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Jul 8th, 2019
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  1. if (LocalPlayer():GetActiveWeapon()) then
  2.                     draw.SimpleText(LocalPlayer():GetActiveWeapon():GetPrintName(), "blurview_font16_weapon", ScrW() - 158 * config.hudScaleWeapon, ScrH() - 69 * config.hudScaleWeapon, Color(255, 255, 255, 255), 0, 0)
  3.                 end
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