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- -- ⠀⢀⣤⣶⣿⣿⣿⣿⣷⣦⡀⠀⠀⠀⣠⣶⣿⣿⣿⣿⣷⡆⠀⢸⣿⣿⣿⣿⡄⠀⠀⠀⢰⣿⣿⣿⣿⠀⠀⠀⣿⣿⣿⠀⠀⢸⣿⣿⡇⠀⠀⠀⢸⣿⣿⡇⠀⠀⣿⣿⣿⣿⣧⠀⠀⠀⠀⣾⣿⣿⣿⡇⠀⠀⢸⣿⣿⣿⣿⣿⣿⡆⠘⢿⣿⣿⣄⠀⠀⣰⣿⣿⡿⠃
- -- ⢀⣾⣿⣿⠟⠉⠉⠛⣿⣿⣿⡆⠀⢰⣿⣿⣿⠉⠉⠙⠛⠀⠀⢸⣿⣿⣿⣿⣧⠀⠀⠀⣾⣿⣿⣿⣿⠀⠀⠀⣿⣿⣿⠀⠀⢸⣿⣿⡇⠀⠀⠀⢸⣿⣿⡇⠀⠀⣿⣿⣿⣿⣿⡄⠀⠀⢰⣿⣿⣿⣿⡇⠀⠀⢸⣿⣿⡏⠉⠉⠉⠁⠀⠈⢻⣿⣿⣆⣰⣿⣿⡿⠁
- -- ⢸⣿⣿⡿⠀⠀⠀⠀⢸⣿⣿⣷⠀⠈⢿⣿⣿⣷⣦⣤⡀⠀⠀⢸⣿⣿⡏⣿⣿⡆⠀⢸⣿⡿⢸⣿⣿⠀⠀⠀⣿⣿⣿⠀⠀⢸⣿⣿⡇⠀⠀⠀⢸⣿⣿⡇⠀⠀⣿⣿⣿⢹⣿⣷⠀⠀⣿⣿⠇⣿⣿⡇⠀⠀⢸⣿⣿⣧⣤⣤⣤⠀⠀⠀⠀⠻⣿⣿⣿⣿⠟
- -- ⢸⣿⣿⣷⠀⠀⠀⠀⢸⣿⣿⣿⠀⠀⠀⠙⠛⠿⣿⣿⣿⣆⠀⢸⣿⣿⡇⢹⣿⣷⢀⣿⣿⠃⢸⣿⣿⠀⠀⠀⣿⣿⣿⠀⠀⢸⣿⣿⡇⠀⠀⠀⢸⣿⣿⡇⠀⠀⣿⣿⣿⠈⣿⣿⡆⣸⣿⡟⠀⣿⣿⡇⠀⠀⢸⣿⣿⡿⠿⠿⠿⠀⠀⠀⠀⣴⣿⣿⣿⣿⣆
- -- ⠈⣿⣿⣿⣦⣀⣀⣤⣿⣿⣿⠇⠀⢰⣤⣄⣀⣀⣸⣿⣿⡟⠀⢸⣿⣿⡇⠀⣿⣿⣿⣿⡟⠀⢸⣿⣿⠀⠀⠀⣿⣿⣿⠀⠀⠘⣿⣿⣿⣄⣀⣠⣾⣿⣿⠇⠀⠀⣿⣿⣿⠀⢸⣿⣿⣿⣿⠃⠀⣿⣿⡇⠀⠀⢸⣿⣿⡇⠀⠀⠀⠀⠀⢀⣾⣿⣿⠏⠹⣿⣿⣧⡀
- -- ⠀⠈⠻⢿⣿⣿⣿⣿⡿⠟⠃⠀⠀⠸⢿⣿⣿⣿⣿⡿⠟⠁⠀⢸⣿⣿⡇⠀⠸⣿⣿⣿⠃⠀⢸⣿⣿⠀⠀⠀⣿⣿⣿⠀⠀⠀⠙⠿⣿⣿⣿⣿⣿⠿⠋⠀⠀⠀⣿⣿⣿⠀⠀⢿⣿⣿⡟⠀⠀⣿⣿⡇⠀⠀⢸⣿⣿⡇⠀⠀⠀⠀⣠⣿⣿⣿⠃⠀⠀⠙⣿⣿⣿⣄
- -----------------------------------------------------------------------------------------------------------------------------------
- Config = {}
- -- DROP Configuration
- Config.DropGapDuration = 15 -- In MINUTES | Gap b/w two subsequent Air Drops
- Config.EnableDropSound = true -- Beep Sound from Falling Drop
- Config.RoofCheck = true -- Checks if the Coords have blocking Roofs
- Config.DeleteDropDuration = 4 -- Minutes after which drop disappears automatically. (Must be less than DropGapDuration)
- Config.PlaneDistance = 1500 -- More distance = More Time
- -- SERVER WIDE ALERT / SIREN SETTINGS
- Config.EnableServerAlert = true -- Enables a Server Wide Sound Alert
- Config.SVAlertName = 'sirendrop' -- Interact Sound File Name for Sound (without extension of .ogg)
- Config.SVAlertVolume = 0.016 -- (0 - 1) 0 is lowest, 1 is highest | Less than 0.1 recommended.
- Config.SVAlertText = 'Air Drop Initiated - Check the MAP for Location' -- Alert Notification Text
- -- BLIP SETTINGS
- Config.BlipText = 'Air Drop' -- Blip Label
- Config.BlipSprite = 478 -- Blip Sprite | Reference > https://docs.fivem.net/docs/game-references/blips/
- Config.BlipBlink = true -- Blinking Blips or Static (True for Blinking)
- -- FLARE SETTINGS
- Config.EnableFlare = true -- Enable Flares and Smoke from Drop after Falling
- Config.FlareDuration = 60 -- Duration for which Flares would Appear
- -- QBTARGET and Related Settings
- Config.UseTarget = true -- Use QB-TARGET Functionality
- Config.InteractionText = 'Loot the Drop' -- QBTarget Option Text
- Config.AlreadyLootedText = 'Drop is Already Looted' -- In case of Already Looted Drop, Notification Text
- Config.DirectLootEnabled = false -- if TRUE, inventory doesn't open, All Drop Items get transferred automatically.
- -- PROPS Config
- Config.Props = {
- ['crate'] = 'prop_mil_crate_02', -- Drop Crate Model
- ['parachute'] = 'p_parachute1_mp_s', -- Parachute Model
- ['aircraft'] = 'cargoplane', -- AirCraft Model
- ['pilot'] = 's_m_m_pilot_02', -- Pilot Model (Useless)
- }
- -- LOCATION
- Config.Locations = {
- vector2(390.66, -123.04),
- }
- Config.Products = {
- [1] = {
- [1] = {
- name = "tosti",
- amount = 5,
- price = 0,
- info = {},
- type = "item",
- slot = 1,
- },
- [2] = {
- name = "water_bottle",
- amount = 5,
- price = 0,
- info = {},
- type = "item",
- slot = 2,
- },
- [3] = {
- name = "kurkakola",
- amount = 5,
- price = 0,
- info = {},
- type = "item",
- slot = 3,
- },
- },
- [2] = {
- [1] = {
- name = "tosti",
- amount = 5,
- price = 0,
- info = {},
- type = "item",
- slot = 1,
- },
- [2] = {
- name = "water_bottle",
- amount = 5,
- price = 0,
- info = {},
- type = "item",
- slot = 2,
- },
- [3] = {
- name = "kurkakola",
- amount = 5,
- price = 0,
- info = {},
- type = "item",
- slot = 3,
- },
- },
- }
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