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- movement_cooldown = 60;
- movement_distance = 25;
- possible_positions_x[0] = x;
- possible_positions_y[0] = y;
- possible_positions_x[1] = x + movement_distance;
- possible_positions_y[1] = y;
- possible_positions_x[2] = x;
- possible_positions_y[2] = y + movement_distance;
- possible_positions_x[3] = x - movement_distance;
- possible_positions_y[3] = y;
- possible_positions_x[4] = x;
- possible_positions_y[4] = y - movement_distance;
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