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Jun 20th, 2017
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  1.     ; Recharge spells
  2.     If MilliSecs() - LastSpellRecharge > 100
  3.         If RequireMemorise
  4.             For i = 0 To 9
  5.                 If Me\SpellCharge[i] > 0 Then Me\SpellCharge[i] = Me\SpellCharge[i] - 100
  6.             Next
  7.         Else
  8.             For i = 0 To 999
  9.                 If Me\SpellCharge[i] > 0 Then Me\SpellCharge[i] = Me\SpellCharge[i] - 100
  10.             Next
  11.         EndIf
  12.         LastSpellRecharge = MilliSecs()
  13.     EndIf
  14.    
  15.     ; Update Color texture stuff on actionbar buttons
  16.     UpdateActionBarColors()
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