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- -- Script create by MaxproGlitcher
- local TweenService = game:GetService("TweenService")
- local player = game.Players.LocalPlayer
- local character = player.Character or player.CharacterAdded:Wait()
- local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
- local destinations = {
- CFrame.new(317.957764, 15.8000717, -2141.66211, 0, 1, 0, 0, 0, -1, -1, 0, 0),
- CFrame.new(88.2577362, 15.6000214, -2014.0592, 0, -1, 0, 0, 0, -1, 1, 0, 0),
- CFrame.new(394.457947, 15.6000519, -1983.36011, -1, 0, -0, 0, 0, -1, 0, -1, -0),
- CFrame.new(441.257874, 15.600029, -2280.66382, -1, 0, -0, 0, 0, -1, 0, -1, -0),
- CFrame.new(319.957764, 15.9000244, -2365.76001, 0, -1, 0, 0, 0, -1, 1, 0, 0),
- CFrame.new(187.158051, 15.7000046, -2257.0603, 0, -1, 0, 0, 0, -1, 1, 0, 0),
- CFrame.new(67.0576096, 15.5000763, -2374.25903, 0, 1, 0, 0, 0, -1, -1, 0, 0),
- CFrame.new(471.615906, 17.9692135, -2119.09082, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- }
- local tweenInfo = TweenInfo.new(2, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
- local function teleportWithTween(destination)
- local tween = TweenService:Create(humanoidRootPart, tweenInfo, {CFrame = destination})
- tween:Play()
- tween.Completed:Wait()
- end
- for _, destination in ipairs(destinations) do
- teleportWithTween(destination)
- wait(5)
- end
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