.       <wheelScaleRear value="0.268600" />
  59.       <dirtLevelMin value="0.000000" />
  60.       <dirtLevelMax value="0.850000" />
  61.       <envEffScaleMin value="0.000000" />
  62.       <envEffScaleMax value="1.000000" />
  63.       <envEffScaleMin2 value="0.000000" />
  64.       <envEffScaleMax2 value="1.000000" />
  65.       <damageMapScale value="0.800000" />
  66.       <damageOffsetScale value="0.500000" />
  67.       <diffuseTint value="0x00FFFFFF" />
  68.       <steerWheelMult value="1.000000" />
  69.       <HDTextureDist value="5.000000" />
  70.       <lodDistances content="float_array">
  71.         15.000000
  72.         35.000000
  73.         70.000000
  74.         140.000000
  75.         500.000000
  76.         500.000000
  77.       </lodDistances>
  78.       <minSeatHeight value="0.966" />
  79.       <identicalModelSpawnDistance value="20" />
  80.       <maxNumOfSameColor value="10" />
  81.       <defaultBodyHealth value="1000.000000" />
  82.       <pretendOccupantsScale value="1.000000" />
  83.       <visibleSpawnDistScale value="1.000000" />
  84.       <trackerPathWidth value="2.000000" />
  85.       <weaponForceMult value="1.000000" />
  86.       <frequency value="100" />
  87.       <swankness>SWANKNESS_1</swankness>
  88.       <maxNum value="1" />
  89.       <flags>FLAG_LAW_ENFORCEMENT FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_OFFROAD_VEHICLE FLAG_HAS_INTERIOR_EXTRAS FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
  90.       <type>VEHICLE_TYPE_CAR</type>
  91.       <plateType>VPT_BACK_PLATES</plateType>
  92.       <dashboardType>VDT_CAVALCADE</dashboardType>
  93.       <vehicleClass>VC_EMERGENCY</vehicleClass>
  94.       <wheelType>VWT_SUV</wheelType>
  95.       <trailers />
  96.       <additionalTrailers />
  97.       <drivers>
  98.         <Item>
  99.           <driverName>S_F_Y_Ranger_01</driverName>
  100.           <npcName />
  101.         </Item>
  102.         <Item>
  103.           <driverName>S_M_Y_Ranger_01</driverName>
  104.           <npcName />
  105.         </Item>
  106.       </drivers>
  107.       <extraIncludes />
  108.       <doorsWithCollisionWhenClosed />
  109.       <driveableDoors />
  110.       <bumpersNeedToCollideWithMap value="false" />
  111.       <needsRopeTexture value="false" />
  112.       <requiredExtras />
  113.       <rewards>
  114.         <Item>REWARD_WEAPON_CARBINERIFLE</Item>
  115.         <Item>REWARD_AMMO_CARBINERIFLE</Item>
  116.         <Item>REWARD_STAT_WEAPON</Item>
  117.       </rewards>
  118.       <cinematicPartCamera>
  119.         <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
  120.         <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
  121.       </cinematicPartCamera>
  122.       <NmBraceOverrideSet />
  123.       <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  124.       <buoyancySphereSizeScale value="1.000000" />
  125.       <pOverrideRagdollThreshold type="NULL" />
  126.       <firstPersonDrivebyData>
  127.         <Item>VAN_SPEEDO_FRONT_LEFT_LOOKAROUND</Item>
  128.         <Item>RANGER_FRONT_RIGHT</Item>
  129.         <Item>RANGER_PRANGER_REAR_LEFT</Item>
  130.         <Item>RANGER_PRANGER_REAR_RIGHT</Item>
  131.       </firstPersonDrivebyData>
  132.     </Item>
RAW Paste Data
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