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- local Window = Rayfield:CreateWindow({
- Name = "ARB1GUI V1",
- Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
- LoadingTitle = "Arbigui loading",
- LoadingSubtitle = "by NotArbiterLZ",
- Theme = "Default", -- Check https://docs.sirius.menu/rayfield/configuration/themes
- DisableRayfieldPrompts = false,
- DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface
- ConfigurationSaving = {
- Enabled = true,
- FolderName = nil, -- Create a custom folder for your hub/game
- FileName = "ARB1GUI"
- },
- Discord = {
- Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
- Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
- RememberJoins = true -- Set this to false to make them join the discord every time they load it up
- },
- KeySystem = false, -- Set this to true to use our key system
- KeySettings = {
- Title = "Untitled",
- Subtitle = "Key System",
- Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key
- FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
- SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
- GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
- Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
- }
- })
- local MainTab = Window:CreateTab("Main Menu", nil) -- Title, Image
- local MainSection = MainTab:CreateSection("Base exploits")
- Rayfield:Notify({
- Title = "ARB1GUI V1",
- Content = "ARB1GUI executed succcessfully!",
- Duration = 6.5,
- })
- local Button = MainTab:CreateButton({
- Name = "Fly",
- Callback = function()
- --local FlyingGuiStarterGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local UICorner = Instance.new("UICorner")
- local UIGradient = Instance.new("UIGradient")
- local _1st = Instance.new("TextButton")
- local UIGradient_2 = Instance.new("UIGradient")
- local UICorner_2 = Instance.new("UICorner")
- --Properties:
- FlyingGuiStarterGui.Name = "Flying Gui (StarterGui)"
- FlyingGuiStarterGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- FlyingGuiStarterGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = FlyingGuiStarterGui
- Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Frame.Position = UDim2.new(0.262135923, 0, 0.246022031, 0)
- Frame.Size = UDim2.new(0, 607, 0, 384)
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 1.000
- TextLabel.Position = UDim2.new(-0.0010790251, 0, -0.00137380755, 0)
- TextLabel.Size = UDim2.new(0, 607, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Fly Gui/Made By k4yl0w#8915"
- TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14.000
- TextLabel.TextWrapped = true
- UICorner.Parent = Frame
- UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(170, 0, 255)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(0, 255, 255))}
- UIGradient.Parent = Frame
- _1st.Name = "1st"
- _1st.Parent = Frame
- _1st.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- _1st.BorderSizePixel = 3
- _1st.Position = UDim2.new(0.278591096, 0, 0.407727569, 0)
- _1st.Size = UDim2.new(0.490766704, 0, 0.29539752, 0)
- _1st.Font = Enum.Font.Cartoon
- _1st.Text = "Fly"
- _1st.TextColor3 = Color3.fromRGB(0, 0, 0)
- _1st.TextScaled = true
- _1st.TextSize = 14.000
- _1st.TextWrapped = true
- UIGradient_2.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(85, 255, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(85, 170, 0))}
- UIGradient_2.Parent = _1st
- UICorner_2.Parent = _1st
- -- Scripts:
- local function LCYFDVR_fake_script() -- _1st.Flying Script
- local script = Instance.new('LocalScript', _1st)
- --Flying Script--
- script.parent.MouseButton1Down:connect(function()
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Head") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Head
- local flying = true --Making This False Will Not Work In Mobile--
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- end
- coroutine.wrap(LCYFDVR_fake_script)()
- local function QREV_fake_script() -- _1st.Button Script
- local script = Instance.new('LocalScript', _1st)
- --Button Script--
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.Visible = false --Feel Free To Delete This If You Want To Keep Gui--
- end)
- end
- coroutine.wrap(QREV_fake_script)()
- local function ONUIA_fake_script() -- Frame.Script
- local script = Instance.new('Script', Frame)
- frame = script.Parent.Frame -- Take out {}s, and put name of frame
- frame.Draggable = true
- frame.Active = true
- frame.Selectable = true
- end
- coroutine.wrap(ONUIA_fake_script)()
- local function BXPSPEK_fake_script() -- Frame.Script
- local script = Instance.new('Script', Frame)
- script.Parent.Visible = false
- wait (6) ----------- How long it will take for the GUI to appear
- script.Parent.Visible = true
- wait (5) ----------- How long it will take for the GUI to disappear
- script.Parent.Visible = false
- end
- coroutine.wrap(BXPSPEK_fake_script)()
- end,
- })
- local Slider = Tab:CreateSlider({
- Name = "Walkspeed",
- Range = {0, 500},
- Increment = 10,
- Suffix = "speed",
- CurrentValue = 16,
- Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(Value)
- game.players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
- end,
- })
- local Button = MainTab:CreateButton({
- Name = "infinite jump",
- Callback = function()
- --local Player = game:GetService'Players'.LocalPlayer;
- local UIS = game:GetService'UserInputService';
- _G.JumpHeight = 50;
- function Action(Object, Function) if Object ~= nil then Function(Object); end end
- UIS.InputBegan:connect(function(UserInput)
