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- if (LocalPlayer():GetActiveWeapon()) then
- draw.SimpleText(LocalPlayer():GetActiveWeapon():GetPrintName(), "blurview_font16_weapon", ScrW() - 158 * config.hudScaleWeapon, ScrH() - 69 * config.hudScaleWeapon, Color(255, 255, 255, 255), 0, 0)
- end
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