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- local owner = game:GetService("Players").LocalPlayer
- local ticket = "Halloween Haberdash"
- local deb = game.Workspace.Debris
- function movealltickets()
- local h = deb:GetDescendants()
- for index, g in pairs(h) do
- if g.Name == ticket then
- owner.Character.HumanoidRootPart.CFrame = g.CFrame
- wait()
- elseif g.Name ~= ticket then
- end
- end
- end
- while wait() do
- movealltickets()
- end
- print("a")
- function getplrsname()
- for i,v in pairs(game:GetChildren()) do
- if v.ClassName == "Players" then
- return v.Name
- end
- end
- end
- local players = getplrsname()
- local plr = game[players].LocalPlayer
- coroutine.resume(coroutine.create(function()
- while wait(1) do
- coroutine.resume(coroutine.create(function()
- for _,v in pairs(game[players]:GetPlayers()) do
- if v.Name ~= plr.Name and v.Character then
- v.Character.LowerTorso.CanCollide = false
- v.Character.LowerTorso.Material = "Neon"
- v.Character.LowerTorso.Size = Vector3.new(30,30,30)
- v.Character.HumanoidRootPart.Size = Vector3.new(30,30,30)
- end
- end
- end))
- end
- end))
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