- if UserInput.UserInputType == Enum.UserInputType.Keyboard and UserInput.KeyCode == Enum.KeyCode.Space then
- Action(Player.Character.Humanoid, function(self)
- if self:GetState() == Enum.HumanoidStateType.Jumping or self:GetState() == Enum.HumanoidStateType.Freefall then
- Action(self.Parent.HumanoidRootPart, function(self)
- self.Velocity = Vector3.new(0, _G.JumpHeight, 0);
- end)
- end
- end)
- end
- end)
- end,
- })
- local Button = MainTab:CreateButton({
- Name = "God mode",
- Callback = function()
- --loadstring(game:HttpGet('https://raw.githubusercontent.com/Dizzysky1/god-mode-universal-script-2024/main/script'))()
- end,
- })
- local Button = MainTab:CreateButton({
- Name = "NoClip",
- Callback = function()
- ---- LocalScript (Place inside StarterPlayer -> StarterPlayerScripts)
- local player = game.Players.LocalPlayer
- local userInput = game:GetService("UserInputService")
- local rs = game:GetService("RunService")
- local c = workspace.CurrentCamera
- local speed = 60
- local selected = false
- local lastUpdate = 0
- -- Function to handle player movement
- local function getNextMovement(deltaTime)
- local nextMove = Vector3.new()
- -- Get the camera's forward and right directions
- local cameraCFrame = c.CFrame
- local cameraForward = cameraCFrame.LookVector
- local cameraRight = cameraCFrame.RightVector
- -- Calculate movement direction based on the camera orientation
- if userInput:IsKeyDown("W") then
- nextMove = nextMove + cameraForward
- elseif userInput:IsKeyDown("S") then
- nextMove = nextMove - cameraForward
- end
- if userInput:IsKeyDown("A") then
- nextMove = nextMove - cameraRight
- elseif userInput:IsKeyDown("D") then
- nextMove = nextMove + cameraRight
- end
- return nextMove * (speed * deltaTime)
- end
- -- Function to toggle noclip mode
- local function toggleNoClip()
- local char = player.Character
- if char then
- local humanoid = char:WaitForChild("Humanoid")
- local root = char:WaitForChild("HumanoidRootPart")
- selected = not selected
- if selected then
- -- Enable noclip: Disable gravity, disable collisions
- humanoid.PlatformStand = true
- root.Anchored = true
- while selected do
- wait()
- local delta = tick() - lastUpdate
- local move = getNextMovement(delta)
- -- Move the character through objects
- local pos = root.Position
- root.CFrame = CFrame.new(pos + move)
- lastUpdate = tick()
- end
- humanoid.PlatformStand = false
- root.Anchored = false
- end
- end
- end
- end,
- })
- local Button = MainTab:CreateButton({
- Name = "Touch fling GUI",
- Callback = function()
- ---- skiddos
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextButton = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- ScreenGui.ResetOnSpawn = false
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Frame.BorderColor3 = Color3.fromRGB(255, 255, 255)
- Frame.BorderSizePixel = 2
- Frame.Position = UDim2.new(0.341826946, 0, 0.367763907, 0)
- Frame.Size = UDim2.new(0, 148, 0, 106)
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- TextButton.BorderColor3 = Color3.fromRGB(255, 255, 255)
- TextButton.BorderSizePixel = 2
- TextButton.Position = UDim2.new(0.0835492909, 0, 0.552504063, 0)
- TextButton.Size = UDim2.new(0, 124, 0, 37)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "OFF"
- TextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextButton.TextSize = 41.000
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 1.000
- TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(0.0649713054, 0, 0.0727680102, 0)
- TextLabel.Size = UDim2.new(0, 128, 0, 39)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Touch Fling"
- TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.TextSize = 34.000
- -- Scripts:
- local function CTIKC_fake_script() -- TextButton.LocalScript
- local script = Instance.new('LocalScript', TextButton)
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local RunService = game:GetService("RunService")
- local Players = game:GetService("Players")
- local toggleButton = script.Parent
- local hiddenfling = false
- if not ReplicatedStorage:FindFirstChild("juisdfj0i32i0eidsuf0iok") then
- local detection = Instance.new("Decal")
- detection.Name = "juisdfj0i32i0eidsuf0iok"
- detection.Parent = ReplicatedStorage
- end
- local function fling()
- local hrp, c, vel, movel = nil, nil, nil, 0.1
- local lp = Players.LocalPlayer
- while true do
- RunService.Heartbeat:Wait()
- if hiddenfling then
- while hiddenfling and not (c and c.Parent and hrp and hrp.Parent) do
- RunService.Heartbeat:Wait()
- c = lp.Character
- hrp = c and c:FindFirstChild("HumanoidRootPart")
- end
- if hiddenfling then
- vel = hrp.Velocity
- hrp.Velocity = vel * 10000 + Vector3.new(0, 10000, 0)
- RunService.RenderStepped:Wait()
- if c and c.Parent and hrp and hrp.Parent then
- hrp.Velocity = vel
- end
- RunService.Stepped:Wait()
- if c and c.Parent and hrp and hrp.Parent then
- hrp.Velocity = vel + Vector3.new(0, movel, 0)
- movel = movel * -1
- end
- end
- end
- end
- end
- toggleButton.MouseButton1Click:Connect(function()
- hiddenfling = not hiddenfling
- if hiddenfling then
- toggleButton.Text = "ON"
- else
- toggleButton.Text = "OFF"
- end
- end)
- fling()
- end
- coroutine.wrap(CTIKC_fake_script)()
- local function FFJFK_fake_script() -- Frame.LocalScript
- local script = Instance.new('LocalScript', Frame)
- script.Parent.Active = true
- script.Parent.Draggable = true
- end
- coroutine.wrap(FFJFK_fake_script)()
- end,
- })
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