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Skryimprefs.ini

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Oct 17th, 2019
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  1. [Display]
  2. fDefaultWorldFOV=100
  3. fShadowDistance=10000.0000
  4. iNumFocusShadow=4
  5. fInteriorShadowDistance=3000.0000
  6. ffocusShadowMapDoubleEveryXUnit=450.0000
  7. iShadowMapResolution=4096
  8. fDynamicDOFBlurMultiplier=0.8000
  9. fProjectedUVNormalDetailTilingScale=0.8000
  10. fProjectedUVDiffuseNormalTilingScale=0.2000
  11. bEnableProjecteUVDiffuseNormals=1
  12. bUseTAA=1
  13. bIndEnable=0
  14. bSAO_CS_Enable=0
  15. bToggleSparkles=1
  16. bSAOEnable=1
  17. bScreenSpaceReflectionEnabled=1
  18. bIBLFEnable=1
  19. bUse64bitsHDRRenderTarget=1
  20. iSaveGameScreenShotHeighWSt=192
  21. iSaveGameScreenShotWidthWS=320
  22. iSaveGameScreenShotHeight=192
  23. iSaveGameScreenShotWidth=256
  24. iShadowMaskQuarter=4
  25. bVolumetricLightingEnable=1
  26. iVolumetricLightingQuality=2
  27. bEnableImprovedSnow=1
  28. fLightLODStartFade=3500.0000
  29. bFXAAEnabled=0
  30. fLeafAnimDampenDistEnd=4600.0000
  31. fLeafAnimDampenDistStart=3600.0000
  32. fTreesMidLODSwitchDist=9999999.0000
  33. fMeshLODFadePercentDefault=1.2000
  34. fMeshLODFadeBoundDefault=256.0000
  35. fMeshLODLevel2FadeTreeDistance=2048.0000
  36. fMeshLODLevel1FadeTreeDistance=2844.0000
  37. fMeshLODLevel2FadeDist=999999.0000
  38. fMeshLODLevel1FadeDist=999999.0000
  39. fGamma=1.0000
  40. bBorderless=1
  41. bFull Screen=1
  42. iSize H=1080
  43. iSize W=1920
  44. iScreenShotIndex=0
  45. bTreesReceiveShadows=1
  46. bUsePrecipitationOcclusion=1
  47. bDrawLandShadows=0
  48. iMaxSkinDecalsPerFrame=250
  49. iMaxDecalsPerFrame=800
  50. iAdapter=0
  51. iNumSplits=2
  52. uBookRatio=2
  53. bForceCreateTarget=0
  54. iReflectionResolutionDivider=2
  55. iVSyncPresentInterval=1
  56. [Imagespace]
  57. bDoDepthOfField=1
  58. bLensFlare=1
  59. [General]
  60. fLightingOutputColourClampPostSpec=1.0000
  61. fLightingOutputColourClampPostEnv=1.0000
  62. fLightingOutputColourClampPostLit=1.0000
  63. iStoryManagerLoggingEvent=-1
  64. bEnableStoryManagerLogging=0
  65. uLargeRefLODGridSize=11
  66. [MAIN]
  67. fSkyCellRefFadeDistance=150000.0000
  68. bGamepadEnable=1
  69. bCrosshairEnabled=1
  70. fHUDOpacity=0.9500
  71. bSaveOnPause=0
  72. bSaveOnTravel=1
  73. bSaveOnWait=1
  74. bSaveOnRest=1
  75. [Interface]
  76. fMouseCursorSpeed=1.0000
  77. bDialogueSubtitles=1
  78. bGeneralSubtitles=0
  79. bShowCompass=1
  80. [GamePlay]
  81. bShowFloatingQuestMarkers=1
  82. bShowQuestMarkers=1
  83. iDifficulty=4
  84. [Controls]
  85. fMouseHeadingSensitivity=0.0153
  86. fGamepadHeadingSensitivity=0.6667
  87. bAlwaysRunByDefault=1
  88. bInvertYValues=0
  89. bGamePadRumble=1
  90. bUseKinect=0
  91. [Particles]
  92. iMaxDesired=750
  93. [SaveGame]
  94. fAutosaveEveryXMins=15.0000
  95. [AudioMenu]
  96. fAudioMasterVolume=0.3000
  97. fVal7=1.0000
  98. uID7=0
  99. fVal6=1.0000
  100. uID6=0
  101. fVal5=1.0000
  102. uID5=0
  103. fVal4=1.0000
  104. uID4=0
  105. fVal3=0.1500
  106. uID3=466532
  107. fVal2=1.0000
  108. uID2=554685
  109. fVal1=0.8000
  110. uID1=1007612
  111. fVal0=1.0000
  112. uID0=94881
  113. [Clouds]
  114. fCloudLevel2Distance=262144.0000
  115. fCloudLevel1Distance=32768.0000
  116. fCloudLevel0Distance=16384.0000
  117. fCloudNearFadeDistance=9000.0000
  118. [Water]
  119. bUseWaterDisplacements=1
  120. bUseWaterRefractions=1
  121. bUseWaterReflections=1
  122. bUseWaterDepth=1
  123. [TerrainManager]
  124. fTreeLoadDistance=75000.0000
  125. fBlockMaximumDistance=250000.0000
  126. fBlockLevel1Distance=90000.0000
  127. fBlockLevel0Distance=60000.0000
  128. fSplitDistanceMult=1.5000
  129. bShowLODInEditor=1
  130. [NavMesh]
  131. fObstacleAlpha=0.5000
  132. fCoverSideHighAlpha=0.8000
  133. fCoverSideLowAlpha=0.6500
  134. fEdgeFullAlpha=1.0000
  135. fEdgeHighAlpha=0.7500
  136. fEdgeLowAlpha=0.5000
  137. fTriangleFullAlpha=0.7000
  138. fTriangleHighAlpha=0.3500
  139. fTriangleLowAlpha=0.2000
  140. fLedgeBoxHalfHeight=25.0000
  141. fEdgeDistFromVert=10.0000
  142. fEdgeThickness=10.0000
  143. fPointSize=2.5000
  144. [Trees]
  145. bRenderSkinnedTrees=1
  146. uiMaxSkinnedTreesToRender=40
  147. [Grass]
  148. fGrassStartFadeDistance=7000.0000
  149. fGrassMaxStartFadeDistance=7000.0000
  150. fGrassMinStartFadeDistance=0.0000
  151. [Decals]
  152. bSkinnedDecals=1
  153. bDecals=1
  154. uMaxSkinDecals=100
  155. uMaxDecals=1000
  156. iMaxDecalsPerFrame=100
  157. iMaxSkinDecalsPerFrame=25
  158. [LOD]
  159. fLODFadeOutMultSkyCell=1.0000
  160. fLODFadeOutMultObjects=30.0000
  161. fLODFadeOutMultItems=10.0000
  162. fLODFadeOutMultActors=15.0000
  163. [Launcher]
  164. sD3DDevice="NVIDIA GeForce GTX 1070"
  165. uLastAspectRatio=1
  166. [Papyrus]
  167. fPostLoadUpdateTimeMS=500.0
  168. bEnableLogging=1
  169. bEnableTrace=1
  170. bLoadDebugInformation=1
  171. [Bethesda.net]
  172. uPersistentUuidData3=1134733256
  173. uPersistentUuidData2=2371194297
  174. uPersistentUuidData1=653673615
  175. uPersistentUuidData0=526925190
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